View Full Version : So... why aren't you playing Final Fantasy XIV?
Ziyyigo-Tipyigo
04-09-2011, 11:02 AM
Just thought it would be interesting to see answers to this question from FFXI players.
I've got two issues, personally: hardware and social.
On the hardware end, quite simply I don't have it. For the PC, I'd need to shell out $150-$200 for a graphics card that is realistically capable of playing the game (the "minimum requirements"are a bald-faced lie, in my opinion), and that's money I just don't have, especially not for just one game.
I could say that I'm waiting for the PS3 version, but between my white-knuckled grip on firmware 3.15 (Other OS) and being on my second YLOD (at $150 a pop), I don't think I'll be able to play a new PS3 game.
But overall, my greatest concern is social. I can see no way of elegantly transplanting my social linkshell from FFXI to FFXIV. Even if I had the hardware to play the game, not everybody in my linkshell does (insufficient PC, Xbox instead of PS, etc), and they'd be left behind. And even if everybody in my linkshell was able to play both FFXI and FFXIV, there's still the problem that we'd be balkanized: two separate linkshells in two separate games just don't add up to a single cohesive group.
Because it is a terrible game.
RAIST
04-09-2011, 11:08 AM
didn't like it in beta...
Interface drove me nuts, as I play with a PS2 controller on my PC and I am too accustomed to how FFXI is setup and XIV was simlar but just different enough to annoy the hound out of me. Didn't care much for how you "quest" either, but both those things are just wonkiness I'd have to get used too. But, I have too much to do still in XI still, and it was obviously unfinished--might as well go back to XI and when I'm pretty much tired of that and XIV has matured a little I'll probly go to it.
Specifically though, some things I really didn't like were the limits put on advancing (fatigue system thing forcing you to change jobs after a while), and lack of a freaking Auction House was a boneheaded move. If not going to let us have centralised locations to sell warez directly to players, then let us sell stuff to NPC's directly for decent profit (but also provide a means to purchase items directly from NPC's for a reasonable price as well)--the AH system rounds all that out.
wish12oz
04-09-2011, 11:09 AM
My main problem has always been with communication inside it's interface. They've managed to fix most of my complaints, but the font size is still just to small for me to notice when people are talking to me, and it really seems like most of the servers players also have this problem. That or they just don't like to interact with other people. I also cant figure out the seek/search for party functions of the game if there even are any, and for me, playing an MMO by myself is just not fun at all.
Lack of auto attack and needing to spam buttons to fight stuff is also not funw ith a controller, and I refuse to use the keyboard, so that also hurts it a lot IMO, and honestly, those are the only 2 things I like to do in MMOs, fight stuff and talk to people.
Sagian
04-09-2011, 11:20 AM
Because it still needs a lot of work. I will play FFIV once they get it to a thoroughly enjoyable state. I have faith that they will.
svengalis
04-09-2011, 11:30 AM
The game sucks and I have waaaaaay mor fun in ffxi. No ah was the major reason I quit along with there not being a lot of worthwhile content. Armor almost seems pointless. In that game.
Fiarlia
04-09-2011, 11:39 AM
didn't like it in beta...
Interface drove me nuts, as I play with a PS2 controller on my PC and I am too accustomed to how FFXI is setup and XIV was simlar but just different enough to annoy the hound out of me. Didn't care much for how you "quest" either, but both those things are just wonkiness I'd have to get used too. But, I have too much to do still in XI still, and it was obviously unfinished--might as well go back to XI and when I'm pretty much tired of that and XIV has matured a little I'll probly go to it.
Specifically though, some things I really didn't like were the limits put on advancing (fatigue system thing forcing you to change jobs after a while), and lack of a freaking Auction House was a boneheaded move. If not going to let us have centralised locations to sell warez directly to players, then let us sell stuff to NPC's directly for decent profit (but also provide a means to purchase items directly from NPC's for a reasonable price as well)--the AH system rounds all that out.
Pretty much exactly this, though many of my LSmates also did the beta and we played on the same server. Still didn't do it for any of us (to my knowledge). One person quit both games, everyone else stuck with XI.
Kagato
04-09-2011, 11:41 AM
Final Fantasy XIV needs to do 2 things in order for me to begin playing it again.
1) Become a true successor to Final Fantasy XI so that old FFXI players will feel right at home. This is already on it's way with things like an auction house, auto-attack, and other FFXI features returning with upgrades, but it's not quite completed yet.As silly as it sounds, I was actually wanting FFXIV to be FFXI HD. If it ain't broke, don't fix it. Granted FFXI has it's share of problems, but it's still the best MMO I ever played.
2) A seriously epic story that will keep me glued to the game. FFXI started this with Shadow Lord and I'm still playing it. FFXIV needs to grip me.
Tsukino_Kaji
04-09-2011, 12:19 PM
So... why aren't you playing Final Fantasy XIV?I pleyed the beta and it was a horrible attempt at a WoW clone. SE needs to not follow what is the current "in" and think ontheir own two feet. Yes I know this got them into trouble in the past, but that's the risk of the market(No I'm not talking about ecconomy.).
Hoshi
04-09-2011, 03:02 PM
I found it harder to make friends in XIV than in XI. Perhaps this is because I started XI a year after NA launch and so people were more friendly, I'm not sure. I joined the server a few members from my ls chose and none of them logged on often and so I was mostly by myself in XIV. I loved the graphics and the sounds but the game was often crashing, especially in the middle of levequests and since that seemed to be the best way to get xp I often ended up frustrated. I also felt like XIV was almost entirely a copy of World of Warcraft and I didn't really care for WoW so playing a FF game based on it was pretty unsettling.
