Fenrirs_Takumi
08-05-2014, 09:48 AM
It is time that Dynamis changes yet again.
as you all know having a relic, Mythic or Empyrean weapon are important or
you don't get invited in some event such as Delve, Skirmish etc...
Dynamis current Entry / Battle content
- Must have Key item
- 1~2 hours Limit
- If you Zone out or die. Cannot re-entry.
- Need to proc beastmen to get 1~4 currency
- Low drop rate on 100 currency from nms
3 choices could benefit players
1) - Remove time restriction. (Day wait + 1~2 hours)
- Must pay 50,000/100,000 for every entry
- If death/zone out occurs need to buy Key item again
- Lower chance to get 100 currency
- Stagger is still needed
2) - Keep Time restriction 1~3 hour
- Remove Stagger (only regular Enemies)
- Increase slightly chance 100 currency drops
- If death/zone be able to get back inside.
3) - Bring back the old dynamis system
- adding multiple dynamis area
- pay 250.000 for entry
This is my idea for revamping dynamis. what're your ideas. please comment.
as you all know having a relic, Mythic or Empyrean weapon are important or
you don't get invited in some event such as Delve, Skirmish etc...
Dynamis current Entry / Battle content
- Must have Key item
- 1~2 hours Limit
- If you Zone out or die. Cannot re-entry.
- Need to proc beastmen to get 1~4 currency
- Low drop rate on 100 currency from nms
3 choices could benefit players
1) - Remove time restriction. (Day wait + 1~2 hours)
- Must pay 50,000/100,000 for every entry
- If death/zone out occurs need to buy Key item again
- Lower chance to get 100 currency
- Stagger is still needed
2) - Keep Time restriction 1~3 hour
- Remove Stagger (only regular Enemies)
- Increase slightly chance 100 currency drops
- If death/zone be able to get back inside.
3) - Bring back the old dynamis system
- adding multiple dynamis area
- pay 250.000 for entry
This is my idea for revamping dynamis. what're your ideas. please comment.