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View Full Version : Please sell the ability to instantly level your character's jobs to level 99.



Numquam
09-11-2017, 07:21 AM
Anyway you guys can sell a code or something that allows players to level up all jobs to 99 or select the jobs they want to 99'ed.

I also want a cash shop. I don't have a lot of time, but I have disposable income. Many people playing this game probably have grown up and doing well for themselves.

I'd like to see the Ambuscade items in the cash shop. It would make this game better.

And no, I'm not trolling or anything. I love this game, but to get people to do anything or try to organize anything is hell. I spend more time trying to figure out to solo stuff than trying to form parties because I just don't have the time for it.

Aysha
09-11-2017, 07:30 AM
You love this game, but yet you want to pay to skip playing this game.

That's.. some odd logic.

It really doesn't take long to get to level 99 these days. You could have it done in a couple RL days if you knew how to do it. If you have two accounts, you can just park one in someplace like Cirdas and wail away at mobs and boom, you're 99 a couple hours later.

Stompa
09-11-2017, 07:50 AM
...I love this game...

I love this game too!

What I love most about FFXI, and what separates it from most online games, is that you have to actually be an Adventurer, and go out adventuring. If you want to get stuff, you have to go out and earn it by being an Adventurer, you can't just be a Shopper.

Like the old saying goes ; "pay your dues, or step out of my shiny shoes." That is pretty much the FFXI backbone, the spine of the game. Things are earned, not simply purchased. That is what gives the game solidity, and stratified structure. Characters in FFXI are guardians of Vana'diel, working hard to attain the power and the equipment we need to defeat the constant threats from diabolical enemy attacks on our beloved world.

One thing you should consider, in this hypothetical ShopMaster scenario. I predict 75% of the FFXI players will actually quit if Cash Shops arrive. So the Shopmaster will be in town, with the Jobmaster status that s/he bought, and the glowy weapons and armours that s/he bought, and there will be nobody there to admire all that shiny ShopMaster status, because everybody has quit the game in disgust!

FFXI players who have stayed in the game the longest, are the players who liked the challenges and grind that the game offers. Many players admire FFXI because it has a stratified progression structure, where you have to earn stuff with your own effort. It isn't perfect, and there have always been loopholes that cheats can exploit to take short-cuts. But overall, if you are playing the game as an Adventurer, you will have to go and have adventures, and put in a lot of effort.

Another old saying ; "the journey is the destination." Most of the fun I've had in FFXI is actually the grind, the working towards something. The feeling of having finished working, is very bitter-sweet to me, the euphoria of completion is short-lived. But the journey is long, and it is during this long journey that a person can really start to appreciate the glory and wonder of Vana'diel.

Halley
09-11-2017, 08:02 AM
Honestly at this point, there is literally zero purpose in levels 1-98 aside from the level 60 cap kcbc and if they would just uncap that, that'd be great.

So yeah, it doesn't even really need to be bought, just let everyone start at 99 everything.

Cash shop... well that sort of exists already dood. You just have to middle man it. But we're not allowed to talk about such things on here.

Sirmarki
09-11-2017, 08:21 AM
Just no......

You're cutting out the majority of content for starters, and the learning/understanding of the jobs that you're playing.
If someone also just jumps straight to 99, they are going to think they can just jump straight into end game content, and probably quit when they find out they can't get a party, or get a bad reputation because they are, quite frankly, useless.
More WHM's that don't know what Erase/Poisona/Blindna is, more THF's that don't know what SATA is - No thanks.

Selindrile
09-11-2017, 12:35 PM
I don't think his request would have any real negative repercussions, though there are plenty of things in a cash shop that could, I'm not necessarily opposed to it but I do think we should tread with caution in this area.

As to 'jumping straight to endgame', some people will be able to, some will not, and sure some will quit when they can't, others will quit at the struggle of not understanding the right way to level up and feeling like there's no one else to level with, I can't honestly say which would be the bigger number.

Aysha: I'll agree, it doesn't take long to get to 99 these days, even without help but especially with, but most truly new players don't really comprehend this, I don't actually see the harm in letting them skip some of the learning curve. The "You love this game, but yet you want to pay to skip playing this game." is a ludicrous argument though, just because he loves the game as a whole doesn't mean he loves all parts of it, your argument is akin to, "You love your car, but you want to pay someone else to rebuild your engine?"

