View Full Version : Please allow trusts to be used in..
SMD111
10-03-2014, 04:18 AM
Dynamis -- because no one does the 4 city's any more and it vary difficult to do solo and still kill the pop nm's
and might as well allow Trusts in all non endgame(i.e. non Adoulin) content because it vary hard to find a party to do these
Sapphire
10-03-2014, 04:54 AM
You may not have noticed it because Dynamis is not in the title but:
http://forum.square-enix.com/ffxi/threads/43286-Request.-Please-allow-trust-in-abbysea?highlight=trust+dynamis
Boy it was hashed to death.
Bebekeke
10-03-2014, 05:04 AM
Not to mention that a few people who know what they're doing DO solo the cities to farm 100s. And they do very well by doing so, might I add :)
madmartin
10-04-2014, 06:45 AM
personally i hope they add trusts to more story mission battlefields on the october update. We still need rank 6-10, rise of the zilart, wings of the goddess and the 3 mini expansions - crystaline prophecy etc.
Sapphire
10-04-2014, 07:04 AM
personally i hope they add trusts to more story mission battlefields on the october update. We still need rank 6-10, rise of the zilart, wings of the goddess and the 3 mini expansions - crystaline prophecy etc.
I suspect if they were going to be added in October it would have been listed in the Quality of Life post from this morning. They have said they prioritize adding Alter Egos to missions that can in turn let you unlock other Alter Egos - which explains why they did CoP and ToAU. With the three WotG nation NPCs that were added recently, and with the new epilogue (which let's face it is 99.99% certain to get us Lil), I imagine their next priority is going to be adding Trust support to WoTG.
RotZ however, continues to be orphaned it seems, due to all its important NPCs being added as Ciphers.
Raydeus
10-05-2014, 04:22 AM
Trusts would be nice, but if the devs don't want to open the floodgates right away they should test the waters by allowing fellows in first instead.
Zarchery
10-05-2014, 11:29 PM
Those zone clear NMs are like level 85 or something. You can kill those in Sparks gear without breaking a sweat. The only danger from any of them is Death, but it has a decently long casting time and you can stun it if you sub Dancer and aren't like "herp derp I go auto attack then go make a cup of coffee and come back as winnar k?" And even if you had Trusts, they despawn as soon as you die so they wouldn't help you solo anything if you can't deal with Death.
Pixela
10-06-2014, 09:17 PM
Those zone clear NMs are like level 85 or something. You can kill those in Sparks gear without breaking a sweat. The only danger from any of them is Death, but it has a decently long casting time and you can stun it if you sub Dancer and aren't like "herp derp I go auto attack then go make a cup of coffee and come back as winnar k?" And even if you had Trusts, they despawn as soon as you die so they wouldn't help you solo anything if you can't deal with Death.
Although correct for cities the beudecine boss is a fair bit more annoying to kill solo.
Lithera
10-06-2014, 09:53 PM
Although correct for cities the beudecine boss is a fair bit more annoying to kill solo.
Too bad the OP was only talking about cities. Though I my self does wonder how one would do that solo while not on a pet job. Even though it is not a win needed unless you want to be able to play in Xarc.
Safiyyah
10-07-2014, 02:48 AM
Dynamis -- because no one does the 4 city's any more and it vary difficult to do solo and still kill the pop nm's
and might as well allow Trusts in all non endgame(i.e. non Adoulin) content because it vary hard to find a party to do these
If you allow Trusts in Dyna, it devalues some of the jobs that are only really good for farming/solo. Jobs like dancer, thief, beastmaster, and puppetmaster. Dyna/Salvage/etc. are the only refuge for these jobs, as they are currently persona non grata for group content.
By the way, the city bosses are easy to solo in ilevel gear. Beaucedine requires a duo, but you are telling me that you cannot find one person who will do this with you? I guarantee you that if you shout for it, you will get that clear.
Mitruya
10-07-2014, 03:59 AM
Don't forget that Dynamis bosses were added to RoE, so if you ask around you should be able to find RoE-completionists who would go in with you to get credit for the kill. That was how I finally got my Beaucedine win.
madmartin
10-07-2014, 05:26 AM
Can a mod please come and reply to this thread with some info on what they plan to add trusts too! pleeaaaaseeee!!
