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View Full Version : Change your wyvern color!



Usukane
03-08-2011, 08:26 PM
I believe that I can confidently speak for my fellow Dragoons on all servers when I say:

We demand our choice of color for our beloved wyverns.

Can I get an amen?

Usukane
03-08-2011, 08:28 PM
This could be implemented through several ways.

1. A fun quest-line with maybe a cool story involved.
2. Pure and simple, purchased from an NPC.
3. Craftable wyvern dye.

Let's discuss this seriously. Now is the time to stand up for your choice of wyvern color.

Amalah
03-08-2011, 08:28 PM
Yes! Yes please! :eek:

As long as I can have Pink or Lilac as an option. Need more girly options. :p

Starcade
03-08-2011, 08:28 PM
A-MEN!! :)

Kyoshin
03-08-2011, 08:29 PM
Color would certainly be easier than the "I want larger wyverns" that you tend to hear on other forums.

Usukane
03-08-2011, 08:29 PM
Yes! Yes please! :eek:

As long as I can have Pink or Lilac as an option. Need more girly options. :p

Yes! It would be even more amazing if they used the Linkshell pearl creation system. Create your own color using the existing hexidecimal system.

Amalah
03-08-2011, 08:30 PM
Yes! It would be even more amazing if they used the Linkshell pearl creation system. Create your own color using the existing hexidecimal system.

I like!!!

It's the little things that count, being able to colour your wyvern would give it more personality. Make it more special to you. ^_^

Usukane
03-08-2011, 08:33 PM
Color would certainly be easier than the "I want larger wyverns" that you tend to hear on other forums.

Absolutely. Although we would all love to see a larger sized Wyvern, color seems very simple to implement into the game.

Coldbrand
03-08-2011, 08:56 PM
I also would like armor, a while back during a live Q&A they even said they liked the idea. Why not integrate the data from PUP into some minor armor options for our wyverns?

Zidian
03-08-2011, 09:22 PM
I approve of changing wyvren color. DU EET NAOW SE!

slakyak
03-08-2011, 09:30 PM
Oooh black wyvern.... yes please!

Usukane
03-08-2011, 10:19 PM
I also would like armor, a while back during a live Q&A they even said they liked the idea. Why not integrate the data from PUP into some minor armor options for our wyverns?

Why not both? However, base coloring seems to be much easier. Let's keep this on topic. ;)

Retto
03-08-2011, 10:27 PM
I like!!!

It's the little things that count, being able to colour your wyvern would give it more personality. Make it more special to you. ^_^

This.
I would love to see some way to personalise my little Unryu ^^

Burmecia
03-08-2011, 10:42 PM
I wouldn't mind this if it was possible. ^^

I think I would keep my wyvern blue though hehe. I've gotten so use to Wuffi's original color. :P

XiahouOdin
03-08-2011, 10:58 PM
While this would be neat, I think I'd have to agree with Burmecia... I've gotten quite used to Wirbelwind's hue lol

Troca
03-08-2011, 11:31 PM
I'd love to see color and armor options for a wyvern. It'd be pretty cool if there were more than just aesthetic changes (one set of armor might help with magic while another helps with tanking, maybe) but maybe that's pushing it in terms of just what the wyvern's capable of.

Usukane
03-09-2011, 12:15 AM
I'd love to see color and armor options for a wyvern. It'd be pretty cool if there were more than just aesthetic changes (one set of armor might help with magic while another helps with tanking, maybe) but maybe that's pushing it in terms of just what the wyvern's capable of.

So you're thinking of turning your wyvern into puppet kind of? :D

Mage Wyvern >:O

kizaza
03-09-2011, 12:24 AM
Change my Wyvern's color......YES PLEASE.

Wenceslao
03-09-2011, 01:51 AM
There's a lot of things we DRG would want, and lot of things SE could expoit of it, a wyvern color change would be grat, an armor set up for wyverns too, larger wyverns, it shounds cool too, but to be honest i doubt SE would be implementing a bigger wyvern for us, at least on the short run, changing the color of a wyvern via quest would add us more enjoyable time for all of us, hope we soon can do it T.T

Wenceslao
03-09-2011, 01:54 AM
Think about it Usukane, we were the loljob for many time, we had to prove all other jobs we were worth, and i know that all of the DRGs here will agree with me when i said we deserve it! we are a great job to play and sometimes is dissapointing to see other pet jobs can do a lot more things on their pets than us.

Zankage
03-09-2011, 02:00 AM
Yeah, a PUP's automaton has several unique appearances to it through the use of different frames, it would be great for a wyvern to have some distinguishing traits rather than all of them appearing exactly the same. :)

Juggalo
03-09-2011, 02:03 AM
I would prefer having a more badass job emote, like some actual dragon wings, instead of just fairy wings.

bramble
03-09-2011, 02:12 AM
I'm in, i'd want a white one o.o It would be cool if you could change facial features too, like horn/s, spines, teeth, eyes, scars, etc.

Hys0k1nGu
03-09-2011, 02:27 AM
Let me get this right ... Drg is soooooooo good already, that dragoons main concern is the color of their wyverns ? Wow ... You guys are lucky XD

Vandheer
03-09-2011, 02:29 AM
Its very true that Wyverns deserve some love. I like the idea of changing the color of your wyvern via quest but I love the idea of personalizing your wyvern with armor or changing the way the look slightly. Hand in hand with that thought, I think would be really neat is if Wyvern can get a slot for equipment similar to the PUPs automation. I'm not so sure about changing the size of the wyvern though.

Wenceslao
03-09-2011, 02:32 AM
Our main concerns is not only color change but its a start, as i stated just a few mins ago, we deserve more adjustments to our beloved wyverns, they had been our companions through all the way here and we want many things for sure (like more wyvern actions, or armor for them, pet food use, etc, etc) but an option to change a wyvern's color should be a start don't you think?

