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Johnb
04-20-2015, 03:39 PM
Our LS is 0/51 on Tartarus Platemail drop from Plouton in Vagary. Considering it takes at least 9 people to kill, could you increase the drop rate? Tired of spamming this NM.

Shirai
04-20-2015, 06:31 PM
I'm sure the question SE will pose is "are you bring a THF?" which I suppose could make a difference but I wouldn't think by a huge amount.

It won't, a thief has a chance to increase the amount of slots items can drop in, but they won't help you "force" the platemail to fill one.
It's all random luck.

I do agree that the droprate is pretty abyssmal, but on the other hand this event can be spammed with little to no cost and drops items which will have a market forever (or at least as long as the game will last) so I don't really mind.

Johnb
04-20-2015, 07:18 PM
We've used THF a couple of times for TH 10-11 but no drop. We mostly use Bounty Shot to get it to TH 4+ sometimes 8.

You can't really spam body that much if you run out of legs pops. It's not exactly the same as VW. Also, keep in mind that it can take up to 20mins to pop and kill it due to the 6-step skillchain and magic burst damage requirements. Due to this, you need a very specific setup to kill pop and kill it (GEOs for malaise and languor, SAMs for 6-step SC, PLD aegis tank, etc.) Add that with people wanting to leave every run, it makes for a headache.

Shirai
04-20-2015, 07:52 PM
That's pretty much the only limit to be fair, sure you have to clear the 3 initial rooms again to get a Pervy pop but considering you take a group of at least 9 that shouldn't take too long and besides that you always get guaranteed AF3 items.
The real tediousness is having to repeat it, but it's like that with all content.

As for popping Pervy and Plouton, you really do not need the specific setups you're mentioning.
As long as you have a few people able to get TP fast enough to make the 4 to 6 step skillchains you'll be fine. Truth be told, SAM is just the easy way to do it.
As for tanks, Rune Fencers work quite well too.

I do agree about the Geomancers though.

Tidis
04-21-2015, 03:43 AM
In a PDT-Acc hybrid set, that body has to be best in slot.

Shirai
04-21-2015, 05:16 AM
I'd really advise to just to report him, going by his short history here most of his posts have been toxic like that.

Zarchery
04-21-2015, 05:24 AM
I'd really advise to just to report him, going by his short history here most of his posts have been toxic like that.

I already did this morning. Y'all should chill out.

Sirious
04-21-2015, 12:05 PM
HAHA, hilarious. Hope that doesn't get you banned too broski, that'd be sad.

Johnb
05-29-2015, 12:25 PM
The drop rate was still not increased with the recent update. What does the dev team say about this NM?

Hoshi
05-29-2015, 03:24 PM
My ls is 1/160 on this NM for the body. I think we've had exceptionally bad luck though. With that being said the drop rate is pretty low. I'm also interested to know what the droprate is on the new HELM bodies in escha. Seems no one has seen a drop yet.

Fynlar
06-02-2015, 09:55 AM
It won't, a thief has a chance to increase the amount of slots items can drop in, but they won't help you "force" the platemail to fill one.
It's all random luck.

I don't know if Vagary is just different or whatever, but that's not traditionally how TH works.

TH generally doesn't add "drop slots", as pretty much anyone who has extensively run something like Neo-Dynamis can attest. (What WILL add drop slots, in Neo-Dynamis, is getting procs on the mobs.) TH just makes it more likely that those slots will be filled.

InpendingDeath
06-03-2015, 01:55 AM
Drop rate sucks yes, but sometimes lucky. Friend go 1/20 on body which isn't THAT bad. I'm very much believe if there were more than 50 people in town with wings on at anytime during the day PS2's would explode everywhere.

