View Full Version : Login campaign..
Pixela
07-25-2014, 03:04 AM
Feels like I'm playing a f2p game.
Kinda obvious this was made so that people would buy lots of alts.
Damane
07-25-2014, 05:48 AM
noone in their right mind creates alts just for the login campaign, it is there to courage people to stay subed and log in. And it gives you free rewards, problem where? ¬.¬
you seem to have a hard on/focus/passion to bitch about anything in FFXI, considering all the other topics you wrote something in.
Pixela
07-25-2014, 05:50 AM
noone in their right mind creates alts just for the login campaign, it is there to courage people to stay subed and log in. And it gives you free rewards, problem where? ¬.¬
I saw people logging in multiple "? alts" and swap the stuff over, over and over and over again. Yes they do it.
Damane
07-25-2014, 05:52 AM
I saw people logging in multiple "? alts" and swap the stuff over, over and over and over again. Yes they do it.
I saw a rice bag drop on the ground yesterday, was just as entertaining and I cared so much about it, that i had to think all day about it! gosh that rice-bag!!
Pixela
07-25-2014, 06:09 AM
I saw a rice bag drop on the ground yesterday, was just as entertaining and I cared so much about it, that i had to think all day about it! gosh that rice-bag!!
Paying real money for pop sets.
The funny part about people like you is that if it was items you cared about that people could buy in a cash shop you would wet yourself screaming about p2w.
detlef
07-25-2014, 06:18 AM
Paying real money for pop sets.
The funny part about people like you is that if it was items you cared about that people could buy in a cash shop you would wet yourself screaming about p2w.They gave away Savory Shanks a couple of login campaigns ago. I'm pretty sure the world ended and the servers shut down.
Zarchery
07-25-2014, 06:34 AM
If they were trying to run these login campaigns to get extra money from alternate characters, it'd be terribly ineffective. Each extra character is only $1.00, and the rewards aren't particularly enticing. I have 4 mules which predate the login campaigns and which I for some reason haven't cancelled yet. Most of the time I find myself with 4600 points at the end of the campaign and going "ok so now what do I do with them?"
If they wanted to entice people to get extra characters for more points, they'd make the rewards more consistent (not changing every month) and better. They'd probably also let you mail the pop items they keep giving away, or the XP ring.
See now I play an actual Freemium game, Simpsons Tapped Out, and their model actually makes the things you buy with the real world money worth it. You can barely get anywhere without ponying up cash for donuts.
I don't remember any F2P game even having a log in campaign like what FFXI has, but okay. If you want to feel F2P, play XIV. Come back here and tell us it still feels like F2P just because of a log in campaign. We've been getting freebies for a few years now in various ways. Calling it F2P though is a bit harsh when they are only trying to do everything but merge the servers again because that would only lead to more departures as people quit over congestion. I know I've said it a few times now that I feel people are done leaving the game post XIV release, but that doesn't mean they can't throw their arms up in defeat because of severe congestion just so some soloer can shout once in a blue moon for help on something that will probably still go unanswered because many are anal about their time(me included, I'm not a angel)
That's just my take on it. When I go to XIV it's just so mind numbingly easy and simple and my hand is held 110% and just has no challenge whatsoever that resorts to insane fast paced battles that rely on memorizing patterns. I have a more interesting and satisfying time grinding Qaaxo and Xaddi drops off delve NMs to catch my characters up to at least basic 119 gear than I do whatever F2P style BS they come up with for XIV.
Pixela
07-25-2014, 05:59 PM
Login campaign can lead someone to get upto 17 extra chars (+$17 per account x 10-20-30k players). If they do them often enough (which they do) that will really start to add up, in previous "events" they would make sure people didn't use multiple chars because "balance" now they just want money and they know players will spend money for a better chance at items they want. There was even a post not long ago with lots of people asking to d-box pop items because they were getting so many over all their alts. Heckl if people stop lusting after D-ring they will have to add something else, maybe 119 weapons!