Wenceslao
03-09-2011, 02:33 AM
I agree with you Vandheer

Mirage
03-09-2011, 02:34 AM
Let me get this right ... Drg is soooooooo good already, that dragoons main concern is the color of their wyverns ? Wow ... You guys are lucky XD

yeah, pretty much :>

Ralos
03-09-2011, 02:38 AM
Am I the only one who wants an orange wyvern? lol

Mirage
03-09-2011, 02:40 AM
Yeah, you're crazy man

Vandheer
03-09-2011, 02:55 AM
lol I'm gona start a new thread for "What color would you make your wyvern" to keep this thread on topic. Orange does seem... exotic though. I'm also gona start a thread for "What would you like to see from wyvern equipment" or something like that, think it needs to be discussed. :D

Wenceslao
03-09-2011, 03:31 AM
They have an Orage tail already, lol

Emitremmus
03-09-2011, 04:53 AM
Purple wyvern all the way for me. I'd go poo brown just to keep uniqueness if I have to. My wyverns name is Junker, duly so because everyone and their momma have a wyvern named Azure or Raiden.

JagerForrester
03-09-2011, 04:56 AM
Customize me captain!

hideka
03-09-2011, 07:29 AM
yea id like to see more colors for wyvrens, or hell even a pup-esque system where we can beef up our wyvrens by giving it gear or feeding it souls and equipping them in a seperate menu and everything. >_> something epic like that >_>

Eldwir
03-09-2011, 07:56 AM
Approved~indeed.

Koj
03-09-2011, 08:11 AM
Amen brotha!

CrystalWeapon
03-09-2011, 08:54 AM
Been a dragoon main for 6+ years now. I can say wyverns are already adored by everyone it's like walking around with a puppy everyone wants to hug it, I think this would be an awesome idea to add. Even if the stats are the same why not let your wyvern represent your personality they're already linked to your soul anyways :3

Bladewolf
03-09-2011, 08:58 AM
Amen!
I would like to have the Dynamis wyvern flying around with me. And this change wouldn't change the balance of the game.

Zidian
03-09-2011, 09:06 AM
If the forums had a "like" button i would click it

Chukkaque
03-09-2011, 09:17 AM
i would love to be able to pick the color of my wyvern. I don't even care if I had to do a quest, purchase, or just redo the drg job quest. If I can change my color, awesome!

It'd be neat if they made like 1-5 different wyvern models to chose from and than an assortment of colors you could get as well.

azjazo
03-09-2011, 09:26 AM
I can se no problem with this, customization is always welcome.

Usukane
03-09-2011, 04:59 PM
I'm happy to see that my thread has received unanimous acceptance. =)

Development Staff, I hope you're reading!

Zidian
03-09-2011, 08:08 PM
Bump, because this is important.

Teak
03-10-2011, 02:35 AM
I'm generally wary of proposed overhaul of systems already in place but, yes, i think color changes should be doable. Adding a menu to Fouvia would be simplest. Even two-tone shouldn't be a great obstacle.

I know puppets have their gear changes, but i suspect even simply bardng the wyvern (i like that word even though they aren't mounts) would run into problems with the ps2. and at the risk of another 'stay OT' as long as we're wishing why not go whole-hog and ask for an adventuring fellow style of wyvern mod. choose the character model, name, color, and personality.

Usukane
03-10-2011, 07:40 AM
and ask for an adventuring fellow style of wyvern mod. choose the character model, name, color, and personality.

Please God no. That is simply too much, and way off topic.

Babygyrl
03-10-2011, 08:57 AM
i would love to change my wyverns color to purple!!

Troca
03-10-2011, 09:13 AM
I'm generally wary of proposed overhaul of systems already in place but, yes, i think color changes should be doable. Adding a menu to Fouvia would be simplest. Even two-tone shouldn't be a great obstacle.

I know puppets have their gear changes, but i suspect even simply bardng the wyvern (i like that word even though they aren't mounts) would run into problems with the ps2. and at the risk of another 'stay OT' as long as we're wishing why not go whole-hog and ask for an adventuring fellow style of wyvern mod. choose the character model, name, color, and personality.

I'm fairly new to the game, but are there multiple wyvern models of similar size to the one dragoons have? If so, and we're shooting for the stars, I don't see why not. Personality could affect things like emotes and, far more importantly, what breaths they use regardless of subclass.

JagerForrester
03-11-2011, 08:56 AM
I realized if we really want this, how we gonna make it happen? So I was thinking about Divine Might and other missions/quests that can be repeatable if you get an extra item. So, why not make the Dragoon quest, where you first become a dragoon with a wyvern egg in your possession, repeatable if you hunt for a specific "colored" wyvern egg. And this doesn't have to be just in the Maze of Shakhrami. That could be where you will find the blue egg. Just keep the areas within original and Zilart areas due to it being a job related to that expansion, like having red eggs in Ifrit's Cauldron, dark eggs in Xarcabard, sandy eggs in Altepa or Korroloka. Just think of any RoZ/original area that has a dragon in that area, and have it lay eggs.

Tedious? Yes
Tendancy to break pickaxes? Maybe
Worth it? You know we'll do it.

Maybe have to adjust that we need to redo the name, but it's not like changing our wyvern's name was ever an issue

Usukane
03-11-2011, 10:02 AM
I realized if we really want this, how we gonna make it happen? So I was thinking about Divine Might and other missions/quests that can be repeatable if you get an extra item. So, why not make the Dragoon quest, where you first become a dragoon with a wyvern egg in your possession, repeatable if you hunt for a specific "colored" wyvern egg. And this doesn't have to be just in the Maze of Shakhrami. That could be where you will find the blue egg. Just keep the areas within original and Zilart areas due to it being a job related to that expansion, like having red eggs in Ifrit's Cauldron, dark eggs in Xarcabard, sandy eggs in Altepa or Korroloka. Just think of any RoZ/original area that has a dragon in that area, and have it lay eggs.

Tedious? Yes
Tendancy to break pickaxes? Maybe
Worth it? You know we'll do it.

Maybe have to adjust that we need to redo the name, but it's not like changing our wyvern's name was ever an issue

Why are you killing us with meaningless fetch quests?

A simple NPC will do. Just like the name vendor.

The more simple it is, the easier it can get integrated into gameplay.

