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View Full Version : Request. Please allow trust in abbysea



Lordkyron
07-11-2014, 06:16 PM
Hi. I'm a returning gamer. And i find the trust idea really good. But not being able to use them on timed instances puts me off.

Dynamis, promivion, mostly abyssea is content almost no body does.
I'm enjoying doing all the main and expantion quests. And i find abbysea story enjojable but at one point it's almost imposile to solo( like i said no body does it anymore) exept worms

Ramzi
07-11-2014, 08:54 PM
You can solo all the mega bosses in Abyssea with a decently geared level 99 Ninja. What else were you having trouble with? By the way, they had an event a few months ago where they gave away I think 20 different atmas and 100k cruor to everyone, so you should have taken advantage of that to get you started. Razed Ruins was one of the atma (the best one)

Zeargi
07-11-2014, 09:36 PM
I'm gonna say, No. If you need EXP then join a worm party or form a standard party and go to Dho's Gate. Trusts do not need to be added to Dynamis or Abyssea. They'll be more of a hindrance than a help (unless you don't care about rewards.) Both places are about a proc. system, many of which your Trusts won't help you with. Promyvion, I've got no problem with, because that's a story element for an actually expansion.

Pixela
07-11-2014, 09:44 PM
I'm gonna say, No. If you need EXP then join a worm party or form a standard party and go to Dho's Gate. Trusts do not need to be added to Dynamis or Abyssea. They'll be more of a hindrance than a help (unless you don't care about rewards.) Both places are about a proc. system, many of which your Trusts won't help you with. Promyvion, I've got to problem with, because that's a story element for an actually expansion.

They want to use Trusts to get clears or atmas, not to farm.

Good luck trying to get a party together for anything other than killing worms.

Zeargi
07-11-2014, 10:00 PM
They want to use Trusts to get clears or atmas, not to farm.

Good luck trying to get a party together for anything other than killing worms.

If I could win each Dynamis Stand Boss (except Beau.) as a SMN at 99, before they added ilvl stuff, then I'm sure more jobs could do just the same. Also, you want to proc Red to get the atmas, otherwise the drop rate for them isn't even worth it. Not to mention boss like Rani which require you to have other KI, which also require you to proc. Red. So, you may not be 'farming' but you still are.

Pixela
07-11-2014, 11:16 PM
If I could win each Dynamis Stand Boss (except Beau.) as a SMN at 99, before they added ilvl stuff, then I'm sure more jobs could do just the same. Also, you want to proc Red to get the atmas, otherwise the drop rate for them isn't even worth it. Not to mention boss like Rani which require you to have other KI, which also require you to proc. Red. So, you may not be 'farming' but you still are.

Smn was/is faceroll for soloing things, try it on a dps.

I'd rather have a chance at getting an atma than none at all.

Lithera
07-11-2014, 11:56 PM
I see people do the mini bosses for emp weapons on jobs that can't hit most procs all the time. Nin/war with the right atma on can get all but GS. Nin/dnc even with atmas gained from outside aby are not too shabby to use can clear a lot of things. Dnc/thf, thf/dnc, bst, smn, blu are all good jobs that can solo almost anything in abyssea. Heck even Pld/dnc or Pld/blu or w/e does a good job with soloing things. Sure you probably will have less chance of getting an atma but as long as you build your lights and keep your time running good you'll get them aventually. Things inside of abyssea are a joke with ilv gear on. Even with non optimal atmas on for the bosses you're fighting against.

Afania
07-12-2014, 12:21 AM
Smn was/is faceroll for soloing things, try it on a dps.


As if DPS isn't faceroll for solo things in ABYSSEA. Ppl been soloing them on DPS since pre-SoA.

Lordkyron
07-12-2014, 12:49 AM
I can't honestly see how it affects people that say no to this.
Abbysea is OLD content, nothing is broken by doing this.
I don't see what could be wrong in allowing trusts in abbysea for people like me that just came back and didn't played when it was the "thing"
everybody is at SOA areas, adn the only thing they do is worm parties which is boring after doing it a second time.
Weather things in abbysea can be soloed or not, that is not the point.
IF Square Allow trust in abbysea nothing is broken.
So to all those that say no. Whats your problem with this, really

Zeargi
07-12-2014, 01:22 AM
Smn was/is faceroll for soloing things, try it on a dps.

