View Full Version : The "Good" trusts, when will they be available again
Let me preface this by saving, there's no point in saying "X trust is good not bad etc".
Of the 100~ trusts, only about 15 are even worth having, but those few are so rarely available, I constantly miss them.
Could you *possibly* stop screwing around and just make them ALL available for once? This months login was pretty decent, but only 2 of the 15 good ones was available.
For reference, a "good" trust equates to GEO/RDM/COR trusts. And Shantotto II... and the non-unity Aldo would be appreciated too.
(Moogle, Sakura, Koru, KoH, Qultada, Kupofried, Amchuchu, Aldo)
Sirmarki
09-04-2016, 08:39 AM
I think Kuro is available via a few simple ROE quests?
I could be wrong...
Of course he isn't, he's the BEST trust, they keep purposely not making him available.
(unless they added it, I did quit for almost 2 years)
Diavolo
09-04-2016, 04:08 PM
Of course he isn't, he's the BEST trust, they keep purposely not making him available.
(unless they added it, I did quit for almost 2 years)
If you've recently returned from a two year break then quite a bit's been added/changed. Koru-Moru is indeed available at all times via Records of Eminence under Tutorial -> Intermediate, he's offered as a reward for "Always Stand on 117" which is the fifth in that category of quests.
Well thats cool, I'm glad they added him after I bitched about it last year: http://forum.square-enix.com/ffxi/threads/49792-Trust-RDMs/page2
Greetings, everyone!
We’ll be looking into different avenues to obtain Koru-Moru moving forward so you can get more of that Refresh love.
In regards to Qultada and Kupofried, since both of these alter egos have special traits that directly increase the amount of experience points you can gain, we plan on maintaining their current rarity of appearance.
Making 1/15 good trusts 100% available is a start, but how bout the rest.
Nyarlko
09-06-2016, 11:24 PM
I'm pretty sure that the only time-limited/campaign ones that I see used frequently, or use myself, would be Moogle, Sakura (only for soloing) and Amchuchu. Plus maybe KoH when I'm on BLU because sometimes I'd like to not have Battery Charge set and I haven't found any other Trusts who will give me Refresh -_-;; (Please fix this SE.. Blue Mage should qualify as a viable target for Refresh.) The majority of the most useful trusts are quest/mission rewards tbh.
I think it would be nice if Moogle and Sakura were made permanently available, especially for new characters. Just add them to FoV books for purchase.
Amchuchu I think would be better as a quest reward.. maybe added to the 2nd-to-last quest in the the Vegetable Vegetable Revolution quest chain?
Excellent follow up finally giving 4 of the rest of the Good Trusts.
KoH Sakura Qultada and Amchuchu 10/1-10/31
Now, you just need to fix the last couple and stop hiding them. Aldo Moogle Fablinix Kupofried SHANTOTO II
BBWallace
09-27-2016, 09:48 PM
They aren't hiding anything they come at certain times of the year. If you miss em then you gotta wait like everyone else had to.
Yeah but see thats retarded. Trusts should be available all the time. They're literally hidden behind a pay wall.
If a new player starts they're penalized because they have to wait months.
Jakuk
09-28-2016, 12:35 AM
Yeah but see thats retarded. Trusts should be available all the time. They're literally hidden behind a pay wall.
If a new player starts they're penalized because they have to wait months.
But in the same breath, they are intended as gifts for your loyalty, new players are gifted plenty of stuff themselves that older players don't get unless they buy the game again, in this way at least they are thanking current customers and not just giving loads of free stuff to new players like most companies do.
Diavolo
09-28-2016, 04:20 AM
But in the same breath, they are intended as gifts for your loyalty, new players are gifted plenty of stuff themselves that older players don't get unless they buy the game again, in this way at least they are thanking current customers and not just giving loads of free stuff to new players like most companies do.
Trusts aren't exactly free when they're locked behind quests and that's what I think should be the case for all of them, so that if you happen to be too busy to play one month or just came back to/started the game you won't have to wait 6 more months to get the ones you're missing. There are hundreds of quests/missions already in place with little to no rewards offered for their completion, wouldn't be all that hard to tie the limited time offer trusts to some of them.
Nyarlko
09-28-2016, 10:03 AM
Other than Aldo and Fablinix (which I don't have, since they seem to have been a one-time release,) I'm pretty sure that every other limited-time trust is made available at least 1-2x per year. You can't really call it a "paywall" if they are made available on a predictable, publicly known schedule. The long waits between releases may be an "inconvenience", but it's not like they cost extra money above the normal monthly subscription.
Someone please, do correct me if I am mistaken about extravaganza's and seasonal events having set-in-stone lists of available trusts? ^^;; That is my understanding at least.
If I am right, then at least Kupofried should be available next month. ^^ (As a reward from the Moogles vs Dragons event, and hopefully the 119 Bahamut fight will be back as well from last November.)
The October log-in once again has no trust. When is Shantoto II going to come up again?
She is LITERALLY the ffxi MASCOT and you only make her available once or twice a year? (shantoto I is terrible btw)
Diavolo
10-08-2016, 09:53 AM
It'll be a year since Shantotto II was introduced next month and a year since the last time transfer fees got cut in half, too, so hopefully they'll both make a comeback in November.
Sirmarki
10-09-2016, 07:45 AM
....and a year since the last time transfer fees got cut in half, too, so hopefully they'll both make a comeback in November.
Yep, and we know where everyone will be heading then..
Ok seriously this is "nice"
Cipher: Zeid Cipher: Lion Cipher: Naja
Cipher: Lehko Cipher: Luzaf Cipher: Najelith Cipher: Domina
Cipher: S. Sibyl Cipher: Karaha Cipher: Areuhat Cipher: Uka
Cipher: Kuyin Cipher: Abenzio Cipher: Rughadjeen Cipher: Lhe
Cipher: Mayakov Cipher: Brygid Cipher: Mildaurion Cipher: Rongelouts
Cipher: Robel-Akbel Cipher: Ullegore Cipher: Teodor Cipher: Darrcuiln
BUT I WANT THESE:
Aldo • Babban • Fablinix • Kupofried • Moogle
At SOME POINT I think it's reasonable to make these ALL available again. Why is there no 2nd chance to get them. Seriously. Gold pells don't cover all 5. Just do the mogs vs gobs event again, that one was actually fun.
BBWallace
12-12-2016, 12:07 PM
They are available during the alter ego events you will have to wait till then.
Those 5 have never been available outside the Mogs vs Gobs event. and the "tag??" game that everyone hacked in the starter cities.
I don't even know when or how kupofried was available, i quit for 16 months when they made him. pells are not a good enough response. Unless they give out 5.
To my knowledge, those particular 5 have only ever been made available one time, in 3 years. And a second time via Red pell in winter 2014. Even if you double that, it's still unacceptable. http://ffxiclopedia.wikia.com/wiki/Mog_Pell_(Red)
No red pell was given in 2016.
Moogle, Fablinix, Aldo: http://ffxiclopedia.wikia.com/wiki/Adventurer_Appreciation_Campaign_2014 That's literally(?) the only time?
Nyarlko
12-12-2016, 02:21 PM
Kupofried was available from the Bahamut event Nov 2015.