They won't lower drop rate.. people ask them to lower glow armor/weps from VW for long time but no success.

dasva
06-04-2015, 04:11 AM
Also, keep in mind that it can take up to 20mins to pop and kill it due to the 6-step skillchain and magic burst damage requirements. Due to this, you need a very specific setup to kill pop and kill it (GEOs for malaise and languor, SAMs for 6-step SC, PLD aegis tank, etc.) Add that with people wanting to leave every run, it makes for a headache.
Already been said but you setup doesn't need to be very specific. Supposedly 4 bsts were able to do it with one of them dcd most the run. I'm sure autos can make great tanks in there as well

Sandmaste
06-07-2015, 10:32 PM
I can't stand the look of the wings on the platemail, it turns the ppl into butterfly's and i just feel the last thing a PLD should look like is a butterfly, maybe if the wings colour was a black/grayish it would look better. The good thing is with all the ppl going for platemails its made the cost of reforged 119 AF3 bodies minimal, and for most jobs they are the best in the slot pieces.

Johnb
06-10-2015, 02:40 PM
I hope a Community Rep responds to this thread.

Grekumah
07-15-2015, 02:47 AM
We’re currently looking into a system where the opportunities for obtaining rewards from Vagary would increase. It would be similar to the system for Delve where you can obtain key items by defeating bosses and then obtain a reward. When implementing this system, however, the key items needed would be different than the ones that have already been implemented.

Olor
07-15-2015, 03:37 AM
Already been said but you setup doesn't need to be very specific. Supposedly 4 bsts were able to do it with one of them dcd most the run. I'm sure autos can make great tanks in there as well

That won't be doable once pets can no longer skillchain with each other...

Akivatoo
07-15-2015, 03:42 AM
actually the problem is the body never drop
but the second problem is you need gather many job (commun setup include: PLD WHM SAM BRD COR GEO BLM, but the drop only interest PLD and SAM, if you put more supa-item like the breastplate on it for the other job you can keep the ppl interest on it.
gather 10 ppl for trash the 50's Odium borred many of my LS members.

keep in mind few thing for the last content you gonna realease on FFXI:

1 - Put KI currency (Obsidian,Cruor,bayls, allied notes..) on all the monster, not direct item (with this currency you go buy equipement on special NPC)
2 - Make those item upgradable by step (first steps are easy to complete but more you boost the piece more you need time to upgrade it, Only hardcore player can have last rank level piece but at this rank this piece is THE best slot). like the merit and job points boost your character power this armor pieces can be boosted with very long effort, Merited Armor SET sound great.
3 - Make an content with no time limit (to avoir zerg strategy).
4 - Try to balance the content to allow all job utility (actually all content can be done with (PLD WHM SAM COR BRD GEO BLM) all other job seems just useless...
5 - feel free to ask some veteran player if you need advice and close tips, like and player squad for make test before realease. (i think you can save time by discut with few players during the dev to avoid ninja hot fix on the content cause the community repport you that didn't work ^^)
6 - keep make us epic content like you do we love you guy's

Ataraxia
07-15-2015, 08:11 AM
We’re currently looking into a system where the opportunities for obtaining rewards from Vagary would increase. It would be similar to the system for Delve where you can obtain key items by defeating bosses and then obtain a reward. When implementing this system, however, the key items needed would be different than the ones that have already been implemented.

The body piece is extremely rare and very difficult to farm. However, Chozoron coselete from diabolos prime seems to be better because it have refresh +2. I think Grekumah need to make improvement to Tartarus Platemail by increase it with 10+ stats and give it a regen and refresh better than ares armor +1 lv.99. To be fair to everyone who hasn't gotten Tartarus Platemail they can always add a HQ Tartarus Platemail +1 and make the NQ common drop. For a cool looking armor that glows it deserve to have good stats at least. =)

Hoshi
07-15-2015, 09:03 AM
Please don't make this too easy. It seriously demoralizes the hard work of those of us who have farmed these. My linkshell went 2/160 on platemail.

detlef
07-15-2015, 10:04 AM
Please don't make this too easy. It seriously demoralizes the hard work of those of us who have farmed these. My linkshell went 2/160 on platemail.Are the rest of your LS members satisfied with not having the body piece after 160 runs?

I don't know that there's a perfect solution because SE obviously doesn't want everybody running around town with wings.

Draylo-
07-15-2015, 10:05 AM
Does it really matter at this point in the game?

Dew
07-15-2015, 10:31 AM
Yes make this body exist. After doing almost 100 runs and not seeing a single body, I'm for it existing.

