View Full Version : PLEASE Tell me "Grounds of Valor" is what I think it is!! (FFXI Gyms of Vana'diel??)
kingfury
04-08-2011, 11:52 PM
The title says it all! ^^
Okay! I'm not asking for major in-depth secret details here Camate, or exact in-game features, but just a humble morsel of a hint! Give me some hope that this new "Grounds of Valor" announced in the new Development Roadmap (http://forum.square-enix.com/ffxi/threads/4937-The-FINAL-FANTASY-XI-roadmap-for-the-twelve-month-period-commencing-April-2011), is in some way based either loosely or directly on my beloved proposal, "The FFXI Gyms of Vana'diel" (http://forum.square-enix.com/ffxi/threads/1978-The-FFXI-quot-Gyms-of-Vana-diel-quot-Self-Improvement-Reborn!).
I need to know if need to start doing the funky chicken now, or just start hoping towards something that can possibly be cool and interesting! lol :D Just a hint is all I'm asking for... just a hint! /crosses every finger he has ><; lol
**EDITED AFTER MAY UPDATE**-
/Surprised in a pleasant way!! o.O
Well after carefully trying and testing out the new Grounds of Valor, it seems that the Devs found a way to include a variation of what the Gyms of Vana'diel concept was requesting in terms of "enhancing skill ups" in a creative and subtle way after all! ^^ Case in point: (Copied from the new Grounds of Valor wiki page (http://wiki.ffxiclopedia.org/wiki/Grounds_of_Valor))
-"Prowesses Newly introduced with grounds of valor are a variable "Mini Atma" called "Prowess". Accumulating Prowess can bestow a myriad of beneficial effects. These effects can be "Built Upon" by receiving another point in said prowess upon finishing a training regime. Prowesses will not be lost upon connection lost or Log out, but will immediately be lost upon zoning."
One of the many types of Prowesses available just so happens to be:
*Increased combat and magic skill gain.- Increases Combat and magic skill up frequency by x.
I'm a happy player thanks to you Devs. My hat goes off to you all for listening and caring about our concerns for bettering FFXI. /kneel + /salute Like I said in my Gyms thread post, I didn't care if it was a new zone or not, so long as the functionality made it to the game. It's not a "Gym", but the functionality made it to the game all the same ^^. I'm sure with future updates this new Prowesses functionality will be beefed up even more to provide even better enhancements. An additional /bow goes to the shear SPEED of implementation while exceeding my expectations! Bravo ^^ /
Again, Thank you Devs. /wave
Elexia
04-08-2011, 11:54 PM
I bet it is.
JovialRat
04-08-2011, 11:56 PM
if it is, and if i were you, i would demand a $$$ lol
kingfury
04-08-2011, 11:56 PM
>< Good Altana's Giblets, I'm praying that it is!! lol
kingfury
04-08-2011, 11:57 PM
if it is, and if i were you, i would demand a $$$ lol
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I would just want them to say my name somewhere in the description is all lol! ><; No money would be necessary :)
I'm sure the way it works is if they build it based on a "suggestion" + change the name(which they did if it's in fact based on my concept) then they're clean to do it up all day ^^/
Alhanelem
04-08-2011, 11:59 PM
You honestly need to change your beloved suggestion's name :p
I hate to bring this up but "Gyms" makes me think of Pokemon.
Elexia
04-09-2011, 12:00 AM
You honestly need to change your beloved suggestion's name :p
I hate to bring this up but "Gyms" makes me think of Pokemon.
Yeah, but the Gyms in Pokemon B/W were kinda cool :P
kingfury
04-09-2011, 12:01 AM
You honestly need to change your beloved suggestion's name :p
I hate to bring this up but "Gyms" makes me think of Pokemon.
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Well I can't change what Pokemon created ^^ but Gyms existed long before Pokemon made their millions lol
Tamoa
04-09-2011, 12:02 AM
Crossing fingers isn't enough! Need to cross toes and eyes too! ;)
kingfury
04-09-2011, 12:07 AM
Crossing fingers isn't enough! Need to cross toes and eyes too! ;)
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><; Ooops!! /struggles to successfully cross his fingers, toes and eyes lol
Alhanelem
04-09-2011, 12:17 AM
Players over level 30 won't obey you until you have the first gym badge
Miiyo
04-09-2011, 12:19 AM
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><; Ooops!! /struggles to successfully cross his fingers, toes and eyes lol
Let's hope you don't get stuck like that.
I predict an NPC cutscene, upon entering, with the headmaster "Kingfury" explaining how things work.
Fiarlia
04-09-2011, 12:22 AM
Players over level 30 won't obey you until you have the first gym badge
Hah, fantastic.
Kingofgeeks
04-09-2011, 12:28 AM
i saw the name and thought the same thing!!!!!!!!! i hope it is. it would be awesome to see something that big implemented from a forum idea
Tamoa
04-09-2011, 12:37 AM
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><; Ooops!! /struggles to successfully cross his fingers, toes and eyes lol
I want to see this, lol!
Anyways, hope it is what you think it is - it does sound like it very well could be. Best of luck!
Unaisis
04-09-2011, 12:47 AM
gunna need to change ur sig into "Grounds of Valor"
Retsujo
04-09-2011, 01:05 AM
My thoughts were that it was going to be just like FoV, but for dungeon areas.
JovialRat
04-09-2011, 01:13 AM
or hmm maybe they can open a new department at SE for this , and you can be the head cheese there :D
sorry i have some odd thoughts lol
CrystalWeapon
04-09-2011, 01:57 AM
If this is from your idea King, I think they should at least use your name/character model in the storyline behind the grounds of valor. You know feature you and the taru you drew in game in a cutscene.
Andevom
04-09-2011, 01:59 AM
Well hey, feedback from your thread was said to have been passed to developers. They may have had an existing concept (which is likely due to them announcing it this soon) and took into consideration some of your ideas as a sign to move forward with them, as well as add some new content to it.
Dfoley
04-09-2011, 02:00 AM
Its more likely a fields of valor continuation that works in more areas (ie wotg ares/toau)
slakyak
04-09-2011, 04:42 AM
Much as I'd love it to be Kingfury's idea.... Do Square Enix move this fast??? Really? LoL
Either way I look forward to the day some kind community rep drops a crown on this thread.
Mirage
04-09-2011, 05:46 AM
I think it's FoV for dungeons.
Rambus
04-09-2011, 06:12 AM
The title says it all! ^^
Okay! I'm not asking for major in-depth secret details here Camate, or exact in-game features, but just a humble morsel of a hint! Give me some hope that this new "Grounds of Valor" announced in the new Development Roadmap (http://forum.square-enix.com/ffxi/threads/4937-The-FINAL-FANTASY-XI-roadmap-for-the-twelve-month-period-commencing-April-2011), is in some way based either loosely or directly on my beloved proposal, "The FFXI Gyms of Vana'diel" (http://forum.square-enix.com/ffxi/threads/1978-The-FFXI-quot-Gyms-of-Vana-diel-quot-Self-Improvement-Reborn!).
I need to know if need to start doing the funky chicken now, or just start hoping towards something that can possibly be cool and interesting! lol :D Just a hint is all I'm asking for... just a hint! /crosses every finger he has ><; lol
you need new pictures
Seriha
04-09-2011, 06:45 AM
Just gonna parrot those who think FoV for dungeons.
Miiyo
04-09-2011, 06:47 AM
Much as I'd love it to be Kingfury's idea.... Do Square Enix move this fast??? Really? LoL
Either way I look forward to the day some kind community rep drops a crown on this thread.
I was thinking the same thing. And they mentioned adding more zones later. We shall see...
Karbuncle
04-09-2011, 06:51 AM
They Mentioned adding new Treasure Caskets, So they'll probably be putting them in new zones along with the new Field manuals.
It might be FoV for Past/AU?
Babygyrl
04-09-2011, 06:55 AM
um i think grounds of valor is just going to be fields of valor in dungeon type areas.. ie Crawlers nest, Garliege, etc.
Karbuncle
04-09-2011, 07:00 AM
um i think grounds of valor is just going to be fields of valor in dungeon type areas.. ie Crawlers nest, Garliege, etc.
A While back SE expressed not wanting to bring FoV to Dungeons because of the Long Respawn timers in Dungeons. So It might not be as simple as the description makes it.
Then again they also Didn't want to bring NPCs to ToAU (This was because it would encourage more solo-play, possibly stopping people from exping in a party. But now since its not big of a deal, They're allowing it, So maybe this isn't the best example).
kingfury
04-09-2011, 07:12 AM
Players over level 30 won't obey you until you have the first gym badge
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Lol ><
Neika
04-09-2011, 07:13 AM
The way it sounded to me was that it was just new FoV areas.
Seriha
04-09-2011, 07:15 AM
A While back SE expressed not wanting to bring FoV to Dungeons because of the Long Respawn timers in Dungeons. So It might not be as simple as the description makes it.