Zaknafein
04-09-2011, 03:21 PM
While I love the Final Fantasy franchise (bar FF13 never played it) I had no intention of transferring to 14. I've played XI since NA release. Invested considerable time, effort, and $$$ in purchase prices, and monthly fees. Starting over again from scratch even if it had been a superior game (which of course it wasn't that) never interested me. I will enjoy XI for as long as it is viable, and when that time ends so will my mmo playing. XI will be the first, and last MMO for myself.
Atomic_Skull
04-09-2011, 04:19 PM
So... why aren't you playing Final Fantasy XIV?
Two reasons.
1. It's just a blander less interesting version of Vana'diel populated by blander less interesting versions of FFXI's races. (Miqo'te are just human women with cat ears and they will never, never be as visually interesting as mithra)
2. It's a terrible, terrible game.
Arcon
04-09-2011, 04:31 PM
Very misleading thread title. Are you expecting only the people who don't play it to post, or are you making an assumption that no one reading this is playing it or are you just trolling? In either case, I'll bite.
Many people are playing XIV, my XI linkshell has a XIV section and has officially over 50 members, ~15 of them playing regularly (including me), and several of them migrated there from XI, some are playing both. I've had the same issues that many people here mentioned, and honestly I have to say most people don't seem to give it the chance it deserves. I myself was an alpha/beta tester and was disappointed at first, I didn't play it till about a month ago, for the same reasons: hardware issues (and consequently forced low settings), UI issues, no AH, no auto-attack, etc.
While I do agree that SE released it too soon, as an incomplete game, it always had great potential and I saw that from the first alpha test. It already fixed a lot of these issues, especially network stability and UI issues, AH probably won't be added but it has something that I find almost better, market wards and item search. It's basically a central bazaaring place, and you're able to search for an item, it will show you who has it in their bazaar for which price. And it's not an actual person standing there, having to bazaar all the time, but a free bazaar mule everyone gets, called a Retainer, which can hold 80 items and bazaars for you all the time. It's simply a different system, one I personally find great.
The UI has been improved a lot, and that was just the start. It's not nearly as laggy, more intuitive and better accessible. It even has some features I wished for ages FFXI would have (seperate chat windows for example, fully adjustable HUD, showing remaining time on status effects, show status effects of party members, not to mention a minimap, and several other things).
Auto-attack doesn't bother me by now (and that alone was the reason I stopped testing in the alpha, because I was annoyed having to press a button all the time), once you realize what kind of game it is. You're much less likely to attack all the time, because of how the game is designed. There is one basic attack, but you're not nearly as likely to use it as the normal attack in FFXI because there's several other attacks you can use in its place, that will often vary throughout the battle. AoE attack moves, high damage moves with higher delay, lower damage moves with certain additional effects, etc. All of these can be used instead of the "basic" attack move that's native to each job (which also differs from job to job) to build TP, and auto-attack, forcing to use that basic move would prevent you from using the others. True, you could find some way to automate it, you even can do it with macros to some degree (since this basic attack is also an ability), but who knows, maybe they'll add some support for that eventually, but once you get to know the game you'll realize that's not how it works.
They even improved on the hardware, the game is running a lot smoother than it used to, I can even run XI and XIV at the same time now when I could barely run XIV alone before. I still have the occasional hardware lag moment, but nothing that would hinder gameplay in any way.
And personally I find its story superior to XI. XI had some nice elements, the Shadow Lord thing was kinda foreseeable, still nicely done, the Bastok rank 10 storyline was kinda lame, Windy was nice, Sandy was excellent with the Lightbringer and the truth behind the explosion in Tavnazia. the original SL stuff I didn't really enjoy much, but if you look at it, that's the stage XIV is right now, and it's a lot better so far. The Echo as a gift to certain people and this mysterious Path of the Twelve have great storyline potential, trying to uncover a greater truth to the world. I can't say too much without spoiling, but people who say XIV has a lame or no story sound like disappointed alpha testers who haven't touched the game since then.
Graphically it's kinda like the argument of VII vs. VIII, the first having more cartoonish graphics, the latter being more realistic. Same thing with XI vs. XIV, and again, both their graphics are great in their own right. The races may seem blander, but again, it just fits the style of the game better, it's a slick, more realistic depiction of the the FFXI models. And these races were also designed after the XI races to make the game feel more like home to migrating people, and so they could roughly play the races they knew before.
I don't know why people like to bash XIV so much, again, I know it was released too soon, but what of it now? Why not see how it develops first? Right now it has already been refined to a stage where I would release it commercially. And it's still improving, a lot. In fact, I'm pretty sure I can find more things that annoy me about XI than XIV, and have so for years. If you wanna see what, just browse this General Discussion forum and look at the threads people make about stuff that annoys them. XIV doesn't have many of these issues, I'm still hoping XI gets some features from XIV, in fact, a while ago I made a short list of features (http://forum.square-enix.com/ffxi/threads/3457-What-would-you-take-from-FFXIV-and-put-into-FFXI) XIV has that XI could use (without changing the game itself):
1) Linkshell embles/shield crests
2) Retainers/bazaar mules
3) Better crafting system
4) More teleport points (although admittedly moving around is a lot easier on XI by now)
5) Show status effects of party members
6) Show remaining time on own effects
7) Multiple linkshells equipped
8) Better chatlog filtering/organizing, customizable tabs, different log windows
9) Minimap on the screen
10) Customizable HUD
11) Using the numpad to input numbers
12) Built-in IME support
13) No POL, better/faster login and updates
14) Specific market wards
15) Designated bazaar area
16) Searchable bazaars
And those are just general tips I could think of off the top of my head, I'm sure there's more.