They did give out red pells last Jan, that's how I got my Moogle. :x
Sunshine Seekers was not hackable, but was doable earlier this year as well.
Fablinix and Aldo though have not been available at all (outside of Red Pell) since at least Aug 2015 (since that was when I returned and restarted.)
There's no problem with having seasonal event tie-ins.
Jakuk
12-12-2016, 02:32 PM
Those 5 have never been available outside the Mogs vs Gobs event. and the "tag??" game that everyone hacked in the starter cities.
I don't even know when or how kupofried was available, i quit for 16 months when they made him. pells are not a good enough response. Unless they give out 5.
To my knowledge, those particular 5 have only ever been made available one time, in 3 years. And a second time via Red pell in winter 2014. Even if you double that, it's still unacceptable. http://ffxiclopedia.wikia.com/wiki/Mog_Pell_(Red)
No red pell was given in 2016.
Moogle, Fablinix, Aldo: http://ffxiclopedia.wikia.com/wiki/Adventurer_Appreciation_Campaign_2014 That's literally(?) the only time?
Kupofried is literally available in each, yearly, Adventurer Appreciation campaign by talking to the Kupo, or, more recently, in the "events" active during it, this was available May 2016 from the same place as the following trusts in my lower paragraph.
Cipher: Moogle, Cipher: Fablinix, Cipher: Aldo was available from the Chest in the Cities in the May 2016 campaign (same one you got the CP bonus clock)
I wasn't there for any of that, and I won't be there the next random time they do it either.
Good to know though.
Jakuk
12-12-2016, 10:48 PM
I wasn't there for any of that, and I won't be there the next random time they do it either.
Good to know though.
That's fair enough, just really letting those that will know that they're usually during said campaign rather consistently.
Shiyo
12-18-2016, 12:23 AM
Stop this awful "limited/temporary content" scheme.
It doesn't belong in gaming.
There's no problem with having seasonal event tie-ins.
Can people stop defending horrible design decisions? My god, stop letting developers do bad things.
SEASONAL content should only give COSMETICS and FUN items, never items that give you POWER or CHARACTER PROGRESSION. Trusts are PLAYER POWER. They need to be available EVERY SINGLE DAY.
If we continue along this path, we'll be getting "Seasonal" ultimate weapons and armors..oh wait ambuscade has armors already. Ultimate weapons up next!
Nyarlko
12-18-2016, 02:17 AM
Stop this awful "limited/temporary content" scheme.
It doesn't belong in gaming.
Can people stop defending horrible design decisions? My god, stop letting developers do bad things.
SEASONAL content should only give COSMETICS and FUN items, never items that give you POWER or CHARACTER PROGRESSION. Trusts are PLAYER POWER. They need to be available EVERY SINGLE DAY.
If we continue along this path, we'll be getting "Seasonal" ultimate weapons and armors..oh wait ambuscade has armors already. Ultimate weapons up next!
I like seasonal/scheduled events and rewards. Just because you don't like that model does not make it horrible design. ^^
Diavolo
12-18-2016, 02:32 AM
I like seasonal/scheduled events and rewards. Just because you don't like that model does not make it horrible design. ^^
It is poor design - from a player's perspective - because the playing field is no longer leveled. Someone with the benefit of having been around during a campaign that offered gear/trusts/whatever is going to have more options available to them than a player that missed out on that campaign. Those of us that login every day already have a huge advantage over those that do not, no reason to exacerbate that divide.
Shiyo
12-18-2016, 02:56 AM
I like seasonal/scheduled events and rewards. Just because you don't like that model does not make it horrible design. ^^
I don't understand why ANYONE would like this.
As explained in Diavolo's post above, it's downright awful for the players of the game.
Nyarlko
12-18-2016, 03:36 AM
It is poor design - from a player's perspective - because the playing field is no longer leveled. Someone with the benefit of having been around during a campaign that offered gear/trusts/whatever is going to have more options available to them than a player that missed out on that campaign. Those of us that login every day already have a huge advantage over those that do not, no reason to exacerbate that divide.
The thing is, that's nothing new. The vast majority of seasonal events have been on a predictable schedule for years. The trusts/ciphers that got tied to them are also predictable. If you don't login during December, you can't get the Santa outfit. If you don't login during August, you can't get the Mumor trust. There is no real difference in the logic behind that. If you want the reward, then pay your sub and login to get it.
Even non-timed content has issues with latecomers having difficulty completing it due to everyone else having completed it. I was working on my Aeonic 4 days after ROV Ch3 was released because everyone needed it done and I could easily find a group for the last fight. If you are trying to get it done now, it will be a lot harder to find help than it was when the content was new. I've been back since August of last year and still have yet to step into a normal Skirmish for that reason.
Players who've been around for a while will naturally have advantages over those who have not. Not missing login campaigns, seasonal rewards, or extravaganzas SHOULD benefit those who were there for them. I had to unsub last May, so I missed the rewards (including Trusts that I need to complete my collection) but I'm not going to blame the design for that. I'm looking forward to next May when I can finally get them.
The monthly things give at least some of us something to look forward to in-game, and gives everyone additional reasons to continue to pay for the privilege of logging in, especially now that we are in an era where the devs are not going to be able to provide tons of 100% new battle content on a frequent basis.
Jakuk
12-18-2016, 03:50 AM
The thing is, that's nothing new. The vast majority of seasonal events have been on a predictable schedule for years. The trusts/ciphers that got tied to them are also predictable. If you don't login during December, you can't get the Santa outfit. If you don't login during August, you can't get the Mumor trust. There is no real difference in the logic behind that. If you want the reward, then pay your sub and login to get it.
Even non-timed content has issues with latecomers having difficulty completing it due to everyone else having completed it. I was working on my Aeonic 4 days after ROV Ch3 was released because everyone needed it done and I could easily find a group for the last fight. If you are trying to get it done now, it will be a lot harder to find help than it was when the content was new. I've been back since August of last year and still have yet to step into a normal Skirmish for that reason.
Players who've been around for a while will naturally have advantages over those who have not. Not missing login campaigns, seasonal rewards, or extravaganzas SHOULD benefit those who were there for them. I had to unsub last May, so I missed the rewards (including Trusts that I need to complete my collection) but I'm not going to blame the design for that. I'm looking forward to next May when I can finally get them.
The monthly things give at least some of us something to look forward to in-game, and gives everyone additional reasons to continue to pay for the privilege of logging in, especially now that we are in an era where the devs are not going to be able to provide tons of 100% new battle content on a frequent basis.
Apparently, they are against SE rewarding the paying customers. Guess that's why so many companies screw over long term customers and only "gift" new customers stuff while loyalty is rewarded with nothing but price rises, it's how people want it.
Diavolo
12-18-2016, 05:22 AM
The thing is, that's nothing new. The vast majority of seasonal events have been on a predictable schedule for years. The trusts/ciphers that got tied to them are also predictable. If you don't login during December, you can't get the Santa outfit. If you don't login during August, you can't get the Mumor trust. There is no real difference in the logic behind that. If you want the reward, then pay your sub and login to get it.
It is relatively new, actually - this never happened in Seekers of Adoulin and everything prior to that. The fact that they added one of the more all-around useful trusts in Koru-Moru to a simple Records of Eminence quest shows that they knew locking him behind time-sensitive campaigns put a lot of players at a disadvantage.
