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View Full Version : BST got Screwed again, thanks SE!



Olor
08-13-2014, 01:45 AM
I notice the new skirmish weapons the staff has a base "Avatar: Magic Accuracy+20 "Magic Atk. Bonus"+100"

Whereas with the axe we will have to waste an augment slot in order to get anything at all for our pet.

Why is BST the redheaded stepchild? We've said over and over that our pet is nothing but a drag and needs to be massively buffed to be worthwhile. We've pointed out that we lose out on DD stats when we try to make our pet suck less. The devs said they would start adding more gear that didn't require us to gimp ourselves to help our pet suck less.

What part of that didn't the devs understand?

Thanks for nothing SE.

Malthar
08-13-2014, 03:57 AM
The devs listen, but they do not hear.
They recognize, but they do not see.
They sense, but they do not feel.
They savor, but they do not smell nor taste.
The devs understand, but they do not care.

Malithar
08-13-2014, 08:37 PM
I totally won 200k off a bet of "a Bst will complain about the update within 12 hours of the server going live." Thanks. :3

I look forward to the day when other pet jobs begin attacking Bst because they have a JP that gives 30% stacking haste to their pet. :P

Balloon
08-13-2014, 10:50 PM
BUT YOU GOT 30% HA- hey, wait a minute... I'll not fall into your trap, Malithar!

Olor
08-14-2014, 01:31 AM
I look forward to the day when other pet jobs begin attacking Bst because they have a JP that gives 30% stacking haste to their pet. :P

On a ridiculously long timer. that makes our really expensive pet disappear. yay? We're the only job that has to buy our pets... and the only good JA we get eats them...

PS: that haste is useless since our pets still can't hit anything.

Balloon
08-14-2014, 01:40 AM
Pet Attack Speed Increases attack speed of a called pet.
Increase pet attack speed by 1 percent.

That doesn't appear to be on an ability - but I was joking. There's some fundamental things that need fixing, but that is one of the better job points.

Olor
08-14-2014, 03:48 AM
ooh new job point. I missed that. My bad.

I'd still rather have my base job fixed rather than having to spend 6 months doing nothing but EXP to get job points.

Not gonna complain about getting that job point though. I guess it gives me reason to exp... but after I get all that pet haste... what am I supposed to do with it? Still no events that need me on BST.

Draylo
08-14-2014, 05:39 AM
Geeze all you do is complain Olor, do you even enjoy playing this game?

Malthar
08-14-2014, 05:50 AM
He would actually enjoy it more if SE would actually do what they promised to improve bst. How are you enjoying your erratic flutter? :-)

Olor
08-14-2014, 05:52 AM
Geeze all you do is complain Olor, do you even enjoy playing this game?

Yeah, I do. I'd enjoy it more if it was more balanced and I could play the jobs I like for something more than soloing job points painfully, however.

I also complement the devs when they make a good change... but what the heck do you think this forum is for? Patting people on the back is one post. Arguing for fixes takes a lot more.

Show me your last post that was nothing but sunshine and roses? Anyway, like I said, not sure what else you're supposed to do here other than say "hey this is not working" or "hey, I'd like it if I could play the jobs I like once in awhile."

Look what happened when BLUs spoke up - they got changes. Sorry but saying nothing gets you nothing. Worse, it makes the devs think they are somehow on the right track. They promised to stop making us sacrifice master DPS stats for pet DPS stats...

And worse... from what I've seen the pet augments are terrible for BST. Pet MDT +1? Really? Am I supposed to spend hours farming for that?

Draylo
08-14-2014, 06:23 AM
I agree w/your posts (except the part you want other jobs nerfed), BST does need a lot of help. I was just wondering is all because it's all I see, but carry on.

Malthar
08-14-2014, 06:27 AM
:O
I am shocked and amazed!

Draylo
08-14-2014, 06:28 AM
I mean, die BST!!!

Malthar
08-14-2014, 06:30 AM
Awwwwwwwww!

Come on Dray! lol

Olor
08-14-2014, 07:31 AM
I agree w/your posts (except the part you want other jobs nerfed), BST does need a lot of help. I was just wondering is all because it's all I see, but carry on.