I'd rather have a chance at getting an atma than none at all.

SMN isn't this super Solo class that everyone makes it out to be. >_> SMN can kite yes, but is tied with having the weakness DEF in the game. If something has Draw-In or Strong AoE Spells, I'm screwed, because I can't gain distance( either from being pulled back, or Avatar dying too quickly). As for Abyssea, I have most definitely tried as a 'DD'; A NIN, THF, WAR, DNC, and MNK to be exact. A NIN (Which the OP is) Can handle pretty much any with /DNC, and if you need to Proc. Red, you can take a chance and /WAR. The Trusts don't have the WS needed to proc with the exception of a handful, but that's also placing your hope that they'll actually use it, and It's the Weakness you need.


I can't honestly see how it affects people that say no to this.
Abbysea is OLD content, nothing is broken by doing this.
I don't see what could be wrong in allowing trusts in abbysea for people like me that just came back and didn't played when it was the "thing"
everybody is at SOA areas, adn the only thing they do is worm parties which is boring after doing it a second time.
Weather things in abbysea can be soloed or not, that is not the point.
IF Square Allow trust in abbysea nothing is broken.
So to all those that say no. Whats your problem with this, really

You also lumped Dynamis into you original thing, and the thing is that people still do it. Flooding a zone with all these people spamming trusts would destroy any hopes of actually making any headway for relic weapons, because you'd be fighting over camps and rushing to make sure to tag mobs before the next group, and honestly that's not something I'd want to have to do. As it stands, I don't mind going to Dynamis, but it's something more leisurely now, rather than chaotic like it used to be.

As for Abyssea, You having trusts, means that Mobs that are on a 10-15 Min timer, would now have a queue, because unless you have the means to proc. the mobs, you're going to be be fighting them over, and over, and over again until you get lucky enough to get the KIs. And ask anyone how awesome it is fighting over the Colorless Soul Mobs. Make a friend, It's an MMO for crying out loud. If you were on my server, I'd help you if I have the time. I know there are more people like that than just me. You can also start your own LS, try recruiting others that are in the similar situation. As for brokenness, Abyssea applies atmas to pets, so that means they'd have to consider the fact of doing the same to Trusts, because it's ultimately the Crour Buffs and Atmas that can make or break a battle. So, not applying them to Trusts puts them at a disadvantage.

Afania
07-12-2014, 01:33 AM
I can't honestly see how it affects people that say no to this.
Abbysea is OLD content, nothing is broken by doing this.
I don't see what could be wrong in allowing trusts in abbysea for people like me that just came back and didn't played when it was the "thing"
everybody is at SOA areas, adn the only thing they do is worm parties which is boring after doing it a second time.
Weather things in abbysea can be soloed or not, that is not the point.
IF Square Allow trust in abbysea nothing is broken.
So to all those that say no. Whats your problem with this, really


No one is really saying a big NO in this thread, it's more like just pointing out trust doesn't make a huge difference in Abyssea because of proc. Also many jobs can solo Abyssea with or without trust.

It's just trying to help, since SE isn't fixing this anytime soon and even if they have plan, it'd be next month or later. It's better to solo and get clear now, than wait forever for an adjustment.

Pixela
07-12-2014, 02:14 AM
As if DPS isn't faceroll for solo things in ABYSSEA. Ppl been soloing them on DPS since pre-SoA.

With Atmas, what if you don't have atmas like pretty much any new player? That's the point, to get them or do Aby without them.


