View Full Version : High-Tier Mission Battlefields
Manux
03-16-2015, 09:54 PM
I think its about time they lower the 6 man to 3 man mission for those High-Tier Mission Battlefields.
Been /shouting since morning 11.00am now 12.53pm and only got 1 member
Also those mission need to be easy to do now or make it trust access for those fights.
Mind you I'm having fun shouting /yell....
lower the content so its easy accessible to all
Live gameplay
http://www.twitch.tv/masterdarkjedi
Ramzi
03-16-2015, 10:09 PM
Which fight were you shouting for? Problem is if no one really needs it or wants anything from it, you're screwed. Also with those fights, the fact that you have to use merits on them makes it worse, because people are less likely to want to help out just to help. They would rather spend their merits on fights they want/need.
So I agree with you that something needs to be done. Either make it so only the party leader needs KI to enter the fight, or reduce the merit cost to 5 or something. Personally I don't feel that the merit cost is too high now, but good luck getting a group for "puppet in peril" fight because hardly anyone wants anything from it. I will also see people shouting for AAEV or something because they need those specific rems chapters, but no one wants any of the gear from EV, so no one will join. The system sucks now. It's outdated content that needs to be adjusted.
Oh and I may be wrong, but I'm pretty sure trusts are allowed to be called in those fights. They can be in the SKCNM fights.
Manux
03-16-2015, 10:23 PM
Well I have been shouting Garuda Prime D Avatar Phantom Gem but no one wants to join kind of sad I can't do it alone, We will get someone in the post that will say something like this "go solo it as a summoner Mythic" lol
no i don't want to solo it as VE or N because SE didn't bother lowering the content for those and the drop rate suck or don't even drop gear. :confused:
Roja323
03-16-2015, 10:23 PM
Trust cannot be using in high tier missions but can be used in skcnm.
Also merits isnt the issue, i can get 45 merits in an hour. Less during double exp times.
The issue is no one needs the drops, and the average joe doesnt want to help when they get nothing out of it.
Manux
03-16-2015, 10:27 PM
Trust cannot be using in high tier missions but can be used in skcnm.
Also merits isnt the issue, i can get 45 merits in an hour. Less during double exp times.
The issue is no one needs the drops, and the average joe doesnt want to help when they get nothing out of it.
right on more of the reason to make it solo.
Ramzi
03-16-2015, 11:38 PM
Trust cannot be using in high tier missions but can be used in skcnm.
Also merits isnt the issue, i can get 45 merits in an hour. Less during double exp times.
The issue is no one needs the drops, and the average joe doesnt want to help when they get nothing out of it.
Right, getting the merits aren't the issue, but no one is going to go out of their way to get them for a stranger, when there's nothing in it for them, like you said.
Stuff like this is not solo friendly, and isn't rewarding enough to actually get people to willingly help you, so what value is it really to the player base? It's the same old story- those with lots of connections will get the gear, while the rest will never have a chance. SE has to start thinking outside the box with this stuff. The regurgitation of this type of content, along with random augment type of content has become really old really fast.
Innovate SE, or you will continue to see your subscription base plummet.
Manux
03-17-2015, 12:32 AM
Right, getting the merits aren't the issue, but no one is going to go out of their way to get them for a stranger, when there's nothing in it for them, like you said.
Stuff like this is not solo friendly, and isn't rewarding enough to actually get people to willingly help you, so what value is it really to the player base? It's the same old story- those with lots of connections will get the gear, while the rest will never have a chance. SE has to start thinking outside the box with this stuff. The regurgitation of this type of content, along with random augment type of content has become really old really fast.
Innovate SE, or you will continue to see your subscription base plummet.
It's the same old story- those with lots of connections will get the gear, while the rest will never have a chance
Yeah your right on that only chance you get is when they put the content in the game from the start then it dies out.
Which kind of sucks for those that just started the game, as we all know there no advertisement for this game and its slowly decaying.
Roja323
03-17-2015, 02:09 AM
The biggest problem is that content goes extinct after 1-2 months. Why do AAMR when you can rem from RoE, Better head/hands from alluvion skirmish, etc.
Thats why i rushed to do all my alluvion skirmish stuff as soon as it came out. It went from 2-3 shouts per hour to 1-2 per day pretty quick...because people go the gear they wanted then stopped doing the event.
detlef
03-17-2015, 04:41 AM
Right, getting the merits aren't the issueActually, merits are still an issue. At least for Avatar fights. There's no point in spending time gathering a group of people to do the fight once so SE should really lower the cost to 10 merits like the other fights. That way we can do the fight 5 times in a row instead of 3 now. Hell, I'm okay with lowering the costs even further. At this point in that content's life, phantom gem key items should have a throw-away cost to incentive people to do the fights as much as possible.
Zarchery
03-17-2015, 07:52 AM
I've received gear drops from those fights on Normal level. The drop rate is lower, but not nonexistent.
Have you considered this option: live without the item you want? I know that nowadays the sense of entitlement is pretty strong. "Shiny thing exists. I want shiny thing. Give me shiny thing! It is my right!", but SE gave these fights tiered difficulty for a reason.
Is there any MMORPG anywhere that just lets you have all the best stuff without effort? Or should you maybe play a linear solo offline game?
Manux
03-17-2015, 08:17 AM
I've received gear drops from those fights on Normal level. The drop rate is lower, but not nonexistent.
Have you considered this option: live without the item you want? I know that nowadays the sense of entitlement is pretty strong. "Shiny thing exists. I want shiny thing. Give me shiny thing! It is my right!", but SE gave these fights tiered difficulty for a reason.
