View Full Version : December. 11, 2018 (JST) Version Update
Ralmevia
12-10-2018, 09:45 PM
<a href="http://forum.square-enix.com/ffxi/threads/54790?p=611714#post611714">Battle-related</a>
<a href="http://forum.square-enix.com/ffxi/threads/54790?p=611715#post611715">Item-related</a>
<a href="http://forum.square-enix.com/ffxi/threads/54790?p=611716#post611716">System-related</a>
<a href="http://forum.square-enix.com/ffxi/threads/54790?p=611717#post611717">Resolved Issues</a>
<a href="http://forum.square-enix.com/ffxi/threads/54790?p=611719#post611719">Known Issues</a>
Ralmevia
12-10-2018, 09:45 PM
Ambuscade has undergone the following additions and adjustments.
The foes found in Normal and Intense Ambuscades have been swapped out.
* As such, the respective Records of Eminence objectives have changed.
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Some rewards obtainable in exchange for hallmarks have been swapped out.
Some rewards obtainable for total hallmarks have been swapped out.
Some rewards obtainable for badges of gallantry have been swapped out.
Abdhaljs orbs have been added as rewards for hallmarks and badges of gallantry.
Five Abdhaljs orbs can be traded to Gorpa-Masorpa together with a weapon reforged with Abdhaljs nuggets to further reforge the said weapon.
A new job trait, Damage Limit+, has been added.
This trait grants a bonus to maximum physical damage.
* This new job trait is only available to player characters and alter egos.
<table width="400" border="0"><tr><td width="30%" bgcolor="#a8d0d7" align="center">Job</td><td width="70%" bgcolor="#a8d0d7" align="center">Level Acquired</td></tr><tr><td bgcolor="#eaf2f3" align="center">Warrior</td><td bgcolor="#eaf2f3" align="center">40 / 80</td></tr><tr><td bgcolor="#f5fafb" align="center">Monk</td><td bgcolor="#f5fafb" align="center">30 / 60 / 90</td></tr><tr><td bgcolor="#eaf2f3" align="center">Red Mage</td><td bgcolor="#eaf2f3" align="center">60</td></tr><tr><td bgcolor="#f5fafb" align="center">Thief</td><td bgcolor="#f5fafb" align="center">50</td></tr><tr><td bgcolor="#eaf2f3" align="center">Dark Knight</td><td bgcolor="#eaf2f3" align="center">20 / 40 / 55 / 70 / 80</td></tr><tr><td bgcolor="#f5fafb" align="center">Beastmaster</td><td bgcolor="#f5fafb" align="center">45 / 90</td></tr><tr><td bgcolor="#eaf2f3" align="center">Ranger</td><td bgcolor="#eaf2f3" align="center">30 / 60 / 90</td></tr><tr><td bgcolor="#f5fafb" align="center">Samurai</td><td bgcolor="#f5fafb" align="center">40 / 80</td></tr><tr><td bgcolor="#eaf2f3" align="center">Ninja</td><td bgcolor="#eaf2f3" align="center">50</td></tr><tr><td bgcolor="#f5fafb" align="center">Dragoon</td><td bgcolor="#f5fafb" align="center">30 / 60 / 90</td></tr><tr><td bgcolor="#eaf2f3" align="center">Puppetmaster</td><td bgcolor="#eaf2f3" align="center">45 / 90</td></tr><tr><td bgcolor="#f5fafb" align="center">Dancer</td><td bgcolor="#f5fafb" align="center">45 / 90</td></tr></table>
The amount that strength contributes to player-character damage has been increased.
The maximum accuracy of hand-to-hand weapons has been increased for players and pets.
Alter egos have undergone the following adjustments.
The amount that strength contributes to damage has been increased.
The amount that dexterity contributes to accuracy has been increased.
The maximum accuracy of hand-to-hand weapons has been increased.
Alter ego offense/defense now obeys weapon type in the same way that players do.