I have every trust. I have every mount. I have afterglowed weapons that I otherwise wouldn't thanks to some of those campaigns, but that doesn't mean I think all is right with the game. I find it would be a lot more beneficial if I could tell a friend to login and go quest Shantotto II to help them XP/CP/quest rather than saying "Wait until summer/winter/whatever for Campaign X." The way the game has been managed in recent years is more welcoming in a lot of ways, no doubt, but it has its fair share of drawbacks, too, and this is one of them. I'm all for earning your rewards on your own time, even those that merely require a few minutes of your time, not simply logging in during the right week/month and snatching it up via some moogle or goblin only to have it disappear for half a year or more.
Even non-timed content has issues with latecomers having difficulty completing it due to everyone else having completed it. I was working on my Aeonic 4 days after ROV Ch3 was released because everyone needed it done and I could easily find a group for the last fight. If you are trying to get it done now, it will be a lot harder to find help than it was when the content was new. I've been back since August of last year and still have yet to step into a normal Skirmish for that reason.
I'm not sure I can get behind that one. I completed Rhapsodies of Vanadiel on a 99 MNK mule the day the third chapter went live using mostly garbage gear I bought off the AH to get it to ilvl 118, not a single merit or job point to its name, and far from having capped skills of any sort. Iroha can carry that fight long enough for you to recover from weakened state while you resummon trusts and have them engage. Or you can shout for help if you're on Asura or Odin (like everyone should be) and have the fight cleared within a few minutes by an end game player with some free time on their hands. Skirmish is very easy to solo on a fresh character, too.
Players who've been around for a while will naturally have advantages over those who have not. Not missing login campaigns, seasonal rewards, or extravaganzas SHOULD benefit those who were there for them.
Yes, it should, as long as those rewards do not provide advantages over players that missed them. I mean, I can run around dressed as Santa and joke that it's Christmas in summer if I want because I took the time to do the seasonal event, or swing a level 1 weapon that makes funny sound effects, but that should be the extent of it, level 1 costumes that can be used to have a little fun, not lvl 119 trusts that will blow lvl 125 NMs out of the water. If I were to see everyone around me making short work of content I was having trouble with because I don't have access to the trusts they were using I'd feel like I missed the boat and might be inclined to just come back when they were made available again, assuming I haven't completely lost interest in the meantime.
The monthly things give at least some of us something to look forward to in-game, and gives everyone additional reasons to continue to pay for the privilege of logging in, especially now that we are in an era where the devs are not going to be able to provide tons of 100% new battle content on a frequent basis.
We have enough to look forward to every month without a plethora of campaigns: more Aeonic runs, more Ambuscade, more Omen, more time ripping off lazy people with too much gil in their pockets, more laughs with linkshell mates/friends, more trolling in /yell, more time working on crafts or getting new jobs to Master. I can keep going, but you get the idea. If monthly campaigns are really the deciding factor on whether you resubscribe every month then I'd argue the game has already lost you.
Shiyo
12-18-2016, 07:05 AM
The thing is, that's nothing new. The vast majority of seasonal events have been on a predictable schedule for years. The trusts/ciphers that got tied to them are also predictable. If you don't login during December, you can't get the Santa outfit. If you don't login during August, you can't get the Mumor trust. There is no real difference in the logic behind that. If you want the reward, then pay your sub and login to get it.
Are you SERIOUSLY comparing VANITY and COSMETIC items that give ZERO PLAYER POWER to trusts which give PLAYER POWER?
Hello?
To add to this, trusts are new and them being a reward is relatively new as well.
See some people understand, and some don't. It's pretty simple. Yeah you CHOOSE to pay for (insert months item here) or not. But That's a really shit tactic to keep me subbed.
What happens when they make a trust that's actually really good, let's say an exact clone of your account. But you can only have it if you live in Japan.
Yeah, you can move to Japan, that's your choice. But it's pretty stupid right? Yeah, same logic.
If they can't entice you to stay subbed, why be punished for it? It's their fault not ours.
Trust is not a reward. It's not a privilege. It's standard.
And forget a new player starting, there's no good tank available at all. You can't get EV. You can't get August. You can't get Gessho. You can't Ovjang. You can't get Amchuchu. That's absolute nonsense.
Shiyo
12-18-2016, 07:34 AM
Tank trusts are completely and utterly useless anytime I use one. I have no idea how anyone makes any use of them, I pull hate the second I use a weapon skill.
I have gessho and ovjang.
You have to play to their style.
Those 2 are the "worst" enmity tanks. Trust setups only really work when you're the mage or the tank or can force hate onto EV/August via Trick.
(and why is that? cause trusts are terrible and have no enmity+ GEAR, no haste+ GEAR, and tbh no stp GEAR)
Nyarlko
12-18-2016, 08:14 AM
Are you SERIOUSLY comparing VANITY and COSMETIC items that give ZERO PLAYER POWER to trusts which give PLAYER POWER?
Hello?
To add to this, trusts are new and them being a reward is relatively new as well.
They're at least 2.5yrs old, which is forever ago for most games. That really can't be called "new". The nature and impact for the vast majority of seasonal ciphers is roughly that of seasonal gear nowadays, which is not much. (I remember in the old days, the xmas equip that increased sneak/invis duration was a BIG DEAL when it was first added. XD)
I mean seriously, how often does anyone actually use the goobue at all, much less regularly? >_> How many of the 1-2x a year seasonal trusts are actually toptier for their job/role and are going to see regular use? Any non-login ones besides Moogle/Kupofried? (Genuine question, I really can't think of any others :/) How much "PLAYER POWER" do you gain from something that is no longer used the moment you have ANY other options?
As far as I can tell, the vast majority of ciphers are made available ~4x per year. The extravaganzas are on set schedules w/ set rewards. The login point ones seem to be pretty random, but I could swear that even Shan2 was available at least +2x since she was introduced a year ago. If it was a total of less than 3x, then I'm not sure how I've been able to grab the cipher on all my mules which have been created at different times. O_o;; An average of a 3-4mon of wait-time as a worst case scenario for a new character to get a certain trust simply does not bother me. Probably has something to do with how the overwhelming majority of trusts commonly used in ilvl stuff are mission related, freebies from RoE or the quarterly extravaganzas.
Outside of Kupofried (who the devs are already on record that they absolutely intend to keep limited to 1-2x per year due to his unique ability and wanting to keep him special,) which other trusts are you upset about that are not regularly available and are going to see regular use?
amchuchu, seasonal, best situational tank
Qultada, seasonal, ONLY cor
Aldo, seasonal (yearly) BEST thf trust.
Shantoto II, seasonal, best BLM
Sybil, seasonal, BEST Geo. (not counting moogle and kupofried)
KoH, seasonal, BEST RDM!
Mumor, seasonal, BEST dnc.
Karaha, seasonal, best not-unity healer. only smn, BEST by default (maybe log in, but rare)
ALL THE GOOD TRUSTS ARE SEASONAL.
Diavolo
12-18-2016, 09:27 AM
Outside of Kupofried (who the devs are already on record that they absolutely intend to keep limited to 1-2x per year due to his unique ability and wanting to keep him special,) which other trusts are you upset about that are not regularly available and are going to see regular use?
