View Full Version : Freshly Picked Vana'diel 21 Digest
Camate
10-03-2015, 07:01 AM
Greetings,
To coincide with the September version update, Producer Akihiko Matsui held another "Freshly Picked Vana'diel" to go over some of the new content and discuss other topics pertinent to adventuring. The following is a digest of what was discussed.
Hello, everyone.
Matsui here.
Thanks for tuning into Freshly Picked Vana’diel 21.
For those of you who were unable to watch the stream, I’ve created this digest of what was discussed.
While there weren’t any additional scenario aspects implemented in this version update, there was a wealth of battle content, adjustments, and quality-of-life improvements. All the details can be found
here (http://forum.square-enix.com/ffxi/threads/48564-Sep-16-2015-%28JST%29-Version-Update).
<iframe width="640" height="360" src="https://www.youtube.com/embed/M_APOpmMj4g" frameborder="0" allowfullscreen></iframe>
Table of Contents
Mog Garden Additions and Adjustments (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562547&viewfull=1#post562547)
Seekers of Adoulin Quests (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562548&viewfull=1#post562548)
High-tier Mission Battlefields (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562549&viewfull=1#post562549)
Domain Invasion Adjustments (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562550&viewfull=1#post562550)
Geas Fete Additions (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562551&viewfull=1#post562551)
Unity Concord Additions (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562552&viewfull=1#post562552)
Adjustments to Existing Quests (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562553&viewfull=1#post562553)
Adjustments to Existing Areas (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562554&viewfull=1#post562554)
Adjustments to Existing Content (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562555&viewfull=1#post562555)
Coalition and Reive Adjustments (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562556&viewfull=1#post562556)
Job Adjustments (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562557&viewfull=1#post562557)
Alter Ego Adjustments (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562558&viewfull=1#post562558)
Food Additions and Adjustments (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562559&viewfull=1#post562559)
Emote Additions (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562560&viewfull=1#post562560)
Quality-of-life Improvements (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562561&viewfull=1#post562561)
Announcements (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562562&viewfull=1#post562562)
Conclusion (http://forum.square-enix.com/ffxi/threads/48776-Freshly-Picked-Vana-diel-21-Digest?p=562563&viewfull=1#post562563)
Camate
10-03-2015, 07:01 AM
Mog Garden Additions and Adjustments
(2:21~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=141.3))
We’ve unlocked monster rearing rank 6. To coincide with this, we’ve also made it possible to raise two new types of monsters from the bomb family and behemoth family. When fully grown, the behemoth will become King Behemoth. This is a really big monster, but you can move him over to your Mog Garden.
Additionally, we’ve made adjustments to how monsters move around. Up until now monsters had been walking around quite often, but as time passed their movement would become dull. We’ve adjusted this so that they continuously walk about.
*Adjustments were made on 9/19/2015 to reduce the frequency of monster movement.
Furthermore, the feature that automatically creates names when naming a monster has been adjusted. We’ve made it so names do not overlap with monsters that have already been given a name. During the campaign period, the moogles will sell quite nice items, so please check them out.
Camate
10-03-2015, 07:01 AM
Seekers of Adoulin Quests
(8:02~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=482))
We added the final chapter to the Seekers of Adoulin quest “The Secret to Success.” The reward for clearing this quest is a throwing weapon with Refresh +1 on it. It has some stats on it that haven’t been seen before, so I think it’ll come in handy. It’s an item that can only be equipped by jobs that have divine magic skills.
Camate
10-03-2015, 07:01 AM
High-tier Mission Battlefields
(9:11~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=551))
Two new nostalgic battlefields with stronger monsters have been added: “One to be Feared” and “Dawn.” Relive those amazing memories from the past once again.
This time around there aren’t any NPCs to fight alongside you, but we’ve tuned the battle so that you can handle it without them. There also won’t be any mammets you need to kite around the battlefield, so you’ll be able to devote your focus to the two main bosses.
