Zarchery
10-01-2015, 11:13 PM
So a lot of the Gifts in each category are seemingly redundant. For example, Monk gets Physical Attack bonuses at 10, 210, and 660 job points in the amounts of respectively, 8, 12, and 16. Every job gets Capacity Point bonuses in the amounts of 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31, and 33%
If you add up all the Physical Attack bonus Gifts for Monk, that comes to +36; if you add up all the Capacity Point bonus Gifts available to every job, it comes to +285%.
My question is this: do the Gifts stack, or do the later ones overwrite the older ones. For example, does a Monk with full 1200 job points have +36 Attack and +285% Capacity Points from Gifts, or does he have +16 Attack and +33%. I tried to run some numbers on the Capacity Points, but they were kind of confusing because I got some percentage that was neither 33% or 285%.
Can I get some clarification from the developers?
If you add up all the Physical Attack bonus Gifts for Monk, that comes to +36; if you add up all the Capacity Point bonus Gifts available to every job, it comes to +285%.
My question is this: do the Gifts stack, or do the later ones overwrite the older ones. For example, does a Monk with full 1200 job points have +36 Attack and +285% Capacity Points from Gifts, or does he have +16 Attack and +33%. I tried to run some numbers on the Capacity Points, but they were kind of confusing because I got some percentage that was neither 33% or 285%.
Can I get some clarification from the developers?