PDA

View Full Version : [Dev 1006] Abyssea Adjustment



Lukielucas
04-15-2011, 11:03 AM
Key Item Farming

Something really need to change in this department as NM's that we can pop using pop items can be obtained in Gold Chest and NM's that are time spawns aren't

This makes it very difficult for a low manned group to compete with a larger linkshell abyssean shell to collect Key Items

For example

Gukumatz is very well camped with LS's branching out with some killing Sirresh and Some camping Gukumatz and i've watched someone try for 3 hours to get him so they could get his KI for a Sobek Set

The same applies with Durinn, Div-e Sepid is another NM that is too overly camped and makes it's difficult for a soloist/duoist to try and claim that NM cos people wait for you to die with aggros so they can steal it from you if they are lucky which does thrust make the game kinda imbalanced....

Another thing, those 2 NM's i've mentioned are also seal-dropping NM which again makes it's difficult for people who form a party on a seal hunting mission

So i'm calling out to developers to look into this

Personally I would've made the timed pop NM KI in a gold chest and the popped NM fightable for KI's

But I know i might get flamed for this

Denabond
04-15-2011, 12:28 PM
I actually agree about them having the timed spawn NM KIs in gold chests too. The amount of people camping these NMs is absurd at times.

Vold
04-15-2011, 01:32 PM
Key Item Farming

Something really need to change in this department as NM's that we can pop using pop items can be obtained in Gold Chest and NM's that are time spawns aren't

This makes it very difficult for a low manned group to compete with a larger linkshell abyssean shell to collect Key Items

For example

Gukumatz is very well camped with LS's branching out with some killing Sirresh and Some camping Gukumatz and i've watched someone try for 3 hours to get him so they could get his KI for a Sobek Set

The same applies with Durinn, Div-e Sepid is another NM that is too overly camped and makes it's difficult for a soloist/duoist to try and claim that NM cos people wait for you to die with aggros so they can steal it from you if they are lucky which does thrust make the game kinda imbalanced....

Another thing, those 2 NM's i've mentioned are also seal-dropping NM which again makes it's difficult for people who form a party on a seal hunting mission

So i'm calling out to developers to look into this

Personally I would've made the timed pop NM KI in a gold chest and the popped NM fightable for KI's

But I know i might get flamed for this

Maybe flamed by trolls so who cares? No one in their right mind could possibly disagree that KI farming on some of the NMs sucks. Pretty sure they are well aware of it and is why they are doing what they are doing with Abyssea adjustments, but we may not get everything we want out of the deal...

I will say this: It's not stealing when you die to a monster, it goes passive, and someone else claims it. I don't care if you're trying to zombie it, either. Suck up the loss and move forward if others are around and waiting on you. Apoc doesn't give you a license to take as long as you please to kill something, no matter how much you or I or anyone wants it to be. That monster goes passive and it's officially game over for stealing and game on for claiming.

Insaniac
04-15-2011, 10:05 PM
I agree. I was disappointed when I saw the supposed congestion relief they were talking about. I really hope there's more to it because the way I see it almost all of the congestion comes from people spamming emp items and refusing to leave a camp for hours. +2 farming has very little to do with it. I've been at Briareus with 6 groups with 6+ pops each fighting to spawn it. Now it's probably gonna drop +2 items as well? Seems counterproductive if anything. If they wanna fix congestion they need to change all timed NMs to force pop or add them to Gold chests and add at least 10 mob IDs for every pop NM and allow all of them to be popped at the same time. Just not by the same group.

darkvision
04-16-2011, 11:27 AM
one HUGE thing i would love to know, are we getting the option to make atmas in groups so we can apply atmas all in 1 go? will this be added in this update? everyone is looking forward to this ant want it real bad. just give us it already >.<

Lukielucas
04-16-2011, 08:26 PM
I agree. I was disappointed when I saw the supposed congestion relief they were talking about. I really hope there's more to it because the way I see it almost all of the congestion comes from people spamming emp items and refusing to leave a camp for hours. +2 farming has very little to do with it. I've been at Briareus with 6 groups with 6+ pops each fighting to spawn it. Now it's probably gonna drop +2 items as well? Seems counterproductive if anything. If they wanna fix congestion they need to change all timed NMs to force pop or add them to Gold chests and add at least 10 mob IDs for every pop NM and allow all of them to be popped at the same time. Just not by the same group.