That's a curious stance to take on limited time rewards, downplaying their significance. If you're going to argue that they have little to no practical use, which I would definitely argue as Shantotto II and Amchuchu are still on that list, then couldn't the same argument be made in favor of making them permanent rewards? Someone paying for monthly campaigns/rewards won't feel like they lost any value in their subscription if that monthly reward was useless.
There have been plenty of situations where the long list of competent trusts at my disposal have allowed me to successfully take out content I would have otherwise failed at or needed much more time to defeat, like soloing Azi/Naga/Quetz pre-nerf, where being able to summon a second set of capable characters because my first set was quickly defeated proved very convenient.
The dev team's primary objective should be updating the game to be as appealing and profitable as possible given the limited resources at their disposal and I firmly believe they wouldn't lose a single subscriber if they were to assign the limited time trusts as permanent rewards to existing quests. I actually think it would do more to help the game's appeal than to hurt it. Mounts, costumes and level 1 weapons (looking at you, Master Trials) make far more sense as limited time rewards or even as money shop items if they're ever able to get such a thing up and running for FFXI.
Nyarlko
12-18-2016, 11:04 AM
That's a curious stance to take on limited time rewards, downplaying their significance. If you're going to argue that they have little to no practical use, which I would definitely argue as Shantotto II and Amchuchu are still on that list, then couldn't the same argument be made in favor of making them permanent rewards? Someone paying for monthly campaigns/rewards won't feel like they lost any value in their subscription if that monthly reward was useless.
There have been plenty of situations where the long list of competent trusts at my disposal have allowed me to successfully take out content I would have otherwise failed at or needed much more time to defeat, like soloing Azi/Naga/Quetz pre-nerf, where being able to summon a second set of capable characters because my first set was quickly defeated proved very convenient.
The dev team's primary objective should be updating the game to be as appealing and profitable as possible given the limited resources at their disposal and I firmly believe they wouldn't lose a single subscriber if they were to assign the limited time trusts as permanent rewards to existing quests. I actually think it would do more to help the game's appeal than to hurt it. Mounts, costumes and level 1 weapons (looking at you, Master Trials) make far more sense as limited time rewards or even as money shop items if they're ever able to get such a thing up and running for FFXI.
I was not downplaying their significance as much as I was asking which ones other players use. It is possible after all that I just have an entirely different playstyle and/or priorities than anyone else posting in this thread. Since I strongly disagree with several of the entries Vae listed as "bests", that's the assumption I'll roll with now. XD
I use Ullegore as often as Shantotto II since he can use Stun and won't interrupt sc, geo spots usually taken by Moogle & Sakura so no room for SS or Kupofried, avoid using KoH if at all possible due to his aoe mb habit thanks to Arciela II / Koru, Mayakov wrecks Mumor on dmg output, and I've never had good results w/ Karaha due to his desire to melee.
Seems that I was mistaken on the extravaganzas, which makes them make more sense to me now. (Always wondered why the repeated the same event 4x a year. :x) There are two different ones (Spring/Autumn & Winter/Summer) so it is up to a 6mon wait if you just barely miss one. So, outside of Kupofried and the handful tied directly to seasonal events (which are the "holiday" events... login/extravaganzas are not "seasonal") the worst we have to wait is 6mon for any specific trust. Still bearable in my opinion, though I know it may feel like an eternity for the impatient. When I came back last year, I just barely missed the Summer Ext. in July, and had to wait til Jan to stock up. Was disappointed when I found out, but not super upset about it. Figured that now that I gave in to the siren's call and came back to FFXI, I'm gonna be in it til servers go down anyway, so 6mon wasn't really that big a deal for me. lol
Diavolo
12-18-2016, 01:13 PM
I was not downplaying their significance as much as I was asking which ones other players use. It is possible after all that I just have an entirely different playstyle and/or priorities than anyone else posting in this thread. Since I strongly disagree with several of the entries Vae listed as "bests", that's the assumption I'll roll with now. XD
[i]I use Ullegore as often as Shantotto II since he can use Stun and won't interrupt sc, geo spots usually taken by Moogle & Sakura so no room for SS or Kupofried, avoid using KoH if at all possible due to his aoe mb habit thanks to Arciela II / Koru, Mayakov wrecks Mumor on dmg output, and I've never had good results w/ Karaha due to his desire to melee.
Iroha II, Shantotto II, Ulmia/Joachim/Qultada, Koru-Moru and Yoran-Oran are the ones I default to in most situations. I'll swap one of them out for August/AA EV/Amchuchu if I happen to need a tank or Ullegore/Robel/Zeid II for stuns. I find Kupo's a waste of a slot when I can kill faster with other trusts in his place. If I happen to be XPing a job from 1 to 99 I almost always go with D. Shantotto, Shantotto II, Ullegore, Robel/Mumor II/Kayeel and Apu/Yoran/Karaha and won't even waste my time with anything below VT as they can easily melt mobs 10-15 levels above you, but I tend to swap one or two of those BLMs out for Iroha II and AA GK when I get around level 50 since an SC + MB will take an IT++ mob out in a few seconds.
Seems that I was mistaken on the extravaganzas, which makes them make more sense to me now. (Always wondered why the repeated the same event 4x a year. :x) There are two different ones (Spring/Autumn & Winter/Summer) so it is up to a 6mon wait if you just barely miss one. So, outside of Kupofried and the handful tied directly to seasonal events (which are the "holiday" events... login/extravaganzas are not "seasonal") the worst we have to wait is 6mon for any specific trust. Still bearable in my opinion, though I know it may feel like an eternity for the impatient. When I came back last year, I just barely missed the Summer Ext. in July, and had to wait til Jan to stock up. Was disappointed when I found out, but not super upset about it. Figured that now that I gave in to the siren's call and came back to FFXI, I'm gonna be in it til servers go down anyway, so 6mon wasn't really that big a deal for me. lol
That's where things differ between those of us logging in daily and the more casual players that might subscribe a few months a year, if that. We're in it for the long haul and log in fairly frequently, if we're short a trust or two it won't be a deal breaker. For someone that doesn't have much time to devote to the game losing out on one of the better trusts can sometimes feel like an insurmountable hurdle when it comes to playing catch up. They get told to do something like collecting a few vorseals by killing some NMs, for example, get told to use August, AA EV or Amchuchu as tanks and when they fail with Gessho or Trion because they don't have access to those three yet things start to look bleak for them.
I was not downplaying their significance as much as I was asking which ones other players use. It is possible after all that I just have an entirely different playstyle and/or priorities than anyone else posting in this thread. Since I strongly disagree with several of the entries Vae listed as "bests", that's the assumption I'll roll with now. XD
See now, we're talking Fact vs Opinion again. There are sub optimal setups and optimal setups. Math isn't an opinion. Situations aren't opinions either.