Thanks for the support. To be honest I don't want nerfs at all, I just want SE to get the message - other DDs need to be boosted to catch up to MNK RNG and SAM.

:)

dasva
08-17-2014, 07:37 PM
I totally won 200k off a bet of "a Bst will complain about the update within 12 hours of the server going live." Thanks. :3

I look forward to the day when other pet jobs begin attacking Bst because they have a JP that gives 30% stacking haste to their pet. :P

Meh pup already can get 43.75 outside of gear so they don't really have room to complain, smn don't even wear what pet haste gear they have because their BPs do 95% of their dmg, and wyverns spend all their time readying breath attacks :p

Malithar
08-17-2014, 11:25 PM
Meh pup already can get 43.75 outside of gear so they don't really have room to complain

I'm not familiar with Pup, but how gimped would the master be if they capped Pet: Haste? Just as well, there was a dev post that said this JP stacked with gear haste, lets see...

And of course I can't find it. I really do hate these forum's search feature, never seem to be able to find a post I'm thinking of. -.- I believe it said it stacked with other forms of available haste, insinuating that it may be job ability haste, allowing you to cap while wearing less pet: haste gear, if Pup were to ever get it, at least.

Louispv
08-19-2014, 03:20 PM
2 turbo chargers and 3 wind maneuvers +25% pet gear haste is just under hundred fists speed so PUP's fine. PUP's only real problem is that all these pet acc/att food and gear is only melee acc/att and not ranged acc/att, and magic just being useless in general against anything difficult leaving them with just valoredge or a healing frame as the only useful ones. (Or sharpshot if you don't mind every single WS missing.)

dasva
08-21-2014, 04:29 PM
I'm not familiar with Pup, but how gimped would the master be if they capped Pet: Haste? Just as well, there was a dev post that said this JP stacked with gear haste, lets see...

And of course I can't find it. I really do hate these forum's search feature, never seem to be able to find a post I'm thinking of. -.- I believe it said it stacked with other forms of available haste, insinuating that it may be job ability haste, allowing you to cap while wearing less pet: haste gear, if Pup were to ever get it, at least.

Pet haste is basically on all the reforged pieces now so not really that gimped.

I did some testing on it and basically max from gear was 25% max (basically normal gear cap) from everything else was 43.75% which corresponds to the magic cap and those 2 did add together. Which is pretty much expected the only weird part being overdrive counting as magic as well limiting you to 68.75% haste.

Also you only need 2 wind maneuvers to cap if you are using both turbo chargers. Or you could cap with just TC2 with 3 maneuvers. And it's pretty dang fast especially if you have sharpshot frame and are using Drum Magazine. Your auto is constantly meleeing and/or shooting the animations literally never stop

Also I'd suspect (although it would be hard to prove right now) that the JP pet haste for bst would be magic as well. If only because awhile ago they said about raising caps to 30 eventually and ja haste caps at 25.

SNK
08-27-2014, 02:53 AM
I notice the new skirmish weapons the staff has a base "Avatar: Magic Accuracy+20 "Magic Atk. Bonus"+100"

Whereas with the axe we will have to waste an augment slot in order to get anything at all for our pet.

Why is BST the redheaded stepchild? We've said over and over that our pet is nothing but a drag and needs to be massively buffed to be worthwhile. We've pointed out that we lose out on DD stats when we try to make our pet suck less. The devs said they would start adding more gear that didn't require us to gimp ourselves to help our pet suck less.

What part of that didn't the devs understand?

Thanks for nothing SE.

So what excatly is wrong with this axe?

http://www.bg-wiki.com/images/thumb/c/c0/Anahera_Tabar_description.png/300px-Anahera_Tabar_description.png

Malthar
08-27-2014, 04:08 AM
It has no base stats for the pet. You have to augment it to get anything.

Louispv
08-27-2014, 08:12 AM
And it's defensive stats, which you will never use, because BST can't pull hate in a party, and solo half a dozen jobs solo anything faster and easier than BST. Or literally any jobs with trusts.