I actually thought of this, BUT i think there should be at least 2-3 ??? spots for that specific NM because if we had 10 ID, we would experienced a high lag and agreed that if SE did opt for 2-3 ??? that the alliance can't spam all 3 spots, downside is that they would still exploit that system by doing it in a party of 3 and then alliance up when the drops come so that they can spam the NM... personally sometimes I just feel like SE should a time restriction on how many times you can spam that NM but yes i know that would be unfair cos of the emp trials... to be honest, i think collecting the emp trials should've been *kill this nm 50 times instead of collecting 50 sobek skins* (using sobek example... cos people would've gladly teamed up to help people kill NM's for this method

Ezekieal
04-18-2011, 11:43 AM
lol i was about to start a new thread when i saw your post xD

Please please please can you add Gukumatz, Heqet, Asambosam, Amun, Tunga, Gieremund, Div-e Sepid, Hrosshvalur and Lord Varney Ki's to Gold Sturdy Pyxis in scars zones please!

I thought about other ways to ease conjestion and competition around these nm's, such as hkcnm's that drop empy weapon items and also possibly making them forced spawn, but thinking about it, i believe this is the best way to ease the crazy ass competition around some of these nm's without effecting balance or the difficulty at which empyrean can be obtained too much.

I totally agree with you, i and a friend are making an empy weapon each with the help of a whm friend and the 3 of us are finding it close to impossible.

the other day there was 60+ people in the area around flux 7/8 in miseraux, with at least 30+ camping gukumatz when he was due to pop.

i agree about making them sobek kills rather than collecting his skins, as it is now its just causing resentment and bad blood between players.

Meowryu
04-27-2011, 02:34 AM
Please please please can you add Gukumatz, Heqet, Asambosam, Amun, Tunga, Gieremund, Div-e Sepid, Hrosshvalur and Lord Varney Ki's to Gold Sturdy Pyxis in scars zones please!



Bump for great justice. Was gonna make a new thread but found this one. Make the KI come from chests or at least make the NMs a forced pop NM. Players shouldn't have to compete against one another to complete a trial.

Swords
04-27-2011, 04:03 AM
I think it would be more effecient to just put all NM pop Key Items/Items from timed spawned NM's into Gold Pyxides. Looking at it from a realistic viewpoint, anything like Molt Scraps or Avian Remix from regular mobs drop a dime a dozen anyways so why would we really need them from the chests. Then you have linkshells constantly camping NM's like Amun not for seals but soely for the KI, with 15minute windows it is taxing on lowman groups that do not have the manpower to quickly build up lights for Time Extensions while camping NM's.

Vhailor
04-28-2011, 08:46 AM
I'm in complete agreement with the OP. My small SP just started camping Gukumatz in order to complete Sobek popsets, and it is absolutely absurd how much competition there is on a nightly basis. It's fine to have certain NMs be timed spawns, but, some of the Magian trials are simply spammed a lot more than others. When the competition gets too heavy across multiple servers, the NM needs to be adjusted. Either changed to a popped mob (my preference), or having the KI added to gold chests (or best yet, do both).

I understand the desire to limit certain weapons from becoming mainstream, but I think that the time required to fully upgrade an Empyrean weapon is appropriate with or without competition for the NMs that drop your popsets and the actual required items. I suspect most here would agree. It makes little sense to needlessly bog down certain parts of the routine just for the sake of having something be randomly spawning... and it would be nice if a fix was made quickly, rather than in a year when the competition has gone down naturally due to most people being finished by then.

Aequis
04-29-2011, 03:20 AM
Even if you make Gukumatz a popped NM, he will be extremely highly contested and it will just create the exact same result, except there will more time wasted in that you actually need a pop item (and everyone will be farming the Maritime Peiste). The only feasible way out of the problem is to put it on multiple NMs or put it in gold pyxides.

It doesn't eliminate the problem if a lot of people are "cleaving" mobs, due to the chest per zone limit. But it needs something to be fixed. +2 upgrade items aren't what's causing the problem; it's the NMs that drop Empyrian weapon upgrade items.

Yugl
04-29-2011, 04:13 PM
While the current situation is frustrating and the merge will heighten this tension, the suggestions you're offering do not help. All it will do is increase competition for Sobek or whatever other NM. Part of the reason there is so little competition for these NMs is that not everyone has a pop item.

Think about it this way. Lets say we have 5 groups competing in a tournament. Normally, you could have multiple brackets where teams eliminate each other. At some point, you get two teams that compete and one emerges victorious from that fight. As it currently stands, all five "Abyssea teams" are consistently fighting in the semi-finals. By eliminating the semi-final round, you simply escalate the number of competitors at the last round. In other words, you haven't changed the level of competition, you've simply displaced where the competition is held.

It should be clear that if you want to reduce competition, you need to cut down the hierarchy and make it so multiple victors can emerge. How can you do that? Offer more ways to obtain Empyrean items via different NMs.

Ezekieal
04-30-2011, 10:17 AM
It should be clear that if you want to reduce competition, you need to cut down the hierarchy and make it so multiple victors can emerge. How can you do that? Offer more ways to obtain Empyrean items via different NMs.

