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View Full Version : Effect Values of Indicolure Enhancement Spells



Camate
09-09-2015, 04:06 AM
As a continuation of the effect values of indicolure enfeebling spells (http://forum.square-enix.com/ffxi/threads/48432-Effect-Values-of-Indicolure-Enfeebling-Spells), the following is a list of the effects for the indicolure enhancements spells.

*The skill values are a combination of both geomancy skill and handbell skill.
*Geomancy + shows the added value when you have +1 from equipment.
The item “Idris” will boost the effect by 10 times.


Indi-STR (STR increase)
Lowest value (Skill total of 0): 1
Highest value (Total skill of 900): 25
Geomancy +: 2



Indi-DEX (DEX increase)
Lowest value (Skill total of 0): 1
Highest value (Total skill of 900): 25
Geomancy +: 2



Indi-VIT (VIT increase)
Lowest value (Skill total of 0): 1
Highest value (Total skill of 900): 25
Geomancy +: 2



Indi-AGI (AGI increase)
Lowest value (Skill total of 0): 1
Highest value (Total skill of 900): 25
Geomancy +: 2



Indi-INT (INT increase)
Lowest value (Skill total of 0): 1
Highest value (Total skill of 900): 25
Geomancy +: 2



Indi-MND (MND increase)
Lowest value (Skill total of 0): 1
Highest value (Total skill of 900): 25
Geomancy +: 2



Indi-CHR (CHR increase)
Lowest value (Skill total of 0): 1
Highest value (Total skill of 900): 25
Geomancy +: 2



Indi-Regen (HP recovered)
Lowest value (Skill total of 0): 1 HP every 3 seconds
Highest value (Total skill of 600): 30 HP every 3 seconds
Geomancy +: 2 HP every 3 seconds



Indi-Refresh (MP recovered)
Lowest value (Skill total of 0): 1 MP every 3 seconds
Highest value (Total skill of 900): 6 MP every 3 seconds
Geomancy +: 1 MP every 3 seconds



Indi-Fury (Increased attack)
Lowest value (Skill total of 0): 4.6%
Highest value (Total skill of 900): 34.7%
Geomancy +: 2.7%



Indi-Barrier (Increased defense)
Lowest value (Skill total of 0): 9.7%
Highest value (Total skill of 900): 39.8%
Geomancy +: 4.6%



Indi-Precision (Increased accuracy)
Lowest value (Skill total of 0): 1
Highest value (Total skill of 900): 50
Geomancy +: 5



Indi-Voidance (Increased evasion)
Lowest value (Skill total of 0): 1
Highest value (Total skill of 900): 65
Geomancy +: 6



Indi-Acumen (Increased magic attack)
Lowest value (Skill total of 0): 3
Highest value (Total skill of 900): 15
Geomancy +: 3



Indi-Fend (Increased magic defense)
Lowest value (Skill total of 0): 5
Highest value (Total skill of 900): 20
Geomancy +: 4



Indi-Focus (Increased magic accuracy)
Lowest value (Skill total of 0): 1
Highest value (Total skill of 900): 50
Geomancy +: 5



Indi-Attunement (Increased magic evasion)
Lowest value (Skill total of 0): 1
Highest value (Total skill of 900): 65
Geomancy +: 6



Indi-Haste (Reduced attack delay)
Lowest value (Skill total of 0): 2.4%
Highest value (Total skill of 900): 29.9%
Geomancy +: 1.1%

Malichi
07-08-2016, 01:51 PM
For the purposes of fine tuning gear, can we assume the bonus added by Geomancy +gear is the same value as a skill tier would get you, or is the skill bonus a sliding scale? For example, Geo-Fury, if I have 899 skill would it convey 34.6% Attack Bonus, or would it convey 32% Attack Bonus?

Malichi
07-15-2016, 12:17 PM
Did some testing with geo subbed an mained equipped various levels of skill and long story short, the buffs are a sliding scale. Skill>duration. Answered my own question. XD.