DerianX
04-07-2011, 10:04 PM
I think it would be cool to see exp chains affect the "kill X number of Y type of monsters" trials in a way similar to how weather affects "kill X number of Y type monsters during Z day/weather".
EXP chains could lower objectives an additional 1-5 per kill.
ie:
First kill - 189 objectives remain. (1)
EXP chain 1 - 187 objectives remain. (1+1)
EXP chain 2 - 184 objectives remain. (1+2)
EXP chain 3 - 180 objectives remain. (1+3)
EXP chain 4 - 175 objectives remain. (1+4)
EXP chain 5 - 169 objectives remain. (1+5)
EXP chain 6 - 163 objectives remain. (1+5)
EXP chains could lower objectives an additional 1-5 per kill.
ie:
First kill - 189 objectives remain. (1)
EXP chain 1 - 187 objectives remain. (1+1)
EXP chain 2 - 184 objectives remain. (1+2)
EXP chain 3 - 180 objectives remain. (1+3)
EXP chain 4 - 175 objectives remain. (1+4)
EXP chain 5 - 169 objectives remain. (1+5)
EXP chain 6 - 163 objectives remain. (1+5)