Gildrein
09-10-2015, 04:56 PM
The following jobs will undergo adjustments.
Dark Knight
The recast time and effect duration of scarlet delirium will be adjusted.
<table width="420" border="0"><tr><td width="45%" bgcolor="#a8d0d7" align="center"></td><td width="25%" bgcolor="#a8d0d7" align="center">Pre-adjustment</td><td width="5%" bgcolor="#a8d0d7" align="center"></td><td width="25%" bgcolor="#a8d0d7" align="center">Post-adjustment</td></tr><tr><td bgcolor="#c6e9ef" align="center">Recast delay</td><td bgcolor="#eaf2f3" align="center">180 sec.</td><td bgcolor="#eaf2f3" align="center">→</td><td bgcolor="#eaf2f3" align="center">90 sec.</td></tr><tr><td bgcolor="#c6e9ef" align="center">Before taking effect</td><td bgcolor="#f5fafb" align="center">180 sec.</td><td bgcolor="#f5fafb" align="center">→</td><td bgcolor="#f5fafb" align="center">90 sec.</td></tr><tr><td bgcolor="#c6e9ef" align="center">After taking effect</td><td bgcolor="#eaf2f3" align="center">60 sec.</td><td bgcolor="#eaf2f3" align="center">→</td><td bgcolor="#eaf2f3" align="center">90 sec.</td></tr></table>
The duration of the maximum HP bonus effect of Drain II and Drain III will be increased from 60 seconds to 180 seconds.
The effect duration of dread spikes will be increased from 60 seconds to 180 seconds.
The duration of the following spells will now be increased by dark magic skill.
Absorb-ACC / Absorb-STR / Absorb-DEX / Absorb-VIT / Absorb-AGI / Absorb-INT / Absorb-MND / Absorb-CHR
Beastmaster
The range of the following abilities will be reduced.
Ready / Sic / Spur / Run Wild / Reward
Ninja
The casting time of Myoshu: Ichi and Kakka: Ichi will be decreased from four seconds to three seconds, and their durations will be increased from 180 seconds to 300 seconds.
Dragoon
The amount of HP reduced when using Spirit Link will be decreased.
*The amount of HP the wyvern recovers will remain unchanged.
TP will no longer be consumed when wyverns use breath abilities.
* In line with this adjustment, the bonus granted to Healing Breath when consuming HP will be removed and the base potency will be increased.
Summoner
Apogeeās recast time will be reduced from 300 seconds to 180 seconds and the amount of enmity it generates upon use will be decreased.
The range of the following pet commands will be increased.
Assault / Blood Pact: Ward / Blood Pact: Rage
Blue Mage
New blue magic spells will be added.
Corsair
Phantom will will undergo the following adjustments.
<table width="480" border="0"><tr><td width="20%" bgcolor="#a8d0d7" align="center">Roll</td><td width="40%" bgcolor="#a8d0d7" align="center">Pre-adjustment</td><td width="40%" bgcolor="#a8d0d7" align="center">Post-adjustment</td></tr><tr><td bgcolor="#c6e9ef" align="center">Beast Roll</td><td bgcolor="#eaf2f3">Pet: Increases attack</td><td bgcolor="#eaf2f3">Pet: Increases attack and ranged attack</td></tr><tr><td bgcolor="#c6e9ef" align="center">Drachen Roll</td><td bgcolor="#f5fafb">Pet: Increases accuracy</td><td bgcolor="#f5fafb">Pet: Increases accuracy and ranged accuracy</td></tr></table>
Puppetmaster
Combat and magic skills for the following automatons will be increased.
<table width="480" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Head</td><td width="50%" bgcolor="#a8d0d7" align="center">Skill</td></tr><tr><td bgcolor="#c6e9ef" align="center">Valoredge</td><td bgcolor="#eaf2f3" align="center">Melee skill</td></tr><tr><td bgcolor="#c6e9ef" align="center">Sharpshot</td><td bgcolor="#f5fafb" align="center">Ranged skill</td></tr><tr><td bgcolor="#c6e9ef" align="center">Stormwaker</td><td bgcolor="#eaf2f3" align="center">Magic skill</td></tr></table>
The following group 1 merit point categories will be adjusted.
<table width="660" border="0"><tr><td width="20%" bgcolor="#a8d0d7" align="center">Per-adjustment</td><td width="20%" bgcolor="#a8d0d7" align="center">Post-adjustment</td><td width="60%" bgcolor="#a8d0d7" align="center">New Effect</td></tr><tr><td bgcolor="#c6e9ef" align="center">Automaton<br>Melee Skill</td><td bgcolor="#eaf2f3" align="center">Automaton Skills</td><td bgcolor="#eaf2f3">Adjust valoredge, sharpshot, and stormwaker automaton skills by 2 points.</td></tr><tr><td bgcolor="#c6e9ef" align="center">Automaton Ranged Skill</td><td bgcolor="#f5fafb" align="center">Maintenance Recast</td><td bgcolor="#f5fafb">Shorten recast time by 3 seconds.</td></tr><tr><td bgcolor="#c6e9ef" align="center">Automaton<br>Magic Skill</td><td bgcolor="#eaf2f3" align="center">Repair Effect</td><td bgcolor="#eaf2f3">Increase amount of HP restored by 2%.</td></tr></table>
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If you wish to discuss or submit feedback on this topic, please use the dev1289 tag.