A f2p game doesn't have to have a log-in campaign, the point was you are paying real money for an extra chance to get a wanted item (D ring). Don't say people don't care about D-ring, B-dom is never empty during these login-campaigns.
It's really simple, they saw the amount of monthly income bloated during these campaigns because people want items and see they can spend $1-$17 to have a far higher chance to get them, which is why they keep doing them so often, what are we at now...10?. For all the people that say they hate cash shops and RMT, the truth is very few people actually do. That's why they make so much money from gamers, especially in underhanded ways such as this.
If they wanted they could easily make it one per account or level 99 only, as they have in the past. This is blatant extra cash sales in a p2p title.
You say this is ok, would it be ok if they put d-ring in a little cash shop for $9.99? Would it? because that's effectively what this is, in-fact it's worse because it's pay upto $17 for a RNG chance at an item. Again, don't say people don't buy mules for this because they certainly do. You only have to sit at the npc for a short while to see it going on over and over and over.
Log-in campaigns aren't there to bring players back, they aren't there to make the game fun. They are there to pad the sub on the month they run them and it works.
Raydeus
07-25-2014, 06:05 PM
Kinda obvious this was made so that people would buy lots of alts.
Ahahahahahahahahahahahahahahahaha ok wait wait let me breathe a little. phew... ok I'm good now. Ahahahahahahahahahahaahahahah. XD
Thanks though, heheh, if laughter does indeed extend life I think I've just gained a couple of extra years. Hehehe.
Zarchery
07-25-2014, 07:18 PM
You say this is ok, would it be ok if they put d-ring in a little cash shop for $9.99? Would it? because that's effectively what this is, in-fact it's worse because it's pay upto $17 for a RNG chance at an item. Again, don't say people don't buy mules for this because they certainly do. You only have to sit at the npc for a short while to see it going on over and over and over.
That is a blatant strawman.
Also, I'm pretty sure a Free to Play game wouldn't charge a monthly subscription fee. Or make it so easy to progress without paying for the premiums. A free to play would offer desirable premium items directly in exchange for money. Not moderately decent and mostly outdated stuff in exchange for gradually acquired points. I'm trying to imagine the planning meeting for this sinister moneymaking plan you're describing.
"Hey we're losing our subscriber base. We need to make more money of Final Fantasy 11."
"What if we tried a free to play model?"
"So we're going to cancel subscription fees?"
"No."
"So we're going to offer gil and highly coveted items in exchange for real world currency?"
"No. We're going to offer people points for logging in. If they pay an extra dollar for a character then they can get 4600 points accumulated gradually over the course of a month."
"Ok. A dollar to get some special in game currency over the course of a month seems a little unorthodox. Can this currency accumulate over time? Could some get, say, 55,000 points over the course of a year?"
"No! The points expire after a month."
"Ok. So then they can get items like Relic, mythic, and empyrean weapons? Or high quality armor? Or desirable accessories like a Defending Ring?"
"Nope!"
"What about heavy metal plates, riftcinder, riftdross, pluton, beitsetsu, and riftborn boulders? People really want those."
"No."
"So what can they get?"
"Well do you remember Abyssea armor? The obsolete equipment almost nobody uses? We could give them that."
"I dunno. That's not really useful. Could they at least get this every month so that if someone runs out of points they can wait until next month?"
"No. We'll randomize the prizes from month to month so that people are never sure if they can get these."
"Or useless but kinda fun costume items."
"Hmm."
"Or an experience point ring that will effectively be useless because it's stuck on the secondary character."
"..."
"Well... we won't give Defending Ring directly but we'll give pop items to spawn the monster that drops the item to spawn the monster that drops Defending Ring. People will eventually get it."
"Oh so they will just get extra characters for this one item and they mail that spawn item to the main character?"
"No they can't mail it. They'll have to get someone to help."
"So we give unremarkable and obsolete items, selected randomly, which people can easily get with their existing character, in exchange for points which are accumulated gradually and expire every month?"
"Yes!"
"Brilliant!"
