View Full Version : Can we reduce Dancer's waltz cool down time please?
madmartin
04-05-2015, 07:33 AM
so with all the damage dealing jobs getting buffed, can we look at dancers healing ability? At the moment dancer cant be a fully fledged healer because curing waltzes have ridiculous cool down times, how about reduce the cool down times of waltzes to that of the white magic spell version plus the casting time of the white magic spell (to rake into account that waltzes are instant cast)
so for curing waltz v for instance instead of 21 seconds, it would be 12.5 seconds, this is the 10 second cooldown of cure v plus the 2.5 second casting time of cure v. Curing waltz iv would be 10.5 seconds which is the same as the cooldown of cure iv plus casting time. You get the picture. Also can we get rid of the blanket cooldown on all waltzes so i can cast curing waltz iii right after curing waltz iv for instance as long as i have enough tp. If this is too over powering maybe make it so the reduced cooldown times only apply when Dancer is set as a main job.
vienne
04-05-2015, 04:28 PM
DNC isnt ment to be a healer on par with WHM/SCH/(even RDM) to me personally i dont feel the need to reduce the timer.
Stompa
04-06-2015, 08:50 AM
DNC isnt ment to be a healer on par with WHM/SCH/(even RDM) to me personally i dont feel the need to reduce the timer.
WHM has problems to deal with that DNC doesn't, too. Spell interruption, Silence, Taking Hate. And of course WHM doesn't get to melee and spam cool WS or even see what the NM looks like, lol. I've seen most event NMs from far away for over a decade, with my little WHM binoculars trying to see the mob. Oh I remember that NM, it was the sort of blob in the distance with like fifteen DDs standing ontop of it. :)
Alhanelem
04-07-2015, 01:34 AM
What sort of immunity to hate does DNC have? First i've heard of this. You're getting some hate just in the process of gaining your ability to heal people.
Stompa
04-07-2015, 09:53 AM
What sort of immunity to hate does DNC have? First i've heard of this. You're getting some hate just in the process of gaining your ability to heal people.
My post said "WHM has problems to deal with that DNC doesn't" including "taking hate..."
Meaning that for a WHM, taking hate is a problem, and for DNC it is not a problem. DNC is engaged facing the mob, has high parrying and evasion skills, has an emergency Fan Dance, can cure self without interrupt, has the ability to survive hate. WHM is just standing there in her white pyjamas.
When Dancer came out I was one of the many people who rushed to get DNC75 at the speed of omg. You remember those first few months of WOTG, everywhere you went there were little blue drain-samba lights, on the hilltops and the jungles. Everyone was levelling Dnc lol. And one of the reasons it appealed to many people including myself, apart from the obvious /dnc benefits, was that it was a frontline healer that could actually cure people and survive the resulting hate. That was really appealing to a lot of WHMs, after having spent years and years taking hate and getting oneshotted lol.
Alhanelem
04-07-2015, 11:06 AM
Meaning that for a WHM, taking hate is a problem, and for DNC it is not a problemTaking hate is a problem, it's just a problem the job is better equipped to deal with.
The way your comment read sounded like "WHM takes hate and DNC does not."
Alhanelem
04-07-2015, 11:34 AM
stuff insulting my intelligence
There's really no reason to be a jerk like that, and you know that's what you're doing.
All I was getting at:
WHM has problems to deal with that DNC doesn't, too.You say DNC "doesn't" have to deal with hate. It does. Thus, your statement is false. I don't give a care about the dunes or Provenance or anywhere in between, it's a misguided statement and I don't think any reasonable person would have seen it differently. And I asked to determine whether you were referring to some special advantage to avoid hate from curing or in the process of so doing as DNC, or whether you actually didn't understand the mechanics. Mehcanics I do understand, and do not need to be treated like a stupid person over.
To cut an already long story short, I would not have included the phrase "Taking Hate" in a list of things that WHM has to deal with that DNC doesn't. Two little words which I didn't expect to produce a post like the one above under any sort of circumstances.
vienne
04-07-2015, 04:20 PM
God such discussions, such utter waste of keystrokes...the reading one must endure on these forums. Cant we just be constructive instead of making 4 posts over one sentence that doesnt have much to do with the thread topic?
The situation DNC is in now, allows the job to pull less hate. I do get hate from tossing to many WaltzV though.... so if you would reduce the timer on waltzes it would make it harder on the tank. There's also the problem of not being able to gain fast enough tp to effectively use waltz. Unless you go /sam which makes you extra squishy again.
And no DNC has other traits then being considered a healer. Does anyone still remember the days of SMN and RDM (Yeah in alot of cases they're still asked to do this by those stuck in the cavemen era) where everyone was complaining that all RDM and SMN were asked for was as curing jobs. Didnt we all just hate that? You want to play a job for what its ment for and DNC isnt ment to be a healing role.
machini
04-07-2015, 06:20 PM
The devs have previously said, shortly after the introduction of Contradance, that they had no intention to further augment DNC's healing capabilities, as they wanted to focus on the fact that DNC was a DD job.
They later also said that DNC is a support job, not a DD job.
So make of it what you will.
Sandmaste
04-07-2015, 08:14 PM
To the guy who said WHM has things to deal with such as 'spell interuption', 'silence', anything else?
DNC works on the frontline, and frontliners have to deal with paralyze (which is a bitch when HW doesn't remove it), stun, and a whole list of debilitating status effects.
The argument you gave was completely null, all jobs take hate, and all jobs have certain status ailments that stop them from doing their job.
As a DD, Slow is something I really hate, remedies don't get rid of it if your not /DNC.
machini
04-08-2015, 02:38 PM
To the guy who said WHM has things to deal with such as 'spell interuption', 'silence', anything else?
DNC works on the frontline, and frontliners have to deal with paralyze (which is a bitch when HW doesn't remove it), stun, and a whole list of debilitating status effects.
The argument you gave was completely null, all jobs take hate, and all jobs have certain status ailments that stop them from doing their job.
As a DD, Slow is something I really hate, remedies don't get rid of it if your not /DNC.
Yep. Nothing I love better than some WHM, safe and sound 15/+ yalms away from the target, who cannot understand priority for things, while I'm in melee range, trying to heal/cure myself and the other DDs, but can't because Healing Waltz keeps on getting paralyzed.
Paralyze and Amnesia are brutal. Silence is easily removed with echo drops, paralysis the WHM can remove easily, too, and they don't care about amnesia.
Of course, DNC gets shafted on a lot of things, and I fully expect the "I have never played DNC but I'm gonna go ahead and tell you why it's OP without understanding how it works" crowd to show up and get me banned for expressing an opinion.