To the people who say it should be more like XI and say things like "if it ain't broke don't fix it", then why even release another game? Admittedly, that actually was a valid question, at first I didn't even want another MMORPG (although mainly due to time constraints, not because I thought it was an inherently bad idea). But if you look at FF titles, they have always been drastically different, and almost always very good in their own right. It's the same with this. It's still a game in development, but it has great potential and already realized much of it. It should in no way be a FFXI clone, and yes, while some features of XI would be nice to have there, it doesn't make or break the game. If you're willing to look past the prejudice and dub it a bad game because it has features you think you won't agree with, give it a chance and see for yourself, you may end up liking it more than you want to admit.
Tsukino_Kaji
04-09-2011, 04:41 PM
1) Linkshell embles/shield crestsThey were all ugly, so no.
3) Better crafting systemI don't know what you're on, but craftign should NEVER be a mini game. It was horrible in FFXIV.
9) Minimap on the screenSE already stated that this was impossible.
11) Using the numpad to input numbersYou can already so this.
MarkovChain
04-09-2011, 04:44 PM
I tried FFXIV, I really tried, from beta start till january. 5 months. Various things that made me stop temporarely :
* Leves. In one word, they are useless. The exp reward is mediocre compared to solo or even party exp. They give some gear, but all gears in the game matter very little. They are basically a waste of time especially if you don't travel with teleports and/or try to do them in party.
* Market wards. The most facepalm I have ever seen. It's as if the guy that thought about them never thought of making a search system. Even with a search system it boring as hell to use. Auction house is what every one wanted, and I notice that it's not yet implemented (8 months after) even though it was highly ranked in the survey.
* LAG. Jesus, how could I play for so long with that lag. At first you lagged for anything ranging from 5 sec delay when talking to a reseller, then a few second for each item you sell. It went better over the months but it was still here on january. For instance combat lag, you never know if your JA was used until a few seconds after.
* Party. It nigh impossible to make a party because the UI is one the most unusable one I have seen. Party exp is fun though, it's a pity.
* some people say because of the "no content", but for me grinding is necessary content, though it would definitely be better if you could quickly build a party for it or get variety.
Arcon
04-09-2011, 04:54 PM
bla
1. Your opinion.
2. Your opinion and I never said that.
3. Not the point, it's a feature that's better in XIV.
4. No.
Already replied to that in the linked thread.
Tsukino_Kaji
04-09-2011, 05:33 PM
1. Your opinion.
2. Your opinion and I never said that.
3. Not the point, it's a feature that's better in XIV.
4. No.On 3, true you never said anything about it being a mini game, but you did say it was better. Which it is not. You should never have to take 30 steps to do one craft that will still fail in the end.
As for 4, yes you can. And before you say no again. I just did it.
Because it is a terrible game.
God yes. Spent six months wanting to like it so bad that I almost felt like I was having fun. Then they added ginormous red aggro markers, "!" over the head of quest npcs... and nothing that made anything that sucked better... so I quit. Then I rerolled on XI and remembered what having fun felt like...
Yeah, I built a brand new computer to play it (my first ever build...) - what a huge dissapointment.
Tamoa
04-09-2011, 06:22 PM
The idea of starting from scratch in a new FF game, being level 1 and not having a clue, never appealed to me at all. Too much work and TLC has been put into my FFXI character, I am not abandoning her until I'm forced to.
Juri_Licious
04-09-2011, 07:01 PM
Because it is a terrible game.
How about actually posting something that's more then 5 words for once in an attempt to boost your post count.
You're just spamming all over the forum pretty much.
How about actually posting something that's more then 5 words for once in an attempt to boost your post count.
You're just spamming all over the forum pretty much.
What? I hardly ever post anymore.
Sorry, i wanted to respond to the OP, but ff14 does not deserve more than a 5 word explanation.
Runespider
04-09-2011, 09:50 PM
So... why aren't you playing Final Fantasy XIV?
A charmless game, made seemingly on the cheap, with no content, no fun, horrible ideas, terrible community, extremely low player numbers...around 1/4 of what FFXI has and most of all, a game that could die before FFXI. The fact it's still around at all is due to Square throwing money at it, any other company would of pulled the plug on it or the company would of gone bust at such a catastrophic failure.
It's just boring and terrible to play, I don't play it for the same reason I never played any other of the worst games ever made. To my shame I bought the game at release but I will never disgrace my pc by running it again.
Urteil
04-09-2011, 10:35 PM
Its the same reason you don't ever answer the door for a clown at 3am.
HFX7686
04-09-2011, 10:41 PM
I'm not playing FF14 because I'm playing FF11. It's almost impossible to play two MMOs at the same time and play them well, especially at an end game level.
chubrocka
04-09-2011, 10:47 PM
I pleyed the beta and it was a horrible attempt at a WoW clone. SE needs to not follow what is the current "in" and think ontheir own two feet. Yes I know this got them into trouble in the past, but that's the risk of the market(No I'm not talking about ecconomy.).
How the heck can you have over 1600 post already................ Do you have anything going on in real life?