SMN isn't this super Solo class that everyone makes it out to be. >_> SMN can kite yes, but is tied with having the weakness DEF in the game. If something has Draw-In or Strong AoE Spells, I'm screwed, because I can't gain distance( either from being pulled back, or Avatar dying too quickly). As for Abyssea, I have most definitely tried as a 'DD'; A NIN, THF, WAR, DNC, and MNK to be exact. A NIN (Which the OP is) Can handle pretty much any with /DNC, and if you need to Proc. Red, you can take a chance and /WAR. The Trusts don't have the WS needed to proc with the exception of a handful, but that's also placing your hope that they'll actually use it, and It's the Weakness you need.

Solo on smn: put a pet on it, run to a safe range (just inside draw-in if needbe) summon and run while wearing - emnity gear. Repeate for as long as it takes.

The whole point of the post was that new players cannot get atmas, DO NOT HAVE ATMAS. As such Abyssea is a really horrible zone to kill stuff in, which leads to either allow people to use trusts there OR give people the atmas.

Zeargi
07-12-2014, 02:49 AM
Solo on smn: put a pet on it, run to a safe range (just inside draw-in if needbe) summon and run while wearing - emnity gear. Repeate for as long as it takes.

The whole point of the post was that new players cannot get atmas, DO NOT HAVE ATMAS. As such Abyssea is a really horrible zone to kill stuff in, which leads to either allow people to use trusts there OR give people the atmas.

First off, don't lecture me on how to play the job. I know how to play SMN, and I know what it can do. And if it's so much a faceroll, then why don't you level SMN and do the same thing. Second, Make friends.... PLAIN AND SIMPLE. You don't have do to anything in abyssea, nothing. The only thing you may want is the Emp. Gear and the +2 items for them, all of which you can get from login point. There's a handful of things that you need more than a few people to do, and even those aren't that hard with the right setup. Trusts ultimately Won't help that much, because they won't think the same way a player will. They're going to stand right next to a mob and die super quick from AoEs and other Death Mobs(And trust me, those AoEs for some moves are huge). So quit your griping over something, when you haven't even thought it through. You may get some atmas, but the Atmas you want, won't be the ones you'll be able to get with Trusts. SE has already said that they're going to reforge the Emp. Gear...


Hello!

While I can't give you a specific implementation time at the moment, rest assured that Empyrean armor reforging is on the way!

Which guess what, that means there will be a renewed interest in abyssea, because people will start wanting to +1 and +2 things because they'll be easier to upgrade.

Pixela
07-12-2014, 06:20 AM
First off, don't lecture me on how to play the job. I know how to play SMN, and I know what it can do. And if it's so much a faceroll, then why don't you level SMN and do the same thing. Second, Make friends.... PLAIN AND SIMPLE. You don't have do to anything in abyssea, nothing. The only thing you may want is the Emp. Gear and the +2 items for them, all of which you can get from login point. There's a handful of things that you need more than a few people to do, and even those aren't that hard with the right setup. Trusts ultimately Won't help that much, because they won't think the same way a player will. They're going to stand right next to a mob and die super quick from AoEs and other Death Mobs(And trust me, those AoEs for some moves are huge). So quit your griping over something, when you haven't even thought it through. You may get some atmas, but the Atmas you want, won't be the ones you'll be able to get with Trusts. SE has already said that they're going to reforge the Emp. Gear...

Why, do you think you're special with your 99 smn? I (and most other people these days) had every job at 99 on my previous character, I'm well aware how easy things are with smn. I'm also aware how easy Abyssea is with the correct atmas on any job, if you can get them.

I returned a couple of months ago with the intent of starting fresh but so much content is locked off to us because nobody does it and of those players that never do it or help others they want to make it more horrible.

The point being made was that these things make the game more attractive for players that aren't already set. Let them do the Abyssea missions (you know enjoy the story), let them get atmas so they can play around killing stuff etc The whole addition of Trusts was an admission by Square that the playerbase is in a shocking state and party based leveling/lower tier content is broken, so they added these. People are just asking them to expand it a bit into other outdated content most players never go anywhere near anymore.

Allowing players to have all the atmas or to use trust in Abyssea won't hurt you so why are you so against it? Let people enjoy this old game with outdated content.

Raydeus
07-12-2014, 06:32 AM
I'm really hoping they let us use both Faith and Fellows inside Abyssea sooner rather than later.