TrentWeskin
03-11-2011, 03:40 PM
It will never happen.

Reason: PS2 Users.
Those users can barely support the content in the updates let alone having the option to alter the wyverns color. Pretty much the same reason you will never see wyvern's grow.

Also, If Dragoon gets it, you know pup, bst, & smn will want it as well.

Go Go Pink Shiva and Black Leviathan :)

JagerForrester
03-11-2011, 09:39 PM
SMNs will never get color changes because they summon the avatar's themselves, and the avatars don't change their color. PUP gets to at least change their automatons based on their frame. Sure I can see different colors of each frame in the future, and I wouldn't mind seeing that either. It happened when the Soulsoother and Spiritreaver Head was released. BSTs may get new jugs with different colored familiars, and I wouldn't mind seeing a version of Byakko running around. In my opinion, I'd play along to them charming the sky god.

But what do all of these jobs have that DRG doesn't? Choices. SMNs get to summon any one of the avatars at one time. BSTs are the same as SMN with jug pets or charming monsters. And PUP builds 3 different frames. DRGs have been with the same wyvern, with the same color, when it is very possible to change colors, and the best SE gave us in terms of "customizing" is the name. So since the DRG community is mostly concerned about wyvern's breath and skin color, our color suggestion compares little effort against the SMN, PUP, or BST suggestions I've seen on the forum. I'd like my wyvern to stand out from all the other wyverns that are flying out their with their dragoons. And it's plain to see, the other dragoons want it too.

Also I gave up seeing my wyvern grow up long time ago.


Why are you killing us with meaningless fetch quests?
A simple NPC will do. Just like the name vendor.
The more simple it is, the easier it can get integrated into gameplay.

I'm giving out some creativity to add to the game and the story of how dragoons came to make a pact with a dragon instead of bellowing, "SE, I want this, and I want this now." So you don't like my suggestion, but still want the colors? What's your suggestion? A simple NPC will do? What should be the dialogue, and how are these NPCs going to turn wyverns into different colors? You gotta look at these things "inside" the fantasy world too instead a box of code. I don't think a simple "If ye pay me fee of ????? gil, oi can 'elp yer wyvern change its colur," is going to be that realistic. It's not a chameleon. Like a chocobo, if you want it to be a certain color, it has to become that color starting at birth. And dragoons started their job with... an egg.

You can't just spray paint a chocobo black cuz you want a black chocobo. Same is gonna go for the wyverns. So, the Dragoon job quest would have to be the place to start. Get up, go get your colored egg, whether it's the blue egg in the Maze of Shakhrami or the dark egg in Xarcabard, and don't complain that you have to go "fetch" for something. It's not like everything you do in this game falls right into your lap. It's a quest. Quests are meant for you to go out there and explore. So I'll ask again. How do you suppose we get these new colors to our wyverns?

And if there's not enough space, what do you do? Get more space, and that means getting rid of the old technology! Do you keep old hardware when you upgrade your computer? I wish ppl would stop using the PS2 excuse. Why you killing me with poor arguments? Let's stop thinking the PS2 is a problem for a moment. "What if" there was enough space for FFXI to evolve into the best MMO? I made my suggestion. It's SE's job to listen and think about it. "My" color suggestion would require new ??? or Excavation points (??? may even mean a pushover dragon mother NM) and adding items to the list of tradable items for the quest line. And I'm not saying it's going to be the suggestion that will be implemented for colored wyverns, I believe I'm making the first suggestion how it could be done.

TrentWeskin
03-12-2011, 06:10 AM
Well said my good man. I think the option to choose the color dependent on where you harvest your egg is brilliant idea.

I also second that it really is time for SE to stop supporting the PS2.... Its really the main thing holding this game back.

I mean seriously, you don't need a $3,000 computer to run FFXI. Any computer that has come out in the last 4 years can probably handle it with the standard on board video.

azjazo
03-12-2011, 06:33 AM
... You can't just spray paint a chocobo black cuz you want a black chocobo. ...

Actually, you can :D
http://wiki.ffxiclopedia.org/wiki/Black_Chocobo_Dye
http://wiki.ffxiclopedia.org/wiki/Blue_Chocobo_Dye
http://wiki.ffxiclopedia.org/wiki/Red_Chocobo_Dye
http://wiki.ffxiclopedia.org/wiki/Green_Chocobo_Dye

CrystalWeapon
03-12-2011, 07:16 AM
It will never happen.

Reason: PS2 Users.
Those users can barely support the content in the updates let alone having the option to alter the wyverns color. Pretty much the same reason you will never see wyvern's grow.

Also, If Dragoon gets it, you know pup, bst, & smn will want it as well.

Go Go Pink Shiva and Black Leviathan :)

People seems to toss that excuse out alot without any basis, I highly doubt the ps2 would have issues supporting this since it would take adding in X wyvern dats for the varying colors. Determining what dat to load would take a simple variable added to character data which would take up no more room than a single short int. I.e. 0= original color, 1= Red, 2= Black, and so on. If we were so limited on space because of the ps2 that we couldn't spare the resources for say 10 more 3d models, and a single int variable on our characters, then my friend we wouldn't be having an upcomming update or any more updates for that matter.

azjazo
03-12-2011, 07:46 AM
You'd get surprised how much an "aditional" tiny int can do on char data, but yeah it shoud be doable, but not very cost effective to add an aditional parameter that would be "wasted" on every other job, and theres the thing about performance and model load times, remember, as the game is designed to run on PS2 its also designed to run on a 56k modem conection... tho you can debate how much each player base use those alternatives..... still theres that issue (and yeah you could argue that new armor has the same performance load)

So I think it all comes down to what does SE has "hardcoded" in the core development that cannot be changed (like the max of 80 items in an inventory section or the rumored cap of areas)

we're talking a 8+ year old game with constant updates, is no that crazy to thing its reaching its limit in what can be done with the code without changing a fundamental class of code, said clas taht would not be cost effective or ever run on a PS2 architecture, ergo the "PS2 limitations" argument...

Needless to say, it could be as easy as adding X models more, or as difficult as adding X models more depending on how well structurated is the SE code and cross plataform mumbo jumbo.