Malamasala
04-09-2011, 10:57 PM
Because it has no working Summoners. Of course, FFXI doesn't either, but I bought it before I knew!
Unctgtg
04-09-2011, 11:05 PM
They didn't listen to us in Alpha through open beta what was wrong with the game, rushed it out, and completely ignored the player base. That is the #1 reason that they game is not gone right.
My reason is simple: my PC is a card-carrying member of the AARP. My PC still runs well and can do everything I need it to do. I'm not an avid gamer, so I have no interest in spending hundreds or thousands of dollars on the parts for a good gaming PC.
I still enjoy my FFXI, and my Eeek is as badass as ever. Get off my lawn, FFXIV!
Shoko
04-09-2011, 11:20 PM
They didn't listen to us in Alpha through open beta what was wrong with the game, rushed it out, and completely ignored the player base. That is the #1 reason that they game is not gone right.
To add to this, it's extremely hard for any MMO to play get back on a first impression these days. FFXIV pretty much had one big major chance to impress on launch and they blew it. However, the ironic thing is that SE won't let this game die, they'll just throw money at it, then release a port on PS3 at some time later to make some money back.
I will say that the game is getting better and better since it's horrible release. And it should be a free game well into November ish, the way it's looking.
To add to this, it's extremely hard for any MMO to play get back on a first impression these days. FFXIV pretty much had one big major chance to impress on launch and they blew it. However, the ironic thing is that SE won't let this game die, they'll just throw money at it, then release a port on PS3 at some time later to make some money back.
I will say that the game is getting better and better since it's horrible release. And it should be a free game well into November ish, the way it's looking.
I wouldn't be surprised to see a 'relaunch' of FFXIV with the PS3 version during the holiday season. I think that will be the make-or-break point for FFXIV.
Shoko
04-09-2011, 11:46 PM
I wouldn't be surprised to see a 'relaunch' of FFXIV with the PS3 version during the holiday season. I think that will be the make-or-break point for FFXIV.
Indeed. It seems November will be that make or break moment, honestly.
Mirage
04-10-2011, 01:28 AM
Because a friend of mine who I would mainly play with has lots of R0 problems that he doesn't get in FF11.
Also, because the interface is pretty annoying, there are lots of redundant menu choices, and there isn't a real auction house or equally good system in place for buying and selling items.
Soundwave
04-10-2011, 01:30 AM
It was alllllll Crafting lol?
Would of been nice to just remodel XI :cool: Then again the graphics for XI is not bad.
Atomic_Skull
04-10-2011, 08:44 AM
How about actually posting something that's more then 5 words for once in an attempt to boost your post count.
You're just spamming all over the forum pretty much.
He was even worse on Allakhazam until they finally got sick of his antics and banned him. But at least here he doesn't constantly attack people and brag about cheating.
He was even worse on Allakhazam until they finally got sick of his antics and banned him. But at least here he doesn't constantly attack people and brag about cheating.
if you say so.
bishop
04-10-2011, 09:21 AM
when they fix it, i'll play it.
Alhanelem
04-10-2011, 09:59 AM
1) Become a true successor to Final Fantasy XI so that old FFXI players will feel right at home. No, it needs to become more different so that it's final fantasy XIV and not final fantasy XI-2.
Crawlerbasher
04-10-2011, 11:46 AM
I got bored of it after 3 months of playing it.
It just seems to be guild leaves guild leaves guild leaves and nothing much part from that.
Also FFXI is way too addictive.
And it feels like all other state side mmorpg.
FFXI is the only mmorpg that I've played that's much different from the rest.
Atomic_Skull
04-10-2011, 01:26 PM
He was even worse on Allakhazam until they finally got sick of his antics and banned him. But at least here he doesn't constantly attack people and brag about cheating.
if you say so.
You are correct, I was wrong. You do talk about violating the TOS here.
http://forum.square-enix.com/ffxi/threads/3407-get-rid-of-different-racial-status-and-normalize-them-all?p=47682#post47682
Getting banned from FFXI and then coming back on a different account is a violation of the TOS. Don't bother editing that btw I quoted you back when you made that post here:
http://forum.square-enix.com/ffxi/threads/3407-get-rid-of-different-racial-status-and-normalize-them-all?p=59786&viewfull=1#post59786
Getting banned from FFXI and then coming back on a different account is a violation of the TOS.Is it?
234567890-
Alhanelem
04-10-2011, 03:55 PM
Indeed. It seems November will be that make or break moment, honestly. Don't start making up release dates now. It could be in a 3-4 months, it could be next year. They haven't said anything.
It just seems to be guild leaves guild leaves guild leavesWhy were you leaving so many guilds? was it because they didn't do enough guildleves? :p
Ravenmore
04-10-2011, 04:11 PM
I don't like being more of a beta tester then I was in FF11. They had 8 years of MMO exp its clearly not thier first BBQ. The way paymeants are set up, wouldn't be so bad if you could buy game cards as a option. The very in your face way they limit how fast you can level. Passive ways to slow you down like high TNL low level missions that might pull you away from leveling all or ok since you would likely over look it. Having slow level as a way to try and trick people into thinking theres more content to the game when there is none is poor planing and dev.
Birdkiller
04-10-2011, 04:15 PM
Because upon my first hour of playing it, I saw a taru "Justin Beiber". I immediately logged out and shook my head, and logged back into FFXI.
Alhanelem
04-10-2011, 05:16 PM
Because upon my first hour of playing it, I saw a taru "Justin Beiber". I immediately logged out and shook my head, and logged back into FFXI.