Stompa: I'll agree that some versions of a cash shop could indeed drive the playerbase away, I don't think level-skipping itself would, though job-point skipping might, it's mostly a matter of how fair and unfair it feels to the playerbase. As to "the journey is the destination bit", certainly not everyone feels that way (I don't), we all enjoy this game, and all of life, in different ways, there's no cut and dry right or wrong here, there's only what makes the most amount of people happy. I could certainly be wrong and more people could be upset by the idea of pay-to-start-99 than I think, but my guess is that specific ask would be more positive than negative net to the community, that said, I'm not sure SE would actually make enough money with that alone to bother implementing it, and if they add more things, if they're not careful, they could indeed drive the whole playerbase away.

Sfchakan
09-11-2017, 04:28 PM
Asura

Not surprised.

It takes a matter of an hour or two to get to 99 if you simply network and make friends in this game.

The only thing I want in cash shops for this game are optional QoL improvements like Wardrobes/satchels.

Selindrile
09-11-2017, 04:32 PM
Honestly I hate inventory expansion being paid for with RL money, I would much rather see LV99 there.

Sirmarki
09-11-2017, 06:24 PM
Not surprised.It takes a matter of an hour or two to get to 99 if you simply network and make friends in this game.


Asura is littered with PL mercs. Constant shouts from various people offering a PL service.

I dont really understand the rush to get to 99 personally, it doesn't even take long to get to 99, even soloing the traditional way (even more so via the FoV/GoV books).

Khajit
09-15-2017, 11:58 PM
I once accidentally took blu to 99 just screwing around for a bit. The fact that people think it's a remotely exhausting task is just bizarre. Then again I still disbelieve that I've actually seen people beg for help in genkai 2/3 when the danger is bypassed by mounts and or sneak/in is. They do this for hours

Halley
09-16-2017, 12:58 AM
I once accidentally took blu to 99 just screwing around for a bit. The fact that people think it's a remotely exhausting task is just bizarre. Then again I still disbelieve that I've actually seen people beg for help in genkai 2/3 when the danger is bypassed by mounts and or sneak/in is. They do this for hours

That's kinda got nothing to do with anything other than square being bad. They really don't tell you what you need to do, and it's not like they advertise wiki and bgwiki. It's very easy to get completely lost without someone else's help, be it direct or indirect via website.

Khajit
09-16-2017, 02:05 AM
Exploring xarcabard for a few minutes while having widescan sounds hard to you?
You have Maps, you have mounts, almost no xp lost from death. Meds cost almost nothing now, trusts to kill accidental Aggro, an auto rr beret if they decide to attempt via an under thirty job, the bloody quest npcs themselves telling you where to go,the players (including myself) that tell them exactly how they can solo it and where in addition to telling them about the wiki + providing a link. Then they proceed to shout for six+ hours because apparently doing it themselves during that time isn't worth the effort to them.
That has nothing to do with SE being bad and everything to do with said players being lazy.

Aysha
09-16-2017, 11:07 AM
Eh, that Genkai that wants the 3 Crests is no walk in the park for the solo player, ESPECIALLY that stupid Yagudo Crest.

IMO, they should move that thing to the trapdoor room, because having it right next to Lv74 True Sight mobs is overkill. The Quadav Crest, you can get around the TS mobs if you wait patiently, or you could simply run after aggro and die on the other side where you an then reraise and sneak in and get it. The Orcish Crest... if you die trying that, then you really need to learn how to avoid aggro. The only problem is getting through the barrier and even then half of the time you can just zone, esp if you call a couple tank trusts and let them fight the mobs while you open the barrier and zone.

The Yagudo Crest, though... it's right there in front of 5 VT-IT Yagudo, 1-2 of which are True Sight.

So yeah, I can understand people begging for Genkai 3.

Khajit
09-16-2017, 09:58 PM
Have a rr scroll. Go as a thf/nin. Perfect dodge + flee.
Yagudo is the only remotely challenging one due to the annoyance involved with getting to the room. The entire thing was a walk in the park for me before TAU even existed.
Once you are in the yagudo room they're actually easy to get past because all of the mage mobs stop to cast first.

