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View Full Version : Dynamis Revamped Yet again



Fenrirs_Takumi
08-05-2014, 09:48 AM
It is time that Dynamis changes yet again.
as you all know having a relic, Mythic or Empyrean weapon are important or
you don't get invited in some event such as Delve, Skirmish etc...

Dynamis current Entry / Battle content
- Must have Key item
- 1~2 hours Limit
- If you Zone out or die. Cannot re-entry.
- Need to proc beastmen to get 1~4 currency
- Low drop rate on 100 currency from nms

3 choices could benefit players

1) - Remove time restriction. (Day wait + 1~2 hours)
- Must pay 50,000/100,000 for every entry
- If death/zone out occurs need to buy Key item again
- Lower chance to get 100 currency
- Stagger is still needed

2) - Keep Time restriction 1~3 hour
- Remove Stagger (only regular Enemies)
- Increase slightly chance 100 currency drops
- If death/zone be able to get back inside.

3) - Bring back the old dynamis system
- adding multiple dynamis area
- pay 250.000 for entry

This is my idea for revamping dynamis. what're your ideas. please comment.

Balloon
08-05-2014, 09:54 AM
You can get a relic weapon with 1-2 months of farming both Dynamis and Salvage. Probably less now that we're 119 and can decimate DC mobs. I reckon your system would be worse, really.

I haven't geared thf much, still the old 113 delve gear etc, whatever else I had from PUP, delve and wkr daggers. I make 350-400+ currency a run. I just don't do it because it's so damned boring.

Anyway, yeah, I actually kinda just want a new set of ultimate weapons, maybe we can do it like abyssea weapons, all 119 with gradually increasing stats.

Zarchery
08-05-2014, 10:05 AM
Those are all terrible ideas. Getting the currency for Dynamis is a breeze. Takes 3 months tops to farm it all up. And if you don't wanna do that, just get an Oboro weapon.

Fenrirs_Takumi
08-06-2014, 03:04 AM
To be honest, i make 150 to 200 dont get 100 as much as i would want to. i don't know how you are doing it. and yet i can't find any guide on proccing since it;s the thing that take much of the time.

Rubicant82
08-06-2014, 03:18 AM
I get at least 300 on bad runs in dreamlands as thf/dnc :-3 and that is with 0 white procs. You just need to get your system down, find out what works well for you, and also it helps to get good camps with the "harder" mobs so you have time to proc them before you total destroy them XD

Fenrirs_Takumi
08-06-2014, 06:08 PM
Also dying in Dynamis and being Blocked off is annoying as hell. I remember back in the days dying didn't "F'ed up a run". Anyone else remembers?

Rubicant82
08-07-2014, 03:39 AM
Maybe making a system more like Abyssea's stones might be more what they need to do then.
Every 24 hours you get 2 hours worth of stones that allow you to come & go from dynamis as you see fit.
Sadly making instanced again like the old day would cause quite a bit of congestion, as I know people who run it religiously daily, on several characters.
Another options would be to institute a RR buff that you have active while in Dynamis similar to what they have in WoE.
That however would mean you would need to move to a safe place before you die, so that you could reraise safely.

Balloon
08-07-2014, 03:54 AM
Or accept that if you die and haven't brought RR you can't re-enter. I hate Dynamis, a lot, but it's alright as it is. It doesn't need to be faster.

Fenrirs_Takumi
08-07-2014, 01:33 PM
Problem is not having RR. is Getting back up when you are surronded.