Johnb
07-15-2015, 02:39 PM
We’re currently looking into a system where the opportunities for obtaining rewards from Vagary would increase. It would be similar to the system for Delve where you can obtain key items by defeating bosses and then obtain a reward. When implementing this system, however, the key items needed would be different than the ones that have already been implemented.

Is this similar to the key items you can trade in for a random piece of Delve equip from Anomaly Expert? More random systems would not solve the problem, but as Dew has suggested to me one time, a points system like Delve would be nice with another currency system. People should be rewarded for time spent in my opinion.

Trumpy
07-15-2015, 05:28 PM
That won't be doable once pets can no longer skillchain with each other...

Wait wait wait! Didnt they say they wanted to remove the ability to have a bst pet self SC? woudlnt they still be able to SC with other players/pets?

Tidis
07-15-2015, 05:42 PM
Gonna make a couple points here:

The body piece is extremely rare and very difficult to farm. However, Chozoron coselete from diabolos prime seems to be better because it have refresh +2. I think Grekumah need to make improvement to Tartarus Platemail by increase it with 10+ stats and give it a regen and refresh better than ares armor +1 lv.99. To be fair to everyone who hasn't gotten Tartarus Platemail they can always add a HQ Tartarus Platemail +1 and make the NQ common drop. For a cool looking armor that glows it deserve to have good stats at least. =)
Chozoron is a great piece but it doesn't hold a candle to Tartarus Platemail, 2% more DT, 5% MDT absorbed, 25 more acc and a very small chance of death spikes, 2 refresh doesn't even compare.

Please don't make this too easy. It seriously demoralizes the hard work of those of us who have farmed these. My linkshell went 2/160 on platemail.
You're absolutely fine with a 1.25% chance then? Admittedly you get if everyone has done the pre-requisites for Vagary you end up with a KI for every member but at 1.25% you're looking at 80 runs for a body, that seems a bit excessive.

jbtexan
07-16-2015, 12:59 AM
i understand making the good stuff somewhat tough to get but this sounds like it has a worse drop rate than the defending ring and i have been trying for 2 YEARS to get one of those. its very demoralizing to spam runs to get stuff like that and never see it. i have prolly done over 300 runs at behemoth just to get the savory instead of buying it, and have yet to see it drop, and prolly half that for a defending ring on king behemoth. and thats in the last year alone. drop system needs work, and thats putting it politely.

Hoshi
07-16-2015, 01:06 AM
Are the rest of your LS members satisfied with not having the body piece after 160 runs?

I don't know that there's a perfect solution because SE obviously doesn't want everybody running around town with wings.

I'm actually one of the people who did not get a body. We gave them to our career WAR and PLD. I'm fine with it because I would only use the body for lockstyle and I feel like if everyone on the server had wings then it wouldn't be a neat thing to wear at all.

Am I fine with a 1.25% droprate? Well I did the 160 runs to get two of them. If I weren't fine with it I suppose I wouldn't have gone on all those runs. With that being said I'd prefer a 2% drop rate. I'm asking SE not to make this as easy to obtain as delve weapons because many of us have had to suffer a 1.25% droprate. If they suddenly make it so that you can get tartarus platemail in 10 vagary runs then why did they make the rest of us suffer such a low drop rate?

Olor
07-16-2015, 04:50 AM
Wait wait wait! Didnt they say they wanted to remove the ability to have a bst pet self SC? woudlnt they still be able to SC with other players/pets?

I could be misreading that. This is the BG translation as the devs apparently don't think we deserve the same info JP players get in a timely manner. It could be read either way.


Weapon Skills
We will adjust skillchain attributes. Pets will no longer be able to skillchain just by themselves, so party configurations will change.

The "party configurations will change" part is what suggests to me they will be making it so pets can't skillchain against pets, but I would be delighted to be wrong on that.

Grekumah
08-13-2015, 04:01 AM
Hello, everyone!

Previously I mentioned (http://forum.square-enix.com/ffxi/threads/46834-Tartarus-Platemail-drop-rate?p=554270&viewfull=1#post554270) that we were looking into a system that would allow you to earn items by collecting key items, and the development team has made some headway creating this, so I would like to share what’s on the horizon.