Sirmarki
09-16-2017, 10:01 PM
Eh, that Genkai that wants the 3 Crests is no walk in the park for the solo player, ESPECIALLY that stupid Yagudo Crest.

IMO, they should move that thing to the trapdoor room, because having it right next to Lv74 True Sight mobs is overkill. The Quadav Crest, you can get around the TS mobs if you wait patiently, or you could simply run after aggro and die on the other side where you an then reraise and sneak in and get it. The Orcish Crest... if you die trying that, then you really need to learn how to avoid aggro. The only problem is getting through the barrier and even then half of the time you can just zone, esp if you call a couple tank trusts and let them fight the mobs while you open the barrier and zone.

The Yagudo Crest, though... it's right there in front of 5 VT-IT Yagudo, 1-2 of which are True Sight.

So yeah, I can understand people begging for Genkai 3.

Yet, tens of thousands of people before have done it.

Halley
09-16-2017, 10:45 PM
Yet, tens of thousands of people before have done it.

With assistance of some kind, no one has ever, literally ever just wandered out there by themselves and accomplished it.

Nyarlko
09-16-2017, 11:51 PM
With assistance of some kind, no one has ever, literally ever just wandered out there by themselves and accomplished it.

Though I know what I'm doing, having done it many times before, (including 75cap days) I've got no problem soloing that mission on any job, though I do tend to wait til 60 so I can do missions at the same time. Curio Moogle sells powder/oil cheap, there's not actually any difficulty involved other than learning how to *gasp* pay attention to your surroundings and not pull agro! :D

Khajit
09-17-2017, 12:06 AM
With assistance of some kind, no one has ever, literally ever just wandered out there by themselves and accomplished it.

By which you mean the infuriatingly difficult task off asking a lsmate, member of your party, looking it up online, shouting to ask how to do it, or proceeding in the direction of the strongest monsters before you walk there on your own?

Alteva
09-17-2017, 12:59 AM
As someone that started this game last month I think a level jump potion is unnecessary. I've been leveling solo with less efficiency than I could be (I'm trying to do the story missions in release order so I don't have the extra trust slots or exp boost key items from Rhapsodies) and I feel like the pace has been decent for the time I've put in.

On the subject of Genkai 3 I can see why people would want help with it. It's a long run back if you fail. I was able to solo it on WHM with help from Aysha's new player guide and the FFXI wiki with my only death being when I had to check the barrier in Davoi to trigger the Crimson Orb sidequest. Enemies turned around before I got Invisible back up.

Aysha
09-17-2017, 01:29 AM
Yet, tens of thousands of people before have done it.


.....with help, lol. The majority of them had help to clear the room.

Halley
09-17-2017, 04:37 AM
Though I know what I'm doing,

This negates your whole need for responding. the FIRST time you did it. You had assistance.

Nyarlko
09-17-2017, 05:40 AM
This negates your whole need for responding. the FIRST time you did it. You had assistance.

The very first time I did it? Actually I did not. I stalked another party of players (who I didn't know,) sniped my way in when they opened the trap door, and waited til after they got theirs to try to get mine. I think they were actually trying to go further up the ramps, forget what that area's for. Got it np, just waited til everything had their backs turned. Took like 30min for the stars to align properly IIRC. Then D3 back to town since I knew I wouldn't make it back out alive being low level anyway. ^^ This method still works, even if there are fewer strangers to stick to. So try again. lol

I did my research, knew where to go, and how to get there. Had maps physically printed out and routes marked in HI-liter taped together and everything. :D

Stompa
09-17-2017, 09:49 AM
...

As to "the journey is the destination bit", certainly not everyone feels that way (I don't), we all enjoy this game, and all of life, in different ways, there's no cut and dry right or wrong here, there's only what makes the most amount of people happy.

...

I agree with you, and I am just expressing my own preferences. I do feel happier when I am building something, rather than when I have finished building something.

But, and this chimes with the later posts about "LB3 is too hard" etc., a lot of things have changed in the last few years. I was literally heartbroken when I saw the SE video announcement about the end of FFXI, a few years ago, and I cried in real life, and I ran around Vana'diel taking screenshots of my favourite places. And I didn't know how I was going to say goodbye to my automaton. It was a terrible time.