Sapphire
10-07-2014, 05:38 AM
Can a mod please come and reply to this thread with some info on what they plan to add trusts too! pleeaaaaseeee!!
Answered in the same thread where this was hashed to death...
http://forum.square-enix.com/ffxi/threads/43286-Request.-Please-allow-trust-in-abbysea?p=516378&viewfull=1#post516378
Zarchery
10-07-2014, 06:21 AM
Although correct for cities the beudecine boss is a fair bit more annoying to kill solo.
But see that's partially because of his teleportation but also because of Chainspell Death. And like I said before, dying dispels your trusts, so they won't help there.
Xantavia
10-07-2014, 07:16 AM
But see that's partially because of his teleportation but also because of Chainspell Death. And like I said before, dying dispels your trusts, so they won't help there.
Should be no problem duo. Had a friend who needed the win a few weeks ago, so I went with him. Both on blu (I have some 119 stuff, he is strictly eminent gear). I kept the dragons busy while he took out the boss.
Zeargi
10-09-2014, 03:19 AM
But see that's partially because of his teleportation but also because of Chainspell Death. And like I said before, dying dispels your trusts, so they won't help there.
It's been forever, does he get more than one Chainspell usage? If he doesn't maybe try THF and Larceny. :3 Could be mildly amusing.
Grekumah
11-07-2014, 09:26 AM
Another minor update to this topic; we’re currently focusing on prioritizing Alter Ego participation in the battlefields for the existing missions. Once this is complete we’re planning to make them available for other content.
There are couple reasons for this. For example, solo players will be able to enjoy the storyline if they are able to progress in those missions on their own. Also, in order to obtain some of the Alter Egos, such as Prishe and Nashmeira, there are story mission-related requirements.
For this reason, we ask that you please wait a bit longer. Once we are able to start working on the other content, we’ll determine which content to start adding them to so that everyone’s happy, and content becomes easier and more accessible to play.
Kraggy
11-07-2014, 06:17 PM
Another minor update to this topic; we’re currently focusing on prioritizing Alter Ego participation in the battlefields for the existing missions. Once this is complete we’re planning to make them available for other content.
There are couple reasons for this. For example, solo players will be able to enjoy the storyline if they are able to progress in those missions on their own. Also, in order to obtain some of the Alter Egos, such as Prishe and Nashmeira, there are story mission-related requirements.
For this reason, we ask that you please wait a bit longer. Once we are able to start working on the other content, we’ll determine which content to start adding them to so that everyone’s happy, and content becomes easier and more accessible to play.
That argument only works if you can show that the NPCs you get to unlock in the missions you're focused on are NEEDED to be able to deal with the other content this and other threads are asking for.
Right now I can't think of any boss battle that currently can't be Trust-ed that couldn't be done with the basic 11 you get for reaching Rank 6 in any city, Prishe for example certainly isn't going to give you a Dynamis 'win' you couldn't get with the basic 11.
IMO there are too many Trust NPCs already, if you view it as you're asserting SE do and that is to allow soloers to experience previously group-or-die content: an aim I totally agree with and one which has kept my interest in FFXI and continues to do so long after all but one of my old friends has left, what I need is more TRUST-able content, I don't need any more Trust NPCs.
Zeargi
11-07-2014, 11:12 PM
I have no problems adding trusts to missions, quest, battlefields, and other small things like that. But I've said it before, I don't want them to be added to Dynamis. If they can make it so that they can only be summoned while in the conflict status for the boss, then maybe, but otherwise, I vote No.
Kraggy
11-10-2014, 04:47 PM
I have no problems adding trusts to missions, quest, battlefields, and other small things like that. But I've said it before, I don't want them to be added to Dynamis..
Because content from 2006 needs to remain the preserve of the 'pros', amirite?
Zeargi
11-10-2014, 09:24 PM
Because content from 2006 needs to remain the preserve of the 'pros', amirite?
Yep, that's exactly what I said... ¬_¬ The market for this game has already taken a downward spirial as is. Trusts will only hurt dynamis in the long-run. The value of the money has plummeted from what it used to be, and in most cases Trusts won't help people farm in the zone. When they did that Walk of Echoes event, the Wind Buffet +1 which was 6 million on Sylph dropped like a rock in only a couple of hours to 1.5 million. This scenario is what I'd like to avoid in Dynamis.