Based on feedback, we're looking into a system where you can select from two possible options after collecting five key items and talking to an NPC.
(*When exchanging for an item, the key item will be lost.)


Option 1
You can exchange key items for a specific material item or non-Tartarus equipment item of your choice.


Option 2
You can exchange key items to randomly be rewarded with a material item or equipment item, which includes Tartarus equipment.
(*The rate of obtaining Tartarus equipment is low.)

Ezrah
08-13-2015, 04:22 AM
Hello, everyone!

Previously I mentioned (http://forum.square-enix.com/ffxi/threads/46834-Tartarus-Platemail-drop-rate?p=554270&viewfull=1#post554270) that we were looking into a system that would allow you to earn items by collecting key items, and the development team has made some headway creating this, so I would like to share what’s on the horizon.

Based on feedback, we're looking into a system where you can select from two possible options after collecting five key items and talking to an NPC.
(*When exchanging for an item, the key item will be lost.)


Option 1
You can exchange key items for a specific material item or non-Tartarus equipment item of your choice.


Option 2
You can exchange key items to randomly be rewarded with a material item or equipment item, which includes Tartarus equipment.
(*The rate of obtaining Tartarus equipment is low.)


Please for the love the Goddess no random.

VoiceMemo
08-13-2015, 05:20 AM
Yes Please, NO RANDOM. Delve does not have a random system after you get win from the boss, just that Delve Boss items cost 300k plasm. I don't understand why this model of system wasn't used in the first place for Vagary. That each run should have accumulated X amount of points per kill of each mob and the at after win you can buy synth or item for X amount of points. Then you'd just have to make tartarus platemail a very large amount of points. This would keep people doing the event. This was the best system of work/rewards that was implemented to date.

Relying on random number generation is not what players want. I can attest to that as I went 0/53 on Alza'daal Table from meebles.

http://forum.square-enix.com/ffxi/threads/47677-Meeble-Burrows-Campaign-Redux!?p=555085#post555085

Afin
08-13-2015, 05:23 AM
Hello, everyone!

Previously I mentioned (http://forum.square-enix.com/ffxi/threads/46834-Tartarus-Platemail-drop-rate?p=554270&viewfull=1#post554270) that we were looking into a system that would allow you to earn items by collecting key items, and the development team has made some headway creating this, so I would like to share what’s on the horizon.

Based on feedback, we're looking into a system where you can select from two possible options after collecting five key items and talking to an NPC.
(*When exchanging for an item, the key item will be lost.)


Option 1
You can exchange key items for a specific material item or non-Tartarus equipment item of your choice.


Option 2
You can exchange key items to randomly be rewarded with a material item or equipment item, which includes Tartarus equipment.
(*The rate of obtaining Tartarus equipment is low.)


just on that, it seems like, its going to be a chance of getting a next to nothing drop rate on the platemail more times than fighting plouton itself, can't it just be made simpler and up the drop rate just a bit? because basically what your suggesting is a vagary item related gobbie box system, which technically means we could be getting strings of etched memories for 5 ki's =/

VoiceMemo
08-13-2015, 05:30 AM
If you can't implement a point system, how about you having to turn in the collected key items X times to an npc. Sortof akin to the Trials of Magians system where you have to turn in X items to upgrade weps/armors. Then at least your always working for it, and not relying on "luck"(random numbers)

Kaeviathan
08-13-2015, 07:23 AM
How low, 0.0000001%?

Tile
08-13-2015, 08:16 AM
Why can't you have it like NNI, just kill Plouton 10 times or something and pick any Plouton item.

there are 42 different items and the 2 memories , and i can see it now, the synth items will be like 50% even though there are only 10 of them. then 10~20% for a etched memory. codex will be a 5 or something. so the remaining 35-25% will be split between between 32 different pieces of gear so about 1% each, but you can't have Plouton's drops be the same rate as others so lets just cut those all down to a .5~.25% instead of a whole 1%

VoiceMemo
08-13-2015, 09:10 AM
In my opinion if you want to keep it that low and rare, then you better change the armor so it can be worn by ALL jobs. But at the moment only useable by WAR / PLD / DRK / BST / SAM / DRG. This i could see being worth such a low drop rate. Akin to how D ring is still best ring, though with login point savory shanks this has allowed many people to obtain the ring.