And then SE announced that FFXI was staying online for (hopefully) many more years. I cried again, but this time with joy! I was so happy. I was hugging people in the street on my way to work.

And ever since then, I have been logging in to FFXI with a sort of gentle reverence, like I am handing a priceless statue, or a new born baby. Every time I see the game load, and I log in, and I see my Tarutaru, and I wave to my Automaton, I am just so very thankful and happy.

I really love Vana'diel, and even though I have criticised SE a lot over the years, when the level went above 75, and when ilvl gear arrived, I no longer feel angry about things. I just feel very grateful that FFXI is still online, and I can still spend my free-time in Vana'diel.

And so, I levelled six of my mules to level 75, and I solo'd LB3 on five of those mules. LB3 does take a while to solo, but you can do Magicite at the same time, which is what I did. But when I was doing all those quests and travelling, I wasn't feeling sorry for myself, I was just thinking how fortunate I am that I can still travel round Vana'diel. I feel blessed to be able to roam this world that I love, even if I am doing old quests on mules, lol.

I think that people who complain about how this game is such a chore, the quests are too complicated or lengthy, have not considered what it would be like if Vana'diel was not there. What games would I play? First-person-shooters? No thanks! How about some other MMORPGs? LoL, right.

The truth is that there has never been another world like Vana'diel, including the supposedly complicated lengthy quests. The cultural memories of all the adventures we have had together over so many years, have become woven into the world of Vana'diel. It is a truly precious and unique world, and I absolutely cherish every single hour that I can spend in Vana'diel, regardless of what quests or battles I'm doing.

Sirmarki
09-17-2017, 10:41 PM
.....with help, lol. The majority of them had help to clear the room.

Not true. There was a low level new player soloing the it two days ago. I thanked him because he literately opened the trap door as I stepped into the room avoiding the need to enter the password. He Sneak/Invis up then got the ??? with no problem whatsoever.

I also soloed it myself years back.

The original idea of getting through the LB's like this was to wise up players via a set of tests.

Numquam
09-18-2017, 03:47 AM
I agree with you, and I am just expressing my own preferences. I do feel happier when I am building something, rather than when I have finished building something.

But, and this chimes with the later posts about "LB3 is too hard" etc., a lot of things have changed in the last few years. I was literally heartbroken when I saw the SE video announcement about the end of FFXI, a few years ago, and I cried in real life, and I ran around Vana'diel taking screenshots of my favourite places. And I didn't know how I was going to say goodbye to my automaton. It was a terrible time.

And then SE announced that FFXI was staying online for (hopefully) many more years. I cried again, but this time with joy! I was so happy. I was hugging people in the street on my way to work.

And ever since then, I have been logging in to FFXI with a sort of gentle reverence, like I am handing a priceless statue, or a new born baby. Every time I see the game load, and I log in, and I see my Tarutaru, and I wave to my Automaton, I am just so very thankful and happy.

I really love Vana'diel, and even though I have criticised SE a lot over the years, when the level went above 75, and when ilvl gear arrived, I no longer feel angry about things. I just feel very grateful that FFXI is still online, and I can still spend my free-time in Vana'diel.

And so, I levelled six of my mules to level 75, and I solo'd LB3 on five of those mules. LB3 does take a while to solo, but you can do Magicite at the same time, which is what I did. But when I was doing all those quests and travelling, I wasn't feeling sorry for myself, I was just thinking how fortunate I am that I can still travel round Vana'diel. I feel blessed to be able to roam this world that I love, even if I am doing old quests on mules, lol.

I think that people who complain about how this game is such a chore, the quests are too complicated or lengthy, have not considered what it would be like if Vana'diel was not there. What games would I play? First-person-shooters? No thanks! How about some other MMORPGs? LoL, right.

The truth is that there has never been another world like Vana'diel, including the supposedly complicated lengthy quests. The cultural memories of all the adventures we have had together over so many years, have become woven into the world of Vana'diel. It is a truly precious and unique world, and I absolutely cherish every single hour that I can spend in Vana'diel, regardless of what quests or battles I'm doing.