Then again they also Didn't want to bring NPCs to ToAU (This was because it would encourage more solo-play, possibly stopping people from exping in a party. But now since its not big of a deal, They're allowing it, So maybe this isn't the best example).
The timeline noted adjusting some respawn conditions, so that might be general mobs in dungeon areas and not just old (H)NMs.
Karbuncle
04-09-2011, 07:17 AM
The timeline noted adjusting some respawn conditions, so that might be general mobs in dungeon areas and not just old (H)NMs.
Perhaps! I can agree with that.
kingfury
04-09-2011, 07:26 AM
Much as I'd love it to be Kingfury's idea.... Do Square Enix move this fast??? Really? LoL
Either way I look forward to the day some kind community rep drops a crown on this thread.
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Well with the right ingredients, MAYBE!! lol ^^
One could only hope that if my concept was easy enough to retrofit on top of other preexisting in-game systems already functioning, that the base functionality of my proposed concept would be realistically possible to introduce fairly quickly ^^
It would indeed be the fastest implementation ever though lol, but think back during one of the 1st Vana'Fest where a random person asked why Chocobo's don't have armor. The Dev Team scratched their heads a bit, and simply said, "we never thought of that, but it's a great idea"(more or less what they said). All of a sudden, Boom! Wings of the Goddess drops with armored chocobo's.
I'll just hope and dream until one of our Comm. Reps put my mind at ease lol ><;
kingfury
04-09-2011, 07:33 AM
Also, if you strip down my concept to the bare bones of what it is, minus the rooms, new zone, pvp, and all the other added features, it's just a way to enhance and make skilling up combat and magic skills more enjoyable. Even if it isn't accompanied by all the cool stuff, but in fact has a way of enhancing skill ups for all, I'd be happy ^^
It sounds something along the lines of the "proving grounds" concept which would fit your idea from a certain point of view. I don't consider it something to be difficult to implement though granted I'm not a developer of the game and don't have the right to make that assumption, and I can see the idea going by this fast with using FoV as a starting point. They've probably got like one person working on it. Perhaps change the color of the book or even just implement it into FoV manual if they don't go the NPC route. You'll get the little icon status for flagging Grounds of Valor that will grant you faster skill up rates or whatnot. I can't really imagine them setting aside a zone for it.
In the end it'll just be another gimmick to keep us occupied so it won't be anything spectacular but hey, it's something more. If it does end up being based on your concept just don't go getting a big head about it. We freely make our suggestions on what we want to see out of the game. We start demanding we get credit or whatever and we can expect them to start listening to us less just to avoid the headache of people wanting their 2 minutes of fame. Naming the NPC quest starter after the player who suggested the idea may seem like a good option, until you consider the person that suggested the awesome next best event thing goes by the name of dimesack or bunnywabbit or peanutbutter etc. People really need to care more about their character names...
Tsukino_Kaji
04-09-2011, 08:23 AM
PLEASE Tell me "Grounds of Valor" is what I think it is!! (FFXI Gyms of Vana'diel??)I'm going to assume that it will be nothing more then FOV+ as in that it will include higher caps for XP and augmenting.
kingfury
04-09-2011, 10:07 AM
It sounds something along the lines of the "proving grounds" concept which would fit your idea from a certain point of view. I don't consider it something to be difficult to implement though granted I'm not a developer of the game and don't have the right to make that assumption, and I can see the idea going by this fast with using FoV as a starting point. They've probably got like one person working on it. Perhaps change the color of the book or even just implement it into FoV manual if they don't go the NPC route. You'll get the little icon status for flagging Grounds of Valor that will grant you faster skill up rates or whatnot. I can't really imagine them setting aside a zone for it.
In the end it'll just be another gimmick to keep us occupied so it won't be anything spectacular but hey, it's something more. If it does end up being based on your concept just don't go getting a big head about it. We freely make our suggestions on what we want to see out of the game. We start demanding we get credit or whatever and we can expect them to start listening to us less just to avoid the headache of people wanting their 2 minutes of fame. Naming the NPC quest starter after the player who suggested the idea may seem like a good option, until you consider the person that suggested the awesome next best event thing goes by the name of dimesack or bunnywabbit or peanutbutter etc. People really need to care more about their character names...
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Yeah, my thinking is it could definitely be added on the very base level of functionality ^^
No worries about the big head thing here lol anyone that knows me knows that's not in my vocabulary :D I would feel a great sense of pride and accomplishment if they did in fact consider my concept worthy enough to add to this great behemoth of a game though. So much so, that even if I didn't get an ounce of in-game/official credit, everyone that has access to read and comment on my post here would know where the idea came from. I mean the OP lives on the Official FFXI Forums lol.
That would be enough to keep me smiling all by itself ^^/
I very much would love to work on FFXI since I've been a fan of FF games since the 1st ones made their debut on Nintendo back in the day. I'll continue to be a fan of this game as long as they continue to make it available. My ideas here are born from my passion and hopes to one day land a position on a Dev Team myself one day, so I'm sure with as much content as FFXI offers, I'll have more feedback and ideas to post lol.
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@players names: /laugh true strike, there are some super funny names out there.
kingfury
04-09-2011, 11:02 AM
Let's hope you don't get stuck like that.
I predict an NPC cutscene, upon entering, with the headmaster "Kingfury" explaining how things work.
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/Kingfury's gets stuck! /panic ><' lol
I would lose my mind bit by bit each time I would spam this intro... daily at 1st, then every week to occasionally lol ^^
kingfury
04-09-2011, 11:07 AM
gunna need to change ur sig into "Grounds of Valor"
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Gladly ^^;/ lol
P.S. you sig spooked the crap outta me @.@
kingfury
04-09-2011, 11:13 AM
My thoughts were that it was going to be just like FoV, but for dungeon areas.
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But couldn't this just be apart of "Field of Valor"? Dungeons are fields too right? o.o "Grounds of Valor" makes me think of the term, "Training Grounds" y'know... like a location made for Training... like a GYM! j/k /laugh ^^
But yeah, I'm hoping towards it meaning "Training Grounds" of Valor vs "Dungeons" of Valor.
kingfury
04-09-2011, 11:16 AM
or hmm maybe they can open a new department at SE for this , and you can be the head cheese there :D
sorry i have some odd thoughts lol
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/Accepts the Job lol :D I see nothing "odd" about this o.O; hint, hint SE :)
Tsukino_Kaji
04-09-2011, 12:22 PM
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But couldn't this just be apart of "Field of Valor"? Dungeons are fields too right? o.o "Grounds of Valor" makes me think of the term, "Training Grounds" y'know... like a location made for Training... like a GYM! j/k /laugh ^^
But yeah, I'm hoping towards it meaning "Training Grounds" of Valor vs "Dungeons" of Valor.Maybe they'll open that FREAKIN PLAYER ARENA in Whitegate. lol
kingfury
04-09-2011, 12:27 PM
Something very terrible must have happened in that Whitegate arena... like y'know, mass Tarutaru death curse or something o.o; OoooooooOOO!! @.@ /run away!
Sotek
04-09-2011, 12:35 PM
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But couldn't this just be apart of "Field of Valor"? Dungeons are fields too right? o.o "Grounds of Valor" makes me think of the term, "Training Grounds" y'know... like a location made for Training... like a GYM! j/k /laugh ^^
But yeah, I'm hoping towards it meaning "Training Grounds" of Valor vs "Dungeons" of Valor.
Voidwatch looks like Voidwalker NMs in dungeons, this sounds like the same thing. You're adding Training to the front of it just because Training Grounds makes sense, but if it was Training Grounds that's what they'd call it. Fields to Grounds is pretty solid reasoning, there is absolutely no reason for them to put Valor on the end of it if it isn't related. If this is your idea, I'd complain both at the name causing confusion and the fact that they've obviously rushed it.
kingfury
04-09-2011, 01:00 PM
I would have to be honest and say that I wouldn't complain in the slightest if they put in the concept lol ^^ It would be the 1st part (the introduction) to the concept, so they would have time to build onto it so I'm sure it would flow nicely.
Ughh, I have a feeling that I'm not going to get any word from the Reps though, since the Dev Team may want to just surprise us like they did with Abyssea and the AF3 sets /sulk lol. We'll see though ^^
*whispers* I know they're reading this stuff for sure, but they may be under a "Gag Order" or something like that @-@. Use morris code so I know you Reps are okay! /laugh
Rambus
04-11-2011, 09:25 AM
guess it is not gyms of vana'diel
http://forum.square-enix.com/ffxi/threads/4925-dev1007-Voidwatch-Emerges!?p=67433#post67433
kingfury
04-11-2011, 10:08 AM
guess it is not gyms of vana'diel
http://forum.square-enix.com/ffxi/threads/4925-dev1007-Voidwatch-Emerges!?p=67433#post67433
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No, no, that's Voidwatch, ^^ I think Grounds of Valor is something different.