MilkMansKid
08-13-2015, 11:29 AM
Hello, everyone!

Previously I mentioned (http://forum.square-enix.com/ffxi/threads/46834-Tartarus-Platemail-drop-rate?p=554270&viewfull=1#post554270) that we were looking into a system that would allow you to earn items by collecting key items, and the development team has made some headway creating this, so I would like to share what’s on the horizon.

Based on feedback, we're looking into a system where you can select from two possible options after collecting five key items and talking to an NPC.
(*When exchanging for an item, the key item will be lost.)


Option 1
You can exchange key items for a specific material item or non-Tartarus equipment item of your choice.


Option 2
You can exchange key items to randomly be rewarded with a material item or equipment item, which includes Tartarus equipment.
(*The rate of obtaining Tartarus equipment is low.)


Any option that doesn't give access to trying for Tararus equip is just horrible (option 1) and the option (option 2)with super low random chance is just bad we are sick of your horrible random chances you give us SE and make us want to go (╯°□°)╯︵ ┻━┻). The best idea I see here is NNI ki system. Kill x times then hand in.

Tidis
08-13-2015, 12:04 PM
I think part of the problem is that there is very limited gear in Vagary for a NNI or a Delve like system, there's always the mats I suppose but that's a system that caters to only those who have the Vagary clears. I think a great thing to do would be to remove the Vagary clears as a requirement to upgrade empyrean to 119 and introduce a delve style system to Vagary. So people who can consistently win get their gear through drops and points and then can provide upgrade mats through drops and spending points (once you have the gear what else do you spend points on?)

Flareon
08-13-2015, 04:13 PM
(once you have the gear what else do you spend points on?)

Arrows!!!!

Enochroot
08-14-2015, 01:26 AM
to randomly be rewarded with a material item or equipment item, which includes Tartarus equipment

This isn't enough of a change from what we already have. You're not lotting against anyone else, but you're having to do more work for a lower chance at the item this thread is about. The proposed solution actually makes the problem worse.

Olor
08-14-2015, 01:41 AM
I think part of the problem is that there is very limited gear in Vagary for a NNI or a Delve like system, there's always the mats I suppose but that's a system that caters to only those who have the Vagary clears. I think a great thing to do would be to remove the Vagary clears as a requirement to upgrade empyrean to 119 and introduce a delve style system to Vagary. So people who can consistently win get their gear through drops and points and then can provide upgrade mats through drops and spending points (once you have the gear what else do you spend points on?)

Yes please. The current system isn't making it any easier for lower tier players to get clears. People doing the bosses multiple times to get a super rare, good item are not bringing scrubs along for clears. So the current system benefits no one, and just means tons of people will never get to upgrade their empy armor.

AtrixWolfe
08-14-2015, 02:47 AM
Forgive me for interjecting but isn't the entire point of Tartarus Platemail and Pulse items and their versions in Escha to be rare achievements? You don't have to have tartarus to be good at your job it's a trophy item that means more because it is hard to obtain. When you lower the requirements more people will be running around with one and it won't mean nearly as much to have one, it will also make upset the people that did put in that hard work to achieve one, maybe every once in a while a person just gets lucky, but that too has it's place and makes vagary a draw. I feel like SE can't make anyone happy no matter what they do. There's a hardcore crowd that misses the old days and having the game be harder, and then there's another crowd that hates anything that involves lots of effort and extremely low chances. RNG can be a harsh mistress that is true. But the hexed +1 gear, the pulse like escha gear, and tartarus is really about all the hardcore players have to shoot for that enjoy doing that sort of thing.

If they do change it, they should strongly consider giving people that have obtained it prior to the update something. When rare things are made easier to obtain other games I have played do this, such as when League of Legends released the Kitty Kat Katarina skin to everyone to purchase rather than those who bought it during the event being the only ones who had it. As consideration they gave people who had it prior a badge as well as a special border for that skin (which was ugly and rushed) however I did appreciate the consideration and if they'd spent time making the border look less rushed then I would've been ok with the change. Maybe a special item or another mog pell or something for those that already obtained it if you do make it easier to obtain would make peace with both sides I am not sure.