It's your opinion, but fact is the ones I listed ARE the best, it's not my opinion that they're best.
till bearable in my opinion, though I know it may feel like an eternity for the impatient. When I came back last year, I just barely missed the Summer Ext. in July, and had to wait til Jan to stock up. Was disappointed when I found out, but not super upset about it. Figured that now that I gave in to the siren's call and came back to FFXI, I'm gonna be in it til servers go down anyway, so 6mon wasn't really that big a deal for me. lol
It's also not about "bearable" and "tolerable" it's about "fair" and "realistic". It's literally BUYING certain trusts, by being subscribed certain months. If you take a break due to bordem, you get punished. If you get busy/bored the same time every year, you get severely punished.
Nyarlko
12-18-2016, 02:51 PM
See now, we're talking Fact vs Opinion again. There are sub optimal setups and optimal setups. Math isn't an opinion. Situations aren't opinions either.
It's your opinion, but fact is the ones I listed ARE the best, it's not my opinion that they're best.
Not fact. Those are YOUR opinions. ^^ If you are going to try calling someone else out, please ensure you don't make a hypocrite of yourself while doing so. If I was not direct enough, I was trying to agree to disagree because we obviously have very different playstyles so what is best for me may not be best for you (and vv of course.)
It's also not about "bearable" and "tolerable" it's about "fair" and "realistic". It's literally BUYING certain trusts, by being subscribed certain months. If you take a break due to bordem, you get punished. If you get busy/bored the same time every year, you get severely punished.
If you miss buying something during a Black Friday Sale, do you expect to be able to get that product at that price later at your convenience sometime in December? It doesn't really matter why we take a break / unsub for any particular month. SE is a business. If we are not paying customers at the time, we don't get the product offered during that time frame. Makes perfect sense to me.
If getting certain trusts are really important to you, then just make sure you don't miss out next time they roll around. ^^
Shiyo
12-18-2016, 04:58 PM
They're at least 2.5yrs old, which is forever ago for most games. That really can't be called "new".
Yes, that can be called new in a game that's nearly FIFTEEN YEARS OLD. 2.5 years is relatively new, especially when you said "seasonal rewards have been a predictable schedule for years", 2.5 years out of nearly fifteen for trusts is a VERY small amount of overall time and RELATIVELY RECENT.
There's a huge difference between some fun fireworks/cosmetics and trusts that give you power to solo things you normally wouldn't due to how much more powerful they are than other trusts(Shantotto II is a great example).
Anything that gives player power should be obtainable every day of the year since being added to the game.
Do you want garbage content like seasonal ULTIMATE weapons only obtainable during X months of some crap? Just stop.
STOP DEFENDING THINGS BAD FOR THE PLAYERS OF THE GAME. YOU ARE DOING NOTHING GOOD BY DOING IT AND JUST MAKING THE DEVS THINK IT'S OK FOR THEM TO DO IT.
Nyarlko
12-18-2016, 11:57 PM
Yes, that can be called new in a game that's nearly FIFTEEN YEARS OLD. 2.5 years is relatively new, especially when you said "seasonal rewards have been a predictable schedule for years", 2.5 years out of nearly fifteen for trusts is a VERY small amount of overall time and RELATIVELY RECENT.
There's a huge difference between some fun fireworks/cosmetics and trusts that give you power to solo things you normally wouldn't due to how much more powerful they are than other trusts(Shantotto II is a great example).
Anything that gives player power should be obtainable every day of the year since being added to the game.
Do you want garbage content like seasonal ULTIMATE weapons only obtainable during X months of some crap? Just stop.
STOP DEFENDING THINGS BAD FOR THE PLAYERS OF THE GAME. YOU ARE DOING NOTHING GOOD BY DOING IT AND JUST MAKING THE DEVS THINK IT'S OK FOR THEM TO DO IT.
If a time-limited reward is important enough to you to be upset about, then that should be all the more incentive to pay your bill and make sure you get it. Your stance boils down to "I want to get something that I did not pay for! GIVE IT TO ME!"
And how many years has the Starlight Celebration been in December? Scheduled, predictable events with unique awards are not new. There are just more events and better rewards attached to them now.
Just because you don't like that a certain reward is not always available does not make it bad. ^^
Shiyo
12-19-2016, 12:48 AM
If a time-limited reward is important enough to you to be upset about, then that should be all the more incentive to pay your bill and make sure you get it. Your stance boils down to "I want to get something that I did not pay for! GIVE IT TO ME!"
And how many years has the Starlight Celebration been in December? Scheduled, predictable events with unique awards are not new. There are just more events and better rewards attached to them now.
Just because you don't like that a certain reward is not always available does not make it bad. ^^
Report this guy for trolling, everyone.
Jakuk
12-19-2016, 02:35 AM
Report this guy for trolling, everyone.
Except they're not, you just can't handle they have a different view to you.
No trust is that much of a requirement to compare to an ultimate weapon. Most do exactly the same thing minus one or two spells. Or comes around fairly often, because you were not active that month is irrelevant.
As for "Everything that gives power should be obtainable forever" What rubbish, not one MMO works that way.
I suppose you abhor the monthly campaigns they do as well since some grant power others don't?
Shiyo
12-19-2016, 02:43 AM
As for "Everything that gives power should be obtainable forever" What rubbish, not one MMO works that way.
Every single MMO I've ever played works that way.(WOW, Rift at release, SWTOR at release, GW2 at release, FF14 1.0-3.0, Tera, Aion NA release)
FFXI has worked that way until ambu/trusts(~12 years).
Diavolo
12-19-2016, 04:11 AM
Except they're not, you just can't handle they have a different view to you.
No trust is that much of a requirement to compare to an ultimate weapon. Most do exactly the same thing minus one or two spells. Or comes around fairly often, because you were not active that month is irrelevant.
On the contrary, it's very relevant. Player A joins FFXI at a time where every trust is available, so when people on his/her server advise him to collect Trust A, B, C, D and E to help him/her knock out some older content that's no longer popular with the masses they have a goal to shoot for. Player B joins FFXI at a time where Trust A and D aren't currently available and wonders to themselves, why did Player A have an easier time obtaining these trusts and defeating this content when I only joined the game a day later? Player A has reachable goals, is happy with the way things play out. Player B is frustrated and needs extra help clearing the same objectives. Player A is far more likely to stick around and keep playing than Player B and the only difference between them is a trust or two that those of us already at end game take completely for granted.
Why do we need to have time-limited trusts - trusts that do indeed provide a great deal of help to more casual players - when those of us that already have them don't even think very highly of them? I think it's a fair question to ask.
As for "Everything that gives power should be obtainable forever" What rubbish, not one MMO works that way.
How is that rubbish? Just because one game does it doesn't mean every other game on the market needs to copy it, that's how the MMORPG genre got to this sad point in its history, everyone throwing out WoW clones. Final Fantasy XI became the most profitable game in the series without any of this time-limited nonsense.
I suppose you abhor the monthly campaigns they do as well since some grant power others don't?
I can't speak for anyone else, but I certainly do. Those campaigns are acting like a blinding light to temporarily take your attention away from the fact that the content is in dire need of updates. "Voidwatch/WKR sucks" turns into "VW/WKR campaign is awesome, I'm going to play 80 hours a week to make sure I get my empy." It's no different than Trump (since everyone loves to hate on him) deflecting attention from one news story by throwing out one the media is more interested in. The game you played now plays you.