Don't count it out yet ></
Rambus
04-11-2011, 10:42 AM
i balme the drugs, opps ><
still needs more pictures XD
Krystal
04-12-2011, 06:07 AM
Maybe they'll open that FREAKIN PLAYER ARENA in Whitegate. lol
that would be the worst idea in history...at the moment FFXI is boarding in being a replica of WoW as it stands...throw in a BG in there and you might as well call it"FFXI:WoW Edition"
Karbuncle
04-12-2011, 06:13 AM
I'm not so sure. You know
The more and more i think about it, The more and more I enjoy the idea of an "Arena". However i think it would be neat if it Either
A) Pits you against a random PC based on Level Range (I.E, You can sign up for 50 cap, 75, 80, 90, etc), Theres the "Thrill" of not knowing your opponent, Adapting to face him, Winning or losing, It would be fun to face an element of surprise added to PVP.
B) Pits you against a random NPC, Something like an AI of a Specific job/Race randomly generated for the fight.
So in a way, It wouldn't be all PVP (Cause lets face it its bound to be empty some times...), But i think it would be fun. It would be kinda like doing the Maat Fight (except not horribly one sided as Maat fight is for some jobs...), Except you face a random opponent. It'll test your skill, Or get you curb-stomped.
There could be Arena/PVP Specific Rewards for it too. I mean, Like items that only work in PVP/Ballista. Adds a reason for hard-core Ballista players to get into it.
Could even add 2v2 Battles, or 3v3 team battles. Could even add a "Gil" or "Imperial Standing" or "Imperial Currency" (Gold Coins/etc) Reward for winning. Hold Mini-Tournaments every Vana-Week too.
Hell I'm not a big fan of PVP, but even that sounds like it would be a little fun. Getting you and a 1-2 Friends to participate in a PVP Tournament. Even if you don't like PVP... it sounds fun, no?
Mirage
04-12-2011, 06:45 AM
I think 2v2 and 3v3 fights would be really fun. To the people whining "omg no it'll be like wow": Even if that was true, which I don't think it is, so what? No one would be forcing you to do it, and I doubt the rewards from such fights would be game-breaking must-haves.
kingfury
04-12-2011, 06:45 AM
Yep, "the FFXI Gyms of Vana'diel" concept had those things and more Karbuncle ^^/
-Player vs NPCs via the Instructor Programs
-Player vs Player, 2v2, 3v3 all via the PvP Gymnasium Games
-Area specific rewards via the Gym Medals and temp items obtained in different regimes
Still no word if Grounds of Valor is my proposed concept or not though ><;
Mirage
04-12-2011, 07:06 AM
alliance vs alliance, [yes f-ing please]
kingfury
04-12-2011, 07:21 AM
alliance vs alliance, [yes f-ing please]
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Could you imagine the shear magnitude of such a battle? o.o;
Randwolf
04-12-2011, 07:37 AM
I would be surprised if they were going with your idea if someone from S/E hasn't contacted you. Also, for this to be in the May update would be unusual since something of that magnitude would be rather difficult to develop in that short of time. Most of the new stuff added has been in the pipeline for awhile. From the name, I'm guessing some kind of reworking of Fields of Valor.
kingfury
04-12-2011, 07:47 AM
I would be surprised if they were going with your idea if someone from S/E hasn't contacted you. Also, for this to be in the May update would be unusual since something of that magnitude would be rather difficult to develop in that short of time. Most of the new stuff added has been in the pipeline for awhile. From the name, I'm guessing some kind of reworking of Fields of Valor.
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Yeah, I know ><; but just hoping that it's maybe the very base structure wouldn't be too unrealistic right? /kingfury readies puppy dog eyes
/sigh
Kingfury, don't take it bad, but there's a big difference between believing in your projects and daydreaming. It seems to me that your feet are nowhere near the earth. This, -I think and I'm pretty sure of it- cannot be your idea in any way:
- It's an update that was scheduled before the quake happened and thus already tested probably since months. SE doesn't just make up things on the spot, they prepare them way before they release them.
- Grounds of VALOR, exactly like fields of VALOR. It's going to be fov for dungeons, or AU/past, or something related to it anyway, or it would have had a different name.
That being said, you got a positive feedback from a mod. Ok. Be proud that your idea was actually viewed from someone at the dev team. Fine. I'm not saying you should stop hoping, but god knows if you're flying too high. It's good to dream, but it's bad to let the dream feed you more and more. Maybe it will happen, good for you in that case. But maybe not.
I'm sorry if I sound harsh, I don't have anything against you, but I just think that you really need a "slap" and wake up a bit.
kingfury
04-12-2011, 08:21 AM
lol No /slap necessary, I'm fully aware that it would be ultra rare for SE to do anything as fast as this would be ^^ I just wanted to see if I could get a hint as to what it might be /sigh
Greatguardian
04-12-2011, 08:27 AM
/sigh
Kingfury, don't take it bad, but there's a big difference between believing in your projects and daydreaming. It seems to me that your feet are nowhere near the earth. This, -I think and I'm pretty sure of it- cannot be your idea in any way:
- It's an update that was scheduled before the quake happened and thus already tested probably since months. SE doesn't just make up things on the spot, they prepare them way before they release them.
- Grounds of VALOR, exactly like fields of VALOR. It's going to be fov for dungeons, or AU/past, or something related to it anyway, or it would have had a different name.
That being said, you got a positive feedback from a mod. Ok. Be proud that your idea was actually viewed from someone at the dev team. Fine. I'm not saying you should stop hoping, but god knows if you're flying too high. It's good to dream, but it's bad to let the dream feed you more and more. Maybe it will happen, good for you in that case. But maybe not.
I'm sorry if I sound harsh, I don't have anything against you, but I just think that you really need a "slap" and wake up a bit.
I have to apologize as well, but this ^.
If there's one reason the Community Team hesitates to provide feedback to all of the suggestion threads here, it's outcomes like this; especially considering how many people are talking about how they ought to offer you a job. User feedback is fine. Suggestions from users are fine. Heck, being excited because there was positive feedback to a suggestion you made is fine. But no company wants to be in a position where they feel pressured to hire someone or implement their ideas because they submitted a good suggestion once. It can only end badly.
Randwolf
04-12-2011, 08:53 AM
I have to apologize as well, but this ^.
If there's one reason the Community Team hesitates to provide feedback to all of the suggestion threads here, it's outcomes like this; especially considering how many people are talking about how they ought to offer you a job. User feedback is fine. Suggestions from users is fine. Heck, being excited because there was positive feedback to a suggestion you made is fine. But no company wants to be in a position where they feel pressured to hire someone or implement their ideas because they submitted a good suggestion once. It can only end badly.
^This
There is also a justified fear of you possibly suing for using your idea. It is now well documented in this forum that it is your idea. It's the same reason a lot of musicians don't want to listen to other people pitching them a song. Again, why I'm seriously doubting it would be the gyms idea. If they did decide to use it, I'm guessing someone from their legal department would contact you. Even if you said they could have it for free, they most likely would want to pay you at least a dollar and have you sign a contract. That way if you ever came back later and tried to sue, they would have the contract and the check you accepted for your idea. It's a litigious world.
kingfury
04-12-2011, 09:08 AM
I have to apologize as well, but this ^.
If there's one reason the Community Team hesitates to provide feedback to all of the suggestion threads here, it's outcomes like this; especially considering how many people are talking about how they ought to offer you a job. User feedback is fine. Suggestions from users are fine. Heck, being excited because there was positive feedback to a suggestion you made is fine. But no company wants to be in a position where they feel pressured to hire someone or implement their ideas because they submitted a good suggestion once. It can only end badly.
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lol it was a ploy to get a hint about what the new Valor is guys ><; I'm a bit more mentally centered than that /stagger
kingfury
04-12-2011, 09:16 AM
^This
There is also a justified fear of you possibly suing for using your idea. It is now well documented in this forum that it is your idea. It's the same reason a lot of musicians don't want to listen to other people pitching them a song. Again, why I'm seriously doubting it would be the gyms idea. If they did decide to use it, I'm guessing someone from their legal department would contact you. Even if you said they could have it for free, they most likely would want to pay you at least a dollar and have you sign a contract. That way if you ever came back later and tried to sue, they would have the contract and the check you accepted for your idea. It's a litigious world.
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I would love that dollar like my own child, and call it Greeny-Boy ^^ it's mother would be SquareEnix lol
j/k but yeah, I'd be happy to do just that to get the concept going.
kingfury
04-12-2011, 12:07 PM
Post deleted by Moderator.
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Ahhh boy, always a wet noodle in the bunch /sigh
Not once have I said anything to even hint at being anything but an avid fan of FFXI and my proposals are based on that alone. It always amazes me how such things like this can be spawned from such light-hearted fun topics. Go be mad in the corner somewhere.