Olor
08-28-2014, 05:15 AM
So what excatly is wrong with this axe?

http://www.bg-wiki.com/images/thumb/c/c0/Anahera_Tabar_description.png/300px-Anahera_Tabar_description.png

BSTs need Pet stats AND master stats on a weapon for it to be worth using. So while WARs can add stats that boost their DD to this axe (even tho lets be honest no war is gonna use the bloody thing anyway) BSTs need to use up their augments to get the stats for the pet that should be part of their base weapon. We were JUST told that pet jobs would get more gear that didn't sacrifice master stats for pet stats - and then we got this.

It's a huge slap in the face especially since the staff specifically includes pet stats on the base item.

SNK
08-28-2014, 08:21 AM
BSTs need Pet stats AND master stats on a weapon for it to be worth using. So while WARs can add stats that boost their DD to this axe (even tho lets be honest no war is gonna use the bloody thing anyway) BSTs need to use up their augments to get the stats for the pet that should be part of their base weapon. We were JUST told that pet jobs would get more gear that didn't sacrifice master stats for pet stats - and then we got this.

It's a huge slap in the face especially since the staff specifically includes pet stats on the base item.


Ok so the Delve Bee Axe isn't any good then or how about the Hurkan Axe or heck even the Arktoi? Those all have some really solid pet stats to them. It's not like that new Skirmish Axe is that bad for not having Pet bonuses on it from the start.

Malthar
08-28-2014, 09:30 AM
Yes, it's not a bad axe for straight meleeing, but to get any kind of bonus for the pet you have to augment it, and forego any augments for straight meleeing. Now compare this to the smn staff. Right off the bat it has pet stats, and any augments you apply you can you can pick whether to further augment the staff for pets, for doing magic damage, or if you're crazy enough, for meleeing.

If the axe had unaugmented stats like pet acc+30, pet att+30, pet da+3%, or any combination, then the OP would not have complained.

That is his argument. He's not saying it's a bad axe. What he is saying is that it doesn't have any stats for the pet natively, unlike the smn staff, which has powerful stats for the avatar without augmenting.

SNK
08-28-2014, 12:19 PM
Yes, it's not a bad axe for straight meleeing, but to get any kind of bonus for the pet you have to augment it, and forego any augments for straight meleeing. Now compare this to the smn staff. Right off the bat it has pet stats, and any augments you apply you can you can pick whether to further augment the staff for pets, for doing magic damage, or if you're crazy enough, for meleeing.

If the axe had unaugmented stats like pet acc+30, pet att+30, pet da+3%, or any combination, then the OP would not have complained.

That is his argument. He's not saying it's a bad axe. What he is saying is that it doesn't have any stats for the pet natively, unlike the smn staff, which has powerful stats for the avatar without augmenting.

Looking at the axe and what we already have it doesn't seem to be that big of a deal to complain about. I like that you can augment it but I don't see any unfairness in that axe not having Pet stuff on the start since we already have a lot of great choices. Generally tho to be fair on the summoner staff, you won't see a lot of summoners meleeing with that staff compared to beastmasters using that axe for well... meleeing. I like that it's possible to add pet augments to the weapon but I don't see the big deal about why it doesn't have it on them from the start since beastmaster already has like I said before, so many great options for pet related axes.

Olor
08-29-2014, 02:16 AM
Looking at the axe and what we already have it doesn't seem to be that big of a deal to complain about. I like that you can augment it but I don't see any unfairness in that axe not having Pet stuff on the start since we already have a lot of great choices. Generally tho to be fair on the summoner staff, you won't see a lot of summoners meleeing with that staff compared to beastmasters using that axe for well... meleeing. I like that it's possible to add pet augments to the weapon but I don't see the big deal about why it doesn't have it on them from the start since beastmaster already has like I said before, so many great options for pet related axes.

Aaaaand not everyone does the content that drops those other axes. The whole point is for there to be multiple viable ways to get a viable axe, and given the fact that the only job that would consider seriously using this axe is BST it should have started as a viable BST axe. A viable BST axe has to boost pets as well as master. The end. If you're a WAR are you going to take an axe that only buffs a portion of your damage or all of it? Obviously the weapon that buffs all of your damage is better. This axe is a slap in the face.

