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View Full Version : Feedback on the Double Capacity Point Campaign



Kawar
02-09-2015, 11:05 AM
SE I need to say this. I have spent a good chunk of time in this campaign getting job points to make my class better not even getting ready for the newb gifts. But The rate they are at now the pay out of Capacity Point is at a much better place then it was before the Campaign I was wondering why not keep the pay out of Capacity Points the way they are right now all togather.

btw i am sorry i know this may be in the wrong place but i did not know where to post it.

Alhanelem
02-09-2015, 02:44 PM
pay out? this isn't a casino... I know what you mean though and pretty much everyone says the doubled rate is really just right and they should keep it that way. heck, we've on one as much as we're off one...

Zarchery
02-09-2015, 08:54 PM
People like the rate now because it is better in comparison to what is normal. Everyone likes a bonus. But if this were permanent, it would become the new normal and people would quickly become dissatisfied by it as well. Even if capacity points gained at double, triple, quadruple, or even octuple their current base rate, it would still take some measure of time to cap them, and that's too much for some people.

Roja323
02-09-2015, 09:36 PM
With double the cp from campaign. +50% cloak, +50% ring, +30% or w/e from gifts... it feels right.

Do I really need a 2.0 +1.5 +1.5 +1.3 modifiers to make CP reasonable? I mean we are basically at 230% extra cp per kill while the ring is up, which lasts a whole 5-10 pulls. I just dont see the point in making the cp ammount so low, then giving so many CONSTANT modifiers. Its like admiting you made a bad system, but to avoid hurting your pride and fixing it, you add a near constant double CP campaign, you add perm +50% cp capes.

I would say either make double CP prem or cut the cp per jp down from 30k to 10k so its closer to merit point level.

Tidis
02-09-2015, 10:05 PM
The double rate does definitely feel just right, I haven't done a party yet but when I get spare time I can go get some trusts, go to Dho Gates and feel like I'm actually making progress.

Rwolf
02-10-2015, 12:20 AM
Spot on what Roja323 stated. The issue I have with Capacity Points is why add so many bonus modifiers to new content? Constant campaigns, capes, rings, gifts & rolls all for content that was just released months ago. I've said it in the job points thread but if you have to put all that in the game to make it enticing for players to do something new, the design itself needs work.

It's not even asking for "easy mode". It's logically an easier thing to do given they are already giving us these bonuses consistently. Also easier on development not to make all these items and worry about test/balance, making the system less cumbersome and enjoyable. It would be just as ludicrous if FFXI in launch year did doing Double EXP campaigns, rings, FoV/GoV, RoE, etc because they set the rate of EXP to level gain high.

Selindrile
02-10-2015, 01:16 AM
People like the rate now because it is better in comparison to what is normal. Everyone likes a bonus. But if this were permanent, it would become the new normal and people would quickly become dissatisfied by it as well. Even if capacity points gained at double, triple, quadruple, or even octuple their current base rate, it would still take some measure of time to cap them, and that's too much for some people.

And even if capacity points were gained at half, one third, or even one one eighth their current rate, that would be too fast for some people, neither of these facts are particularly helpful, the only thing you can base a rate around is what makes sense for most people, and most people want an increased rate.

Alhanelem
02-10-2015, 06:39 AM
People like the rate now because it is better in comparison to what is normal. Everyone likes a bonus. But if this were permanent, it would become the new normal and people would quickly become dissatisfied by it as well. Even if capacity points gained at double, triple, quadruple, or even octuple their current base rate, it would still take some measure of time to cap them, and that's too much for some people.
i dont think so. I don't think people honestly want a million job points instantly served to them on a silver platter- they want to play the game, they just don't want to feel like they MUST play it all day long and do nothing but grind that entire time. The double rate feels like what merit points used to be years ago.

Zarchery
02-10-2015, 07:49 AM
i dont think so. I don't think people honestly want a million job points instantly served to them on a silver platter- they want to play the game, they just don't want to feel like they MUST play it all day long and do nothing but grind that entire time. The double rate feels like what merit points used to be years ago.

But even after Abyssea, people complain that XP is too slow. When the first double XP campaigns came up, people asked that to be permanent and complained that it didn't apply to Abyssea.

I mean I'm not opposed to this idea, but I think it's a lot like storage space expansions; it'll NEVER satisfy everyone.

Malithar
02-10-2015, 08:12 AM
And even if capacity points were gained at half, one third, or even one one eighth their current rate, that would be too fast for some people, neither of these facts are particularly helpful, the only thing you can base a rate around is what makes sense for most people, and most people want an increased rate.