The following alter egos are now considered to wield great swords because of the addition of the Damage Limit+ job trait.
Arciela / Balamor / August / Rosulatia / Teodor / Darrcuiln
Morimar is now considered to wield a great axe because of the addition of the Damage Limit+ job trait.
Ralmevia
12-10-2018, 09:46 PM
New items have been added.
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The following additions and adjustments have been made to the Scout’s Bolt item.
The synthesis recipe has been slightly adjusted.
<table width="500" border= "0"><tr><td width= "15% "bgcolor="#a8d0d7" align= "center"></td><td width= "40% "bgcolor="#a8d0d7" align= "center">Pre-adjustment</td><td width= "40% "bgcolor="#a8d0d7" align= "center">Post-adjustment</td></tr><tr><td bgcolor= "#eaf2f3">Materials</td><td bgcolor= "#eaf2f3">Moldy Bolt<br>Malachite Crystal<br>Relic Adaman x2<br>Dark Matter</td><td bgcolor= "#eaf2f3">Moldy Bolt<br>Malachite Crystal<br>Relic Adaman<br>Dark Matter</td></tr><tr><td bgcolor= "#f5fafb">Number Created</td><td bgcolor= "#f5fafb">NQ: 33<br>HQ1: 66<br>HQ2: 99<br>HQ3: 99</td><td bgcolor= "#f5fafb">NQ: 99<br>HQ1: 99<br>HQ2: 99<br>HQ3: 99</td></tr></table>
A new property has been added.
<table width="500" border= "0"><tr><td width= "50% "bgcolor="#a8d0d7" align= "center">Pre-adjustment</td><td width= "50% "bgcolor="#a8d0d7" align= "center">Post-adjustment</td></tr><tr><td bgcolor= "#eaf2f3">DMG:156 Delay:192<br>Ranged Accuracy+25<br>Magic Accuracy+25<br>Additional effect: Light damage</td><td bgcolor= "#eaf2f3">DMG:156 Delay:192<br>Ranged Accuracy+25<br>Magic Accuracy+25<br>"Recycle"+20 <br>Additional effect: Light damage</td></tr></table>
The following items may now be delivered to different characters on the same account.
Curmudgeon’s Helmet / Gazer’s Helmet / Retching Helmet / Onion Sword II / <br>Demonic Axe / Brave Blade II / Karakul Cap
The following items are now storable via the Porter Moogle.
Storage Slip 22
Karakul Cap / Aern Dagger / Aern Sword / Aern Axe / Aern Spear / Aern Staff
Storage Slip 23
Qutrub Knife
Ralmevia
12-10-2018, 09:46 PM
The crystal storage system has been adjusted.
Players may now store crystals of different elements together at once.
Several messages related to storing crystals have been adjusted.
The chocobuck exchange NPCs have undergone the following adjustments.
The NPC in Windurst has undergone a name change.
<table width="400" border= "0"><tr><td width= "50% "bgcolor="#a8d0d7" align= "center">Pre-adjustment</td><td width= "50% "bgcolor="#a8d0d7" align= "center">Post-adjustment</td></tr><td bgcolor= "#eaf2f3" align= "center">Robino-Mobino</td><td bgcolor= "#eaf2f3" align= "center">Toppi-Meppi</td></tr></table>
Players are now able to enter the number of items they want when exchanging chocobucks.
The menu layout has been slightly refurbished so that players will be presented with menu options that best match their goals.
Ralmevia
12-10-2018, 09:46 PM
The issue wherein it was possible to reobtain [Race] Masks of Darkness in Dynamis – Divergence under certain conditions.
The issue in the Intense Ambuscade Qutrub battle wherein the conditions for monsters becoming affected with Regain were incorrect.
An issue wherein it was not possible to call forth alter egos under certain conditions.
Ralmevia
12-10-2018, 09:52 PM
* No issues reported for this version update.