I know you've got some raging hard on of bitterness for this game and this all makes perfect sense to you, but this login campaign has none of the characteristics of freemium games.
Edyth
07-28-2014, 01:55 AM
If they were trying to run these login campaigns to get extra money from alternate characters, it'd be terribly ineffective. Each extra character is only $1.00, and the rewards aren't particularly enticing. I have 4 mules which predate the login campaigns and which I for some reason haven't cancelled yet. Most of the time I find myself with 4600 points at the end of the campaign and going "ok so now what do I do with them?"
If they wanted to entice people to get extra characters for more points, they'd make the rewards more consistent (not changing every month) and better. They'd probably also let you mail the pop items they keep giving away, or the XP ring.
They are consistent with the frayed sacks (D) and (L), and that's why I've activated 7 additional characters for login campaigns. This saves me HOURS of Walk of Echoes / millions of gil in unlocking all Empyrean Weapon Skills permanently, and I have way more real-life money than I do free time or FFXI gil. I love that SE has given me this option instead of grinding/farming, and I'm willing to pay for all the time saved.
Edit: I also won a rank 3 Mog Bonanza prize (120 chapters of Rem's Tale) + tons of Rank 5 prizes, so my 8 characters are working out just fine. Definitely happy SE is rewarding multiple characters this way; otherwise, I wouldn't have had so many bonanza marbles.
Pixela
08-09-2014, 05:32 PM
Quick, do another one people might unsub all those extra mules!
Oh..
http://www.playonline.com/ff11us/campaign/login/login14.html
Malithar
08-09-2014, 06:14 PM
Are you going to wax that hard on every month when a new campaign is announced? Chaffing can be a serious concern ya know.
Zarchery
08-10-2014, 09:39 AM
Quick, do another one people might unsub all those extra mules!
Oh..
http://www.playonline.com/ff11us/campaign/login/login14.html
Another login campaign that somehow has even worse prizes? Yeah, that'll get people to sign up for extra accounts. Why if I didn't have 4600 login points to buy 9 Ifritites, I might have to spend 180,000 gil on them. It would take me as much as 10 whole minutes to earn that kind of money!
I actually have 4 mules. They're mainly relics from back in the days of separate auction houses and when I needed more slots to sell a lot of medicine. I haven't cancelled them because of inertia. Also I actually kinda needed the extra storage space recently when I was making the big push to level alchemy from 100 to 110. Yet whenever to login campaign comes in, I groan at the daily "login all the mules" part, even thought this only takes about 2 minutes. Then at the end, I have all these points, and I'm always like "Everything is crap. What am I gonna use these points for?"
You need to play like an ACTUAL freemium game. Go download Tapped Out and maybe you'll see how ridiculous you're being. It works by being virtually unplayable without paying for the premium goodies.
Zarchery
08-10-2014, 09:41 AM
I mean seriously. I'm looking at that link, and almost every single thing is terrible. Frayed Sacks probably the only thing worth the effort, and there only to save money because you already have the login points. Without the login points, it'd be easier to farm up the gil and buy that stuff on 1 character. Given that Pixela is this stupid, it's no surprise she thinks the Records of Eminence system is too complicated.
Karbuncle
08-10-2014, 10:00 AM
Okay, yah, the rewards this time are kinda crap... but
Frayed Sacks probably the only thing worth the effort
worth the effort
effort
>___> Logging in?
Zarchery
08-10-2014, 11:03 AM
Okay, yah, the rewards this time are kinda crap... but
>___> Logging in?
Logging in to characters other than my main. Some level of effort is required to do any voluntary action. Even though logging in requires only a miniscule amount of effort (it takes probably a grand total of 90 seconds to go through all 5 characters), the rewards are usually so awful that I don't feel like going through even that. Pixela's raging bitterness leads her to believe that these token rewards are actually intended to entice people to create extra characters.
Karbuncle
08-10-2014, 12:37 PM
Eh, Liminal/Dice are worth the log in for my 1 mule, decent amounts of gil.