Louispv
08-29-2014, 02:25 PM
Looking at the axe and what we already have it doesn't seem to be that big of a deal to complain about. I like that you can augment it but I don't see any unfairness in that axe not having Pet stuff on the start since we already have a lot of great choices. Generally tho to be fair on the summoner staff, you won't see a lot of summoners meleeing with that staff compared to beastmasters using that axe for well... meleeing. I like that it's possible to add pet augments to the weapon but I don't see the big deal about why it doesn't have it on them from the start since beastmaster already has like I said before, so many great options for pet related axes.
Except you will see SMN using that staff for pets AND for nuking. The axe will only be for meleeing because it hasn't got pet stats on it. The staff has 100 pet mab on it inherently. To get the same effect the damned axe should have pet acc+100 pet att+100 on it before augments.

SNK
08-29-2014, 09:33 PM
Aaaaand not everyone does the content that drops those other axes.

Maybe you should then. It's not like you can't do it if you wanted to.


The whole point is for there to be multiple viable ways to get a viable axe, and given the fact that the only job that would consider seriously using this axe is BST it should have started as a viable BST axe.

Believe it or not I've seen a slight comeback with Dual Wield WARs but maybe it's different on your server then mine.


A viable BST axe has to boost pets as well as master. The end.

Then the Delve Bee axe is perfect for you or even an Arktoi since the killer instinct procs on the axe works very well insofar as granting killer effects not native to a beastmaster's job traits. The devs already stated that Delve was meant to be the current tough end-game content for people who actually spent time gearing themselves up. I'm sure you could easily get a Bee clear if you really put your mind to it. I wanted that bee axe also since the stats on it boosted the player and the pet so I buckled up and went on a job to get the win easily.


If you're a WAR are you going to take an axe that only buffs a portion of your damage or all of it? Obviously the weapon that buffs all of your damage is better. This axe is a slap in the face.

The axe is pretty solid and a slap in the face is being a bit too extreme. If you couldn't get any pet augments on it I'd agree with you on some points of it but that's a pretty high damage axe & it just sounds like you don't want to deal with the augment system *who does really?* to get some solid pet stats.


Except you will see SMN using that staff for pets AND for nuking. The axe will only be for meleeing because it hasn't got pet stats on it. The staff has 100 pet mab on it inherently. To get the same effect the damned axe should have pet acc+100 pet att+100 on it before augments.

Oh I'm aware of it since I have the same staff myself for my BLM. The thing I'm saying is since you can get Pet Stats added to the axe, then what's the problem other then you're fighting a random number generator like everyone else has to? Why should some people feel entitled to a pet buff straight on the axe or for that matter even if it had one I have a feeling Olor still wouldn't be happy even if it was god teir pet buffs. We hadn't even see how high you can augment that axe yet since there's already been screenshots of crazy augments already, I wouldn't be surprised if the axe gets something nice in terms of pet augments.

As far as damage between the master & the pet I really don't have any issues hitting anything from high-teir battlefields when I go with my friends on beastmaster. The fact I won a parse vs 2 RNGs on AA Galka was amusing at best but then again that mob is really melee friendly to begin with. lol

Olor
08-30-2014, 02:11 AM
The axe is pretty solid and a slap in the face is being a bit too extreme. If you couldn't get any pet augments on it I'd agree with you on some points of it but that's a pretty high damage axe & it just sounds like you don't want to deal with the augment system *who does really?* to get some solid pet stats.


Look, I don't like doing delve. The end. It's stressful, people are dicks about it, and frankly, it's not fun. Besides which for me its "bard only" content and that gets boring. Nevermind that after I get the win I still need the plasm - have had tojil win for months and no plasm to buy weapons so... yeah not a solution.

AND I have yet to see a pet stat worth applying to the axe. +2 or +3 of this or that is garbage.

I don't see why you're arguing this. That axe is first and foremost gonna be something for BSTs to use. By not putting stats on the base the devs are continuing down the road that has left BST and other pet jobs as the red-headed stepchild of jobs in XI.

The reason it's a slap in the face is because we've repeatedly told the devs that in order for our job to be viable - there needs to be more gear with pet stats on it that doesn't sacrifice master stats. If I have to use the augment slots for pet stats, I am SACRIFICING DD power for the master... which is exactly what the pet job community has said is leaving our jobs less viable.

And it is. A war can grab that axe and augment it with double attack or whatever for themselves without sacrificing any part of his DD power. If a BST does it they have lost out. Once again, we're left having to choose which part of our DD power is gonna be gimped.