Lalafell, not taru. Still, Anytime the name Justin Beiber comes up... head for the hills.
Arcon
04-10-2011, 05:26 PM
Lalafell, not taru. Still, Anytime the name Justin Beiber comes up... head for the hills.
Yeah, run back to the safety of FFXI, where there's names like Hobolicker and Ngrfgt, and have been around for years.
Runespider
04-10-2011, 07:25 PM
Lalafell, not taru.
I have to say I hated what they did with some of the races, Taru are really cute in FFXI, Lalafell look more like deformed midgets and have an eww factor :( Mi'quote look pretty but they lost all the character Mithra have when they animated them to move like a hume race. Sad they spent so much time making them looking pretty but lost the character the models they based them on had.
I think they used motion capture in FFXIV and it shows, in a bad way. FFXI movement animations were far far better, they are higher res/higher poly models but ultimately they messed up the basics.
Taru > Lalafell
Mithra > Mi'quote
Alhanelem
04-11-2011, 01:36 AM
There is nothing wrong with the animations, and i've never heard of motion capture being a bad thing. Lalafell look fine, and I could agree with mi'quote if I gave two farts about cat girl races. The only real problem here is the Roes dont have tails. In some ways it's good as it makes them more different, but I liked the galka because they were the least human-like, and I'm playing a fantasy game so I don't want to be a human if I can avoid it.
SE seems to be really upset that they screwed it up, and they have invested a lot into trying to bounce back. It has had some good secondary effects on XI as well, including an increase in communication, so I wouldn't fault XIV for too much.
Runespider
04-11-2011, 02:01 AM
There is nothing wrong with the animations, and i've never heard of motion capture being a bad thing. Lalafell look fine, and I could agree with mi'quote if I gave two farts about cat girl races. The only real problem here is the Roes dont have tails. In some ways it's good as it makes them more different, but I liked the galka because they were the least human-like, and I'm playing a fantasy game so I don't want to be a human if I can avoid it.
Obviously this is going to dcome down to tastes, I personally hated the way the 2 races I mentioned moved because it seemed out of character to what the originals they were based on did. Mithra are a cat race and move as such in FFXI, Mi'quote are a human race with a weird fluffy tail and pointy ears.
Motion capture is bad if you are making fantasy races and they all move the same and move like human races, they didn't even try to put some acting into it to give off some character to the races. FFXI races look and move like they should, in character FFXIV races don't.
SE seems to be really upset that they screwed it up, and they have invested a lot into trying to bounce back. It has had some good secondary effects on XI as well, including an increase in communication, so I wouldn't fault XIV for too much.
The increased communication is barely better than what we got before, the actual information is minimal. I see no difference in the actual amount of important information from when we got Q&A from fansites and the teasers on playonline.
Elexia
04-11-2011, 02:03 AM
The increased communication is barely better than what we got before
You've clearly haven't been playing FFXI long.
Example:
We get an update, 3 months of silence follows, then tidbits resume right before another update is set to go, we never got Q&As etc, nor did we even get ANY type of communication unless it was vanafest, or a random interview on XI.
So unless I've been dealing with a different Square since the 1980s, pretty sure communication is a hell of a lot better than what it used to be, especially since 2001 - 2006 FFXI era.
Alhanelem
04-11-2011, 02:16 AM
The increased communication is barely better than what we got beforeYou must not be paying attention or something, because it's LOADS better.
Runespider
04-11-2011, 02:16 AM
The difference since FFXIV release really isn't much better than it used to be. They got better over the years but not just because of how FFXIV failed.
We had road maps before FFXIV. The only stuff the staff on here talk about is stuff most players that have been here a while know already or stuff that is coming in the impending update. They don't answer hard questions or things people genuinly want to know, you just get bits and pieces.
Hoshi
04-11-2011, 03:02 AM
Is it?
234567890-
Only if you're the same person :3
but in seriousness I was under the impression that a ban is for the person not the toon and that the rule isn't well enforced.
Alhanelem
04-11-2011, 03:12 AM
toonCHARACTER!!! NOT TOON! THIS ISN'T DAFFY DUCK AND BUGS BUUNY!!
sorry. I can't stand seeing the word 'toon' in reference to an RPG character.
Gwynplaine
04-11-2011, 03:20 AM
There's too many concrete reasons for me to waste time listing here.
But the biggest reason was how the Beta and subsequent game launch went. It was clear that there was hardly anything in the game to do and the systems needed lots of work but they didn't care. The problems were too big to be ignorance or something else. That spoke loudly to me saying if their fundamental character dealing with the game would be such than there's no good reason to expect any better. I don't see myself ever playing FFXIV I'm turned off for good.
Sasukeuchiha
04-11-2011, 08:21 AM
The game just way to laggy for one, no content, no ah , gear is basicly worthless, no real job uniqueness, no airships or chocobos, no auto attack, surnames suck and make sending a tell more of a hassel then is should be, linkshell systems sucks badly. Need i say more because thats not all.
Miiyo
04-11-2011, 09:19 AM
I have a toon there. I didn't like the bugs at the beginning. I check in every now and then. Especially when there's a "patch" released. I like the changes Yoshi-P and Co. have brought about, but I want to wait til there's more content. When I play there full time, I want it to be when I have enough to do there, that I can leave FFXI for good. I hope that is soon cause I bought a $3500 macbook pro just to play the game on. Either more content or PS3 release so i can duo box is what I'm waiting on.