Nyarlko
12-19-2016, 12:02 PM
Every single MMO I've ever played works that way.(WOW, Rift at release, SWTOR at release, GW2 at release, FF14 1.0-3.0, Tera, Aion NA release)
FFXI has worked that way until ambu/trusts(~12 years).
WoW has monthly/holiday events, some of which traditionally offer actual content-relevant gear drops. Legendaries get locked out entirely (quests to get them actually get removed IIRC) AND get nerfed into oblivion whenever the next expac goes live.
It's also normal for those awesome final tier raid drops you got a couple weeks before an expac goes live to be roughly on par with new basic dungeon drops.
FFXIV: ARR has a rather strict vertical gearing scheme, and that relic you spent months building gets outclassed as soon as the next update goes live. (I've got a friend who still plays and I hear him complain about this a lot. ~_~)
I've never played the other games you listed, so can't say much about them myself. I notice the "at release"s though.. Does that mean that they changed at some point after launch to include seasonal/holiday/limited-time campaigns?
Out of curiosity, did any of them have real-world themed holiday events at all? I'm kinda giggling about the idea of Jabba wearing a Santa outfit. Would be awesome if it was real. XD
Outside of FF/WoW, most of my MMO experience comes from games that were pretty much built around cash shops. I would not be surprised if I'm simply more inured to dealing with the concept of limited availability items, daily logins, and the "play or fail" structure than you are.
I played FFXI from PS2 launch until late '08 originally, started over on a brand new account August '15. A lot had changed since 75cap days, so I had quite a bit to adjust to, but not one thing about the campaigns made me even raise an eyebrow.
TBH, I was just thankful that I had entire months for campaigns rather than the 3-7 days I've had to deal with elsewhere. @_@;;
Having to wait a bit to get a trust that I missed has never really bothered me. I know that it'll come around again and I'll get it eventually. And I don't personally see any reason to change the overall system for acquiring them.
But I will agree that the rarest ones should have at least a once-a-year opportunity to obtain outside of the New Year's mog pell. It made my mules sad that Kupofried was not available in November like he was last year. :(
..And it bothers me that the Extravaganzas still offer the trusts that are now available from RoE. < This should change. It's rather confusing why they are still part of the extravaganzas and should be removed if not preferably replaced by some other trusts.
Report this guy for trolling, everyone.
Please direct me to somewhere in the forum rules that states that posting a differing opinion than someone else qualifies as "trolling". ^^
In the eternal words of a giant named Andre, "I don't think that word means what you think it means."
Domille
02-08-2017, 10:38 PM
You've stopped putting trusts in logins now? Really? It's bad enough all the good ones are buried in seasonal events, and most of the "useful" ones are logins... now you're forgetting to add them to the log in campaigns?
I'd be PISSED if I was a new player.
Songen
02-08-2017, 11:23 PM
if your a long time player, you'll log on for the good ones, those who are new won't get it since they have having a hard time with what they have so they won't log back on.
I remember logging back on after taking a break specificlly for moogle and sakura (Which was the cool thing back then during WKR).
So to sum up. there are plus's (In terms SE will get people to log back on) and negatives (People will miss out and get angry for not being as powerful as a trust group or simly never get the chance to experience it) with some trusts being log in/event specific. perhaps what is needed is a easy attained, maybe not over powered but still strong trust sets with with AI's similar to the stronger ones.
Domille
02-10-2017, 06:59 AM
BTW WHERE THE HELL IS MY AAMR AND AAHM. (and AATT).
Folken
02-10-2017, 11:20 AM
BTW WHERE THE HELL IS MY AAMR AND AAHM. (and AATT).
Hopefully they're holding off on AAMR to work out how to make a trust have a pet.
Songen
02-10-2017, 03:34 PM
BTW WHERE THE HELL IS MY AAMR AND AAHM. (and AATT).
AAHM:The new but better Gessho that does all san/ni spells (Including MBing impossible dmg like shantotto II)
AATT:Shantotto II 3.0 (This is shantotto's MB form's power except with double damage that actually follows the mobs weakness PLEASE!!!!!!!!!!!!
AAMR: Self SC (With pet) BST.
Alamandaros
02-19-2017, 03:13 PM
On the contrary, it's very relevant. Player A joins FFXI at a time where every trust is available, so when people on his/her server advise him to collect Trust A, B, C, D and E to help him/her knock out some older content that's no longer popular with the masses they have a goal to shoot for. Player B joins FFXI at a time where Trust A and D aren't currently available and wonders to themselves, why did Player A have an easier time obtaining these trusts and defeating this content when I only joined the game a day later? Player A has reachable goals, is happy with the way things play out. Player B is frustrated and needs extra help clearing the same objectives. Player A is far more likely to stick around and keep playing than Player B and the only difference between them is a trust or two that those of us already at end game take completely for granted.
Why do we need to have time-limited trusts - trusts that do indeed provide a great deal of help to more casual players - when those of us that already have them don't even think very highly of them? I think it's a fair question to ask.
I'll admit, I'm at this point. I just came back to FFXI this week after a 7 year break. Initially I was happy with the Trust system and what it enabled me to do, however after doing some more in-depth research while I've been leveling, I've found that the best Trusts are locked behind seasonal events or random login campaigns.
As a player who decided to start over fresh, it's disheartening when I can actually see the difference a Trust like Shantotto II makes in the leveling process, and knowing that I have no way to access it.
Domille
02-19-2017, 03:26 PM
As a player who decided to start over fresh, it's disheartening when I can actually see the difference a Trust like Shantotto II makes in the leveling process, and knowing that I have no way to access it.
Exactly why this is a complete failure as an idea. You can't lock the only good trusts behind a pseudo paywall. It makes people not want to play when they can't access the basic trusts to make the game playable.
The ones you have access to without seasonal/special event/logins are complete trash by comparison, its ridiculous.
Khiril
03-08-2017, 05:33 PM
THE NEW LOG-IN ONCE AGAIN HAS NO PAST TRUSTS.
WHAT THE HELL.
You're going from once a year to zero times a year now? Making certain trusts literally impossible to get now eh?
Raydeus
03-08-2017, 05:57 PM
I was going to rip them a new one, but then I saw the Warmachine mount. So it's now officially the best update ever 10/10.
Just hoping we get chocobos with crystal war barding next.
PS > I think it's high time devs added all trust Ciphers up to be purchased with sparks.
Khiril
03-08-2017, 08:38 PM
ALL trust needs to be available at ALL times. They can stay via their current methods: some sparks, some IS, some AN, some CP, etc etc etc etc.
But the "special ones" IE the GOOD ONES. Need to be added permanently. This is ridiculous.
Alamandaros
03-09-2017, 03:24 AM
Even expecting disappointment, I'm still disappointed.
Zhexos
04-04-2017, 03:35 AM
Greetings everyone,
First let me start by properly introducing myself! My name is Zhexos and I'm with the community team and I've been working behind the scenes for our FFXI community for quite some time! As you can see from my avatar, I'm a Coeurl—a beast well known for their Blaster and Chaotic Eye skills to paralyze and silence players... but don't worry, I wouldn't dream of using them on you all!
With the introductions out of the way, let's move onto the juicy details! While I was chasing around Mandragoras and Tarutarus in Sarutabaruta, the wind carried rumors of a Tarutaru known for her (maniacal?) laugh planning to make her return this May.