They added base stats (BIG ONES) for the pet on the SMN staff - so clearly it wasn't unpossible for them to do the same with the axe. Therefore the axe is a big FU to bsts.

SNK
08-30-2014, 03:09 AM
Look, I don't like doing delve. The end. It's stressful, people are dicks about it, and frankly, it's not fun.

I enjoy Delve but I get to do Tojil runs on my BST sometimes. I feel bad if you're dealing with people being dicks about it. The only thing our group ever asks of us is to be on time, don't be retarded, and give enough of a shit about your job to be geared up enough that you're not dead weight.


Besides which for me its "bard only" content and that gets boring. Nevermind that after I get the win I still need the plasm - have had tojil win for months and no plasm to buy weapons so... yeah not a solution.

You should just do 3 Tojil runs back to back one day with some friends. That's about 210000 plasm right there which would cover you for one weapon or some nice accessorys.


AND I have yet to see a pet stat worth applying to the axe. +2 or +3 of this or that is garbage.

Well the system is still new so there may or may not be something worth adding to it.


I don't see why you're arguing this.

Because I don't agree with what you're saying because there are pet axes out already.


That axe is first and foremost gonna be something for BSTs to use.

If you're wanting to be a straight DD BST then yeah that axe is pretty damn solid. I'm kinda sad my Guttler can't be offhanded now for my relic weaponskill. :(


By not putting stats on the base the devs are continuing down the road that has left BST and other pet jobs as the red-headed stepchild of jobs in XI.

If that was the case then explain the BLM/SMN/SCH staff then?


The reason it's a slap in the face is because we've repeatedly told the devs that in order for our job to be viable - there needs to be more gear with pet stats on it that doesn't sacrifice master stats.

Viable for what excatly? What do you want beastmaster to do? join AAs? Do Delve? High-Teir Battlefields? SCNMs? What? Any answer you give won't matter because sadly nobody would want a Beastmaster even if you got what you wanted. All people give a rat's ass about is MNK, RNG, BRD, COR, Aegis/Ochain PLD, and that's mainly about it. Anything else is just an extra if they can't find those main jobs.


If I have to use the augment slots for pet stats, I am SACRIFICING DD power for the master... which is exactly what the pet job community has said is leaving our jobs less viable.

So what you're saying is gearswapping isn't for you then? That's all I'm reading from you right now. You don't have a DD, Hybrid, Pet, Reward set or what? I hope you're not telling me it's a space issue because Mog Wardrobe solved that issue even for me who was pushing almost 80 slots originally on my Beastmaster from gearsets alone. Are you incapable of adjusting your gearsets to do more then just one thing or are you Naturebeckles 2.0 who believes haste is an optional thing?


And it is. A war can grab that axe and augment it with double attack or whatever for themselves without sacrificing any part of his DD power. If a BST does it they have lost out. Once again, we're left having to choose which part of our DD power is gonna be gimped.

So a Beastmaster getting double attack would be a bad thing how? Maybe more then that how about if you got a axe that seriously buffed you where you could I don't know.... swap into a hybrid pet set and still put out good #s because of said augments?!?!?! Holy crap I might have come onto something!


They added base stats (BIG ONES) for the pet on the SMN staff - so clearly it wasn't unpossible for them to do the same with the axe. Therefore the axe is a big FU to bsts.

*impossible you mean.

Like I said before there's already a 156 DMG Axe with Accuracy and Attack for both you and the pet. Why don't you just get it if this new Skrimish axe pisses you off so much?

Malithar
08-30-2014, 04:04 AM
Just gonna drop this here cause it's pretty nice IMO.

http://i58.tinypic.com/2z7gz6g.png

Donquichot
08-30-2014, 04:42 AM
The pet: dbl. atk and crit. Did it come from a leaforb+2? or a snoworb+2? This augment is interesting to get on the H2H.

Olor
08-30-2014, 04:53 AM
So what you're saying is gearswapping isn't for you then? That's all I'm reading from you right now. You don't have a DD, Hybrid, Pet, Reward set or what? I hope you're not telling me it's a space issue because Mog Wardrobe solved that issue even for me who was pushing almost 80 slots originally on my Beastmaster from gearsets alone. Are you incapable of adjusting your gearsets to do more then just one thing or are you Naturebeckles 2.0 who believes haste is an optional thing?