OMEGA_HACK
04-12-2011, 01:15 PM
They used the idea of grips from an old idea I tossed out on ffxiclopedia (except I used the idea of Weapon Tassels not Weapon Grips) They will change the name around and probably make it their own--if it is your idea--either way you should just be proud they are using the idea. We all will know that it was yours and honestly that would be enough for me. ^^d
Kailea_Nagisa
04-12-2011, 09:37 PM
really? this idea? I dont think it is this, and if they even added something like you idea..... I would be disappointed.
I mean hell people already dont level normally in the old zones anymore..... at least take your time and skill up in them.
a game that was nothing but Gym > Abyssea > Gym > Abyssea would be boring as hell.
kingfury
04-12-2011, 10:24 PM
They used the idea of grips from an old idea I tossed out on ffxiclopedia (except I used the idea of Weapon Tassels not Weapon Grips) They will change the name around and probably make it their own--if it is your idea--either way you should just be proud they are using the idea. We all will know that it was yours and honestly that would be enough for me. ^^d
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It would be enough for me as well. I don't care about the recognition part so much as I would just want the fun of the enjoying the system, but I know realistically it would be completely out of SE's character to implement a concept so quickly without massive testing and such... But I'd of course welcome such a rare change in character if it meant seeing the functionality lol
kingfury
04-12-2011, 10:57 PM
really? this idea? I dont think it is this, and if they even added something like you idea..... I would be disappointed.
I mean hell people already dont level normally in the old zones anymore..... at least take your time and skill up in them.
a game that was nothing but Gym > Abyssea > Gym > Abyssea would be boring as hell.
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If you read through my proposal fully, you would see that skill-ups were really a side note concept next to a system that would actually have the potential (if done properly) to help "Train" players how to properly do their jobs in both solo and party situations. On top of that, it would add fun and efficiency to the process of skilling up, which is something you can't find skilling up currently due to the blatant monotony and "time-sink" nature of it all. I've said it before in a thread of mine, that neither capped skills nor being the highest lvl instantly make you a better/more competent player in this game, so the fears of either skills or exp coming quickly will degrade the game are misplaced.
Time, testing, trial and error, and experience playing the game are the only things that will create a seasoned and competent player, so unless the Dev Team creates an "Auto Player" functionality that plays the game for you as you sit back and watch, you have nothing to fear.
Abyssea was a solution to an old mistake made by the Dev Team. "How come players can't enjoy our game content when they log on? They're main focus 90% of the time when they log on is trying to find ways to effectively EXP and skill up combat/magic skills, rather than participate in the months and months of content we just spent time/money creating. Hmmmm...", and along came Abyssea.
Nothing about my concept would support anything of the "boring" sort ^^ go check it out in detail.
Valaris
04-13-2011, 01:25 AM
nah its not about your idea kingfury i would love to see that SE can produce something like your suggestion so quickly as you posted your suggestion on 3/15/2011 and the dev team noticed your post on 3/17/2011 and created voidwalkers in response and fully tested it and such in like 20days but its not possible in that time frame. we wont see it in this comming update but i bet we will see your idea made into reality in the next version update after this one. at least i hope so it was a pretty good suggestion and we have needed something like this for a while now.
kingfury
04-13-2011, 01:40 AM
nah its not about your idea kingfury i would love to see that SE can produce something like your suggestion so quickly as you posted your suggestion on 3/15/2011 and the dev team noticed your post on 3/17/2011 and created voidwalkers in response and fully tested it and such in like 20days but its not possible in that time frame. we wont see it in this comming update but i bet we will see your idea made into reality in the next version update after this one. at least i hope so it was a pretty good suggestion and we have needed something like this for a while now.
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Yep, I realize this ^^ I was just hoping against hope that I could get a sliver of a hint to what the new addition was. Thanks for the support of the concept /salute
Valaris
04-13-2011, 02:59 AM
your welcome :D
kingfury
04-29-2011, 02:17 AM
Awww man >< Dungeons and such lol Ah well, more time to work on other stuff ^^; I am curious about what "Items" that are obtainable are though.
Grounds of Valor (http://forum.square-enix.com/ffxi/threads/6289-dev1011-Grounds-of-Valor-and-Dungeon-Treasure-Caskets)
Kagato
04-29-2011, 07:45 AM
Yup. Pretty much seems like FoV, but in dungeons.
kingfury
05-12-2011, 12:06 AM
/Surprised in a pleasant way!! o.O
Well after carefully trying and testing out the new Grounds of Valor, it seems that the Devs found a way to include a variation of what the Gyms of Vana'diel concept was requesting in terms of "enhancing skill ups" in a creative and subtle way after all! ^^ Case in point: (Copied from the new Grounds of Valor wiki page (http://wiki.ffxiclopedia.org/wiki/Grounds_of_Valor))
-"Prowesses Newly introduced with grounds of valor are a variable "Mini Atma" called "Prowess". Accumulating Prowess can bestow a myriad of beneficial effects. These effects can be "Built Upon" by receiving another point in said prowess upon finishing a training regime. Prowesses will not be lost upon connection lost or Log out, but will immediately be lost upon zoning."
One of the many types of Prowesses available just so happens to be:
*Increased combat and magic skill gain.- Increases Combat and magic skill up frequency by x.
I'm a happy player thanks to you Devs. My hat goes off to you all for listening and caring about our concerns for bettering FFXI. /kneel + /salute Like I said in my Gyms thread post, I didn't care if it was a new zone or not, so long as the functionality made it to the game. It's not a "Gym", but the functionality made it to the game all the same ^^. I'm sure with future updates this new Prowesses functionality will be beefed up even more to provide even better enhancements. An additional /bow goes to the shear SPEED of implementation while exceeding my expectations! Bravo ^^ /
Again, Thank you Devs. /wave
Khajit
05-12-2011, 12:34 AM
Um.... it needs to be pointed out to you that there's no possible way they could have implemented ANY of your ideas even if they started work on it the nanosecond that you posted. Please stop going on about how "awesome" your ego thinks you are and desist in attempting to take credit for things that logically the devs had to have ALREADY been working on months before your gym nonsense was even a glimmer in your eye.
Um.... it needs to be pointed out to you that there's no possible way they could have implemented ANY of your ideas even if they started work on it the nanosecond that you posted. Please stop going on about how "awesome" your ego thinks you are and desist in attempting to take credit for things that logically the devs had to have ALREADY been working on months before your gym nonsense was even a glimmer in your eye.
Hey now, that's not the way to speak to an SE developer.
Glamdring
05-12-2011, 01:02 AM
Grats King! I'll have to try this out. Unfortunately, pup 83-90, and then NPC 70-85 are my current priorities. Wonder if the prowess extends to my auto tho'? With Ranged and melee skills both at least 100 below frame's level cap god knows I could use the help!
Glamdring
05-12-2011, 01:26 AM
Um.... it needs to be pointed out to you that there's no possible way they could have implemented ANY of your ideas even if they started work on it the nanosecond that you posted. Please stop going on about how "awesome" your ego thinks you are and desist in attempting to take credit for things that logically the devs had to have ALREADY been working on months before your gym nonsense was even a glimmer in your eye.
you would be surprised how quickly they could work on implementing something that was posted here. I honestly think this was in direct response to king's post, but the thought process was more like:
1. can't add new area, too much work
2. we need to expand the FoV system due to levels being past regimes.
3. increased XP rate is making skill gap even worse, despite increased rates
4. incorporate the skill up concern into the expanded FoV concept
5. existing areas are underused, jobs are stronger against certain enemies, expand choice of XP area to accommodate solo/low-man leveling due to lack of lower level parties.
the fact that they didn't use his exact mechanism to implement the underlying concern that his proposal was designed to address does not mean that this change is not in response to his posting and his proposed training regimes but simply that they chose a different mechanism. Many people weren't happy with the job emote and NPC fellow changes being incorporated into the Magian system, but the developers actually did state that it was easier to graft it on to the existing trial system and a new system was unrealistic at this time. It did not mean that the NPC upgrades were not in direct response to the concerns raised on this forum about how NPCs were renderred obsolete by the level cap increase.
King's post was probably the largest, most enthusiastically embraced-and thus developed-thread on the forum by the entire playerbase that chose to respond. The underlying concern has actually seen implementation in game in a way that is at least related to some of the post development discussed in the thread. I find it hard not to see at least some correlation there...
Kensagaku
05-12-2011, 02:07 AM
you would be surprised how quickly they could work on implementing something that was posted here. I honestly think this was in direct response to king's post, but the thought process was more like:
1. can't add new area, too much work
2. we need to expand the FoV system due to levels being past regimes.
3. increased XP rate is making skill gap even worse, despite increased rates
4. incorporate the skill up concern into the expanded FoV concept
5. existing areas are underused, jobs are stronger against certain enemies, expand choice of XP area to accommodate solo/low-man leveling due to lack of lower level parties.
the fact that they didn't use his exact mechanism to implement the underlying concern that his proposal was designed to address does not mean that this change is not in response to his posting and his proposed training regimes but simply that they chose a different mechanism. Many people weren't happy with the job emote and NPC fellow changes being incorporated into the Magian system, but the developers actually did state that it was easier to graft it on to the existing trial system and a new system was unrealistic at this time. It did not mean that the NPC upgrades were not in direct response to the concerns raised on this forum about how NPCs were renderred obsolete by the level cap increase.