Zeargi
07-12-2014, 07:05 AM
Why, do you think you're special with your 99 smn? I (and most other people these days) had every job at 99 on my previous character, I'm well aware how easy things are with smn. I'm also aware how easy Abyssea is with the correct atmas on any job, if you can get them.

You obviously have no clue of anything SMN, its not this super easy mode job. If Summoner was so Badass, then it'd be in every party, but it's not. I enjoy playing the job, which is why I play it.



I returned a couple of months ago with the intent of starting fresh but so much content is locked off to us because nobody does it and of those players that never do it or help others they want to make it more horrible.

Actually, I do still go there and farm, and as I've already said before, I've got no problems with helping people. Have you even asked someone? Try joining a LS. You and I are on the same serve, so I know that there are some around.


The point being made was that these things make the game more attractive for players that aren't already set. Let them do the Abyssea missions (you know enjoy the story), let them get atmas so they can play around killing stuff etc The whole addition of Trusts was an admission by Square that the playerbase is in a shocking state and party based leveling/lower tier content is broken, so they added these. People are just asking them to expand it a bit into other outdated content most players never go anywhere near anymore.

Allowing players to have all the atmas or to use trust in Abyssea won't hurt you so why are you so against it? Let people enjoy this old game with outdated content.

All I hear from you is "Gimme this, and Gimme That." Abyssea is a add-on arena, that's all it is. A cute "What if" Scenario. It had no real impact on the story what's so ever. You never need to step foot into it... Ever. You don't need the atmas, you don't need to fight anything, the only reason it was used was to help with the grind of leveling from 75 to 99.

From FFXIclopedia:
"In order to obtain an Atma, elemental weapon skills must be used to yield its weakness (shown by a Weakness Red over the enemy's head.) Atma are guaranteed to drop after exploiting this weakness once. However, Repeatedly exploiting this weakness on the same enemy will drastically reduce your chances of obtaining an Atma." So, I'm not even sure you can get an Atma without procing red anyway.

1.) Trusts can't be resummoned in a fight, so once they die... That's it. Either you die and hope you can reclaim, or you just wasted a pop

2.) Trusts have mostly Character Unique Skills, so even if they did let them Proc. You have 2 or 3 that actually use the WS you need and that's IF you get lucky to have that be the WS and The Mob isn't casting a Spell or doing a TP move.

3.) Trusts have a set AI, they don't understand strategy - Stand on this side of mob so it only uses this TP move, so you run a greater chance of losing because of placement.

4.) Trusts have a required engagement to act, so it's means off or on. For a WHM, against a beastie the spams AoE Things and Silence that doesn't work so well. Not to mention enemies that Heal from physical DMG while TPing and Magical Damage while Casting Spell.

And why are you so against actually asking real people for help?

Draylo
07-12-2014, 01:26 PM
Man this game is going more and more into a solo MMO, why do people want that? Is it really that hard to ask friends to help in Abyssea or to take any 117 set (eminent gear) and solo it on practically any job? You can solo all those mobs on almost any job, with the exception of a small handful like Rani, all using Eminent gears. I have done it myself on BLM, using all eminent gear and before big changes to some stuff. Trust in Abyssea I don't care, but not Dynamis lol please no.

Vold
07-12-2014, 01:33 PM
Soooo in other news >.> I am willing to merc Abyssea clears for free for anyone new or behind on Q as long as I am bored enough to do it, and I usually am. But if you see me in Upper Jeuno there is a 99.99999999999% chance I am AFK. Abyssea may be years old content now but the atmas are still relevant...when you're in there, and you will be because it is still relevant for some activities.

mattkoko
07-12-2014, 02:19 PM
I am not really sure whether I am for or against trusts NPCs in abyssa, mainly because I have a lot of the good atmas and have no problem soloing. But if it does happen I have an idea. If possible, maybe SE can make it so you have to choose either between using atmas or using trusts. Basically meaning, if you have trusts out, once you equip an atma, trusts are automatically dismissed. This would help some of the new players use trusts until they get some good atmas. But it should't flood the area of trust npcs, because using atmas (at least the big ones) are way more beneficial then trusts would ever be. What to you guys thing?