That would work too, anything to stop this insanity in abyssea-miseraux!

SE you need to do something about this situation, almost 1/10th the server camping 1 nm at any given time is just plain crazy. and its namely Gukumatz the compitition for all the other nm's has died down somewhat.

thinking the reps arent even reading our pleas as the thread has no tags xD

Alderin
05-03-2011, 09:29 AM
While the current situation is frustrating and the merge will heighten this tension, the suggestions you're offering do not help. All it will do is increase competition for Sobek or whatever other NM. Part of the reason there is so little competition for these NMs is that not everyone has a pop item.

Think about it this way. Lets say we have 5 groups competing in a tournament. Normally, you could have multiple brackets where teams eliminate each other. At some point, you get two teams that compete and one emerges victorious from that fight. As it currently stands, all five "Abyssea teams" are consistently fighting in the semi-finals. By eliminating the semi-final round, you simply escalate the number of competitors at the last round. In other words, you haven't changed the level of competition, you've simply displaced where the competition is held.

It should be clear that if you want to reduce competition, you need to cut down the hierarchy and make it so multiple victors can emerge. How can you do that? Offer more ways to obtain Empyrean items via different NMs.

I disagree. Briareas was just as camped as Sobek was when doing my trial. Due to the force pop nature of all the nm's - I found it was a much cleaner atmosphere as most groups ended up alternating pops until one group was done. Sure you will get the few arrogant linkshells that pop under your nose etc, and this may be different on your servers but most of the time if there are 2x groups farming one NM, they will alternate pops.

Gukumatz is chaos. Trying to outclaim him as a lowman group (Myself, a Thf and a Whm) against the 2-3x linkshells in the area is a nightmare. It gets messy, people get aggrovated and don't work together on this.

Mayoyama
05-03-2011, 10:40 AM
I recently finished Cirein-croins for my 85 masamune... I cannot even begin to describe the anxiety levels I experienced trying to get Heqet pops, with there almost always being 2-3 other groups out there camping him.... It's not like groups are going to let you take turns getting key items for an nm they have to wait 10-15min for each time....

About 1/2 way into my trial I was ready to simply /toss my masa and give up on it completely! Was doing it lowman, and as others have said, trying to compete with full alliances is far from enjoyable. In fact, one time i went to get some pops there was this HUGE jp ls that had (from what i counted) over 25 people basically monopolising cep-kamuy and heqet. After 3hrs of trying to compete i only managed a single heqet KI, so i simply /ragequit for the day and went to bed.

The fact that people are now giving nicknames like Gukumatz's Aery and Heqet's Dominion really shows how badly these nms are camped... pretty much like HNMs are.

I know there isnt necessarily an easy fix for this (gold box KI farming can be equally futile and frustrating at times and as someone said, multiple pops or making them ??? pops will just make it so that bigger ls can monopolise even further) but I am really dreading starting another empyrean weapon -ESPECIALLY- with the merge coming up and "pretty much the only thing the people from the source server keep asking on other forums is "so how camped are the emp wep nms?" JOY

Lukielucas
05-14-2011, 09:59 PM
THANK YOU ^^

Finally nice to know that SE is listening to us as regard to putting KI's in the Chest in next week update



The following changes and additions will be made to Abyssea.
The game will remember the Atma that the player was last infused with.
Additional "???" will be spawned, which can be used to spawn the following notorious monsters:
Abyssea - La Theine: Briareus/Carabosse/Hadhayosh
Abyssea - Konschtat: Eccentric Eve/Bloodeye Vileberry/Kukulkan
Abyssea - Tahrongi: Lacovie/Glavoid/Chloris
Abyssea - Attohwa: Smok/Titlacauan/Ulhuadshi/Itzpapalotl
Abyssea - Misareaux: Cirein-croin/Amhuluk/Sobek/Ironclad Pulverizer
Abyssea - Vunkerl: Bukhis/Sedna/Durinn/Karkadann
Abyssea - Altepa: Rani/Orthrus/Dragua/Bennu
Abyssea - Uleguerand: Pantokrator/Apademak/Isgebind/Resheph
Abyssea - Grauberg: Raja/Alfard/Azdaja/Amphitrite
The key items obtainable from the following notorious monsters will also become available from Sturdy Pyxis.
Tunga/Amun/Gukumatz/Heqet/Lord Varney/Hrosshvalur

Made my day :D

But would've liked Div-e Sepid KI in gold chest aswell, would it be possible to include that?

Xikeroth
05-15-2011, 02:23 AM
I think all NMs that are used to spawn mobs like Sobek should be forced spawn and have more then 1 spawn point, that way people farming seals can get it, people farming emps can get it. whatever. SE has to adjust this right away and its their fault for not doing something about this sooner. Frustration over NMs and NM competition is one of the things people hate about ffxi