CrystalWeapon
03-12-2011, 07:52 AM
You'd get surprised how much an "aditional" tiny int can do on char data, but yeah it shoud be doable, but not very cost effective to add an aditional parameter that would be "wasted" on every other job, and theres the thing about performance and model load times, remember, as the game is designed to run on PS2 its also designed to run on a 56k modem conection... tho you can debate how much each player base use those alternatives..... still theres that issue (and yeah you could argue that new armor has the same performance load)

So I think it all comes down to what does SE has "hardcoded" in the core development that cannot be changed (like the max of 80 items in an inventory section or the rumored cap of areas)

we're talking a 8+ year old game with constant updates, is no that crazy to thing its reaching its limit in what can be done with the code without changing a fundamental class of code, said clas taht would not be cost effective or ever run on a PS2 architecture, ergo the "PS2 limitations" argument...

Needless to say, it could be as easy as adding X models more, or as difficult as adding X models more depending on how well structurated is the SE code and cross plataform mumbo jumbo.

The character data is stored server side and would not effect performance on the ps2 side. It would be the same as calculating different colored chocobos. They've wasted more dataspace by adding the mog sack so again it wouldn't have that big of an effect. Memory in the computing world is getting very cheap and servers can be upgraded with newer equipment without affecting any of the platforms. The main problem would be adding the dats, the 3d models for the game are stored on the ps2 xbox and pc respectively. As far as how much more can be saved to the ps2 I have no clue but I highly doubt 10 dats would break it.

azjazo
03-12-2011, 08:47 AM
Oh Im with you, 10 dats wont break the game but are quite of a waste for just a cosmetic change.

Tho, getting a new kind of wyvern and using a dat for each kind of sub you are wearing would be awesome and functional.

And I was not suggesting the data was stored in client, but the load of one more parameter could change more than you think

I was refering more of a data package buss issue, the packages that are transfered, say you have N slots of data per trip (name, each slot of armor, pet name, and stuff) those could be on their limit, and adding one more slot is not possible without having to send another package of data. And those package have a fixed size so even if the slots on the new package were not used, they are still sending more than just a tiny int.

And maybe the network load on sending one more int is not that much, but a whole package in areas as crowded as Jeuno, would defenetly have a huge impact.

Im no expert on networks (my degree is on software development) but I have an idea of how things work so its an educated guess, sure its doable in theory but the cost/benefit for a change for looks is quite steep... tho I would love to see it dont get me wrong...

CrystalWeapon
03-12-2011, 08:58 AM
True true, in that aspect it is a bit much for as you said a cosmetic change. I've always been a player who's loved cosmetic changes, one of the few things I loved about Ragnarok and a few other games. FFXI has never been one for sillyness the game is fairly serrious, sans some recent entertainment updates (job emotes). I think that's why in general our community contains alot less kids, but I welcome just a bit of nonsensical fun here and there to loosen things up. Whether it's customization options, costumes, new emotes w/e... Just as long as they don't take the minor tweeks into concideration before bigger changes. I'd like to see new content before I'd see this implimented.

Jerik
03-14-2011, 06:06 AM
I would like to be able to change the color of my wyvern, would definitely be nice to have a different color than everyone else, whether it's a set number of color's or the linkpearl-like coloring, either would be nice.

KorPoni
03-14-2011, 01:57 PM
No point in getting particular on this. You can say "I'd like to see it" and move on. SE employees get paid to worry about details. I'd love to see different colors on wyverns, or bigger ones, or even wyvern equipment, just as long as I'm not seeing the job turn into another PUP, where the wyvern fights differently because of these cosmetic changes. That'd start wrecking the borders of "job uniqueness", and make things less fun for me, and probably alot of other people who like the 20 jobs to remain 20 different jobs.

JagerForrester
03-14-2011, 03:15 PM
Asking a wyvern to act differently just because it's a different color is not the intention here. It's purely to define ourselves as individual characters with individual pets. Though I can see how it could turn into that. I personally don't want to get a red wyvern who will mostly use Flame Breath more often than lets say Hydro Breath if that's going to be the case. It's just hundreds of blue wyverns all named differently didn't cut it for me because there are different colored dragons all over Vana'diel.

http://images.wikia.com/ffxi/images/2/27/Wyrms.jpg
http://images.wikia.com/ffxi/images/6/6c/Dahak.jpg

It didn't fit that dragoons are only able to find just one type of dragon in the whole world.

And I guess I like to express more than just, "Gimmie!" I like being creative, it's what gives me an artistic viewpoint on things. It's not like I'm asking for recognition cuz I gave the dev team an idea to discuss about.

Shadea
03-15-2011, 04:18 AM
This would be fantastic! I really want to see two-tone colors, but I would take what I could get lol. Facial features and such would be very cool also. I don't think I'm all that interested in armor though. And I really dont want to see changes in the way the wyverns function. I like the way they work.

Great idea, I hope SE can work it in sometime in the future ^.^

Anucris
03-15-2011, 07:08 AM
Would love to see colors with no connections to anything EXCEPT...maybe if u choose
-yellow it has a few black blotches....
-red maybe get some decent horns,
-white a unicorn type horn,
-blue maybe some curly horns from its chin
-green gets larger back spikes
and so on....

ACTUALLY now that i think on it this still limits uniqueness so in turn I say.
choose color via linkshell style for total uniqueness
AND perhaps choose a maturing feature such as the bigger horns/back spikes/chin horns/larger claws/slightly larger wings/body/different tail effects,
This method would create an amazing amount of uniqueness.

azjazo
03-15-2011, 08:36 AM
basically turning Wyverns into My Little Pony knockoffs

Anucris
03-15-2011, 10:51 AM
basically turning Wyverns into My Little Pony knockoffs

I think we're just tired of our wyvern looking exactly the same as every other persons. whats wrong with colors really? is every frog or lizard the same color? dogs? in game dragons/wyverns. The answer is no.

and personally I dont know enough about my little pony to get the joke/rude comment, whichever it was.

besides u seemed onboard for the whole color change and even mentioned different wyvern's based on subjob or something granted there wasn't a space issue. little variations other than color have always been thought of so its nothing new and many people do like cosmetic options actually id be surprised to if anyone didn't welcome them. there are a lot of posters here supporting it

Lets get back to the point. I support color change. other stuff is just ideas. I like throwing them out there

azjazo
03-15-2011, 11:26 AM
slow down geez nobody can take a joke nowdays, read my previous comments on this thread, Im all for customization just dont see it like a priority or cost effective, but a nice option? yeah, would be cool, as it would be cool to aplly that color system to basically all armor in the game, but yeah, lot of work for pleasing just to please.