Is there any MMORPG anywhere that just lets you have all the best stuff without effort? Or should you maybe play a linear solo offline game?
What you saying they should keep it like that while players are declining, With out players it become a solo play just like any other mmo out there.
Zarchery
03-17-2015, 10:18 AM
What you saying they should keep it like that while players are declining, With out players it become a solo play just like any other mmo out there.
It's been like that for over 10 years, with probably the last 5 alone having server numbers like we're having now. Game seems to be doing fine.
Ramzi
03-17-2015, 12:49 PM
I've received gear drops from those fights on Normal level. The drop rate is lower, but not nonexistent.
Have you considered this option: live without the item you want? I know that nowadays the sense of entitlement is pretty strong. "Shiny thing exists. I want shiny thing. Give me shiny thing! It is my right!", but SE gave these fights tiered difficulty for a reason.
Is there any MMORPG anywhere that just lets you have all the best stuff without effort? Or should you maybe play a linear solo offline game?
Who said anything about wanting stuff without effort? The OP isn't even being given the opportunity to attempt the fight, in order to have a chance at the item. They could shout all day and not get a single response due to the high high cost of the KI, and the general disinterest in the content. You are missing the entire point with your statement- lots of unique and useful gear exists in this game that only a fraction of the playerbase has access to. FFXI is the only game that does this, and it's the only game where you would even want outdated gear because most of it can be used situationally unlike other MMO's where once you get to the next tier you don't look back.
That all being said, OP not sure if you are in an active Linkshell or not, but this is an MMO, and the general idea is to do content with a group. I'm sure you know this, and if your LS is unwilling to help out, you may want to consider looking for another one.
Jassik
03-17-2015, 02:19 PM
Or you could always, you know, make some friends.
Zarchery
03-17-2015, 08:38 PM
Who said anything about wanting stuff without effort? The OP isn't even being given the opportunity to attempt the fight, in order to have a chance at the item.
Sure he is. You can enter these fights solo. Of course you really can't win them. You can do them on lower difficulty levels so that your requirements for job and skill aren't as rigid. But this isn't good enough for the OP who wants the DIFFICULT level fights to be made easier. Did you see the earlier posts? He's intentionally crippling his efforts by doing content with a selective job and skill requirement.
Here's another thing about doing /yells. It requires everyone to drop what they're doing, for an undetermined amount of time, and do your thing. I'm in a very active linkshell. A linkshell so active that on weekends we hit the 64 man limit and people can't enter linkshell (primarily because 3/4 of the members don't know how to use the /logout function). Yet we have had a fair number of people who complain that they can't get anything done because nobody will help them. I never log on to this game to sit around and watch the yells or wait around to see who needs something. Yet if I responded to even 1/3 of the requests for help, I'd do nothing but repeat content all day long and never have a minute for myself.
Ramzi
03-17-2015, 08:57 PM
Sure he is. You can enter these fights solo. Of course you really can't win them. You can do them on lower difficulty levels so that your requirements for job and skill aren't as rigid. But this isn't good enough for the OP who wants the DIFFICULT level fights to be made easier. Did you see the earlier posts? He's intentionally crippling his efforts by doing content with a selective job and skill requirement.
Here's another thing about doing /yells. It requires everyone to drop what they're doing, for an undetermined amount of time, and do your thing. I'm in a very active linkshell. A linkshell so active that on weekends we hit the 64 man limit and people can't enter linkshell (primarily because 3/4 of the members don't know how to use the /logout function). Yet we have had a fair number of people who complain that they can't get anything done because nobody will help them. I never log on to this game to sit around and watch the yells or wait around to see who needs something. Yet if I responded to even 1/3 of the requests for help, I'd do nothing but repeat content all day long and never have a minute for myself.
Yeah yell/shout does suck. I've only ever responded to one where I needed something from it (i.e. selfish). But my time is limited, and I can't sit around waiting for hours for a party to form, just to take a dirt nap because no one really knew what they were doing.
My LS is active too, but no one is really ever doing these fights. SE was retarded to put them at 20 merits, as it puts them on the same level as DM2, which they certainly aren't. DM2 you can get 5 loot pools of gear. Lower them to 10 merits, and people will do them.
From what I've heard you can't even solo these fights on very easy either, so you absolutely must have a group. (unless I heard wrong)
Malithar
03-18-2015, 07:25 AM
From what I've heard you can't even solo these fights on very easy either, so you absolutely must have a group. (unless I heard wrong)
Nearly all of the merit fights have been soloed on E and N, with some even being beaten on D solo. Most are viewable on Youtube if you have any doubts.
Allestra
03-18-2015, 03:34 PM
Time to admit (imo) the game doesn't have the popularity/population to sustain the 3 --> 6 man mindset anymore.
Its not a bad thing, it natural for this games age...I love ffxi in a lot of ways but honestly its time they realize that all content needs to be offered as solo --->6man.
There are still some active ls and groups that have been around forever!!..but just as many that play solo or as a duo with a family member or friend. To pretend otherwise is just being...blind
The more ppl they can keep, the better, no matter how they need to adapt it.
Scale all content and remove the min. entry
The game is so far from what it used to be that they need to allow solo entry/completion for everything as well as group participation in a scaled environment!
At this stage of ffxi's life its better to adapt ALL the players you do have left and offer content to suit everyone.
agree or disagree is fine, but this suggestion is the best thing for this game 10yrs + ;)