WTF does gearswapping have to do with an axe? Saying HURRR DURRR GEARSWAPPING when we are talking about an axe that has zero base stats for pets is asinine, as the only time you're gonna be swapping axes who cares what the master stats are? Cause if you cared you wouldn't be dumping your TP by swapping axes.

You might have a point if I was complaining about an axe that had godly pet stats on it but sucked for master DPS. Frankly, I wouldn't complain about such a thing because at least it would be a fun toy.

SNK
08-30-2014, 04:54 AM
Just gonna drop this here cause it's pretty nice IMO.

http://i58.tinypic.com/2z7gz6g.png


LOL We have a winner!

Olor
08-30-2014, 04:56 AM
LOL We have a winner!

So you really think an axe with that as a (I'm guessing multi-million dollar) random augment is better than one that had that as a base stat so that instead of wasting a slot on the pet stat it could have been double attack for master and crit for master?

Way to miss the point

SNK
08-30-2014, 04:56 AM
You might have a point if I was complaining about an axe that had godly pet stats on it but sucked for master DPS.



http://www.bg-wiki.com/images/thumb/9/9b/Kerehcatl_description.png/300px-Kerehcatl_description.png ?

Olor
08-30-2014, 04:57 AM
http://www.bg-wiki.com/images/thumb/9/9b/Kerehcatl_description.png/300px-Kerehcatl_description.png ?

So you swap that out mid tp? what is your point?

SNK
08-30-2014, 04:58 AM
Way to miss the point

No I'm just saying that's a damn good start for a pet buff on a very high DMG axe. lol

SNK
08-30-2014, 04:58 AM
So you swap that out mid tp? what is your point?

I don't need to swap axes and lose TP, I'm talking about your armor not your weapons.

Olor
08-30-2014, 04:59 AM
PS I've added you to my ignore list cause you're just trolling at this point. Have a nice day!

Olor
08-30-2014, 05:00 AM
Just gonna drop this here cause it's pretty nice IMO.

http://i58.tinypic.com/2z7gz6g.png

Thanks for posting this - good to know the augments can get better than "pet: MDB +3" or w/e. How much did it cost you?

Unfortunately that augment should have been on the base axe. That's the point of this thread - to note that enough is enough - SE needs to stop making BST sacrifice master stats to get pet stats.

Malithar
08-30-2014, 05:14 AM
Thanks for posting this - good to know the augments can get better than "pet: MDB +3" or w/e. How much did it cost you?

Unfortunately that augment should have been on the base axe. That's the point of this thread - to note that enough is enough - SE needs to stop making BST sacrifice master stats to get pet stats.

You'd have to ask Phunkism on FFXIAH's Bst forums. I assume it's available with Leaforb Stones.

For what it's worth, no other weapons come with base weapon increases that you're asking for. The club gets +Acc at the cost of losing +skill and the staff has the typical nuking baseline increases, as well as Smn's baseline Pet:MAB increase. If that's what you're wanting, you'd be better off petitioning SE to add pet stats as a baseline to all axes, rather than complaining about this axe specifically.

Aeron
08-30-2014, 05:15 AM
I enjoy Delve but I get to do Tojil runs on my BST sometimes. I feel bad if you're dealing with people being dicks about it. The only thing our group ever asks of us is to be on time, don't be retarded, and give enough of a shit about your job to be geared up enough that you're not dead weight.



You should just do 3 Tojil runs back to back one day with some friends. That's about 210000 plasm right there which would cover you for one weapon or some nice accessorys.



Well the system is still new so there may or may not be something worth adding to it.



Because I don't agree with what you're saying because there are pet axes out already.



If you're wanting to be a straight DD BST then yeah that axe is pretty damn solid. I'm kinda sad my Guttler can't be offhanded now for my relic weaponskill. :(



If that was the case then explain the BLM/SMN/SCH staff then?



Viable for what excatly? What do you want beastmaster to do? join AAs? Do Delve? High-Teir Battlefields? SCNMs? What? Any answer you give won't matter because sadly nobody would want a Beastmaster even if you got what you wanted. All people give a rat's ass about is MNK, RNG, BRD, COR, Aegis/Ochain PLD, and that's mainly about it. Anything else is just an extra if they can't find those main jobs.