I played since NA release. Midgarsormr was my home until merge. Then I went on to Quetz, then Phoenix then finally Asura. I have made 5 characters. Saverio is my last one. I made a Tizona for him last year and man, its a fun toy on BLU. I think I'm missing maybe 3 jobs to 99. DRG/PUP/PLD...I think WHM as well or w/e. You are right, there will never be another Vana'diel. I tried 14, its pretty, but nothing like 11. I woke up last week and made this thread thinking it was the answer, but its not. I cancelled my membership for now and might reactivate later on. Maybe Christmas. I just don't have time to play as much as I did when I was in school. Really, I would love to see the cash shop for the Ambuscade items, hell SE can keep the caps on the items if they want to. I'm just tired of wanting to do something or needing something and there really isn't real help to do it. Also, I miss the people I played with. They've moved on, some have families, some have their careers, some moved onto to other games, while others just stopped playing any MMOs altogether. And to be honest, its hard making friends on this game when my time is limited. I don't want to make promises I can't keep. This thread was made as I tried to rationalize what has happened to me and with the game. I looked forward everyday to log in and ask people what they needed or how can I help or what the LS goal for the month was. I have kept some of the same players as Facebook friends over the years and have spoken with them to see how they are. I feel sad when I want to ask them if they will come back to ffxi but I know the answer so I don't even ask. FFXI taught me how to follow rules, take chances, research, work in small teams, compromise, how to be honest with myself, and most importantly it recaptured my hope that there are good people out there. I'm a firm believer that your online character is a true reflection of who you are irl. I just don't any more. Thank you for posting. Your words are inspiring.

Shiyo
09-18-2017, 12:32 PM
"I want a cash shop for ambuscade items".
Please square enix, I beg of you, completely ignore all of the above posts feedback.

Kishr
09-19-2017, 01:56 AM
What ambuscade items in cash shop? The gear or gill items?
Gear easy to get and cash shop for making Rema?
Noooooo

madmartin
09-26-2017, 07:40 AM
Please for the love of all things Altana and Final Fantasy Xi dont infect this game with a cash shop. Adding the ability to go straight to 99? wtf, you can do that in a few days anyway by like playing the sodding game!

The game is allready a shadow of its former self, But without various things such as cros server instancing and too much instancing in general it still remains more of an mmo than most other mmos on the market right now. Adding a cash shop will just be another nail in the coffin to this once great mmorpg and continues to kill the niche it once had. Just no.

Peregrin
09-27-2017, 05:02 PM
I hope they don't add a cash shop, too.

I think companies usually make a cash shop or go free to play when a game is still relatively new but not bringing in as much money as they hoped. Investors ask for more return, so the game company has to add these features to get short term profits. Fortunately, SE doesn't rely on investors and they spend their own money to develop games. Besides, the cost of development of FFXI has been paid off a long time ago, I'm sure. I heard that FFXI is the most profitable game in the series, so I doubt they will make a cash shop.

Nyarlko
09-28-2017, 04:31 AM
I hope they don't add a cash shop, too.

I think companies usually make a cash shop or go free to play when a game is still relatively new but not bringing in as much money as they hoped. Investors ask for more return, so the game company has to add these features to get short term profits. Fortunately, SE doesn't rely on investors and they spend their own money to develop games. Besides, the cost of development of FFXI has been paid off a long time ago, I'm sure. I heard that FFXI is the most profitable game in the series, so I doubt they will make a cash shop.

Most games that have cash shops are banking on the shop for the majority of their profit. It really wouldn't make sense to add one to FFXI at this point, and I think the devs have already said that there is no way to add the infrastructure that would be needed. If they did decide to add one, as long as it was restricted to things like mounts and lockstyle equipment, I would not opposed to it. Possibly non-gil old zone currency farming boosts (ie: a KI that doubles earned Conquest Points, Imperial Standing, etc) since the old ones can be difficult to farm up, increased supply would not affect the economy for the most part, and I'm sure that some players would be willing to pay for them. Basically, as long as it's only low/no impact on actual player performance, I don't see any problems. Anything that actually affects gameplay though would be a rather poor decision to make at this point IMO.

