View Full Version : The irritation of Cooking GP
Khiril
06-05-2017, 12:48 AM
This is so irritating.
more than half of all possible GP items for cooking are fishing related, and you completely killed off all fishermen.
and the other half requires items from NPCs that have conditional sales. aka you can't ever get them the majority of the time since no one participates in regional conflict outside of the super rare UNM now.
I know you're working on updating the regional system, but you need to do it a hell of a lot faster than you are.
Songen
06-05-2017, 01:36 AM
since your a mithra, would think fish is your favourate food? altho that would give rightful reason for complaining on the lack of fish lol /cheer
honestly, they need to fix the burden system for fishing so it catchs more fish rather than waste so much time catching absolutly nothing, would encourage people to fish more and keep Khiril happy
Sirmarki
06-05-2017, 06:41 AM
This is so irritating.more than half of all possible GP items for cooking are fishing related, and you completely killed off all fishermen.
Fisherman are still out there, but they just fish for items that are in demand. A lot of fish used in GP recipes just arent worth a fisherman's time. Besides that, a lot of the fish used are lower level, so why not just simply fish for them?
Khiril
06-05-2017, 06:46 AM
Fisherman are still out there, but they just fish for items that are in demand. A lot of fish used in GP recipes just arent worth a fisherman's time. Besides that, a lot of the fish used are lower level, so why not just simply fish for them?
Inventory space (i dont want to carry 10 lures/mule lures everyday), time wasted, same reason fishermen won't fish them. My time is more valuable than fishing.
The majority of my complaint is the NPCs though, the fishing isn't -that- bad, but since I'm complaining, the fishing is annoying too.
It is literally impossible to make the GP item today. There is physically no way possible to do so. That's unreasonable. No enemy drops. Can't be grown. Can't be bought. Can't be farmed. Can't be harvested.
Sirmarki
06-05-2017, 06:51 AM
Inventory space (i dont want to carry 10 lures/mule lures everyday), time wasted, same reason fishermen won't fish them. My time is more valuable than fishing.
Well its not a waste of time if its for an item you need.
I don't know what exactly you are asking for/or to be changed?
Khiril
06-05-2017, 06:52 AM
Well its not a waste of time if its for an item you need.
I don't know what exactly you are asking for/or to be changed?
I guess i'll quote myself, then.
and the other half requires items from NPCs that have conditional sales. aka you can't ever get them the majority of the time since no one participates in regional conflict outside of the super rare UNM now.
I know you're working on updating the regional system, but you need to do it a hell of a lot faster than you are.
It is literally impossible to make the GP item today. There is physically no way possible to do so. That's unreasonable. No enemy drops. Can't be grown. Can't be bought. Can't be farmed. Can't be harvested.
Sirmarki
06-05-2017, 06:56 AM
Firstly, I was asking the question in relation to Fishing....
Secondly, I'm not logged in, but I'm guessing you are complaining about Salmon Croute?
Khiril
06-05-2017, 06:57 AM
Firstly, I was asking the question in relation to Fishing....
Secondly, I'm not logged in, but I'm guessing you are complaining about Salmon Croute?
No.
The majority of my complaint is the NPCs though, the fishing isn't -that- bad, but since I'm complaining, the fishing is annoying too.
http://www.ffxiah.com/item/5750/goulash
Sirmarki
06-05-2017, 07:07 AM
No.http://www.ffxiah.com/item/5750/goulash
Right, well no fish in that one. I'm guessing Paprika...
So this appears to be a rare item unless Sandy is first or second (?) in conquest?
Well lesson learnt here (as in real life). Grow some, and store it. We can't have everything sometimes.
Khiril
06-05-2017, 07:16 AM
Right, well no fish in that one. I'm guessing Paprika...
So this appears to be a rare item unless Sandy is first or second (?) in conquest?
Well lesson learnt here (as in real life). Grow some, and store it. We can't have everything sometimes.
Inventory space
It is literally impossible to make the GP item today. There is physically no way possible to do so. That's unreasonable. No enemy drops. Can't be grown. Can't be bought. Can't be farmed. Can't be harvested.
Do you even read?
