Nelyus
10-14-2014, 04:21 PM
New endgame difficulty is increasing too much with the number of people participating.
It is a very nice thing to make things easier with less participants,
But difficulty has to be adjusted so that we can allow new players or less skilled ones at joining elite & veteran players in these events.
For example, if an alliance of 8 can clear a delve easily, it should be a little harder for them to clear it at 18 people but not impossible. Those events should be adjusted in difficulty so that it can include all levels of players. Difficulty should be adjusted so that the more people there are to participate, the easier it is to win; not the opposite! Maybe add more spoils when there is more members to motivate advanced players into inviting new ones. This should help the cooperative spirit of the game.
Thank you.
It is a very nice thing to make things easier with less participants,
But difficulty has to be adjusted so that we can allow new players or less skilled ones at joining elite & veteran players in these events.
For example, if an alliance of 8 can clear a delve easily, it should be a little harder for them to clear it at 18 people but not impossible. Those events should be adjusted in difficulty so that it can include all levels of players. Difficulty should be adjusted so that the more people there are to participate, the easier it is to win; not the opposite! Maybe add more spoils when there is more members to motivate advanced players into inviting new ones. This should help the cooperative spirit of the game.
Thank you.