The little pony referece was just cuz I was watching this earlier on topless robot http://www.toplessrobot.com/2011/03/my_little_ponycraft_is_grimmer_than_i_remember.php

Theres a purple wyvern-thing, and the estetic combinations you were suggesting were basically unicorn horns, and stuff like that and color of rainblows so well I dont think the reference would be so far fetched even with the minimum knowledge of said ponies (as I myself only know them as a pop culture reference)

JagerForrester
03-15-2011, 02:30 PM
slow down geez nobody can take a joke nowdays
It's not that, letting someone know you are joking or being sarcastic is hard to see in plain text. /sarcasm, /rant, /joke, etc. etc. was a popular way of players expressing themselves in the forums.

Logandor
03-15-2011, 03:24 PM
New Wyvern colors would be sweet. Maybe a flame pattern for Ember made of blue and black? o.o so what we got to do to ask about this to the staff and all I'm curious and all for it. Think we could talk about some dragoon quests also for some new emotes maybe?

Anucris
03-16-2011, 09:57 AM
well my bad azjazo. that video was a lil crazy btw. but jagerforrester is right its really hard to tell if somethings a joke, and yeah i meant it like that i guess, lol just much more cool looking :P

Cyx
03-17-2011, 07:10 AM
Sorry I got on this topic a little late but I totally agree with the idea of "personalizing" your wyvrn. I would, however, like to take it a step further than just color. If it was up to me I would ask SE to give us drgs the option to "raise" our own Wyvrns much like you can with Chocobos. This would not only make the look of the wyvrn different but it would customize its self to your play style. If you are a drg that solo's a lot and uses a lot of healing breath maybe you raise it to have maximum amount of HP and it gets a little bigger. Then again, if you are a drg that is always in alliances and you only care about dmg maybe you raise it to have a stronger elemental breath and this could change the drg to randomly change color based on what day it was. Idk, these are just thoughts but it's something I've always wanted for my drg personally. ^^/

Sanura_Magnus
03-20-2011, 08:17 AM
I would /so/ love to be able to have my Nanaja be a white and pink wyverrrn! If anyone's frrrom Fenrirr serverrr, and knows me, then you know those are my fav colorrrs. <Winks, and sticks out the tip of her tongue.>

Alderin
03-22-2011, 07:45 AM
/signed - Yes please!

Also can our Wyvern please grow up a little and not look like a winged rodent that got electrocuted and lost all its fur?

I mean 90 levels, surely he would evolve into something a little more beastly.

Salafer
03-24-2011, 09:11 PM
YES PLEASE!!! i wana my wyvern in Black with red stripes so BAD!!! XD

Turisann
03-26-2011, 06:25 AM
I used to have a wyvern as a Dragoon before I quit. The most fun I had with FFXI was duoing with my best friend, who was also a dragoon. I can only imagine how much more fun that would have been had our wyverns been different. Please SE, read this thread and at least tell us your feelings on this subject.

Madheo
03-26-2011, 04:55 PM
Also can our Wyvern please grow up a little and not look like a winged rodent that got electrocuted and lost all its fur?

I mean 90 levels, surely he would evolve into something a little more beastly.

Yeah i already talked about this in "dragoon updates", 6 years i play FF, 5.5 years i say :"wow wyvern cute, but could be much more agressive for hi lvl"

Foxclon
03-29-2011, 12:53 PM
Greetings adventurers!

As always, we thank you for your thoughtful and enthusiastic feedback.

We would like nothing more than to implement a feature to personalize wyvern color. Unfortunately, while technically possible, this would require considerably more work than it might appear at first glance. It is not just a matter of changing color values, but rather would require new textures to be created for each color scheme. This means that, sadly, a feature similar to the linkshell hue selection is simply not feasible.

With a full plate of updates on the way—a milestone list for forthcoming version updates will be released in the near future—cosmetic updates will have to be given lower priority. Still, we understand dragoons' strong feelings about this issue, so we’d like to revisit it should the opportunity present itself somewhere down the line.

Thank you for your understanding!

Turisann
03-29-2011, 02:39 PM
Thank you for the reply at the least, It is really good to know that you all are actually reading and are at least considering what we have to say :)

CrystalWeapon
03-29-2011, 02:56 PM
Greetings adventurers!

As always, we thank you for your thoughtful and enthusiastic feedback.

We would like nothing more than to implement a feature to personalize wyvern color. Unfortunately, while technically possible, this would require considerably more work than it might appear at first glance. It is not just a matter of changing color values, but rather would require new textures to be created for each color scheme. This means that, sadly, a feature similar to the linkshell hue selection is simply not feasible.

With a full plate of updates on the way—a milestone list for forthcoming version updates will be released in the near future—cosmetic updates will have to be given lower priority. Still, we understand dragoons' strong feelings about this issue, so we’d like to revisit it should the opportunity present itself somewhere down the line.

Thank you for your understanding!

I don't mean to get into the legal/illegal realm, but I think you guys should let the commuminity design some dats for the game. I know there are several people that are damn good at it. Personally I wouldn't mind doing more than a handful of reskins for the game for free for both armor and mobs.

I appreciate the response though, and I'm glad you guys are focusing on major updates over aesthetics.

Coldbrand
03-29-2011, 05:51 PM
Greetings adventurers!

As always, we thank you for your thoughtful and enthusiastic feedback.

We would like nothing more than to implement a feature to personalize wyvern color. Unfortunately, while technically possible, this would require considerably more work than it might appear at first glance. It is not just a matter of changing color values, but rather would require new textures to be created for each color scheme. This means that, sadly, a feature similar to the linkshell hue selection is simply not feasible.