SE does have investors. I'm pretty sure it's a publically held company, and shareholders are investors. FFXI is such an old/fringe product at this point though that I doubt that there's many who care about it.

OP: Why would you want to pay to hit lv99 when that means you would still need to skill-up alllllllllll your combat skills, allllllllll your magic skills, have no gear for ilvl content, AND it only takes a weekend to push a new character from 1>99 anyway?

Urmom
09-29-2017, 02:39 AM
I don't know about paying for those old currency... isn't that hard to farm and you can convert with AMAN coupons. I'd kill to have a work around for Ichor though

Nyarlko
09-29-2017, 08:12 AM
I don't know about paying for those old currency... isn't that hard to farm and you can convert with AMAN coupons. I'd kill to have a work around for Ichor though

I was just trying to come up with >something< innocuous that >could< be added without causing a lot of backlash. XD And I dunno, it's rather difficult in my experience to farm Conquest Points since I have alljobs99 already. There just isn't much around that I could farm for more than a pittance of CP. :/ There's also been some fuss about the Conquest system in recent months, so this seemed like a reasonable suggestion.

Sirmarki
09-29-2017, 10:21 PM
I was just trying to come up with >something< innocuous that >could< be added without causing a lot of backlash. XD And I dunno, it's rather difficult in my experience to farm Conquest Points since I have alljobs99 already. There just isn't much around that I could farm for more than a pittance of CP. :/ There's also been some fuss about the Conquest system in recent months, so this seemed like a reasonable suggestion.

The high level mobs in The Boyahda tree? 102~105.

Urmom
09-30-2017, 04:32 AM
Honestly haven't looked into it. Turning in vouchers is such an easy way for CP and there is so little use for them. But I seem to recall one person somewhere asking a way to get rid of millions of cp quickly because they had farmed some item in an old zone for months lol.

Boogs
10-24-2017, 05:04 AM
Ask a friend to take you to Escha Zitah or Reisenjima and just mass AoE kill the mobs there (BLU or WAR or BST). In about 1 hour or 2, you'll go from lvl 1 to lvl 99.

Nyarlko
10-24-2017, 05:26 AM
Ask a friend to take you to Escha Zitah or Reisenjima and just mass AoE kill the mobs there (BLU or WAR or BST). In about 1 hour or 2, you'll go from lvl 1 to lvl 99.

Or do the grind and go from 1-99 in less than a day (6-8hrs, lower end if you have lots of ROV KIs.) Knock off another 1-2hrs if there happens to be an EXP Campaign running. It's not exactly hard, or a struggle, or even a challenge, to hit 99 as is. Other than the lv60 LB quest.. That takes longer than the rest of the other LB quests combined... I also see zero benefit in instantly dinging 99 since the larger time investment in the process is skilling up and meriting.

Urmom
10-24-2017, 06:10 AM
While not fast in terms time start to finish (though no bad in time spend doing it) I've gotten multiple jobs to 99 solely coalition assignments while making that sweet sweet bayld

Sirmarki
10-24-2017, 10:11 AM
While not fast in terms time start to finish (though no bad in time spend doing it) I've gotten multiple jobs to 99 solely coalition assignments while making that sweet sweet bayld

I wonder how many other games you can max level like that without even fighting a mob, or even leaving town for that matter lol.

Nashred
11-29-2017, 04:34 AM
I wonder how many other games you can max level like that without even fighting a mob, or even leaving town for that matter lol.


FFXIV.. you now start other jobs at 50 instead of 0 and can pay to level to 60 I believe now.
Pay to win.. Even though they swore it would not happen.
Cash shop trashes games.
If there is a cash shop you should never be able to buy a level.
Everything in it should be available in game for those who want to work for it and never exclusive to cash shop.
One of the reasons I do not like FFXIV.


What I found is even starting at 50 it is hard to learn the job because of all the skills and abilities thrown at you at once.

This is what made FFXI what it is, Not having this stuff.

People earned everything and it you felt so good when you finally got it.


To the op:

If people want a simple game that is easy and hands you everything play FFXIV.

What I find funny is so many want a game like FFXI was but want a easy way through and that is not what FFXI was. It may be easier now because they are making it more like WOW or FFXIV and so many do not like that either.