View Full Version : [dev1000] Dynamis update.
Shibaa
03-08-2011, 08:57 PM
How about a consumable bolt/arrow that when successful hit will change red eye dynamis statues into blue/green eyes.
Garota
03-09-2011, 12:25 AM
So... Dynamis is gonna be open to the public like Walk of Echoes?!? No more secluded lowman groups hogging an entire zone?! Please elaborate.
Natenn
03-09-2011, 04:23 AM
aka now ill never get Excalibur :(
katoplepa
03-09-2011, 11:50 PM
[dev1000] Dynamis Reborn!
•[dev1000] Dynamis Reborn!
Various aspects of Dynamis will be overhauled in the next major version update and beyond.
•Applicable Areas:
Dynamis - San d'Oria / Dynamis - Bastok / Dynamis - Windurst /
Dynamis - Jeuno / Dynamis - Beaucedine / Dynamis - Xarcabard
•Adjustments:
•Reservations will no longer be required to enter the above areas.
•New key items will replace the "Timeless Hourglass" and "Perpetual Hourglass" items needed for entry.
•The key items need only be obtained once.
•It will be made available at an affordable price via the Goblin NPCs presently dealing in hourglasses.
•Time restriction for entry will be changed to once per Earth day.
•Trigger items will be introduced as a new spawn condition for certain notorious monsters (NMs).
•Monster distribution will receive drastic revisions.
•Monsters will yield experience points (excluding certain NMs).
Defiledsickness
03-10-2011, 12:41 AM
if its really gonna be like WoE everyone will just sit there lotting :P its not like WoE where mobs hunt you down.