Considering there's a single person advocating that, that's a pretty silly comeback. What Zarchery says is accurate though. We've had months of 2x CP campaigns at this point. We now have AHable 25-30% CP backs. You even get more CP through Gifts as you spend more on the job. Yet there's multiple people on these very boards that complain about JPs difficulty, and when they mention what they have.. "oh, I've got 20ish across all of my jobs." That's not "it's not good enough" that's "I don't want to bother."

detlef
02-10-2015, 08:14 AM
But even after Abyssea, people complain that XP is too slow. When the first double XP campaigns came up, people asked that to be permanent and complained that it didn't apply to Abyssea.

I mean I'm not opposed to this idea, but I think it's a lot like storage space expansions; it'll NEVER satisfy everyone.I don't remember much of an outcry for double XP to be permanent. It's nice when you want to go 0-45 merits in 30 minutes but most people don't really have a beef with the current rates. Maybe you're talking about XP from level 1 to 99?

Kawar
02-10-2015, 08:15 AM
Do you guys thing se will even think of making this perm?

btw i like what i am reading we need to keep this post alive so the chance se can see it will go up.

also to the people who said others do not want to grind all day they are right. I have found when in a 6 man it is great points but it works out well even when you are in an ally and chain like merits used to be even if you were in 6 man. So again i am going to say it i do not understand why se dose not just make this perm.

dasva
02-10-2015, 11:03 AM
Considering there's a single person advocating that, that's a pretty silly comeback. What Zarchery says is accurate though. We've had months of 2x CP campaigns at this point. We now have AHable 25-30% CP backs. You even get more CP through Gifts as you spend more on the job. Yet there's multiple people on these very boards that complain about JPs difficulty, and when they mention what they have.. "oh, I've got 20ish across all of my jobs." That's not "it's not good enough" that's "I don't want to bother."

Has it really been months? I thought it all told was around 6-8 weeks worth spread out over since it came out. Should just make it full time especially if the campaigns are such a big part of the argument of why the rates are fine

Selindrile
02-10-2015, 12:28 PM
Considering there's a single person advocating that, that's a pretty silly comeback. What Zarchery says is accurate though. We've had months of 2x CP campaigns at this point. We now have AHable 25-30% CP backs. You even get more CP through Gifts as you spend more on the job. Yet there's multiple people on these very boards that complain about JPs difficulty, and when they mention what they have.. "oh, I've got 20ish across all of my jobs." That's not "it's not good enough" that's "I don't want to bother."

I never argued it wasn't true, I just said it wasn't helpful, he's also not the only one arguing for such a thing, but my entire point was that such people are in the minority, and therefore shouldn't be the ones the decision is made around. The same would be true of people who are asking for say, 50x rates, they also exist, but also would be in the minority, you balance rates around the majority, and the majority would like it higher than it is now.

Alhanelem
02-10-2015, 01:38 PM
But even after Abyssea, people complain that XP is too slow.If you're complaining that EXP is too slow you either 1) shouldn't be playing any MMO because it's not any slower than most if you do it the fastest way possible, or 2) are a veteran that has already leveled up a dozen or more jobs the old fashioned way and only are leveling a job because your group needs it.

EXP isn't too slow, people are just whiny. CAP are pretty slow, but the current rate with the double campaign is not terrible.

Kawar
02-14-2015, 11:37 AM
If you're complaining that EXP is too slow you either 1) shouldn't be playing any MMO because it's not any slower than most if you do it the fastest way possible, or 2) are a veteran that has already leveled up a dozen or more jobs the old fashioned way and only are leveling a job because your group needs it.

EXP isn't too slow, people are just whiny. CAP are pretty slow, but the current rate with the double campaign is not terrible.Do people really say exping is to slow now. It is not in any way you go in to woh gates for example you get a merit in 10 fights with trusts.

but I am a vet my self and i have been told i am one of the best plds on my server but i know some plds who chould make dinner out of me so i do not know about the statment but i like hearing it.

back to the topic yes the CAP as it is are fine and it works better for example in 1 hour last night i got 4 Job points and it was very smooth. even if i was to use an ally it would go great if i chain but at the lower rate. I think that it was to slow and felt slow, Am i the only one who thinks this?

Alhanelem
02-16-2015, 11:57 AM
It was more about EXP while leveling up, not meriting; but it shouldnt even take you 10 fights, there are mobs you can fight that easily give well over 1k. can do it in 6-8 kills.