King's post was probably the largest, most enthusiastically embraced-and thus developed-thread on the forum by the entire playerbase that chose to respond. The underlying concern has actually seen implementation in game in a way that is at least related to some of the post development discussed in the thread. I find it hard not to see at least some correlation there...
As much as I like that there's a chance of our ideas getting put out into the game, I doubt that it was because of King's thread that it went up. I like the concept he came up with, don't get me wrong, and I could see some use in its implementation. I know the guy in-game and we get on pretty well. However, what proof do you have that it is because of his thread that they thought up Grounds of Valor? For all we know, they had planned an expansion of FoV originally, and that they were building on it while we got used to FoV. It could very well be from a player idea, I don't deny that. It's possible, you never know unless they come out and say where the idea came from.
Don't get me wrong King, you're a good guy as far as we've talked and I love your enthusiasm for the game. I just feel that, as a friendly note, I advise you not to place too much in hope in thinking that it was just because of your ideas. Embrace the possibility and be happy that you may have contributed, but don't go overboard and assume that it's a certainty. It just makes you seem a tad over-egotistical, m'friend, and I know it's not the image you're trying to portray.
Mrbeansman
05-12-2011, 02:07 AM
you would be surprised how quickly they could work on implementing something that was posted here. I honestly think this was in direct response to king's post, but the thought process was more like:
1. can't add new area, too much work
2. we need to expand the FoV system due to levels being past regimes.
3. increased XP rate is making skill gap even worse, despite increased rates
4. incorporate the skill up concern into the expanded FoV concept
5. existing areas are underused, jobs are stronger against certain enemies, expand choice of XP area to accommodate solo/low-man leveling due to lack of lower level parties.
the fact that they didn't use his exact mechanism to implement the underlying concern that his proposal was designed to address does not mean that this change is not in response to his posting and his proposed training regimes but simply that they chose a different mechanism. Many people weren't happy with the job emote and NPC fellow changes being incorporated into the Magian system, but the developers actually did state that it was easier to graft it on to the existing trial system and a new system was unrealistic at this time. It did not mean that the NPC upgrades were not in direct response to the concerns raised on this forum about how NPCs were renderred obsolete by the level cap increase.
King's post was probably the largest, most enthusiastically embraced-and thus developed-thread on the forum by the entire playerbase that chose to respond. The underlying concern has actually seen implementation in game in a way that is at least related to some of the post development discussed in the thread. I find it hard not to see at least some correlation there...
Our apple is not his orange stop trying to compare them.
kingfury
05-12-2011, 02:40 AM
lol and the misunderstandings begin ><
I'm not saying it was based on my idea that this new functionality is now in the game at all guys. I'm saying they managed to implement a fix to a problem within one major update is all. The feedback from my post simply was a positive reaction to the contents nothing more.
When I refer to the "Speed of implementation", I'm not basing that off of my post, I'm basing it off of the fact that this functionality wasn't in the game last version update. Which, wasn't really that long ago, ergo that's really fast to put something like this in the game. Forgive me I suppose for not elaborating on that for the folks that are sold on me being some ego-maniac /stagger.
I've already received my 10secs of so-called fame and I really don't care for anymore recognition beyond the cool feedback from the post. I'm just glad the +skill up stuff is in the game people. ^^
Mrbeansman
05-12-2011, 03:02 AM
lol and the misunderstandings begin ><
I'm not saying it was based on my idea that this new functionality is now in the game at all guys. I'm saying they managed to implement a fix to a problem within one major update is all. The feedback from my post simply was a positive reaction to the contents nothing more.
When I refer to the "Speed of implementation", I'm not basing that off of my post, I'm basing it off of the fact that this functionality wasn't in the game last version update. Which, wasn't really that long ago, ergo that's really fast to put something like this in the game. Forgive me I suppose for not elaborating on that for the folks that are sold on me being some ego-maniac /stagger.
I've already received my 10secs of so-called fame and I really don't care for anymore recognition beyond the cool feedback from the post. I'm just glad the +skill up stuff is in the game people. ^^
Your still trying to take credit for something that had nothing to do with you.
kingfury
05-12-2011, 03:03 AM
Where did I take credit exactly? As in, "Thanks to my post, this is now in the game". /stare o.o
RaenRyong
05-12-2011, 03:07 AM
This update had nothing whatsoever to do with your Gym.
kingfury
05-12-2011, 03:10 AM
This update had nothing whatsoever to do with your Gym.
---------
@-@ Right.... /understood Thanks Camat- ... wait a second... you're not Camate!!! ^^
I never said that it did Raen. I'm just glad the functionality is in the game at this point.
BorkBorkBork
05-12-2011, 04:14 AM
Then please stop gushing like a 10 year old girl and trolling for a pat on the back.
So then your idea is to blame for all the ridiculous high level monsters roaming around, ruining important events like genkai and artifact hunting for lower level people? >>
CrystalWeapon
05-12-2011, 04:25 AM
Stop trying to get this thread locked. You guys said your piece and he said his, drop it.
As far as getting things in that quickly, it could very well be that they modified their original idea of dungeon based FoV to include increased skill ups. We can't say whether or not this was originally in the plans or it was added because of the outcry for easier skill ups. For all you know this skill up buff could have been a last minute adjustment to something already on the board for the update. To my knowledge, the change to HNMs was a quick change that was included in the updates that came about from an outcry on the forums for a change to their spawns.
He didn't take claim for this from what I read. He said he was glad they incorporated something that had aspects of his original idea, and gave thanks that they are listening to what the players wanted i.e. (easier skill ups pls). Stop ganging up and trying to trollbait people into arguements. There's enough of that going around already.
Auriga
05-12-2011, 05:42 AM
I've been looking for a term to explain the crap elitests do to others constantly.. so thanks
CW for the phrase or term "troll baiting".
As for this topic an all, yes.. the rest of you troll baiting him need to quit, I advise kingfury to
start reporting people under that banner to shut down all these rude people.
Good job helping the idea along one way or another though kingfury, even if no one else will give
you a high five you got it from me.
Now.. let us put this to rest.
TybudX
05-12-2011, 07:37 AM
I've already received my 10secs of so-called fame and I really don't care for anymore recognition
Must be why you went through the trouble to bump two dead threads today.
kingfury
05-12-2011, 08:14 AM
Must be why you went through the trouble to bump two dead threads today.
---------
Does it hurt to mad all the time for no reason at all? It just has to hurt.
I don't know why I feel obligated to at least try to respond to such hog wash, but I responded to a question on the other thread, and had no way to update the information on this thread until actually testing the new Grounds of Valor out for myself post update. I hope that makes sense to ya... prolly won't though... most likely.
/sigh here's to hoping you find another piece of thread to troll through /stagger
kingfury
05-12-2011, 12:35 PM
/laugh ^^
good luck trolling out there!
TybudX
05-12-2011, 02:00 PM
If you can't see how I am not trolling you then I feel bad. I thought I used very easy to follow math and simple language when explaining things to you. It's unfortunate this site doesn't allow pictures, I could do a paint by numbers of it all for you.
kingfury
05-12-2011, 03:05 PM
I'm sorry I couldn't see through to all of the positivity and understanding nature behind these post of yours:
TybudX: "Must be why you went through the trouble to bump two dead threads today."
TybudX:/sigh here's to hoping you find another piece of **** thread to troll through /stagger"
Surely pictures would indeed help you paint a clearer picture for me to unblock my troll-filled eyes so to see your points that much better. What's the matter with me??!!! :D Honestly? There's no need to further post here Tybud, I won't be upset in the slightest if you just let it go man, I promise! /take care and /farewell
kingfury
05-12-2011, 04:56 PM
/Kingfury looks up into the virtual forum sky and thinks.
Y'know, Camate(or any other Comm. Reps available), it would be really wonderful to get a clear idea of what really is the process in place that harnesses our suggestions and feedback for the Devs to "consider or not consider" when planning new content for FFXI. You guys have already confirmed and proved that you do in fact process all the threads here, which is great beyond belief lol, but knowing just how influential a handful of player feedback really is when it comes down to implementation would truly be magnificent! ^^
I don't think there would be a player to disagree that knowing their thread suggestion did if fact reach the ears of the Dev Team and truly inspire actual in-game changes would be like cake and ice cream. In every case where feedback from these forums are elevated to the Devs to look over, and as updates continue to roll out with new content, are we doomed to forever only wonder if our ideas truly made a difference? Short of saying, "Player, the Dev Team did if fact like what you suggested and decided to find ways to implement the suggestions" (which would be great but perhaps a bit unrealistic in every case), is it completely out of the question to confirm what ideas did or did not reach the game? Could their be a realistic way to assure us that our ideas do in fact have the potential to inspire original development once they've reached the Devs?
