View Full Version : new trust quest
Halley
05-11-2018, 09:07 AM
I know this is meaningless, but someone needs to address it.
This quest is completely assbackwards.
The people that need boosted trusts the most (and the august cipher) are NOT the ones that are already 119 and getting CP parties.
The requirements to start this quest are obscene. NEW players are the ones that deserve this quest.
Nyarlko
05-11-2018, 11:57 AM
It is not intended for new players. New players are not intended to be tackling 125+ content lowman/solo, which is exactly what this is intended for. This is one of the many reasons why I wish they'd at least do official subtitles for Freshly Picked livecasts, since the devs addressed this yesterday in FP39.
Halley
05-11-2018, 01:37 PM
Thats the entire point. It's a completely meaningless boost to us. (people 119)
Giving trusts 2 extra str doesn't matter AT ALL at 119.
It matters a little bit at level 1.
Qultada got 9 extra HP, whoopedy shit. You know where that 9 hp matters? level 1.
Nyarlko
05-11-2018, 02:03 PM
Thats the entire point. It's a completely meaningless boost to us. (people 119)
Giving trusts 2 extra str doesn't matter AT ALL at 119.
It matters a little bit at level 1.
Qultada got 9 extra HP, whoopedy shit. You know where that 9 hp matters? level 1.
Which has no meaning because it's an ilvl issue. This is for established players who are having trouble filling out parties for 125+ content. Not every server has as many bodies to fill a PUG as Asura. And not every change, adjustment, or buff has to apply equally to lv1 as lv119.
Halley
05-11-2018, 02:20 PM
It literally accomplishes nothing for a 119 player. Literal. Absolute. Nothing.
Now when trust are i145 THEN it might start to matter.
THIS starting quest, should have started at level 1. THEN expanded upward.
Nyarlko
05-11-2018, 02:28 PM
It literally accomplishes nothing for a 119 player. Literal. Absolute. Nothing.
Now when trust are i145 THEN it might start to matter.
THIS starting quest, should have started at level 1. THEN expanded upward.
Until you've completed it and seen how they perform in a 3man/5man party, you can't say for fact how good/bad it really is. For example, I don't see how have a ilvl124 whm trust in a 5man party is going to be a bad thing in the least and is a far more attractive alternative than spending an extra hour standing in town while trying to track a whm player down.
Halley
05-11-2018, 02:41 PM
Using yoran @ 119 is no different than using a 135 Yoran Absolutely no different.
an i150 August still can't hold hate. an i190 tenzen will still only do 2k damage gekkos. an i1000 Joachim will still have +0 march and deal 3 damage with rocks.
But a shantotto II a level higher than the user level from 1-99 will do a noticeable amount of speed increase. especially a level 6 shantotto II in a 5 player party at level 1.
Nyarlko
05-11-2018, 03:16 PM
Using yoran @ 119 is no different than using a 135 Yoran Absolutely no different.
an i150 August still can't hold hate. an i190 tenzen will still only do 2k damage gekkos. an i1000 Joachim will still have +0 march and deal 3 damage with rocks.
But a shantotto II a level higher than the user level from 1-99 will do a noticeable amount of speed increase. especially a level 6 shantotto II in a 5 player party at level 1.
A few seconds shaved off per kill is not a game breaker. We're already at the point where, excluding limit break and ROV related time sinks, 1-99 is a matter of less than 12hrs of solo+trust grinding. If it's not your first rodeo, then we're talking closer to 8hrs.
Once again, this is not intended to make level grinding even faster than it already is. It is intended to make it a slightly less painful/risky proposition to go with a Trust to fill a 125+ clvl party. That is why it scales upwards with the more actual players you have.
Also, the key point in your argument is not the level, it's the Shantotto II. :x And no, your example would actually be slower than soloing at lv1 due to the archaic-and-should-be-removed group exp penalty system. It also wouldn't have much meaning since it already only takes 1-2 kills to hit lv2 nowadays.
Halley
05-11-2018, 03:18 PM
A few seconds, per kill, for a million exp is a significant decrease.
And yes, Shantotto II is broken awesome. That's why I used her specifically. Increasing her level (at low level) is dramatic. it's worthless at i"X"
Karppa
05-22-2018, 08:41 PM
Kinda sucks:mad:grinded all day trusts to get new quest.. atm I have 84 so need 2 of still...1 I can obtain from simple quest, but not having mog pell red... cant get 1 I needed from npc...alternative way is finish WOTG missions ugh.. so I could get missing 1, but not too eager finish that storyline atm, anyways is that quest even worth doing it?
Halley
05-22-2018, 11:05 PM
Right this second, you can get 86+ without almost any game progress. If you beat RoV.
NO, it's not worth doing, it's a waste of time. BUT the 10 quests after this one that they make 5 years from now will be, and this is a pre-req.
Karppa
05-23-2018, 02:04 AM
Right this second, you can get 86+ without almost any game progress. If you beat RoV.
NO, it's not worth doing, it's a waste of time. BUT the 10 quests after this one that they make 5 years from now will be, and this is a pre-req.
Yea thats what I thought XD
Nyarlko
05-23-2018, 02:26 PM
A few seconds, per kill, for a million exp is a significant decrease.
And yes, Shantotto II is broken awesome. That's why I used her specifically. Increasing her level (at low level) is dramatic. it's worthless at i"X"
We're not talking millions of exp while grinding from 1-99. I think it's closer to 1mil exp for the entire trip actually... The extreme numbers don't kick in til ilvl. IF this applied to non-ilvl, then you'd be looking at the equivalent of 1-2 attack rounds less per kill at the most. :/ It only affects ilvl tho, not lvl, so it's a moot point either way.
As an aside, if you really want to break Shantotto II's potential into the insane zone, try using Excalipoor II / Knights of Rotund with her out at low levels. It's quite amusing to pop off Light skillchains as lv5. XD
Halley
05-23-2018, 02:33 PM
1-99 doesn't happen one time.
But the point is i120 i121 i130 i1000 Naji, is exactly the same as i119 Naji. Worthless.
But a level 2 Naji at level 1, slightly less worthless.
This quest, is stupid to start at 119. It should've started from 0. Then expanded upward.
Nyarlko
05-24-2018, 02:26 AM
1-99 doesn't happen one time.
But the point is i120 i121 i130 i1000 Naji, is exactly the same as i119 Naji. Worthless.
But a level 2 Naji at level 1, slightly less worthless.
This quest, is stupid to start at 119. It should've started from 0. Then expanded upward.
It starts taking effect once you are ilvl. It only affects ilvl, not level. Odds are good that there would be technical hurdles in the way of doing what you want anyway that would prevent it from being implemented. :(