It is impossible to hold 10 stacks of every item that MIGHT be the gp item for tomorrow. Nothing should have only one limited way of obtaining if its an item that one thousand people could need today.
Kraggy
06-05-2017, 08:09 PM
Totally agree that the Regional System fails totally nowadays and it largely the entire basis for Cooking.
SE, if your re-vamped Regional System isn't ready simply do what you do with some rare events, enable ALL Regional NPCs even if the region is beast-held until you're ready!
Kraggy
06-05-2017, 08:12 PM
Grow some, and store it. We can't have everything sometimes.
Ludicrous suggestion considering the vast number of ingredients that are sold by NPCs and which are unavailable in any other practical way: yes, some are obtainable as RARE rewards from harvesting or gardening but in such trivial quantities that by the time you'd manage to gather enough to complete the GP the day will have changed before you can turn in the food!
Sirmarki
06-05-2017, 11:04 PM
Do you even read?
No, I don't read...
Are you telling me you don't have storage space over the multitude of characters you multi box with?
I'm cooking 120+ and never had problems with GP items. Use some common sense.
Sirmarki
06-05-2017, 11:08 PM
Ludicrous suggestion considering the vast number of ingredients that are sold by NPCs and which are unavailable in any other practical way: yes, some are obtainable as RARE rewards from harvesting or gardening but in such trivial quantities that by the time you'd manage to gather enough to complete the GP the day will have changed before you can turn in the food!
Aside from Paprika which has already been covered. Can you name 5 'hard to get' cooking related items that you cant obtain in quantity in an entire day? I'm just curious.
Khiril
06-06-2017, 06:49 AM
No, I don't read...
Are you telling me you don't have storage space over the multitude of characters you multi box with?
I'm cooking 120+ and never had problems with GP items. Use some common sense.
Aside from Paprika which has already been covered. Can you name 5 'hard to get' cooking related items that you cant obtain in quantity in an entire day? I'm just curious.
.
2 for one, replying to both of your comments with one post
Youve never had an issue with;
Paprika (IMPOSSIBLE with san last)
Miseraux Parsley (IMPOSSIBLE without region)
Muara Garlic (IMPOSSIBLE without region)
Bayleaves (IMPOSSIBLE without region) or San 1st
Coral fungus (no one EVER EVER EVER takes over movalopolus so I'm calling bullshit on that) (IMPOSSIBLE without region)
Todays item BEAUGREENS Can't be bought, no one ever takes over faurgandi. You can buy the saute from npc, but not the greens. Don't know if the guild restocks daily.
Scream Fungus
Flint Caviar
Kitron
Cerberus Meat
Hydra Meat
Behemoth Meat
Frost turnips (before garden)
Ginger (IMPOSSIBLE without region)
Grauberg Lettuce ( I literally cant even find how you get it at all!)
Snapping mole
Red Terrapin
And no, being able to buy them from the Ah doesn't count.
Sirmarki
06-06-2017, 07:10 AM
2 for one, replying to both of your comments with one post
Youve never had an issue with;
Paprika
Miseraux Parsley (IMPOSSIBLE without region)
Muara Garlic (IMPOSSIBLE without region)
Bayleaves (IMPOSSIBLE without region) or San 1st
Coral fungus (no one EVER EVER EVER takes over movalopolus so I'm calling bullshit on that) (IMPOSSIBLE without region)
Todays item BEAUGREENS Can't be bought, no one ever takes over faurgandi. You can buy the saute from npc, but not the greens. (IMPOSSIBLE without region)
Scream Fungus
Flint Caviar
Kitron
Cerberus Meat
Hydra Meat
Behemoth Meat
Frost turnips (before garden)
Ginger (IMPOSSIBLE without region)
And no, being able to buy them from the Ah doesn't count.
In most cases I have been able to get what you have listed it. Whether or not its travelling to the city that has the relevant conquest or fishing up the items/and or farming them.
I'm not going to go threw each and every one of them, but a few examples.
Flint caviar comes from Emperor fish - easy catch.
Ginger, common as hell from Mog Garden.
Kitron - Mog Garden/Mog house.
Garlic - I can never recall having a problem getting this?
