View Full Version : Change to Indi - geo Fend/acumen --maybe?
Pups323
03-03-2016, 05:49 AM
Since we no longer get posts anymore (6 so far this week on jp forum 0 on english...)
It looks like the values listed for acumen are off, it should be 30/45 (dunna/idris) at 900 skill but is coming out to be 38/54 and they plan to fix it in the next update.
Sorry if my translation is off but that was my take home.
Angemon
03-03-2016, 07:26 AM
The NA team is too busy translating on the FFXIV forums it seems :/
Mithlas
03-03-2016, 08:32 AM
Since we no longer get posts anymore (6 so far this week on jp forum 0 on english...)
It looks like the values listed for acumen are off, it should be 30/45 (dunna/idris) at 900 skill but is coming out to be 38/54 and they plan to fix it in the next update.
Sorry if my translation is off but that was my take home.
Values listed where? :o
Why would you want a decrease to defensive spells?
Pups323
03-03-2016, 08:45 AM
The post only mentions acumen values, but lists fend as well
Camate
03-03-2016, 09:11 AM
Greetings,
Based on reports we received regarding certain geomancy spells, we took a look at the effect values. After investigation, we discovered the effects for Indi-Acumen, Indi-Fend, Geo-Acumen, and Geo-Fend were higher than the values we have originally expected. The correct values can be found in this post (http://forum.square-enix.com/ffxi/threads/48503-Effect-Values-of-Indicolure-Enhancement-Spells?p=560024#post560024
).
We have considered several ways to address this; however, we have decided to adjust the values to follow our the originally designed value. We’re planning to address this in the next version update.
Mithlas
03-03-2016, 11:52 AM
Greetings,
Based on reports we received regarding certain geomancy spells, we took a look at the effect values. After investigation, we discovered the effects for Indi-Acumen, Indi-Fend, Geo-Acumen, and Geo-Fend were higher than the values we have originally expected. The correct values can be found in this post (http://forum.square-enix.com/ffxi/threads/48503-Effect-Values-of-Indicolure-Enhancement-Spells?p=560024#post560024
).
We have considered several ways to address this; however, we have decided to adjust the values to follow our the originally designed value. We’re planning to address this in the next version update.
Why can't we just keep the raised values instead of decreasing them? They are working just fine and I believe the playerbase to be happy. :/
machini
03-03-2016, 04:38 PM
Why can't we just keep the raised values instead of decreasing them? They are working just fine and I believe the playerbase to be happy. :/
Maybe if the power of those spells is set to what they *should* be, it will correct some of the playerbase's behavior. Probably not.
Alhanelem
03-03-2016, 06:15 PM
Who on vana'diel would report a "bug" like this?
A bard or cor I'd assume... While I regularly speak of buffs not always being the best solution, buffs are needed for the other support classes, not nerfs to GEO.
machini
03-03-2016, 06:29 PM
Who on vana'diel would report a "bug" like this?
A bard or cor I'd assume... While I regularly speak of buffs not always being the best solution, buffs are needed for the other support classes, not nerfs to GEO.
I got literal anonymous death threats out of game for reporting a pretty damn major bug with Dancer job points.
If something isn't working as intended, you report it. You have no access to the code, therefore you do not know why something that isn't working as intended isn't working as intended. For all you know the error in coding that is making these spells more effective than intended could be making other spells malfunction, but in ways you don't like. No matter how minor or inconsequential the bug is, nor how much it benefits you, you report it.
I didn't particularly like having to pay full cost for my waltzes instead of getting them for 60% off constantly all the time, but I reported the bug because it was a bug and it was the right thing to do.
OmnysValefor
03-04-2016, 04:35 AM
I like GEO because it allows me to make up for weak groups, and allows me to assist strong groups. A lot of people use GEO for both of those reasons.
I like when a newbie friend gets excited because he did a 15k ws against content hard for him and has no idea that fury/frailty is the reason why.
I'd rather them have fixed Bard, and then I'd play Bard again for the very same reasons. I never played Corsair. Just don't have the inv space to do it properly.