Dew
08-14-2015, 07:46 AM
Nether of those options do anything for the problem. After doing 100+ runs of no body dropping these options look terrible.
They should ether:
A) Add nni type system where you do x amount of kills and choose a drop.
B) Delve system where you pay x amount of etched memories depending on the piece. (Also need KI and/or title from clear to be able to purchase items for each boss.)
C) Up the drop rate from .0000000001% to like 10-20% at least. (After about 50 kills you should be seeing at least 1 body if not more.)
D) Quit adding terrible systems that need other people to help constantly for a small chance of seeing said item. (People get bored of doing 100+ runs of the same thing with no drops trying to help get it.)

VoiceMemo
08-14-2015, 06:13 PM
Forgive me for interjecting but isn't the entire point of Tartarus Platemail and Pulse items and their versions in Escha to be rare achievements?

If they do change it, they should strongly consider giving people that have obtained it prior to the update something.

I'd be upset if they gave something to people that obtained it prior. If they did why didn't SE give something to those that paid for dynamis and obtained relic years before the way dynamis is now, same goes with emp and mythic.

I justified that they DIDN'T give us any boost for finishing it before was that we've had it and had time to use it.

I remember a time when SE said that relics were not intended for everyone to get, yet look at how dynamis is no, no lockouts(if have KI from RoV chapter1), soloable, and procs that stun enemies. Same would apply for platemail, means that se thinks more should have it.

bazookatooth
08-15-2015, 01:08 AM
I think a great thing to do would be to remove the Vagary clears as a requirement to upgrade empyrean to 119 and introduce a delve style system to Vagary. So people who can consistently win get their gear through drops and points and then can provide upgrade mats through drops and spending points (once you have the gear what else do you spend points on?)

^^^ This. To add to that, they could make it so that only one clear is required, or make it so that unlocks are not linked to a specific zone so that any 5 clears would work (if they really insist on making people clear vagary as a prerequisite).

dasva
08-15-2015, 11:35 AM
I find it greatly humorous that the solution to the problem proposed in the Tartarus Platemail drop rate thread basically solves the problem of droprates of everything but Tartarus Platemail. And sure you have "another chance" turning in KIs... but that's not as good as you'd think given how you can more or less spam Plouton while KIs require killing 4-5 separate runs per turn in. The main improvement is if you can get a group to just farm those over and over it's a chance per person instead of for the group

Ulth
08-15-2015, 12:10 PM
I'd much rather just have the ki you can turn in for something other than the plate. Because of the new recipes I need a lot of sweat, and that ain't cheap.

Ataraxia
08-16-2015, 05:29 AM
Hello, everyone!

Previously I mentioned (http://forum.square-enix.com/ffxi/threads/46834-Tartarus-Platemail-drop-rate?p=554270&viewfull=1#post554270) that we were looking into a system that would allow you to earn items by collecting key items, and the development team has made some headway creating this, so I would like to share what’s on the horizon.

Based on feedback, we're looking into a system where you can select from two possible options after collecting five key items and talking to an NPC.
(*When exchanging for an item, the key item will be lost.)


Option 1
You can exchange key items for a specific material item or non-Tartarus equipment item of your choice.


Option 2
You can exchange key items to randomly be rewarded with a material item or equipment item, which includes Tartarus equipment.
(*The rate of obtaining Tartarus equipment is low.)


I like Option 1 the best but Option 2 is good too. Please make everyone happy by making it so that all job can use it because it such a rare piece. A Thief, Dancer, Blue Mage or a Geomancer would just love one of these as well as many other job. =)

Tidis
08-16-2015, 05:42 AM
The way it's worded is that it's not either Option 1 or Option 2, their system will allow to pick either option after getting a KI from each Vagary boss, so you either pick a drop apart from Tartarus Mail or let the RNG pick you an item from absolutely anything that can drop from Vagary which, knowing SE will include etched memories.