As in the real world, things arent always obtainable (most food stores will tell you that).
Why doesn't the AH count, by the way?
Folken
06-06-2017, 08:56 AM
Why doesn't the AH count, by the way?
It's not reliable and you're at the mercy of whoever lists it, if they even do.
Zeargi
06-08-2017, 03:11 AM
I can feel the OP frustration. Cooking in general seems to be stale mated. It don't help that many of the regions are never under player control, and that gathering/fishing fatigue usually curb stomps any meaningful attempts to get what you need done. I'm still voting for KI and Rearing Monsters if they don't want to remove regional locks and abolishing the fatigue system all together.
Dzspdref
06-10-2017, 10:28 AM
Easiest solution I do when it's a hard-forsaken item to make (which EVERY craft gets btw), is to do what we'd ALL have to do: go do something else and wait til JP midnight for the GP item to change. Problem solved. Are you that hard up that you cannot wait a few hours or so "OMGINEEDTOHAVEITNOW"-ish? Just decries of the impatience and ineptitude of flexibility of players nowadays that cannot simply (/wait) patiently.
Bearstar
07-02-2017, 01:51 PM
Yeah, I'm actually 110 fishing so my biggest issue is Conquest. I'm lucky to have an LS that will help with zones, but we've been trying to turn Tavnazian Archipelago from beastman all week but we've only been able to push it down 25%. Its been a couple weeks since it was nations held and I'm ready to give up. All this over stupid parsley. Why can't parsley be grown? Its used for a good chunk of mandatory shield upgrade recipes! T.T
Nyarlko
07-02-2017, 06:14 PM
Yeah, I'm actually 110 fishing so my biggest issue is Conquest. I'm lucky to have an LS that will help with zones, but we've been trying to turn Tavnazian Archipelago from beastman all week but we've only been able to push it down 25%. Its been a couple weeks since it was nations held and I'm ready to give up. All this over stupid parsley. Why can't parsley be grown? Its used for a good chunk of mandatory shield upgrade recipes! T.T
Just curious, but what methods are you guys using to try to take it back? The last word we've gotten is that the best way to reclaim a beastman controlled region is simple slaughter. Anything works in that case, even Too Weak. It's a bit diff when competing w/ the other nations, but running around with random Subduction spam seems like it should work faster than what you are seeing. :/
Of course, that info is a bit older (Feb 2016), and they've been talking about conquest issues on JPside for a couple months (and supposedly working on some sort of solution to at least counter the effect of BCNM losses,) so it's entirely possible that the kill values are just too low still and unpopulated/unpopular regions simply can't provide enough targets for a small group to retake them. >.>;;
Bearstar
07-04-2017, 03:53 AM
Just curious, but what methods are you guys using to try to take it back? The last word we've gotten is that the best way to reclaim a beastman controlled region is simple slaughter. Anything works in that case, even Too Weak. It's a bit diff when competing w/ the other nations, but running around with random Subduction spam seems like it should work faster than what you are seeing. :/
Of course, that info is a bit older (Feb 2016), and they've been talking about conquest issues on JPside for a couple months (and supposedly working on some sort of solution to at least counter the effect of BCNM losses,) so it's entirely possible that the kill values are just too low still and unpopulated/unpopular regions simply can't provide enough targets for a small group to retake them. >.>;;
Just murdering everything in sight. So too weak works as well? I thought it only gave regional points if you got conquest points for the kill.
Nyarlko
07-04-2017, 04:17 AM
Just murdering everything in sight. So too weak works as well? I thought it only gave regional points if you got conquest points for the kill.
The exp requirement only seems to apply when one of the three nations control the region. If beastmen control it tho, that req is removed. I'm not sure that the info was actually ever officially released in English, but here's the link (https://www.bluegartr.com/threads/112776-Dev-Tracker-Findings-Posts-%28NO-DISCUSSION%29?p=6641173#post6641173) to the translated devpost info on bgwiki.
Also, beastman influence increases when a player homepoints after death. Unfortunately, that is also affected by players dying in battlefields, and there are many of those in Tavnazia's region. Fore example, it increases beastman influence when a player homepoints after losing vs Tenzen HTBF, etc. This is what they've been discussing for a while on JPside, and supposedly the devs are working on a way to reduce that impact and make it easier for regions to avoid beastmen control.