Just a thought. Any feedback would be appreciated as always. /salute
TybudX
05-12-2011, 07:16 PM
And here you are, begging for recognition. You really can't see how two-faced you are?
kingfury
05-12-2011, 09:38 PM
/Kingfury uses /ignorepet and troll shield.
Kingfury scores a *Critical block*!
Greatguardian
05-12-2011, 11:11 PM
Is it still considered ignoring if you respond directly to him?
kingfury
05-12-2011, 11:15 PM
I would consider it an emote message rather than a direct response ^^ Here let me change the font color to blue lol
BorkBorkBork
05-13-2011, 03:09 PM
/Kingfury looks up into the virtual forum sky and thinks.
Y'know, Camate(or any other Comm. Reps available), it would be really wonderful to get a clear idea of what really is the process in place that harnesses our suggestions and feedback for the Devs to "consider or not consider" when planning new content for FFXI. You guys have already confirmed and proved that you do in fact process all the threads here, which is great beyond belief lol, but knowing just how influential a handful of player feedback really is when it comes down to implementation would truly be magnificent! ^^
I don't think there would be a player to disagree that knowing their thread suggestion did if fact reach the ears of the Dev Team and truly inspire actual in-game changes would be like cake and ice cream. In every case where feedback from these forums are elevated to the Devs to look over, and as updates continue to roll out with new content, are we doomed to forever only wonder if our ideas truly made a difference? Short of saying, "Player, the Dev Team did if fact like what you suggested and decided to find ways to implement the suggestions" (which would be great but perhaps a bit unrealistic in every case), is it completely out of the question to confirm what ideas did or did not reach the game? Could their be a realistic way to assure us that our ideas do in fact have the potential to inspire original development once they've reached the Devs?
Just a thought. Any feedback would be appreciated as always. /salute
King if this isn't you begging for the dev team to validate your idea that grounds of valor has something to do with your gyms idea you really need to take a step back and realize it was probably a coincidence. The reason you are getting trolled is because on one hand your trying to be modest and say hey it would be cool if they did incorporate but I don't need any credit given. On the other hand it looks like you are desperately seeking validation that it was your idea.
If it was it was, if it wasn't be happy a dev rep responded to you and realize that they probably can't legally say it was because then you would have grounds to get a piece of the dwindling SE pie. Just let it go man and stop bumping your threads hoping they'll get noticed and you'll probably get left alone.
If its a good idea it'll spurn people to discuss why or why it isn't a good idea.
kingfury
05-13-2011, 05:04 PM
Yeah, I'll say once again I've already stated I don't need any more credit for the Gyms post, so no I'm not begging for such. The post above is for everyone that post a suggestion here on the boards. No such information has been posted by the Community Reps to date (unless I've just missed it) as to how exactly our feedback is utilized when the Dev Team plans new content. I'm asking in a general tone for all suggestions posted here not just mine.
Looking back over the comments of this thread is what sparked the question to the Comm. Reps to clarify the process a bit more. If you've posted an idea on these boards at all then the question for such clarity involves you as well. All we have to go on at the present is assumptions that maybe our ideas did help the Devs while planning new content. Comments like this prove as much:
-"For all you know this skill up buff could have been a last minute adjustment to something already on the board for the update. To my knowledge, the change to HNMs was a quick change that was included in the updates that came about from an outcry on the forums for a change to their spawns."
Since you're asking in an tone of either or, I'm cool with validating the 1st part of your post as to the fact that I'm not asking for such a thing as a means to get any more recognition for my post. I'm asking for a clearer picture of the process that is the collection of our feedback to be overviewed by the Devs during new content planning. I have no plans to stop posting ideas to the Devs and I'm sure the same runs true for other players that are passionate about this game, so requesting a clearer picture of how our ideas are processed is a natural question.
I've had to develop a 0 tolerance mentality for the crap feeders on these boards that assume 50 million things about me and twist the things I say like it's a sport, so I can't invest any more energy into folks that read too far into a simple question for clarity.
if it is, and if i were you, i would demand a $$$ lol
this kind of mentality happens alot, thats why there are so many lawyers....
and it not appropriate. The work in designing it is where the reward goes. if you want any career in an industry, this is NOT the attitude to have.
if you had players w/ suggestions getting lawyers and demanding money for ideas, you would see SE responses to players freeze up in a heartbeat. This is exactly why companies cannot afford to communicate w/ public.
kingfury
05-13-2011, 10:13 PM
this kind of mentality happens alot, thats why there are so many lawyers....
and it not appropriate. The work in designing it is where the reward goes. if you want any career in an industry, this is NOT the attitude to have.
if you had players w/ suggestions getting lawyers and demanding money for ideas, you would see SE responses to players freeze up in a heartbeat. This is exactly why companies cannot afford to communicate w/ public.
-------------------
/Agreed
Folks that expect such a thing should realize what a "suggestion board" is for and the concepts that are involved when dealing with a major company like SE and a giant game franchise like FF.
I think it would a great help to post a clear definitive outline of such guidelines for everyone that post here along with what I'm asking for (the clear map of how ideas are processed). Even if the only thing awarded was the knowledge that "player feedback" helped the Devs to formulate or help finish off certain aspects of planned content, players that are passionate about this game should feel more than compensated. I absolutely would if anything I've posted helped directly or indirectly through the post within the threads I've posted. No direct "individual recognition" would be required in the slightest, only the fact that "player feedback" was in fact utilized by the Dev Team on game content.
HFX7686
05-13-2011, 10:19 PM
Kingfury, it's a coincidence that some things in Grounds of Valour are like what you suggested. Nothing more. Please stop.
kingfury
05-13-2011, 10:40 PM
Kingfury, it's a coincidence that some things in Grounds of Valour are like what you suggested. Nothing more. Please stop.
-----------
How about you take a second before you post next time and read the previous post so you don't make a troll out've yourself.
Your understanding resides there.
BorkBorkBork
05-13-2011, 11:46 PM
-----------
How about you take a second before you post next time and read the previous post so you don't make a troll out've yourself.
Your understanding resides there.
Your back peddling again. Just let it go and be happy with the fact SE responded to a novel idea you had.
SE and any company would never post a road map on how customer feedback is processed and implemented. The reason is because every idea that wasn't used would have people crying about why their idea wasn't used and want a explanation as to why not. Again you had a good idea, but your expecting too much between business and customer communication.
It's pretty clear that the developers implement things requested by the players "all the time" just compare the game as it is today to 2006. Every perk we enjoy today is the result of years of whining to them, and our feedback is definitely being considered and used in regards to Abyssea.
If the reps haven't responded by now after over a month since this thread was created, they probably won't for some reason or another. But does it really matter so much that you get acknowledged for your ideas? They already said they would pass the idea along to devs. They took the time to respond and tell you that. Why would they not do it? What more do you need? I mean it only really entails something along these lines:
Rep: Sup boss
Boss: Sup homes
Rep: I got some goods to pass on to you. This player came up with this idea and I thought it was worthy enough to let you know.
Boss: True. true. let's hear it.
Rep: etc etc etc
Boss: Ah I see. Cool, it's something we can do technically. I'll put it on the table to work on whenever.
You got partly what you wanted implemented in the game whether by your doing or not. Surely that is enough. I suggest you just let it go before this backfires anymore on you and you get discouraged from making realistic suggestions to the dev team due to fear of trolls. Most of what I see here is utter crap. Good suggestions are few and far between(really only because the vast majority of suggestions come from horde and every single one of them for the most part are complete crap that may or may not be serious attempts at trolling)
For what it's worth I'd say chances are high that it is your idea that got us the perks for GoV but I'm sure GoV itself was already in the development stages. It was likely a compromise they chose to make. All that matters is it's in game now to an extent. It doesn't matter in the least how it came to be...unless you're looking for credit. Be happy and take advantage of it.
HFX7686
05-14-2011, 12:35 AM
-----------
How about you take a second before you post next time and read the previous post so you don't make a troll out've yourself.
Your understanding resides there.
Dude, I thought (and still think) that your idea was a pretty good idea. I fully support your idea. I hope SE implements more parts of it. My issue is, however, your constant bumping of this thread looking for validation. Haven't you noticed that at the beginning of this thread people were supportive but further along, the more you post about being humble and looking for validation, your fellow FF11 community members are becoming more and more irritated with you? Please, we accept that you have a good idea and support it but stop with the 'me-so-humble' act. It's getting tiring and bunging up a really good thread with a really good idea.
kingfury
05-14-2011, 04:06 AM
@HFX7686:
If by "Bumping" the thread, you mean having to respond to crap post such as yours and the other folks that want to make me out to be something I'm not, then you have yourself to blame. If someone is trying to make you out to be something negative, it's your prerogative to address it. I choose to at least try to correct such ill-minded attempts since I can't get why folks like yourself feel it necessary to try and shoot others down for no reason. I respond to people that respond to my threads, both constructive and non-constructive. Unfortunately, like in this case, it's often a response to a "crabs in the bucket" mentality.
