View Full Version : incursion
Protey
09-11-2014, 01:05 PM
person in my LS got a ghostfyre cape with augment of enhancing skill +2 and enhancing duration +16. bye bye estoqueur's cape.
Karbuncle
09-11-2014, 01:54 PM
person in my LS got a ghostfyre cape with augment of enhancing skill +2 and enhancing duration +16. bye bye estoqueur's cape.
Isn't enhancing Duration +16 (and such like that) a straight addition of seconds? Like, +16 seconds? If so, Esto. is 10%, which will be better on some enhancing magic if i recall... like all of it. However if +16 means +16% yah Pfffbltbltblt Esto. cape.
HOWEVER - Yah, pretty awesome augments come from this event, its real nice when SE does something like this that you can't dat-mine, so its a big surprise when you see it. These augments are all pretty awesome.
Shirai
09-11-2014, 04:10 PM
I got one yesterday with +6 enhancing magic and +7 enfeebling magic.
I think the game is telling me to regear Red mage..
Protey
09-12-2014, 02:22 AM
Isn't enhancing Duration +16 (and such like that) a straight addition of seconds? Like, +16 seconds? If so, Esto. is 10%, which will be better on some enhancing magic if i recall... like all of it. However if +16 means +16% yah Pfffbltbltblt Esto. cape.
HOWEVER - Yah, pretty awesome augments come from this event, its real nice when SE does something like this that you can't dat-mine, so its a big surprise when you see it. These augments are all pretty awesome.
since our AF+1 hands are also only +16, i'm going to assume it's 16% just like them
Karbuncle
09-12-2014, 03:28 AM
since our AF+1 hands are also only +16, i'm going to assume it's 16% just like them
That'd be quite nice then, quite nice indeed.
Demonjustin
09-12-2014, 08:45 AM
Interesting.
Dragomair
09-12-2014, 04:03 PM
I'd assume it's %.
(If not, this would be one of the worst augmented JSE capes looking at the other ones that have been confirmed.)
Protey
09-13-2014, 12:01 PM
byrthnoth .dat mined and looks like it can go up to 33 for stats.... can you say 17 minute RDM buffs? I can, and will with glee. Now if I can only get it to drop, and with the right augment.
Karbuncle
09-13-2014, 12:46 PM
33 for all of them period? or just the RDM enhancing one?
Cause 33%... kinda awesome.
Protey
09-13-2014, 02:32 PM
33 for all unless he specifically mentioned otherwise.... but i'll believe it when i see it
there are some augments that would be SERIOUSLY broken if went up to 33: phalanx, BP ability II delay, STR/DEX, and STP come to mind
Demonjustin
09-13-2014, 08:25 PM
Which one gets Phalanx?
Protey
09-15-2014, 10:38 AM
i know for sure PLD cape gets phalanx.... here's hoping RDM can as well
Draylo
09-15-2014, 05:18 PM
Some little feedback from me:
The event is decent, I enjoy doing it.
I dislike the lag inside the zone, why did you make it the same zone as Delve? We need new areas and not reuse the old ones.
Larger groups aren't penalized as heavily compared to lower numbers, which I am thankful for.
I can forgive the random augments as the game needs something with longevity atm. I think we need more events where drops aren't as plentiful so we have more things to do than just the current flavor of content for that month.
Please, PLEASE, remove the stupid weaponskills that take off players weapons. Why in the world is this here when this very same update removed those annoying aspects from other mobs? My aftermath gets removed every time and it is ridiculous.
I like the design of the big Velkk mob, more unique models please.
Raging_Oracle
09-16-2014, 06:12 AM
Have not done this content with a person that doesn't like it yet.
Its Meat Grinder Content:
Not extremely job specific for success like delve, so frontline DD can vary widely and a group can achieve success:
Instant and high quantity individual rewards:
No fighting over drops:
Always a chance to receive an improved item with the aug system:
Rewards allow you to differentiate your character from the mass of similar job characters:
User Controlled Level Of Difficulty:
Relevant rewards:
Increased amount of rewards based on difficulty:
NM moves can be mitigated to some degree with the right backline jobs:
Whats not to like?
For the first time in a long time Black mage (and certain other backline jobs) can be needed more than a mnk or sam.
I even took a pup on a run, so all jobs are relevant in this content.
Meh -- We need more of this!!
Shirai
09-16-2014, 05:06 PM
Please, PLEASE, remove the stupid weaponskills that take off players weapons. Why in the world is this here when this very same update removed those annoying aspects from other mobs?
Seconding this.
Over all this is a very enjoyable event but the weapons' encumberance is beyond annoying.
Seriously, it's rage inducing, I don't mind being flung half a mile across the zone, that stuff is hillarious.
But having my weapon taken away and after that being unable to reequip it for a certain duration several times in a row is just....
http://chuteapps.com/blog/wp-content/uploads/2014/03/computer-smash-other-guys-Mark-Wahlberg-angry.gif
Protey
09-21-2014, 10:40 PM
so it looks like all we get is magic acc, enfeebling skill, enhancing magic skill, and enhancing duration. Personally i find the magic acc and enfeebling skill pointless as there are other capes out there that not only provide magic acc but have MND/INT on them as well. I would have preferred it if those two were to be replaced with phalanx and additional enspell damage. say 1~5 on phalanx and 1~10 on enspell. if we were to get +10 in addition to the 5 that is already on the cape I believe that would beat out atheling, for sure on anything that is physical damage resistant. i am happy about the enhancing skill and duration at least.... well i will be when i can get it to drop!
person in my LS got a ghostfyre cape with augment of enhancing skill +2 and enhancing duration +16. bye bye estoqueur's cape.
Very nice. I am jealous lol
Seconding this.
Over all this is a very enjoyable event but the weapons' encumberance is beyond annoying.
Seriously, it's rage inducing, I don't mind being flung half a mile across the zone, that stuff is hillarious.
But having my weapon taken away and after that being unable to reequip it for a certain duration several times in a row is just....
http://chuteapps.com/blog/wp-content/uploads/2014/03/computer-smash-other-guys-Mark-Wahlberg-angry.gif
I third this.
Abilities that remove your weapons/armor are beyond annoying and stupid. It started back in Treasures of Aht Urhgan I believe with those dumb snake ladies and has just gotten worst since. They need to be removed outright from this game. And which ever developer started this trend needs to be fired IMHO.
Also ty for the gif. I love that movie.
Deedlitchan
11-02-2014, 02:02 AM
It started back in Treasures of Aht Urhgan I believe with those dumb snake ladies and has just gotten worst since.
The merrows, fish ladies, actually. The lamiae have a charm move instead.