Damane
07-12-2014, 04:31 PM
Why, do you think you're special with your 99 smn? I (and most other people these days) had every job at 99 on my previous character, I'm well aware how easy things are with smn. I'm also aware how easy Abyssea is with the correct atmas on any job, if you can get them.

I returned a couple of months ago with the intent of starting fresh but so much content is locked off to us because nobody does it and of those players that never do it or help others they want to make it more horrible.

The point being made was that these things make the game more attractive for players that aren't already set. Let them do the Abyssea missions (you know enjoy the story), let them get atmas so they can play around killing stuff etc The whole addition of Trusts was an admission by Square that the playerbase is in a shocking state and party based leveling/lower tier content is broken, so they added these. People are just asking them to expand it a bit into other outdated content most players never go anywhere near anymore.

Allowing players to have all the atmas or to use trust in Abyssea won't hurt you so why are you so against it? Let people enjoy this old game with outdated content.

not nitpicking, but abyssea is laughable without atmas and ilvl 117 gear... just sayin ¬.¬, get eminent gear and wail away in abyssea, you wont die in most cases even withotu atmas., omg doing abyssea without atmas BLASPHEMY!!!!!!!!! well you can get the atmas as said with ilvl 117 gear and then put them on when you have them!

Pixela
07-12-2014, 06:34 PM
Some of you current players wonder why FFXI is in such a state, with the few newer players the game does get are leaving. Let me enlighten you as to why it's as it is and the community is so bad these days:

Players like many of the ones listed above that want to make the game horrible for new players and returnees because it suits them, just to be obnoxious. They don't want new players to get atmas or be able to actually get clears or do content in Abyssea or Dynamis simply because they are obnoxious and toxic players, there is really no good reason not to allow this but fight against it anyway, just because. They are basically the old jaded cancer that is killing any possibility to actually bring players back to this game.

There is no valid reason to not allow players without the benefits many of you enjoy (atmas obtained when groups were formed for this content, when the community was more active) to be able to do this old content anymore outside of selfishness, block them for...some reason? Just to stop them playing? Is it actually selfishness or is there some unknown reason you want people to not be able to make progress in this new deserted FFXI?

Newer players or returnees ask to be able to use the trust system (a system added due to nobody at all to level with) in a zone that virtually nobody goes to and that it's impossible to make progress in these days and they say no because....no valid reason, just to be obnoxious and selfish I presume.


Man this game is going more and more into a solo MMO, why do people want that?

Because every zone is dead, you are extremely lucky to see 1-2 people in even 1/3 of the zones you frequent during leveling.
Same applies to any content that is not current (the content most newer players can't do)
Most people that come to try FFXI or return leave pretty quick because every zone is a solo playing experience, the game is literally dead outside of the current content.

A dead mmo is a solo mmo, you might not like that because you don't see it from the new player experience but this game is barren. They didn't add the trust system for fun, it was added out of necessity. Many of the things people are asking for are again, out of necessity.

Damane
07-12-2014, 08:50 PM
Some of you current players wonder why FFXI is in such a state, with the few newer players the game does get are leaving. Let me enlighten you as to why it's as it is and the community is so bad these days:

Players like many of the ones listed above that want to make the game horrible for new players and returnees because it suits them, just to be obnoxious. They don't want new players to get atmas or be able to actually get clears or do content in Abyssea or Dynamis simply because they are obnoxious and toxic players, there is really no good reason not to allow this but fight against it anyway, just because. They are basically the old jaded cancer that is killing any possibility to actually bring players back to this game.

There is no valid reason to not allow players without the benefits many of you enjoy (atmas obtained when groups were formed for this content, when the community was more active) to be able to do this old content anymore outside of selfishness, block them for...some reason? Just to stop them playing? Is it actually selfishness or is there some unknown reason you want people to not be able to make progress in this new deserted FFXI?