Camate
10-03-2015, 07:01 AM
Domain Invasion Adjustments
(11:42~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=702))
We made adjustments so that it’s easier to enjoy this content even when there are not many people participating.
We’ve also implemented a system that reduces the respawn time and amount of regular monsters needed to summon notorious monsters when there are only a few participants.
Additionally, we added an evaluation system. This is not only for when you fight notorious monsters, and we’ve made it so that as long as you participate and get an average evaluation, you will be able to receive a reward. We’ve also addressed some of the larger requests on the forum; namely raising players after the battle has concluded and a reduction in monster detection range.
Camate
10-03-2015, 07:01 AM
Geas Fete Adjustments
(13:06~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=786.6))
We’ve added high content level notorious monsters which will allow for challenging battles. There are popular monsters from the past making an appearance, so please try and hunt them down.
Camate
10-03-2015, 07:01 AM
Unity Concord Adjustments
(14:49~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=889))
Wyrm-type, behemoth-type, and adamantoise-type notorious monsters have been added. The wyrm-type notorious monster will not drop an item level version of Ridill, but we’d like to introduce this weapon when the timing is right.
Camate
10-03-2015, 07:02 AM
Adjustments to Existing Quests
(16:45~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=1005))
Adjustments were made to aspects of certain quests that were troublesome.
As a difficulty adjustment for the quest “Scholar Attire,” we made the “Indescript Markings” easier to locate.
Additionally, as an adjustment to the quest “In the Name of Science,” we’ve made it so the hints given by the NPC “Yurim” when trading an apple pie are more specific.
Camate
10-03-2015, 07:02 AM
Adjustments to Existing Areas
(17:57~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=1077))
New hunting spots have been added to Seekers of Adoulin dungeons for high-level players. There are monsters with extremely high HP, so it would be efficient to hunt them as a party.
Monsters respawn every minute, and while they are aggressive, they will not link. Think about using these areas as safe spots for earning capacity points.
Camate
10-03-2015, 07:02 AM
Adjustments to Existing Content
(19:11~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=1151))
We’ve increased the drop rate of ciphers from Sinister Reign. There are many who are participating in this content in order to obtain alter egos, so because of this we increased the obtainment rate. In the event that you’ve already obtained a certain alter ego, the cipher will no longer drop, and it won’t weigh on your rewards.
We’ve also made adjustments so that Incursion, Delve, and Einherjar can be enjoyed with only a few party members.
Additionally, we lowered the base damage that is split amongst party members for Gorge and Disgorge used by sandworm-type notorious monsters in Abyssea and Voidwatch.
Camate
10-03-2015, 07:02 AM
Coalition and Reive Adjustments
(22:38~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=1358.5))
We’ve made it so coalition ranks are easier to increase and at the same time harder to decrease. Furthermore, we adjusted the rewards earned when completing a coalition assignment. The rewards will scale with the difficulty, so you can now choose assignments with this in mind.
Camate
10-03-2015, 07:02 AM
Job Adjustments
(24:07~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=1447))
Dark knight
The duration of the maximum HP bonus effect of Drain II and Drain III has been increased. The effect duration of Dread Spikes and Absorb-type spells has also been increased, and at 500 skill the effect duration will be doubled. The recast time and effect duration of Scarlet Delirium has been adjusted, and it’s a uniform 90 seconds when taking damage and before taking damage. This can now be used more often, so please put it to good use.
Beastmaster
The range in which certain abilities and pet commands can be used has been shortened. While this changes the style of play a bit, please try it out and let us know your feedback.
Ninja
TP-related ninjutsus, Myoshu: Ichi and Kakka: Ichi, have been adjusted. Their casting time has been decreased, and the effect duration has been increased.
Dragoon
We made adjustments to better maintain wyverns. Due to the adjustments made, the Strafe bonuses found on certain equipment is not functioning properly. We are looking into switching this with another bonus in a future version update.
Summoner
In order to make summoner easier to play as a backrow job, we’ve increased the range in which pet commands can be executed.
