View Full Version : Stout Servant II +1
Malthar
03-24-2015, 07:56 AM
With the power increase of pets they now do a lot more damage, and consequently, get more attention and more damage, so they appear more squishy.
Pets now need a damage cap increase. The introduction of Stout Servant II would increase the cap and make the pets hardier. The perfect gear to place Stout Servant II for bst (because this is a bst forum) would be on the empyrean 119 legs. This would be true for other pet jobs as well, though maybe not on the legs but another piece of gear.
Malithar
03-24-2015, 08:12 AM
With the power increase of pets they now do a lot more damage, and consequently, get more attention and more damage, so they appear more squishy.
Pets now need a damage cap increase. The introduction of Stout Servant II would increase the cap and make the pets hardier. The perfect gear to place Stout Servant II for bst (because this is a bst forum) would be on the empyrean 119 legs. This would be true for other pet jobs as well, though maybe not on the legs but another piece of gear.
What's the point?
You've already killed the game for most, if not all of us. Most of us are bummed that you're ending the game. We don't see a reason for continuing quests, making rme's, upgrading gear, etc. Shouts in town have dropped to null, and some even stopped logging in at all.
What's the point if all we do will eventually be for naught?
Why bother?
Malthar
03-24-2015, 08:13 AM
lmao!!!!!!!!!!
I have a bad habit of not giving up. ><
dasva
03-26-2015, 01:29 PM
With the power increase of pets they now do a lot more damage, and consequently, get more attention and more damage, so they appear more squishy.
Pets now need a damage cap increase. The introduction of Stout Servant II would increase the cap and make the pets hardier. The perfect gear to place Stout Servant II for bst (because this is a bst forum) would be on the empyrean 119 legs. This would be true for other pet jobs as well, though maybe not on the legs but another piece of gear.
I'm not sure exactly what you are saying... why increase the pet dmg taken cap when outside of silly abyssea stuff bsts aren't getting close to it anyways? More -pet dmg taken stuff sure but the cap is fine. And Um bst already gets stout servant III and doesn't effect the cap anyways.