What department of the Dev Team do you work in to feel validated to even post such a thing? There's just no reason for this kind of thing.
Posted by @HFX7686:Kingfury, it's a coincidence that some things in Grounds of Valour are like what you suggested. Nothing more. Please stop.
I suggested that you go back and READ the thread to find out what I'm asking for. This thread was created when the Dev Team released the name of the new system. I'll I knew at that time was that it was called "Grounds of Valor", nothing else. At best, I was asking for a "Hint" as to what the new system was composed of in a hoping tone that in fact it was something similar to what I was proposing. If you proposed an idea to make "flying chocobos", and saw in the upcoming road map a new system called "Birds of Flight", would you be excited about the possibilities of the new system? The question is rhetorical of course.
You seriously read this post above "Post 101" and honestly can still process my words as the negative dribble you've posted? I'll leave it at this and continue moving forward as always since no matter what I say at this point to clear up whatever confusion you have blocking your ability to understand my viewpoint will change your made up mind. Closed-minded people have to choose to be that way, and will never change unless they choose to stop that mind set. I haven't changed since my 1st day of posting on these threads other than being immensely disappointed in the way people try to tear others down.
Kimble
05-14-2011, 04:10 AM
Well, since no one has gotten back to you already, its safe to say that Grounds of Valor had nothing to do with your Gyms idea so its best to just leave it alone.
Also, no company is going to be so transparent is to outline how customer feed back affects their development for reasons that another poster already pointed out.
Really, thread should be locked at this point as it serves no purpose.
scaevola
05-14-2011, 04:50 AM
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How about you take a second before you post next time and read the previous post so you don't make a troll out've yourself.
Your understanding resides there.
We don't need to wade through the text of your posts to the mess of self-importance going on here. For my part I don't need to look further than that obnoxious sig that insists on taking up half my screen.
Rest assured you are not the first person to suggest some mechanism to ease skilling up. Should I post here claiming victory because I made and defended a thread on the ffxiclopedia suggestion forums calling for higher skillup rates and skillups from DCs three years ago?
kingfury
05-14-2011, 05:14 AM
Nah, trust me, reading is GOOD!! DOO EET You may see that there's not a single post that "claims victory" of any kind for anything. o.o /stare
Create some original artwork for yourself and you have the right to put it wherever you like. /
HFX7686
05-14-2011, 05:20 AM
Closed-minded people have to choose to be that way, and will never change unless they choose to stop that mind set. I haven't changed since my 1st day of posting on these threads other than being immensely disappointed in way people try to tear others down.
No one is tearing down your original idea. It still stands as a very good idea.
But haven't you noticed that the more you post looking for a response from the developers the more people ask you to stop? There's no one left supporting you because you're coming across as a humongous jerk at this point.
Your idea is great. Posting it was great. Continuing to shove it down our, and the developers throat, is not so great.
Khajit
05-14-2011, 05:24 AM
If this is your idea of humble you're doing a horrendous job. You're trying to convince us your ego hasn't been overinflated yet you're going around on the verge of a tantrum because people aren't giving you credit for something you didn't actually do. Now you're progressing from merely being overly self important to paranoid and delusional. Please. Sit back. Take a chill pill . Relax.
kingfury
05-14-2011, 05:30 AM
Well, since no one has gotten back to you already, its safe to say that Grounds of Valor had nothing to do with your Gyms idea so its best to just leave it alone.
Also, no company is going to be so transparent is to outline how customer feed back affects their development for reasons that another poster already pointed out.
Really, thread should be locked at this point as it serves no purpose.
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Well there's no time limit on the Comm. Reps responses lol but if you read through the original post you'll see that post served it's purpose as soon as I got access to the new system and saw the results. If it did or didn't have anything to do with my thread is a moot point now since the victory is in having the functionality of enhanced skill ups in the game.
Again, the level of transparency I'm asking about is no different from what the Devs have presented to us in the new development roadmap. Go read it once more to see that they will be making a test server for this very transparency you speak of. So, yeah, THIS company is welcoming that transparency. I'm simply asking for a "Diagram" of the process. There's nothing to "let go" since I'm not asking for anything they're not preparing to create for future content. A clearer understanding is my request, that's all.
I, like everyone else here, can only assume that our feedback IS used in some way during the planning of new content, and that's all we can assume at this point.
Leonlionheart
05-14-2011, 05:33 AM
Well, since no one has gotten back to you already, its safe to say that Grounds of Valor had nothing to do with your Gyms idea so its best to just leave it alone.
Also, no company is going to be so transparent is to outline how customer feed back affects their development for reasons that another poster already pointed out.
Really, thread should be locked at this point as it serves no purpose.
98% of the threads on this forum serve no purpose.
Another 1% is vindicated QQ
The other 1% have a chance to explain some game mechanic to a player that would otherwise never know whats going on.
HFX7686
05-14-2011, 05:34 AM
I, like everyone else here, can only assume that our feedback IS used in some way during the planning of new content, and that's all we can assume at this point.
Usually, when something is implemented that a lot of players suggested I tend to do more than just assume. Seems like proof to me.
kingfury
05-14-2011, 05:37 AM
No one is tearing down your original idea. It still stands as a very good idea.
But haven't you noticed that the more you post looking for a response from the developers the more people ask you to stop? There's no one left supporting you because you're coming across as a humongous jerk at this point.
Your idea is great. Posting it was great. Continuing to shove it down our, and the developers throat, is not so great.
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My frustration is from your post ^^ I didn't make you post a negative crab-like post on my thread, you did! Yet I'm the Jerk for trying to put out the flame? That doesn't sound a bit backwards to you?
SHOW ME one post where I'm "continuing to shove anything down anyones throat" lol please post it now so that I can see the light of my horrendous ways /stagger
kingfury
05-14-2011, 05:42 AM
If this is your idea of humble you're doing a horrendous job. You're trying to convince us your ego hasn't been overinflated yet you're going around on the verge of a tantrum because people aren't giving you credit for something you didn't actually do. Now you're progressing from merely being overly self important to paranoid and delusional. Please. Sit back. Take a chill pill . Relax.
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Nah, I'm not trying to convince anyone of anything. You have every right to assume whatever you like.
I've never once asked for "credit" from anyone on these boards. The tread title is asking if the new GoV system was possibly based on the "thread concepts" I posted, and that all. I was more excited at the possibility of the issue of slow skill ups being resolved than anything else. I'm more than grounded just fine ^^ I'm just responding to the post at this point that are trying to twist my words.
Kimble
05-14-2011, 05:42 AM
Yeah, putting the timed nms KIs in gold chests is pretty clear proof that our feedback is used, lol.
Gallus
05-14-2011, 05:46 AM
Thread lock please? I've refused to reply to this thread and will not post my input as I feel it will only perpetuate this useless, livejournal-esque thread that continues to be bumped on the front page by its creator for over a month straight.
Edit: over a month, not 5 days
kingfury
05-14-2011, 05:47 AM
Yeah, putting the timed nms KIs in gold chests is pretty clear proof that our feedback is used, lol.
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Right, and I'm not saying that our feedback isn't used here. I'm asking of a Roadmap of sorts as to how it goes from the boards here to being considered for in-game content. I'm aware that our ideas are being bounced off the Devs, but that still doesn't make clear the process that occurs from that point.
Kimble
05-14-2011, 05:47 AM
You aren't going to get that and no company will show that, ever.
kingfury
05-14-2011, 05:48 AM
Thread lock please? I've refused to reply to this thread and will not post my input as I feel it will only perpetuate this useless, livejournal-esque thread that continues to be bumped on the front page by its creator for 5 days straight.
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/stagger You yourself just bumped the thread up ><
kingfury
05-14-2011, 05:49 AM
You aren't going to get that and no company will show that, ever.
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Hold on, let me find the text to copy here in regards to what the Devs are going to created for our future feedback to new content. I'll paste it here.
copied from the development roadmap:
July – September 2011: Test Server to Go Live
In conjunction with the test server, subforums dedicated to hosting player feedback will be established in the official forums, the two combining to mark the birth of a new development cycle as outlined below.
1) Content under development
2) Content announced via the test server and official forums
3) Testing
A) Player testing and feedback
B) Testing by Development and QA teams
4) Fine-tuning
Balancing and debugging based on the findings of step 3; test server updated
(*Repeat from step 2)
5) Version update released
okay. They want our feedback. They're going to make a special place for it.
Kimble
05-14-2011, 05:51 AM
Honestly, I dont know why you NEED to be told. They read the forums, take ideas they think they are good, give them to the development team at meetings, etc, and they discuss what is good and bad and what they can and cant do, what more do you really need to know?