Bearstar
07-04-2017, 03:29 PM
My ls tried this and the bar didn't budge that we could see. It was only when some lower levels came that it began to move.
Nyarlko
07-04-2017, 10:50 PM
My ls tried this and the bar didn't budge that we could see. It was only when some lower levels came that it began to move.
If you are absolutely certain that everyone had Signet active and that there was no change when everything was "Too Weak", then file a bug report (use the template if you don't want it auto-ignored.)
Also, have you tried messing with your furnishings in Mog House? There is a "Moghancement: Region (http://ffxiclopedia.wikia.com/wiki/Moghancement:_Region)" that increases your contribution to rank points. If you try this, I suggest using a Star Globe (https://www.bg-wiki.com/bg/Star_Globe) (strength 9) and stacking up any dark-based furnishings w/ 8 or less strength to push it up to 101+.
Aysha
07-11-2017, 12:09 PM
Another problem I have with Cooking GP, is that there is nothing worth any ACTUAL guildpoints.
With most of the other guilds, you can get 15-20k guild points per day once you get up above Jman stuff.
With Cooking, you're lucky to get 9-10k and that's only if you do, say, 50+ of an item. There's a reason why I never bothered to gather enough guildpoints to get the two pieces of furniture from the guild. Ain't no way I'm slogging through that.
And almost all of the < Journeyman stuff takes 100+ turnins for like... a piddly 2-5k guild points.
Screw that.
Nyarlko
07-11-2017, 01:30 PM
Another problem I have with Cooking GP, is that there is nothing worth any ACTUAL guildpoints.
With most of the other guilds, you can get 15-20k guild points per day once you get up above Jman stuff.
With Cooking, you're lucky to get 9-10k and that's only if you do, say, 50+ of an item. There's a reason why I never bothered to gather enough guildpoints to get the two pieces of furniture from the guild. Ain't no way I'm slogging through that.
And almost all of the < Journeyman stuff takes 100+ turnins for like... a piddly 2-5k guild points.
Screw that.
If it makes you feel any better, none of the other crafts are in a better boat on the lowbie recipes. Today, I would've had to turn in:
Leathercraft = 93x Rabbit Mantles, 44GP/each, 4080 cap
Bonecraft = 133x Cat Baghnahks, 29GP/each, 3840 cap
Goldsmithing = 190x Copper Rings, 19GP/each, 3600 cap
A little napkin math for you on something that most probably don't even think about... Assuming you can buy the items from an NPC (since number of mats varies by recipe,) there are a minimum of 55 keystrokes per set of 8x items purchased and turned in.
That means that it takes OVER THIRTEEN HUNDRED KEYSTROKES (1,306 if I didn't bork the napkin math) to turn in items for Goldsmithing today. It gets exponentially worse if you actually have to perform the synthesis using the recipe.
...just, no. No. ~_~;; My laptop is getting old, I've already worn out my down arrow key, this is insane.
GP trade-in value is directly proportional to the vendor sale price for all crafts, except for cooking btw. Cooking GP is supposedly tripled already, and the devs are on record recently that they have no intention of raising it further. I think the best solution for the cooking GP issue would be to raise the vendor price on GP items which would indirectly raise the GP gained. Even a lot of 90+ recipes sell for a pittance to NPCs when compared to other crafts.
(By comparison, today's cooking item was 22x Salmon Sub, 417GP/each, 8880 cap btw.)
Aysha
07-14-2017, 10:59 AM
Well, if you're patient, you can just wait for those sweet 15-20k GP items, such as Lv40+ armors and weapons that you can buy with Sparks, or ones that can be farmed.
I usually skip anything that requires more than 10 turn-ins unless I can get it with Sparks and even then, <10k total = skip.
I also believe that they really should tweak the GP system... so that once you get Expert, you only get Jman+ items so you can skip the stupid Novice items that aren't worth anything whatsoever. I mean who wants to turn in 50+ hachimakis for 2k guild points? I sure don't.