In addition to this we're planning to hold the Alter Ego Extravaganza this year again. However, we're thinking it would be better to hold this event at a timing where we would have more returned players in-game, so we're scheduling it to coincide with plans for this event. We should be able to give more details on this soon, so we ask you to hang tight just a bit longer!
Haldarn
04-04-2017, 05:04 AM
While I was chasing around Mandragoras and Tarutarus in Sarutabaruta, the wind carried rumors of a Tarutaru known for her (maniacal?) laugh planning to make her return this May.
In addition to this we're planning to hold the Alter Ego Extravaganza this year again. However, we're thinking it would be better to hold this event at a timing where we would have more returned players in-game, so we're scheduling it to coincide with plans for this event. We should be able to give more details on this soon, so we ask you to hang tight just a bit longer!
Looking forward to it!
Nyarlko
04-04-2017, 06:21 AM
Greetings everyone,
First let me start by properly introducing myself! My name is Zhexos and I'm with the community team and I've been working behind the scenes for our FFXI community for quite some time! As you can see from my avatar, I'm a Coeurl—a beast well known for their Blaster and Chaotic Eye skills to paralyze and silence players... but don't worry, I wouldn't dream of using them on you all!
With the introductions out of the way, let's move onto the juicy details! While I was chasing around Mandragoras and Tarutarus in Sarutabaruta, the wind carried rumors of a Tarutaru known for her (maniacal?) laugh planning to make her return this May.
In addition to this we're planning to hold the Alter Ego Extravaganza this year again. However, we're thinking it would be better to hold this event at a timing where we would have more returned players in-game, so we're scheduling it to coincide with plans for this event. We should be able to give more details on this soon, so we ask you to hang tight just a bit longer!
Nice to meet you! :D Can we expect to be hearing from you frequently?
Can you please remove the redundant trusts from the Extravaganzas? There is no reason why Tenzen and co. should be included for instance due to being added to the freebie/newbie ROEs. That would free up some space to replace with some of the more rare/high demand ciphers for regular distribution.
Gwydion
04-04-2017, 06:44 AM
The OPs concerns regarding rare trusts was not addressed by the community rep.
Nyarlko
04-04-2017, 07:32 AM
The OPs concerns regarding rare trusts was not addressed by the community rep.
The OP is asking an unreasonable request. There is no need to change the entire system to allow for all trusts to be available all the time. Just make sure you get them when they roll around. So long as they are available at least once a year, I see no problems with the majority of the current system.
The handful of one-off event trusts tho... I think those are the best options to replace the currently 100% useless/redundant slots in the Extravaganzas. Aldo, Fablinix, Kupofried and Moogle have had no obtainment method other than Red Pells in a very long time. Kupofried especially should be guaranteed at least once a year, and personally, I think that Moogle would be a great fit in the Extravaganzas opposite the ones with Sakura available.
So long as they are available at least once a year, I see no problems with the majority of the current system.
Once a year is not enough. Not everyone stays subscribed all year, and this game is super old now. Every 2 or 3 months at minimum is acceptable.
IMO Trusts shouldn't even be gated in such a manner, I'd much rather they implement ways of obtaining them with hard work/grinding and have them available 24/7.
Also the gap between your average trust and the trusts anyone actually wants is ridiculous.
Khiril
04-04-2017, 09:48 AM
Once a year is not enough. Not everyone stays subscribed all year, and this game is super old now. Every 2 or 3 months at minimum is acceptable.
IMO Trusts shouldn't even be gated in such a manner, I'd much rather they implement ways of obtaining them with hard work/grinding and have them available 24/7.
Also the gap between your average trust and the trusts anyone actually wants is ridiculous.
Facts. Summed up very well.
Nyarlko
04-04-2017, 10:50 AM
Once a year is not enough. Not everyone stays subscribed all year, and this game is super old now. Every 2 or 3 months at minimum is acceptable.
IMO Trusts shouldn't even be gated in such a manner, I'd much rather they implement ways of obtaining them with hard work/grinding and have them available 24/7.
Also the gap between your average trust and the trusts anyone actually wants is ridiculous.
Try paying your bill then? ^^;; For any of them that are time-linked, all you have to do is make sure your sub is active sometime during a whole month and grab 'em. You can still check the POL frontpage to see what's going to be up for campaigns even if your account is not active after all.
Just about all of the trusts that I use routinely are either mission rewards or from Extravaganzas (Amchuchu/Sakura.) I have a full collection on my main barring Fab/Aldo, but the only "rare" one that I pull out for doing stuff would be Moogle, and I've already said that it seems like the one that really should be made regularly available like Sakura. The once-a-year ones that are tied to seasonal events (Mumor, etc.) make sense on being limited to that month's events.
I do agree that they need to be rotating the login ciphers more frequently tho.. It feels like there haven't been any for a while and I have 11x more characters to complete my collection on still. :/
The biggest thing that no one has brought up yet about the dev's reply tho.... Wasn't there supposed to be an Extravaganza in April? I think that's how the schedule has been working for the last few years, (JAN/APR/JUL/OCT) and it's not clear if there not being one means that it was only postponed by a month to sync up w/ a returnee campaign, or if we are actually losing one (or more) of the four this year. This honestly worries me. o.o;; The Extravaganzas are the best way to grab a bunch of trusts for a new character every 3mon, and at worst we had a 6mon wait for specific trusts if we just barely missed one. There's not been a peep about this on the frontpage, which seems odd given how big a departure from normality it is to change up annually scheduled campaigns.
Songen
04-04-2017, 02:06 PM
how about writing a list of the trusts you want or need, they might not answer but it could end up in the next months or the month after's campaign. don't complain and then don't say which ones specificlly you need .
As for why they just don't make all of them perminent, we could make a million excuses to vindicate the SE team as to why or why not, however it is what it is
Khiril
04-04-2017, 02:20 PM
I've made that list. across 6 or 7 posts so far. Complaining every time they add one and not all of them.
All the GEOs. Amchuchu. Fab Kupofried Aldo. Babban (mandy sp). Qultada.
All the once a year need to be more often as well. Too many to bother listing.
For reference, a "good" trust equates to GEO/RDM/COR trusts. And Shantotto II... and the non-unity Aldo would be appreciated too.
(Moogle, Sakura, KoH, Qultada, Kupofried, Amchuchu, Aldo, Shantoto II, Fablinix)
These 9 among others should be 100% accessible.
Not a single tank from the standard set is useful in the slightest. ALL good tanks are temporary. That is completely unacceptable. (Newly added EV since this thread was created is "OK" if you can TA her, cause she cannot hold hate without it.) (and August takes quite a bit of progression and luck to earn. not useful for a new player that needs a useful tank).
THE ONLY corsair is temporary. Unacceptable.
The ONLY "good" BLM is temporary. Unacceptable. (see: Best)
Moogle and Sakura are "gimmes" they give skill rate bonuses. That should be 100%.
Raydeus
04-04-2017, 08:17 PM
Greetings everyone,
First let me start by properly introducing myself! My name is Zhexos and I'm with the community team and I've been working behind the scenes for our FFXI community for quite some time! As you can see from my avatar, I'm a Coeurl—a beast well known for their Blaster and Chaotic Eye skills to paralyze and silence players... but don't worry, I wouldn't dream of using them on you all!