Blue mage
The series classic Mighty Guard has been added as a blue magic spell. It’s extremely powerful, so put it to good use. Also, please note that the new spells Cruel Joke, Cesspool, and Tearing Gust cannot be learned from the Xol Triumverate encountered in the missions.
Corsair
We made it so Beast Roll and Drachen Roll give ranged attack and ranged accuracy bonuses to sharpshot automatons.
Puppetmaster
We increased the combat and magic skills for automaton heads. With this adjustment, combining the same type of head and frame will allow you to reach an A+ skill.
Scholar
We reduced the level needed to learn each of the storm spells. At level 99, you will be able to cast all of these spells when scholar is set as your support job.
Camate
10-03-2015, 07:02 AM
Alter Ego Adjustments
(33:37~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=2017))
We’ve added more areas and content in which alter egos can be summoned. You can now use them in Abyssea and Legion.
Additionally, we’ve made it possible for certain ranged, magic, and support-type alter egos to attack monsters from a distance. We’d love to hear your feedback on their behavior.
Camate
10-03-2015, 07:02 AM
Food Additions and Adjustments
(35:17~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=2117))
We’ve adjusted the effects for each kind of crepe. The sweet-type crepes will boost your magic accuracy based on percentage, so please decide which food you’d like to use based on your stats. As for the savory crepes, they will increase your stats by a set value.
Behemoth meat has been added as a new reward for King Behemoth, but this does not alter the equipment drop rate, so please don’t worry!
Camate
10-03-2015, 07:02 AM
Emote Additions
(39:43~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=2383))
We added an emote where your character sits in a chair, and there are four kinds of chairs. You can exchange chocobo coins as well as mummers’ coins for the Chocobo Chair. The Shadow Throne can either be crafted with bonecraft or purchased with cruor.
Additionally, we added job emotes for geomancer and rune fencer.
Camate
10-03-2015, 07:02 AM
Quality-of-life Improvements
(49:04~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=2944))
We added a party participation request feature. When creating a party, it will be easy for the leader to see who is looking for a party with a list. Using this feature will make it easier than ever to form a party for the objectives you are looking to accomplish.
Additionally, we added a status icon timer, the ability to change the size of the various windows when using the multiple window function, and an equipment comparison feature.
As an item-related quality-of-life improvement, we’ve made it possible to send certain notorious monster trigger items to characters under the same account. We’ve also made it possible to store Rems Tales with an NPC, so this should lighten the load on your inventory.
Camate
10-03-2015, 07:02 AM
Announcements
(1:01:14~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=3674.2))
A new blu-ray disc music album will go on sale soon. Experience the music of Vana’diel in high-quality sound with accompanying videos. Details can be found here (http://www.square-enix.co.jp/music/sem/page/ff11/Vanadiel/). (*Please note the site is in Japanese only.)
All of the screenshots we received for the Mosaic Art Project have been compiled into a jig-saw puzzle that is going to be available soon. Pre-orders can be made here (http://store.jp.square-enix.com/item/MFF1100049.html). (*Please note the site is in Japanese only.)
Finally, pre-registration for FINAL FANTASY Grandmasters has begun. Check here (http://www.jp.square-enix.com/FFGM/) for all the details.
(*Please note the site is in Japanese only.)
Here is a trailer that was debuted at Tokyo Game Show 2015.
<iframe width="640" height="360" src="https://www.youtube.com/embed/Vrx0zkkIZaM" frameborder="0" allowfullscreen></iframe>
Camate
10-03-2015, 07:03 AM
Conclusion
(1:13:19~ (https://www.youtube.com/watch?v=M_APOpmMj4g&feature=player_detailpage#t=4399.25))
We’ll be holding a variety of campaigns between September and October, and I hope you enjoy these along with the version update.
The development team is moving forward with all the preparations for the November version update, so please look forward to it. The next Freshly Picked will have a lot of content, including the finale to the Rhapsodies of Vana’diel scenario.
See you in November!