Kingofgeeks
04-11-2011, 11:46 PM
because i can play ffxi on my laptop. i'm forced to play ffxiv on my desktop. I'm also never home, so FFXI it is
Lexin
04-12-2011, 12:33 AM
Because it's not on PS3 yet....
Behemothx
04-12-2011, 12:34 AM
I still have my XIV account active but the two things that annoy me the most:
1- No communication / Search.
2 - Terrible, terrible music. I used to love Uematsu, but he needs to take a break or change careers :( Weird electric/synth music in battles in a fantasy setting is just too weird for me ...don't get me started on Ul'dah's music > EW!
Rambus
04-12-2011, 01:35 AM
one of FFXI problems made it's way to FFXIV and made it worse:
http://forum.square-enix.com/ffxi/threads/5063-Menus-Dialogues-Confirmations-and-General-Redundancies.
I do not understand how you can sit there and say "we learn from our past mistakes and will have seamless zoning.." when that is not the case. Frankly I feel lied too, i feel it was made in a vacuum of information.
how can you have no search function?
how can you have lag so bad i get 2000 tp when i hit the button at 1000 tp?
how can you make a game a worse grind fest then the older game?
Why does text still vanish after some commands?
I think ul'dah's music is very fitting, The boat city is strange to me.
music is prob the best part of the game lol, along with the class system ideas.
the mage jobs are strange though, it would be FFXI equivalent of having 2 SCH with slightly different spells, and using the other spell set to complete them.
CHARACTER!!! NOT TOON! THIS ISN'T DAFFY DUCK AND BUGS BUUNY!!
sorry. I can't stand seeing the word 'toon' in reference to an RPG character.
same =/ i think that is more of a wow thing.
Runespider has a point, fictional chrs like taru and mithra would not move like humans lol.
taru>lalafail
mithra> minqute w/e
YES!
Venat
04-12-2011, 01:58 AM
Im playing FFXIV right now. Currectly Rank37 MRD and 26 PUG and 20 MIN & GOLD. I think besides all the spaming problems, claiming enemys, interface, texted, and lack of content theres really nothing to do in FFXIV right now besides grinding, behest/1hr raids and doing 8 leves every 37hrs.
What the game needs is Chocobos and ways to obtain good equipment which is hard to obatin.
Most of the games Rank50 equipment or any is pretty easy toget from leves and from doing leves and behest you spend alot of anima which is a way to teleport to these Leve locations. Game could also use some solo NMs which give out good gear kinda how Leaping boots was in FFXI. Right now theres 2-3 NMs in FFXIV which you need max level and about 18 players to kill.
Even with those theres a problem with fighting over items since theres no treasure pool in FFXIV. It gives items/equip to party members randomly after defeating a monster.
Right now FFXIV is in a pickle because there fighting to fix FFXIV but at the sametime theres no content beinging made for the game.
I know many diffrent groups work on diffrent things in the game but the content beinging brought out is very small or not worth doinging at best. They added 20-30 quests in the last upate but all rewards iv seen them pump out for rewarding you are all weak items.
Miiyo
04-12-2011, 02:03 AM
2 - Terrible, terrible music. I used to love Uematsu, but he needs to take a break or change careers :( Weird electric/synth music in battles in a fantasy setting is just too weird for me ...don't get me started on Ul'dah's music > EW!
I loveee the music. I do feel some of it is a bit out of place. Basically what you pointed out. The synths are a bit much. However most of the music is simply gorgeous. The missions theme song "Answers" with Susan Calloway is ridiculous.
Runespider
04-12-2011, 02:07 AM
What the game needs is Chocobos
XD
Why do peope keep saying this? If they removed chocos from FFXI tomorow I really wouldn't miss them at all, who cares?
Right now FFXIV is in a pickle because there fighting to fix FFXIV but at the sametime theres no content beinging made for the game.
They don't care about the people playing right now, they are using them as beta testers. That's why there is no proper content being made. The push is to make the game good for P3, it's cheaper to get the current 14 playerbase to test it than pay for beta testers.
FFXIV will ultimately be advertised and pushed in Japan, it won't be a success or even really taken seriously anywhere else. FFXIV will ultimately become a JP only game, if that.
Venat
04-12-2011, 02:09 AM
It might be a good idea right now b4 May update for FFXI for you to start playing FFXIV because anima takes longtime to recharge back to 100. 4hrs for 1 anima.
Why I say this is right now all you can do really is exp on a class and you wont be doing anything else anyway when you do jump on FFXIV for the first time or contuning. Its still a fun game but gets kinda old after you do samethings over & over again.
The game right now is like Play a week-take a week break-play a week-take a week break repeat and rinse. Thats because of all the recharging and delays you need to wait for to progress. You dont need to wait but be less hassle anyway.
Venat
04-12-2011, 02:12 AM
Because the game needs fast travel. Using Anima is like cheating. What FFXV needs is you need ALL the leve locations in the game b4 you can even start chocobo quest to use chocobos.
Venat
04-12-2011, 02:15 AM
Chocobos are still used FFXI in terms of fast travel to some locations. Of course you been pampered in using Abyssea teleports.
Venat
04-12-2011, 02:19 AM
FFXIV music is kinda werid but I think we been used to hearing FFXI so much so we expect it to be the same. I think because the battles in FFXIV are so fast paced and short you cant even lission to the full song in battle useless you take your time. Some battle songs are like 5-7mins long and battles are like 1min tops.