With a full plate of updates on the way—a milestone list for forthcoming version updates will be released in the near future—cosmetic updates will have to be given lower priority. Still, we understand dragoons' strong feelings about this issue, so we’d like to revisit it should the opportunity present itself somewhere down the line.

Thank you for your understanding!

Darn, I guess that just means you'll have to give us Lancet instead of something useless. What a shame. /sigh, I'll have to make do with Reis Wind and Six Dragons I guess. Oh well.

Troca
03-30-2011, 12:03 AM
Darn, I guess that just means you'll have to give us Lancet instead of something useless. What a shame. /sigh, I'll have to make do with Reis Wind and Six Dragons I guess. Oh well.

Because your obnoxious little snipes are going to be enough to get an ability as potent as Six Dragons or Reis Wind for dragoons.

Yes. Those are for more realistic requests of the dev team than a bit of individuality.

Coldbrand
03-30-2011, 12:12 AM
Because your obnoxious little snipes are going to be enough to get an ability as potent as Six Dragons or Reis Wind for dragoons.

Yes. Those are for more realistic requests of the dev team than a bit of individuality.
Oh no, regenga and drain/aspir, surely this will unravel the entire balance of FFXI.

Especially as we enter the final tier of character levels. Apparently requests are only realistic if they have 0 impact on gameplay and would seal off DRG's final levels as having received nothing of real value. Thanks for the tip!

Elexia
03-30-2011, 12:21 AM
Greetings adventurers!

As always, we thank you for your thoughtful and enthusiastic feedback.

We would like nothing more than to implement a feature to personalize wyvern color. Unfortunately, while technically possible, this would require considerably more work than it might appear at first glance. It is not just a matter of changing color values, but rather would require new textures to be created for each color scheme. This means that, sadly, a feature similar to the linkshell hue selection is simply not feasible.

With a full plate of updates on the way—a milestone list for forthcoming version updates will be released in the near future—cosmetic updates will have to be given lower priority. Still, we understand dragoons' strong feelings about this issue, so we’d like to revisit it should the opportunity present itself somewhere down the line.

Thank you for your understanding!

Well, if we can't get this yet, can I recruit Areuhat as a pet? :D

Troca
03-30-2011, 01:48 AM
Oh no, regenga and drain/aspir, surely this will unravel the entire balance of FFXI.

Especially as we enter the final tier of character levels. Apparently requests are only realistic if they have 0 impact on gameplay and would seal off DRG's final levels as having received nothing of real value. Thanks for the tip!

This was the topic a mod decided to respond to instead of your bellyaching about something that may well be on the way, already. That, and the dozens of posts in this thread before it tell me more than a few people find value in the concept of a customizable wyvern.

Sorry that doesn't coincide with your hardcore FFXI e-peen fest.

Dinh
03-31-2011, 02:10 AM
Greetings adventurers!

As always, we thank you for your thoughtful and enthusiastic feedback.

We would like nothing more than to implement a feature to personalize wyvern color. Unfortunately, while technically possible, this would require considerably more work than it might appear at first glance. It is not just a matter of changing color values, but rather would require new textures to be created for each color scheme. This means that, sadly, a feature similar to the linkshell hue selection is simply not feasible.

With a full plate of updates on the way—a milestone list for forthcoming version updates will be released in the near future—cosmetic updates will have to be given lower priority. Still, we understand dragoons' strong feelings about this issue, so we’d like to revisit it should the opportunity present itself somewhere down the line.

Thank you for your understanding!

I'm not sure why this is unfeasible, as with the Linkshell Icon, which ultimately is a UI icon with a base color (probably a light gray) with shading or ambient occlusion applied, selecting hue and saturation just applied the color code to the image, why can there not be a base UVW texture for the wyvern with shading or ambient occlusion applied and the same system for the Linkshell hue and saturation be applied to that as well? Granted, the main coding issue would have to just modify that one single UVW inside that .dat file...

Coldbrand
03-31-2011, 02:38 AM
This was the topic a mod decided to respond to instead of your bellyaching about something that may well be on the way, already. That, and the dozens of posts in this thread before it tell me more than a few people find value in the concept of a customizable wyvern.

Sorry that doesn't coincide with your hardcore FFXI e-peen fest.

Yeah, asking to have the second most classic ability Dragoon's have after Jump is an "e-peen fest". You're a real cool guy.

Usukane
03-31-2011, 05:29 AM
Greetings adventurers!

As always, we thank you for your thoughtful and enthusiastic feedback.

We would like nothing more than to implement a feature to personalize wyvern color. Unfortunately, while technically possible, this would require considerably more work than it might appear at first glance. It is not just a matter of changing color values, but rather would require new textures to be created for each color scheme. This means that, sadly, a feature similar to the linkshell hue selection is simply not feasible.

With a full plate of updates on the way—a milestone list for forthcoming version updates will be released in the near future—cosmetic updates will have to be given lower priority. Still, we understand dragoons' strong feelings about this issue, so we’d like to revisit it should the opportunity present itself somewhere down the line.

Thank you for your understanding!

It's a sad day for our wyvern customization apparently, even though it was a resounding success as far as topics go for our job forum.

Ophannus
03-31-2011, 09:32 AM
We won't get Lancet.
English: Spirit Surge
Japanese: 竜剣
Romanji: Ryuuken.
Translation: Dragon Sword

Ryuuken is what Lancer/Lancet/DragonSword were called in the Japanese versions of FF9/FF10/FF5 respectively, so Spirit Surge=Lancet.

Rambus
03-31-2011, 02:38 PM
Greetings adventurers!

As always, we thank you for your thoughtful and enthusiastic feedback.

We would like nothing more than to implement a feature to personalize wyvern color. Unfortunately, while technically possible, this would require considerably more work than it might appear at first glance. It is not just a matter of changing color values, but rather would require new textures to be created for each color scheme. This means that, sadly, a feature similar to the linkshell hue selection is simply not feasible.