Kimble
05-14-2011, 06:04 AM
Did I ever say they didnt want our feedback? All I said is they arent going to "road map it" and give you like a step by step process of our the feedback is processed like you are asking for.
HFX7686
05-14-2011, 06:06 AM
Right, and I'm not saying that our feedback isn't used here. I'm asking of a Roadmap of sorts as to how it goes from the boards here to being considered for in-game content. I'm aware that our ideas are being bounced off the Devs, but that still doesn't make clear the process that occurs from that point.
What for? Having them in the game is good enough for me.
kingfury
05-14-2011, 06:08 AM
Honestly, I dont know why you NEED to be told. They read the forums, take ideas they think they are good, give them to the development team at meetings, etc, and they discuss what is good and bad and what they can and cant do, what more do you really need to know?
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That our ideas truly helped. If you're passionate about seeing change in this game, then you won't stop posting suggestions. However, rewarding your community of players that spend time and effort both playing and giving feedback with the knowledge that their voice is truly being heard at the creation table is tremendously powerful, and it will keep the player's moral super high.
Kimble if you post a suggestion that you feel very strongly about, it will be important to you to know if your feedback counted. Surely you agree with this.
Shoko
05-14-2011, 06:14 AM
Do you really need validation for your Gyms idea? You'd have to be an idiot to not see some small aspect of your idea was added to Grounds of Valor, but you shouldn't act like your idea made this come to fruition totally (as they had already state a loooong time ago they wanted to extend Fields of Valor in some manner). Just be happy something similar came along and move on.
The cool people don't need to have validation to feel special that they made a difference in something.
Kimble
05-14-2011, 06:17 AM
Again, having more than one ??? for NMs, moving timed spawns NMs KIs into gold chests, adding +2 items to visions areas, all those CLEARLY show our feedback and suggestions are being taken seriously.
Heck, even them adding new mobs outside of abyssea for those who wanted to exp outside got what they wanted (kinda, they have updated it with OUR FEEDBACK to try and correct the ssiue)
I dont know why you need to be bluntly told to have proof.
kingfury
05-14-2011, 06:29 AM
I don't HAVE to be told ^^ I said it would be really cool to hear the Devs say "Thanks to player feedback, we've decided to implement this functionality". That's all I'm saying.
There's no downside to letting your players know their ideas and opinions were in fact used during the planning of content. None at all. But the upsides are tremendous and long lasting in the minds of that very community knowing their thoughts made a difference.
kingfury
05-14-2011, 06:40 AM
Do you really need validation for your Gyms idea? You'd have to be an idiot to not see some small aspect of your idea was added to Grounds of Valor, but you shouldn't act like your idea made this come to fruition totally (as they had already state a loooong time ago they wanted to extend Fields of Valor in some manner). Just be happy something similar came along and move on.
The cool people don't need to have validation to feel special that they made a difference in something.
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/sigh Again... Post 101 (http://forum.square-enix.com/ffxi/threads/4958-PLEASE-Tell-me-Grounds-of-Valor-is-what-I-think-it-is%21%21-%28FFXI-Gyms-of-Vana-diel-%29?p=98290&viewfull=1#post98290)
HFX7686
05-14-2011, 06:44 AM
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/sigh Again... Post 101 (http://forum.square-enix.com/ffxi/threads/4958-PLEASE-Tell-me-Grounds-of-Valor-is-what-I-think-it-is%21%21-%28FFXI-Gyms-of-Vana-diel-%29?p=98290&viewfull=1#post98290)
Yeah, but the rest of us can tell when our suggestions have been heeded because they are implemented. We don't need more than that. Why do you?
Kimble
05-14-2011, 06:45 AM
Ok, you asked, you dont need to respond to every single post thats made, you asked what you want it, leave it alone at that. The thread isnt going to stop if you respond to every post.
Shoko
05-14-2011, 06:48 AM
Theres no need to thank the player base for every idea that becomes part of the game, no matter how big or small-- these forums were for the most part created for the very reason of bouncing ideas back and forth to bring about a more enjoyable experience. However, at the end of the day, once the devs incorporate the idea, it becomes part of their intellectual property, and they reserve no right to have to point out any one person that gave fruition to the idea in game.
Personally, you were acknowledged once already for the idea itself. That in and of itself should be a big deal to you if you're looking for recognition.
Edit: Ironically, the very next post below the post you just linked me to also explains what I just said.
kingfury
05-14-2011, 07:03 AM
Ok, you asked, you dont need to respond to every single post thats made, you asked what you want it, leave it alone at that. The thread isnt going to stop if you respond to every post.
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lol ^^ I don't mind conversation based on my comments at all, it's the flame posts I'd like to see "stop".
BorkBorkBork
05-14-2011, 07:05 AM
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That our ideas truly helped. If you're passionate about seeing change in this game, then you won't stop posting suggestions. However, rewarding your community of players that spend time and effort both playing and giving feedback with the knowledge that their voice is truly being heard at the creation table is tremendously powerful, and it will keep the player's moral super high.
Kimble if you post a suggestion that you feel very strongly about, it will be important to you to know if your feedback counted. Surely you agree with this.
King seriously how can you post something like this not seeing your seeking validation of some kind so that it can be seen by everyone. It'd be safe to say from the responses that it appears that's what your doing while trying to hide it behind "others would really want to know". Just be honest and say you want to know if your idea had any input and stop being passive aggressive. Your getting all this criticism because you can't seem to handle someone pointing out what it appears you are doing whether these are your intentions of not.
99% of the horrible ideas on this forum are ignored, yours was one of the verv very few that was responded to. Why the need for more?
kingfury
05-14-2011, 07:34 AM
@BorkBorkBork:
I'll let your post be the last that I respond to in regards to this point for fear that I'm gonna keep having to repeat myself endlessly ^^;
Check the OP if you missed my concluding response to the thread topic. I've expressed my gratitude and happiness for the fact that the functionality has finally made it to the game. That part of this thread was over with when I played GoV and posted my findings within the Op. I'm more than satisfied that the enhanced skill ups made it to the game, and I'm not asking for any more than that in regards to my Gyms thread.
The second half of this thread has made it to where it is based on all the positive and negative ASSUMPTIONS that have been laced throughout the life of this thread. I'm not asking for ANY PERSONAL recognition whatsoever, and this will be the last time I'll say it. I've never asked for such, and my request for a clearer understanding of the feedback -> Dev Teams content planning process doesn't ask for such either.
If you don't agree that the Devs should share such things with us, that's fine. I'm only making a suggestion after all. I've made my points like Kimble stated, so if you need any clarification at this point, it's all here. Thanks and /take care
BorkBorkBork
05-14-2011, 08:21 AM
oh king its hardest to look at ourselves in the mirror senior.
Khiinroye
05-14-2011, 10:00 AM
This whole thread has gone way off topic and needs to be locked.
As to the request for SE to tell us when they used user feedback:
We KNOW what feedback we suggested. People have asked for improved skillups for years. People have asked for more sources of TH -- we got bounty shot and TH in grounds of valor. Abyssea port NPCs in the other cities? We got them, but wait? Heaven's Tower? Ok, we'll put them in Port Windurst, but those can't display bastion info. That's good enough for us to know that SE is listening to our suggestions.
Some advice for Kingfury, albeit a bit harsh:
You many not mean to look like you're seeking validation, but going on and on about wanting SE to state directly that a feature resulted from user feedback comes off extremely strongly as "I want SE to say that this was from my idea." We don't know what you're thinking; we can only extrapolate from what you show us. If everyone thinks you're sounding like you want validation, then you probably sound like you want validation, and need to think more carefully about what you're saying. From the layout of your quite large sig, it's 90% gyms of vanadiel, which comes across as shoving it down our throats.
As an example:
Well after carefully trying and testing out the new Grounds of Valor, it seems that the Devs found a way to include a variation of what the Gyms of Vana'diel concept was requesting in terms of "enhancing skill ups" in a creative and subtle way after all! This seems like you're trying to claim majority credit for getting the enhanced skillups, something that's been requested in many, many threads, especially the abyssea ones. Again, you may not be trying to do this, but this is what you appear to be doing.
The "bumping" of the thread isn't referring to posting in it when its at the top of the forum. They are talking about you bumpimg your thread after two weeks of inactivity, then, after it went inactive for another two weeks, bumping it again. That is called necrobumping--going into a thread that has been dead for a while, and then posting in it again to bring it back to the top of the forum. You could have made a new thread to discuss Grounds of Valor, what treasures have been found in the boxes, which ops are easiest / conveniently placed, and simply commented that you're glad they have an option to increase skillups. Instead, you necrobumped your thread for the second time, which brings back the whole "OMG GYMS OF VANADIEL" in the topic. Furthermore, you mentioned Gyms three times in that post. This comes across as seeking attention.
Know when to hold 'em, and know when to fold 'em. It's time to fold 'em and let this thread die and not be resurrected by forum necromancy.