And btw, changing the potency of Acumen (Malaise is preferable) isn't going to change the fact that Bard has nothing like it, and threnodies/carols are generally poor substitutes for vex+attune/focus+languor.
Misbehavior, indeed.
machini
03-04-2016, 04:49 AM
I like GEO because it allows me to make up for weak groups, and allows me to assist strong groups. A lot of people use GEO for both of those reasons.
I like when a newbie friend gets excited because he did a 15k ws against content hard for him and has no idea that fury/frailty is the reason why.
I'd rather them have fixed Bard, and then I'd play Bard again for the very same reasons. I never played Corsair. Just don't have the inv space to do it properly.
And btw, changing the potency of Acumen (Malaise is preferable) isn't going to change the fact that Bard has nothing like it, and threnodies/carols are generally poor substitutes for vex+attune/focus+languor.
Misbehavior, indeed.
The "misbehavior" is that the overwhelming majority of the playerbase will take the path of least resistance. In an of itself, there's nothing in particular wrong with that. The problem in specific is that there is one path that is quite obviously of much less resistance than the others. This isn't really going to change anything, and it's extremely wishful thinking, but perhaps if the correction to the effect of these spells lessens the overkill of nuke-a-thons slightly, perhaps other strategies might be considered worth a shot, which might lead to people getting to play other jobs and some variety coming along and disturbing us all with change.
OmnysValefor
03-04-2016, 05:40 AM
I'd really just rather they buff bard.
Bard's strengths:
Buffs have no cost other than time to cast
Several Buffs
The bard can provide different buffs to different party members
The bard doesn't have to stay in melee range.
Pianissimo (Entrust doesn't really compare)
Bard's weaknesses
Outdated buffs (though it still has many useful ones, though GEO can match these, save for Scherzo and Hymnus)
Buffs can be erased/dispelled
Geo's strengths
A variety of relevant buffs.
Buffs cannot be erased/dispelled, though they can be killed/die with the geo
Magic Accuracy, while not much of an issue for Bard most of the time, is never an issue for GEO
Geo's weaknesses
High MP cost of buffs if aspir is not an option and plentiful refresh is not available.
As above, buffs can be killed, and then re-placed but sometimes hefty MP costs/risk to the GEO.
Sometimes the GEO needs to be in melee range.
Most of these are great differences between similar jobs, but bard's outdated buffs are a disservice to the job.
I was fighting Naphula to help another GEO get Solstice (0/15 oddly) and basically her vex/attune simultaneously protected everyone from Meteor/Comet/Paralyze/Sleep/Petrify. We were actually winning with FerreousCoffin healing for the lols of it, and because we wanted a healer trust that would stay in bubbles. Apururu, naturally would not.
I feel like people see these changes as "Great! Now maybe my bard--", and it's not the case.
scaevola
03-04-2016, 06:58 AM
And btw, changing the potency of Acumen (Malaise is preferable) isn't going to change the fact that Bard has nothing like it, and threnodies/carols are generally poor substitutes for vex+attune/focus+languor.
Misbehavior, indeed.
It is possible that Acumen is getting nerfed not because it makes GEO too strong relative to BRD and COR, but because it makes GEO too strong period.
Pups323
03-04-2016, 07:23 AM
All i can say is im glad acumen isnt % based or it would be a huge nerf, but honestly, a few points of mab isnt much to worry about
OmnysValefor
03-04-2016, 08:04 AM
It is possible that Acumen is getting nerfed not because it makes GEO too strong relative to BRD and COR, but because it makes GEO too strong period.
It's neither. Acumen was just stronger than intended.
A lot of times though, there are buffs more desired than Acumen, especially if you only have one GEO.
In easy content, I find myself giving indi-haste/malaise because mp is not an issue for BLM or SCH so they can use their bigger nukes quicker.
In harder content, I often find myself giving at least one buff to leverage magic accuracy. If I'm not giving both, then I'm putting malaise on the boss, or I'm there for defensive value.