With a full plate of updates on the way—a milestone list for forthcoming version updates will be released in the near future—cosmetic updates will have to be given lower priority. Still, we understand dragoons' strong feelings about this issue, so we’d like to revisit it should the opportunity present itself somewhere down the line.

Thank you for your understanding!

all due respect and all but going along with this comment:



I don't mean to get into the legal/illegal realm, but I think you guys should let the commuminity design some dats for the game. I know there are several people that are damn good at it. Personally I wouldn't mind doing more than a handful of reskins for the game for free for both armor and mobs.

I appreciate the response though, and I'm glad you guys are focusing on major updates over aesthetics.

I may be stepping on red lines with this following comment but what about people that make their own dats and change the wyvern be a taru or fafnir or change the color them self ( i saw a vid where someone dat changed kirin into one of those child girl taru)

CrystalWeapon
04-01-2011, 01:41 AM
I may be stepping on red lines with this following comment but what about people that make their own dats and change the wyvern be a taru or fafnir or change the color them self ( i saw a vid where someone dat changed kirin into one of those child girl taru)

I'll put it to you this way, if I had a confirmation that this was in fact not illegal. If I knew for sure I wouldn't get banned for it, I would be more than happy to take the time over the week to reskin 30+ wyvern .dats and post them here. I would gladly do what I could to help them out, but I would not risk my character over something they may ban me for dispite trying to help them for free.

Kline
04-01-2011, 09:09 AM
ya i would love to have a wyvern like the black ones in dynamis

Zidian
04-02-2011, 09:56 AM
Thanks for the reply, but as a dat modder (dont ban me! =/) Creating wyvren meshes and graphcis is about a 3 hour, if not less, job. The real reason, id imagine, is that the SE dev team is either incredibly busy with new content, or SE is cutting down expenses and therefore work time for the devs. Regardless, thanks again for addressing the issue, its been a long time coming.

Babygyrl
04-02-2011, 12:53 PM
Not to mention every blue Wyvern file in the game (enemy and player alike) uses the same file, same with the black ones (not counting the Ark Angel GK one since that one glows like an Avatar). Creating customizable Wyvern colors would require recoding how the game reads pet Wyvern graphics.

The issue isn't so much with the recoloring of the BMPs, but rather how they would code the game to read the new files independently for EACH and EVERY player.

CrystalWeapon
04-05-2011, 03:14 AM
Not to mention every blue Wyvern file in the game (enemy and player alike) uses the same file, same with the black ones (not counting the Ark Angel GK one since that one glows like an Avatar). Creating customizable Wyvern colors would require recoding how the game reads pet Wyvern graphics.

The issue isn't so much with the recoloring of the BMPs, but rather how they would code the game to read the new files independently for EACH and EVERY player.

When you code you do things generically so each event / method / class can be used for multiple purposes. Willing to bet that fellowship npcs, beast pets, avatars, wyverns, auto's etc... all share a simple npc creation event. An npc is created, a model to render is assigned, and then the npc is registered to a player. The npc acts like a mob that follows players actions / movements and has it's own independent ai, as apposed to being physically attached to that character like armor rendering. If I'm right reskinning wyverns would be a matter of changing the wyvern npc data to include some kind of flag to determine which dat to render, but unlike beast and auto's you wouldn't need to change anything else in the table. Its stats, abilities, etc are only changed via subjob.

They said it themselves that the time consuming part would be reskinning the models, which does take alot of time when you have a smaller dev team than in the past. They're already burning the candle at both ends to code the upcoming big update as well as create the graphics for new armor / content that will come with it. I just wish I could help, because I would in a heartbeat.

Firebert_Lakshmi
04-06-2011, 11:57 PM
I'm late in responding, but I still like this idea. Of course it would be weird to see wyverns named Azure that are not blue.

Gnoir
04-15-2011, 02:24 PM
Also late but, great idea /vote

Kline
04-16-2011, 02:01 PM
well it would only really be a matter of assigning different color rendered models, which btw they already have 3 of the models made (blue regular, black dynamis wyverns, white sea wynavs)

Totema
04-19-2011, 12:39 PM
(Late lol) I like this idea. Lets us get into roleplaying our character a bit more seriously.

Laciante
04-19-2011, 09:15 PM
I don't have a problem with my wyvern's color, but it would be nice to be able to differentiate b/w wyverns in a multiple DRG party w/o having to read the names

Anethia
04-20-2011, 03:14 AM
Greetings adventurers!

As always, we thank you for your thoughtful and enthusiastic feedback.

We would like nothing more than to implement a feature to personalize wyvern color. Unfortunately, while technically possible, this would require considerably more work than it might appear at first glance. It is not just a matter of changing color values, but rather would require new textures to be created for each color scheme. This means that, sadly, a feature similar to the linkshell hue selection is simply not feasible.

With a full plate of updates on the way—a milestone list for forthcoming version updates will be released in the near future—cosmetic updates will have to be given lower priority. Still, we understand dragoons' strong feelings about this issue, so we’d like to revisit it should the opportunity present itself somewhere down the line.

Thank you for your understanding!

No offense, but this is one excuse I'm not buying into. The different colored wyvern is something that drg's have been asking for as long as I can remember, and I have been playing since December of 2004. This means drg's have probably been wanting it since before I started playing.

But then we got TOAU and along with that we got chocobo raising, which may or may not have been a total waste of time for some people. But you gave us the possibility of colored chocobo's. This was probably the best chance to offer colored wyverns and now 4 years later we get the excuse of "it's not currently feasible/too much on the plate". Im glad you're paying some attention to the thread, but that does not mean I'm gonna just buy these excuses when it's clearly been done once already for very a minor addition to the game.