So what you're saying is gearswapping isn't for you then? That's all I'm reading from you right now. You don't have a DD, Hybrid, Pet, Reward set or what? I hope you're not telling me it's a space issue because Mog Wardrobe solved that issue even for me who was pushing almost 80 slots originally on my Beastmaster from gearsets alone. Are you incapable of adjusting your gearsets to do more then just one thing or are you Naturebeckles 2.0 who believes haste is an optional thing?



So a Beastmaster getting double attack would be a bad thing how? Maybe more then that how about if you got a axe that seriously buffed you where you could I don't know.... swap into a hybrid pet set and still put out good #s because of said augments?!?!?! Holy crap I might have come onto something!



*impossible you mean.

Like I said before there's already a 156 DMG Axe with Accuracy and Attack for both you and the pet. Why don't you just get it if this new Skrimish axe pisses you off so much?

Olor, choosing to ignore someone who made some pretty valid points isn't going to make you a better player. You seem like the type of player that would be more happy playing mnk and I don't mean that to sound disrespectful and I apologize if it does. Bst seems like its out of your depth if that makes any sense once again not trying to be disrespectful. I'll take a guess and say that you've never really experience the true potential of your job (bst) because you don't play it in such a way to allow for it to show you what it can really do. You keep asking for buffs and nerfs when imo you don't play the job at a high enough level to be able to really comment on such imbalances. While I'll even agree with you that bst needs some work im not sure if it needs as much work as you think it needs if you were geared like you should be.

SNK
08-30-2014, 05:18 AM
You'd have to ask Falkirk on FFXIAH's Bst forums. I assume it's available with Leaforb Stones.

For what it's worth, no other weapons come with base weapon increases that you're asking for. The club gets +Acc at the cost of losing +skill and the staff has the typical nuking baseline increases, as well as Smn's baseline Pet:MAB increase. If that's what you're wanting, you'd be better off petitioning SE to add pet stats as a baseline to all axes, rather than complaining about this axe specifically.

If I actually had something to complain in regards to stats on weapon/armor about Mailthar, I'd get rid of those stupid "Only works in certain instances" gear. ToAU was awful about those stupid Beseiged/Assaults pieces that they even had the crap up the final reward rings with that making them utterly worthless.

Malithar
08-30-2014, 05:22 AM
That was actually in response to Olor insisting that the axe should of had stats like that as a baseline. I've agreed with most of the points I've seen you mention during my skims. Most Bsts are just too venomous to bother reading what they're saying. :P

SNK
08-30-2014, 05:30 AM
That was actually in response to Olor insisting that the axe should of had stats like that as a baseline. I've agreed with most of the points I've seen you mention during my skims. Most Bsts are just too venomous to bother reading what they're saying. :P

Man Dude you have no idea. So many folks I've run into who've played Beastmaster really have no idea. The amount that I've seen that don't even have a basic TP/WS build just blows my damn mind. I see so many BSTs get wrecked in Kahmir Drifts or worse Outer Ra'Kaznar and it's not really so hard if you play the job smart. Only the Inner Court mobs have givin me a run for my money and whenever I do Woh Gates in a party, I have to use a full accuracy build to even hit shit in there. :(

Metaking
08-30-2014, 07:35 AM
well truth in woh gates most Heavy dd's have to stack extra acc, those mobs are made super high level >.>; reason i prefer doh gates for party jcp ^^/ (wish there were more than 2 good camps tho....)

SNK
08-30-2014, 11:47 AM
well truth in woh gates most Heavy dd's have to stack extra acc, those mobs are made super high level >.>; reason i prefer doh gates for party jcp ^^/ (wish there were more than 2 good camps tho....)

I should try that sometime then. I never gave that zone much thought before but I'm always willing to give something new a go.


...I just realized one of my posts got deleted. I guess that was a little too much haterade for Olor....

Malthar
08-30-2014, 05:07 PM
I should try that sometime then. I never gave that zone much thought before but I'm always willing to give something new a go.


...I just realized one of my posts got deleted. I guess that was a little too much haterade for Olor....

Don't blame him. I reported you for use of bad language.