Venat
04-12-2011, 02:23 AM
The Forest outside of Grinndia is far by the worst song in the game. Its more of CS song.
Another thing i dont like is the areas themselfs are so big just for the 1 Area song. I really dont like how they copyed and pasted the game also.
Hoshi
04-12-2011, 03:32 AM
CHARACTER!!! NOT TOON! THIS ISN'T DAFFY DUCK AND BUGS BUUNY!!
sorry. I can't stand seeing the word 'toon' in reference to an RPG character.
It's hard for me to think of the avatar I play in an mmorpg as a character. They don't have a personality... you're not playing the story to learn more about them or their relationships with others. It's easier to call it a toon because it is animated. I would agree with you in offline FF series that you usually play a character (although it's a bit hard to say that even for the simplest FF games). Yeah there's a story in FFXI and you are the hero of the story but the story is never about your toon.
My personal reasons for not playing XIV mainly just revolve around lack of content and a very crappy battle system. The game is going on it's first year in a few months and it doesn't even have chocobos available. The player base is so low you have to solo 90% of your way to 50, the only decent mobs to solo (Coblyns and Doblyns) get old after the first 2 hours (let alone 2 months of grinding them), and one of the recent updates tripled their HP making the only thing that game has to offer even more painful and boring. It has less then 10 NMs, Weapon skills and spells look pathetic (Almost every single MRD Weapon skill looks exactly the same), the lack of auto attack makes it more of a button mashing fest, whilst at the same time trying to activate your JAs usually has a 3-4 second lag, and by the time you use them all they are already starting to wear off. Synthesis is rather annoying, people claim it's one of the game's best features but I think it's more of a hassle and not very interesting. And of course, lack of an AH makes finding particular weapons and armor somewhat frustrating to find, esp since you can't search specifically for +1 / +2 items in the current function. The game needs a lot of work, I keep my account open since it's free atm anyway, but I rarely ever log on, and when I do, it's usually for no more then 10 minutes because I quickly realize why I stopped playing to begin with.
Edit: Oh and how can I forget, their lack of a search function. They rushed this game like microsoft rushed xbox360, and now they are suffering from this pile of crap, the sad part is, we all know our XI monthly fees are just keeping XIV on life support rather then fund more expansions and content. And once they do fix XIV, they are going to toss XI in a gutter.
Karbuncle
04-12-2011, 05:33 AM
It's hard for me to think of the avatar I play in an mmorpg as a character. They don't have a personality... you're not playing the story to learn more about them or their relationships with others. It's easier to call it a toon because it is animated. I would agree with you in offline FF series that you usually play a character (although it's a bit hard to say that even for the simplest FF games). Yeah there's a story in FFXI and you are the hero of the story but the story is never about your toon.
Lies! My Character is a Character.
You see, Karbuncle was once a mighty Warrior in the Mithran homeland. however her life was empty as there were no enemies who can stand against her Knife. Eventually she became restless and began looking for new Enemies.
She finally came across a Legendary Sandworm. It was a Sandworm that had said to shoot lightning from its massive mouth, and had taken many from her Village. her goal was To defeat this and claim its teeth as a trophy. However Karbuncle was eventually bested by this beast, and just barely escaped with her life, able to seal the Worm in a sunken cavern beneath the southern deserts.
However the beast was still alive, her confidence shot from not being able to slay the beast, she vowed to redeem herself by becoming the most powerful fighter in the world, as such she set out for Quon continent, after hearing the recent turmoil of the war-torn country from Mithra returning from fighting in the Crystal War.
She then came to land in Bastok, and from that day would train until she is strong enough to defeat the beast that dwells beneath the depth of the southern desert, locked there by her own hand. Her Resolve was resolute.
So yah, Character. Just sayin!
Chocobits
04-12-2011, 05:47 PM
When I think of "fun", I think of mashing 11111111111122111111111 on my keyboard, I don't know about you all. There's something magical about having basic attacks and your DPS being reliant on the repetitive mashing of the num pad. And to encourage this, when you press it too fast, which you also need to do to ensure DPS, you are greeted with an error beep that is most certainly NOT the stuff of nightmares that some perverse developer went out of their way to make as annoying as possible.
Also, having a target-less target system is brilliant. While the people of Vana'diel had to trudge through using the Tab key or the D-Pad to quickly target nearby npcs/mobs and then being able to lock onto them, instead the overjoyed people of Eorzea get a much more random experience.
Oh, and FFXI players have continuously decried the institution of Secure3D, billing errors, and having their accounts banned for disputing legitimate overcharges. There was great hope that the billing system would be greatly improved in FFXIV.... and it was. Now players get to enroll in a payment system based in London that they need to send a written letter along with ID forms to cancel recurring fees. Simply having a subscription based service that a person could simply pay with Visa/MC/Paypal would be downright nonsense.
Also, instead of dealing with the headaches of lush, huge fields ripe with monster and adventure in FFXI, every map in FFXIV looks like it was designed by a novice Dungeons and Dragons DM. Narrow trails make up 90% of every map. Small "glade" areas, slightly larger than the alleyway roads exist, where a dozen or so mobs are available after a short 10-20 minute walk.
Taking a cue from Sarah Palin, players at launch were greeted with a couple dozen "Road to Nowheres". Fancy gates patrolled by NPCs that you could barely or not at all interact with. Where they might have lead, I'll never, but it haunts me sometimes. Also, there are some great looking decrepit buildings in remote areas.. but they're just that. Devoid of any NPCs or anything interesting at all.