Wenceslao
04-24-2011, 09:13 AM
Really SE what is happening with you guys?, 6~9 years ago FFXI was the best MMORPG, you opened this forum to receive feedbacks from the players and to looks what we are wanting, and what we receive? Dynamis-Reborn? (a thread in which the majority of the players are against) New Trigger Conditions to pop Fafnir, Nidhogg, Behemoth and King Behemoth (another thread in which, player are against of implement it). I know you have lot of work to do and I am not against it, but you should take a closer look on what the players really want, as stated by many DRGs on this thread, this is not something new, we have been asking this for years, in the end we are the ones who are playing and this past months has been a wth? is happening with FFXI, many changes are expected to take action, but please do it properly, the general feeling of the players is not good, you have been focusing in add-ons scenarios and not in the expansions, you have been focusing on add more stuffs to do (when we already have many stuffs to do, but many players just don't do it because the rewards are gimped now) why not take a closer look on what we really want and not in what you think we want?.

I know you are working hard but please there are some content we would like to take effect in the short run (like this thread) than other stuffs, if you could delay the world merge, you can delay other stuffs in favor of what your customers wants more, anyway hope you read this, and thank you for taking the time to give us an explanation.

Twille
04-28-2011, 02:42 AM
This is the 2nd or 3rd response from SE stating something along the lines of player requested changes being a "low-priority" to other things.
What other things? Things like [dex1012]? What a waste of time. SE did the same thing with the promyvions, what good did that do? Things like [dev1011]? Treasure caskets...seriously? I've soloed 3 or 4 jobs to level 50 and roughly a dozen to level 30 and I've rarely ever had the need for the items found in these random chests.

I would consider things such as this (wyvern color customization) one of the highest priorities. What separates a good game from a great game is the little things. FFXI already has the makings of a really good game, a VAST and complex story, lots of areas to explore and quests to do, tons of jobs to play, etc. FFXI is pretty late into it's life cycle and is obviously not getting nearly as much attention as FFXIV, why not take the time to make lots of the smaller tweaks that people have been wanting for so long?
Just my 2 gil. :)

noodles355
04-28-2011, 05:34 PM
As they state, they couldn't use a system like the linkshell colour selection. They would have to make individually recoloured .dat models for each wyvern colour. However they also play up how long it would take. It wouldn't be an obscene amount of time or manpower required. Recolouring .dats is a fairly simple process.

That aside, there are already three different wyvern dats in the game. Kindred Wyvern, Wynav and Wyvern (Pet). Even the option to choose between one of these would be a start, and would hardly be a difficult idea. Concidering Dynamis and Sea are sort of other dimensions already (Well, Lumoria is in Space and Dynamis is a Dream), and that abyssea is completely based on another dimension, it would not be out of cannon for an abyssea NPC to be able to change your blue wyvern into his Sea Wynav or Dynamis Kindred Wyvern for you.

Now would it be hard to implement either. Choose one of 3 wyvern choices > personal wyvern dat changed from rom/###/###.dat to rom/###/###.dat.

slakyak
04-29-2011, 01:43 AM
That aside, there are already three different wyvern dats in the game. Kindred Wyvern, Wynav and Wyvern (Pet). Even the option to choose between one of these would be a start, and would hardly be a difficult idea. Concidering Dynamis and Sea are sort of other dimensions already (Well, Lumoria is in Space and Dynamis is a Dream), and that abyssea is completely based on another dimension, it would not be out of cannon for an abyssea NPC to be able to change your blue wyvern into his Sea Wynav or Dynamis Kindred Wyvern for you.

Nice idea... Choosing between existing in game wyverns would be a good compromise. Not that it's a major issue but would this effect the Emotes??

Reiterpallasch
04-29-2011, 04:09 PM
That aside, there are already three different wyvern dats in the game. Kindred Wyvern, Wynav and Wyvern (Pet).
There are actually 4. Ark Angel GK has a unique black wyvern that is similar to the dynamis wyverns, only it has a faint avatar type glow to it.

tcharleyd
05-06-2011, 04:34 PM
Yeah, I'd love my wyvern to look like the Dynamis wyverns. LET US CHOOSE THE WYVERN COLOR!!!

Mizuharu
05-07-2011, 03:03 AM
Give the devs a break ~.~ They told you why they couldn't do that AT THIS TIME. So they'll either TRY to input this feature in the future, or they'll give you something else that'll distract you from this.

Doomtrigger
05-07-2011, 09:47 AM
or they change at certain points as they lvl.

Mookie
05-10-2011, 01:19 AM
I would love for new wyvern colors. It's a really nice way to customize your drg. Doesn't need to be crazy like stripes or poka-dots but your basic colors would be great. Black/White/Red/Yellow/Orange/Blue/Green/Indigo/Purple. I mean come on, the lizards and reptiles of nature come in different colors ^^.

JackDaniels
06-09-2011, 05:43 AM
YES PLZ!!! AMEN

Xellith
06-10-2011, 02:02 AM
Red
Dark Red
Light Red
Yellow
Dark Yellow
Light Yellow
Green
Dark Green
Light Green
Blue
Dark Blue
Light Blue
Purple
Dark Purple
Light Purple
Orange
Dark Orange
Light Orange
Brown
Dark Brown
Light Brown
Pink
Dark Pink
Light Pink
White
Grey
Black

At LEAST give us these colors. Variety please!

Sydebeheln
06-10-2011, 02:12 AM
kuddos to this post, I agree more customization!

archerj
06-11-2011, 10:34 PM
more choices work for me

GhostKM
06-15-2011, 12:09 AM
Why is this not in yet?

slakyak
06-19-2011, 02:41 PM
Just got my AF body piece... Purple really does clash with the wyvern colour!! Please let us coordinate our look. (lol)

Mookie
06-29-2011, 01:34 AM
I'd be happy with White, Black, Red, Green, Violet, Gold, Silver, Copper, Brass, Bronze, and puce...

Maybe one with poke-dots... ^^

katz
06-29-2011, 01:40 AM
Would also like to be able to feed him some food like the rest of the pet populations.....hides the tarus on sticks

Usukane
07-02-2011, 04:58 PM
Just checking in on my old thread, but I see it is as popular as ever. =)

noodles355
07-12-2011, 02:28 PM
Nice idea... Choosing between existing in game wyverns would be a good compromise. Not that it's a major issue but would this effect the Emotes??Nope, you can dat swap your blue wyvern for a kindred wyvern or wynav and see for yourself. All the emotes and everything work with each wyvern.