Dark Knight
The recast time and effect duration of scarlet delirium will be adjusted.
<table width="420" border="0"><tr><td width="45%" bgcolor="#a8d0d7" align="center"></td><td width="25%" bgcolor="#a8d0d7" align="center">Pre-adjustment</td><td width="5%" bgcolor="#a8d0d7" align="center"></td><td width="25%" bgcolor="#a8d0d7" align="center">Post-adjustment</td></tr><tr><td bgcolor="#c6e9ef" align="center">Recast delay</td><td bgcolor="#eaf2f3" align="center">180 sec.</td><td bgcolor="#eaf2f3" align="center">→</td><td bgcolor="#eaf2f3" align="center">90 sec.</td></tr><tr><td bgcolor="#c6e9ef" align="center">Before taking effect</td><td bgcolor="#f5fafb" align="center">180 sec.</td><td bgcolor="#f5fafb" align="center">→</td><td bgcolor="#f5fafb" align="center">90 sec.</td></tr><tr><td bgcolor="#c6e9ef" align="center">After taking effect</td><td bgcolor="#eaf2f3" align="center">60 sec.</td><td bgcolor="#eaf2f3" align="center">→</td><td bgcolor="#eaf2f3" align="center">90 sec.</td></tr></table>
The duration of the maximum HP bonus effect of Drain II and Drain III will be increased from 60 seconds to 180 seconds.
The effect duration of dread spikes will be increased from 60 seconds to 180 seconds.
The duration of the following spells will now be increased by dark magic skill.
Absorb-ACC / Absorb-STR / Absorb-DEX / Absorb-VIT / Absorb-AGI / Absorb-INT / Absorb-MND / Absorb-CHR
Beastmaster
The range of the following abilities will be reduced.
Ready / Sic / Spur / Run Wild / Reward
Ninja
The casting time of Myoshu: Ichi and Kakka: Ichi will be decreased from four seconds to three seconds, and their durations will be increased from 180 seconds to 300 seconds.
Dragoon
The amount of HP reduced when using Spirit Link will be decreased.
*The amount of HP the wyvern recovers will remain unchanged.
TP will no longer be consumed when wyverns use breath abilities.
* In line with this adjustment, the bonus granted to Healing Breath when consuming HP will be removed and the base potency will be increased.
Summoner
Apogeeās recast time will be reduced from 300 seconds to 180 seconds and the amount of enmity it generates upon use will be decreased.
The range of the following pet commands will be increased.
Assault / Blood Pact: Ward / Blood Pact: Rage
Blue Mage
New blue magic spells will be added.
Corsair
Phantom will will undergo the following adjustments.
<table width="480" border="0"><tr><td width="20%" bgcolor="#a8d0d7" align="center">Roll</td><td width="40%" bgcolor="#a8d0d7" align="center">Pre-adjustment</td><td width="40%" bgcolor="#a8d0d7" align="center">Post-adjustment</td></tr><tr><td bgcolor="#c6e9ef" align="center">Beast Roll</td><td bgcolor="#eaf2f3">Pet: Increases attack</td><td bgcolor="#eaf2f3">Pet: Increases attack and ranged attack</td></tr><tr><td bgcolor="#c6e9ef" align="center">Drachen Roll</td><td bgcolor="#f5fafb">Pet: Increases accuracy</td><td bgcolor="#f5fafb">Pet: Increases accuracy and ranged accuracy</td></tr></table>
Puppetmaster
Combat and magic skills for the following automatons will be increased.
<table width="480" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Head</td><td width="50%" bgcolor="#a8d0d7" align="center">Skill</td></tr><tr><td bgcolor="#c6e9ef" align="center">Valoredge</td><td bgcolor="#eaf2f3" align="center">Melee skill</td></tr><tr><td bgcolor="#c6e9ef" align="center">Sharpshot</td><td bgcolor="#f5fafb" align="center">Ranged skill</td></tr><tr><td bgcolor="#c6e9ef" align="center">Stormwaker</td><td bgcolor="#eaf2f3" align="center">Magic skill</td></tr></table>
The following group 1 merit point categories will be adjusted.
<table width="660" border="0"><tr><td width="20%" bgcolor="#a8d0d7" align="center">Per-adjustment</td><td width="20%" bgcolor="#a8d0d7" align="center">Post-adjustment</td><td width="60%" bgcolor="#a8d0d7" align="center">New Effect</td></tr><tr><td bgcolor="#c6e9ef" align="center">Automaton<br>Melee Skill</td><td bgcolor="#eaf2f3" align="center">Automaton Skills</td><td bgcolor="#eaf2f3">Adjust valoredge, sharpshot, and stormwaker automaton skills by 2 points.</td></tr><tr><td bgcolor="#c6e9ef" align="center">Automaton Ranged Skill</td><td bgcolor="#f5fafb" align="center">Maintenance Recast</td><td bgcolor="#f5fafb">Shorten recast time by 3 seconds.</td></tr><tr><td bgcolor="#c6e9ef" align="center">Automaton<br>Magic Skill</td><td bgcolor="#eaf2f3" align="center">Repair Effect</td><td bgcolor="#eaf2f3">Increase amount of HP restored by 2%.</td></tr></table>
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If you wish to discuss or submit feedback on this topic, please use the dev1289 tag.