With the introductions out of the way, let's move onto the juicy details! While I was chasing around Mandragoras and Tarutarus in Sarutabaruta, the wind carried rumors of a Tarutaru known for her (maniacal?) laugh planning to make her return this May.
In addition to this we're planning to hold the Alter Ego Extravaganza this year again. However, we're thinking it would be better to hold this event at a timing where we would have more returned players in-game, so we're scheduling it to coincide with plans for this event. We should be able to give more details on this soon, so we ask you to hang tight just a bit longer!
Hey Zhexos, allow me to officially welcome you to the forgotten gulag. Please enjoy your stay. ( ͡° ͜ʖ ͡°)
And with formalities out of the way, could you tell me what would be the best way to request the dev team to adjust (regular) Ayame's accuracy?
She is the only Trust that opens skillchains consistently, however her functionality is severely hampered by her dismal accuracy. This is not an issue when playing jobs like RDM because Distract is enough to compensate for her lack of accuracy, however using her with other jobs is not as viable when there are other trusts with far better accuracy than her. And keep in mind this is despite using the Trust accuracy +10% cheer to help her out, and because RDM trusts don't use Distract reliably enough to make this a non issue.
Now, as mentioned other Trust can close sc or self sc reliably, so this isn't a problem of damage output. The issue is instead on the fun part of the equation. Sure, I can kill monsters much faster with other trusts, but being able to close sc with Ayame is simply more fun for me as a player.
Any help you could provide would be appreciated.
Songen
04-04-2017, 09:53 PM
Look, this is garbage.
Not only do you make all the good trusts unobtainable 11 months of the entire year,(some completely impossible) but now they've been absent from log-in as well.
Unacceptable.
he hinted that they'll have a return to vana'diel campaign at some point (Which means free days for those whose accounts aren't active)and will have certain trusts available, instead of complaining, how about you suggest which of those trusts which should be avaiable or havn't been available for a while
Songen
04-04-2017, 10:01 PM
I've made that list. across 6 or 7 posts so far. Complaining every time they add one and not all of them.
All the GEOs. Amchuchu. Fab Kupofried Aldo. Babban (mandy sp). Qultada.
All the once a year need to be more often as well. Too many to bother listing.
These 9 among others should be 100% accessible.
Not a single tank from the standard set is useful in the slightest. ALL good tanks are temporary. That is completely unacceptable. (Newly added EV since this thread was created is "OK" if you can TA her, cause she cannot hold hate without it.) (and August takes quite a bit of progression and luck to earn. not useful for a new player that needs a useful tank).
THE ONLY corsair is temporary. Unacceptable.
The ONLY "good" BLM is temporary. Unacceptable. (see: Best)
Moogle and Sakura are "gimmes" they give skill rate bonuses. That should be 100%.
you seem to have this thing in your head that trusts replace partys fully, at no point were they ment to replace partys fully, they are ment to assist in standard stuff that currently is lacking, most endgame that can use trusts are mostly T1-3 depending on zone and which trusts, everything else pretty much means the trust will die fast or just can't hit the target.
Yes there are some trusts that work better than others however it still doesn't replace real players for higher endgame content, that being said, if you havn't obtained it, then try playing the game instead of not playing it,or do the relivent fights such as SR to get em.
Whats that? you can't solo SR because you trusts aren't enough because they are too weak or too dumb? considering SR is endgame i am not suprised, only those who are generally pimped can solo using trusts in such a way that they just assist minorly rather than fill the shoes of partys in endgame
Khiril
04-04-2017, 10:45 PM
I have every obtainable trust. I don't complain on my own behalf.
I complain for the people that don't even know what they are missing because they cannot access it.
Songen
04-05-2017, 06:23 PM
I have every obtainable trust. I don't complain on my own behalf.
I complain for the people that don't even know what they are missing because they cannot access it.
I do feel for those who don't have it and don't understand exactly what they are missing.
Aysha
04-07-2017, 10:31 PM
Instead of pining over the trusts that aren't (and probably won't ever be) available, maybe we should buff existing trusts to make them more in line with the ones everybody wishes they had.
If Shantotto II for example is so awesome, why not buff a few of the other casters up to her level? I mean seriously, why should a handful of trusts that are impossible to get be oh-so-much better than the ones that players can actually obtain? Sounds like the gap between them is just too large and needs to be tightened up a bit.
Khiril
05-17-2017, 12:41 AM
Moogle Fablinix Kuprofried and Aldo are available right now in the starter cities in the boxes!
Nefario
05-18-2017, 03:27 PM
Where are these boxes? o.O I just got back.
Edit: Found it xD SO MUCH AWESOME STUFF! *-*
Nyarlko
05-18-2017, 03:30 PM
Where are these boxes? o.O I just got back.
There's one in each city, but the only one I know of is in Southern San d'Oria next to a moogle between the zone to N.Sandy & the AH. There's a multi-page list of freebies, you can get one of each (don't have to choose only one thing.)
Nefario
05-18-2017, 03:40 PM
There's one in each city, but the only one I know of is in Southern San d'Oria next to a moogle between the zone to N.Sandy & the AH. There's a multi-page list of freebies, you can get one of each (don't have to choose only one thing.)
Thank youuuuu. So much awesomeness. Also this game is awesome. :D
Jeez there's a lot of stuff in here.... if each of the cities carries unique items it would be overload... LOL.
I have an idea. To reward that oh-so-familiar Final Fantasy XI feeling- why not make trusts teachable by other players?
It may work like this:
-A player has a particular trust that another player does not have.
-Certain requirements could be put in place in order to produce a Cipher, corresponding to the particular trust that the other person desires.
I see absolutely no reason why this couldn't be implemented. This rewards player <->player interaction, seeks to bind the community further together by way of sharing, and still does not punish newcomers who have to level through the first 99 levels to become relevant.
I'd just like to say, after seeing others run around with "Shantotto II" cipher, I felt as if those players were looking at me and saying "Wow, he picked the crappy trusts." Clearly, there are trusts out there that are absolutely better than others, and I found myself discouraged to play the game if the development of FFXI is similar to saying to a newcomer like me- "Hey, sorry you missed out. You're just not going to be on an equal player field like others are, and everyone is going to know it when you level."
If there were some way to implement a change where you could just produce a cipher for another player, or, hell, make them available to the auction house, I'd be happy. I may not be able to immediately pay for them, but I'd be happy.
What I do NOT like is that I must wait such a long time for a cipher to become available again. Please consider making ciphers of past time available with a series of interesting quests? Maybe? Or the suggestion I made?
There a couple of additional thoughts that I had:
-Expound upon the cipher system. As a new player that recently obtained above level 75, I noticed that there is a "Merit Point" system in place. Why not create a system that would increase trust stats the more and more you use those particular trusts? This would reward trusts that are used more often, eventually achieving similar power levels to those more powerful trusts.
-Increase the capabilities of other trusts, making them more desirable to players. Clearly, for many players, aesthetic will be a factor anyways.
-A quest line available during the Alter Ego Extravaganza events. Tie this in with whatever else FFXI has going for it.
-Make exclusive trusts that are not available during the year available after level 99?