And finally, all the bowing, scraping and vows to "regain player trust". You had our trust completely before game's release SE. Our trust didn't matter much when you thought you could push out a content barren alpha product for some advance player fees.
Krystal
04-12-2011, 06:38 PM
Becuase it sucks. point blank.
thefinalrune
04-12-2011, 07:42 PM
I played the beta like many others and graphically, I was blown away by XIV, however, it was the only aspect that worked for me. Absolutely every single other thing in the game drove me nuts. Honestly, what I wanted was essentially FFXI-2, not a completely new vision of a MMO. And with the rehash of the existing characters I honestly thought that's what SE was going to give me.
For what ever reason they chose to create the horribly sluggish interface with its endlessly excessive menus I'll never understand. Navigating multiple menus in XI is slow enough, I expected XIV to be faster, not 10x slower. The horrible software mouse only made things worse. In my opinion the keyboard control system designed for FFXI is quite possibly the most easy to use system I've ever encountered for a MMO. Why SE chose not to replicate it precisely for XIV is beyond me.
And then there was the simple lack of content issue. The intro, while pretty, didn't really grab you at all, you were left with no idea of any semblance of story or plot. While I dislike the false impressions XI's intro gives, it at least sets the mood a little better.
All in all everything that was wrong with XIV, and it was a lot, comes back to my belief that without Sakaguchi, Square-Enix just isn't really a story teller anymore. Every RPG they've made in since 2001 has fallen short of being impressive when compared to the previous entries. The only reason I continue to play FFXI is because I enjoy the community, not because I think the game is of sound quality.
Kailea_Nagisa
04-12-2011, 09:20 PM
I could say that "it sucks" like others have, but honestly it is not that cut and dry.
I do like FFXIV to be honest, but there are still a few things that need to change before I am willing to go back, and until that happens, I will play FFXI to tie me over.
The crafting needs work, and in turn weapons and armor need work, for me that is really it, other then that, I love FFXIV.
Hoshi
04-13-2011, 06:34 AM
LOL Karbuncle... I agree, you've got a character. Out of curiosity are you the same Karbuncle who was friends with Sorai?
Karbuncle
04-13-2011, 06:45 AM
LOL Karbuncle... I agree, you've got a character. Out of curiosity are you the same Karbuncle who was friends with Sorai?
The one in the same, On Asura here~
Atomic_Skull
04-13-2011, 09:51 AM
. However most of the music is simply gorgeous. The missions theme song "Answers" with Susan Calloway is ridiculous.
Ugh that song made my ears bleed.
If your going to use vocals in video game music do it like Nier did and use a made-up language.
I am not playing ff14 mainly because my pc cant run it unless it looks worst then ff11 (not sure how that works) the lode times are ungodly long and it feels like no one plays it. I am not sure what was going on but it would not let me zone out of a circle unless i did an event or go to the right spot this is an mmorpg dam it the ideal is to go where you want and do what you want.
Elexia
04-13-2011, 10:30 AM
Ugh that song made my ears bleed.
If your going to use vocals in video game music do it like Nier did and use a made-up language.
Opinion noted.
http://www.youtube.com/watch?v=8AD7Zr_tj7Q
This isn't a made up language.
Atomic_Skull
04-13-2011, 12:43 PM
Opinion noted.
http://www.youtube.com/watch?v=8AD7Zr_tj7Q
This isn't a made up language.
Still not as good as Kainé escape" and "Blu-bird" on the NieR OST though.
Ziyyigo-Tipyigo
04-14-2011, 02:06 AM
I've heard a recent update to XIV made the game run a little better on lower-end hardware. I wouldn't mind seeing the benchmark program updated to reflect that, if only to see if my current hardware finally gets out of the triple digits on the benchmark score.
hordecore
04-14-2011, 02:07 AM
ClickandBuy sucks too complicated like SE
I've heard a recent update to XIV made the game run a little better on lower-end hardware. I wouldn't mind seeing the benchmark program updated to reflect that, if only to see if my current hardware finally gets out of the triple digits on the benchmark score.
I do not know i am playing on a laptop that can run ff11 at top end settings but when i tried to play ff14 it was crazy laggly so i dropped the settings down in "Lego mood" and i still had frame lag and crazy long loading screens. I just do not get why you cant run it at the same standers as ff11 and make it look nearly as good as ff11. I would play it atm for when i am bored with ff11 mainly because ff14 is free to play atm but its not worth it in such a "Lego mood" just better off playing a ftp game that out there as is. I do not need top of the end just when it becomes too hard to tell a door from a wall from a person there is something wrong.
Duelle
04-14-2011, 07:44 AM
2 - Terrible, terrible music. I used to love Uematsu, but he needs to take a break or change careers :( Weird electric/synth music in battles in a fantasy setting is just too weird for me ...don't get me started on Ul'dah's music > EW!Kanno Yoko or Itou Kenji composing FFXIV music {Can I have it?}
I still don't get how they got Kanno Yoko to do the music for Ragnarok Online II but no one at SE thought of getting her to do any of the FF games and let Uematsu take a well-earned vacation. Itou is also great at campturing epicness in musical form, specially for combat music.
*ahem* anyway, I still have XIV installed on my PC. The game still needs a lot of changes and the game world a lot more substance. I'd like to see the game get some proper direction in terms of setting before going there full force. Well, that and a fully-functional-out-of-the-box Red Mage with rapier in hand.