Newer players or returnees ask to be able to use the trust system (a system added due to nobody at all to level with) in a zone that virtually nobody goes to and that it's impossible to make progress in these days and they say no because....no valid reason, just to be obnoxious and selfish I presume.



Because every zone is dead, you are extremely lucky to see 1-2 people in even 1/3 of the zones you frequent during leveling.
Same applies to any content that is not current (the content most newer players can't do)
Most people that come to try FFXI or return leave pretty quick because every zone is a solo playing experience, the game is literally dead outside of the current content.

A dead mmo is a solo mmo, you might not like that because you don't see it from the new player experience but this game is barren. They didn't add the trust system for fun, it was added out of necessity. Many of the things people are asking for are again, out of necessity.

i think you misunderstand most people, i never stated I was against the idea of trusts in abyssea, but alas, abyssea is so easy even without atmas and just haveing ilvl 117 gear + state enhancement from cruor, that you can farm your atmas right now.... instead people like to bitch and not get to work on getting them, thats what bhaffles me

Lithera
07-12-2014, 10:40 PM
Also if you haven't finished your nation quest line, the other add-ons, any of the other expansions, dragons, having beaten up ultima and omega in limbus, face rolled Kirin then do so. Don't have to do all of these, but guess what you get inside this wonderful abyssea zone when you do and you talk to the atma memory jack npc. Atmas! The one from ASA is pretty nice for mages if you don't have a better version of it.

Zeargi
07-12-2014, 11:05 PM
Stuff

The thing that bothers me is that you're saying completely different things. What is it that you want? Do you want to enjoy the story, do you want the atmas, or do you want experience?

The OP lumped Dynamis in there as 'dead content' which isn't true, Trusts aren't needed in there for anyone at 99 with the right sub. Because this content it about maximizing the time spent and the money gained, not just some mindless Slaughterfest. And as I mentioned before, if it's atmas you are after, the trusts won't help you, as you need to Proc. Red. and there are enemies you're going to flatout lose to, from you dying, your trusts killing you, or the support you need dying. Bosses like Rani with spells that are all AoE, meteor with a colossal range. Eccentric Eve with AoE Death. Shinryu with AoE spells, draw-in, Healing abilities. Bukhis and Apoc. Ray. So really, they're no help with farming atmas; they can't proc and can't be swapped/resummoned in difficult battles. If you're after the story, for Abyssea, you maybe out of luck until the reforge happens, but if you play the actually full add-ons, RoZ, CoP, WotG, even do rank missions, you get decent atmas there to help you. If you're after EXP, there's is RoE, Books, and even that worm party which will net you things much faster than than farming pop items. Ultimately, asking real people for help is your better options for Abyssea. Deciding what it is you really want to get done is the biggest thing.

Lordkyron
07-13-2014, 02:36 AM
Ok i will state this in a clear way.

With my lv 99 thf,ninja. i don't have many of the important atmas people here use in order to faceroll abbysea ( they want to feel special i think and i agree with content THAT is ACTUAL NOT OBSOLETE)

SO here goes a long explanation.

I came from ARR i was farming 2nd coil and already have a novus (not hard to make) and then i realized i haven't done much in the main quest ( don't like ARR main quest)
So i went to continue the main quest,and after killing Extreme primals that attention W.... mynphilia wanted me to deliver some papers , then pick up some tea leaves (the lalafell) and i said !@$# this. and didn't resub.
There is nothing for me in patch 2.3 the daily hunts are a joke of external content.

Then i remember that i still had my FFXI char, NOW about that
I"M NOT NEW to the game. i did my share of content PRE ABBYSEA, then i had to cancel because of RL.
I return after many years ,and everything is changed , it's ok a game has to evolve.
Long gone are the days of Party in dunes, khazam,colibries etc etc. Now everything is worm party or GOV alliance to lv up.

So i started a new character in order to RE enjoy the Main quest , zilart and COP storyline, and to be honest TY SQUARE for letting me solo these quests on a lv 99 job. I really appreciate it
on its heyday it was a blast doing all the pre abbyse content with people but TODAY everyone already did it, so most of them are on SOA areas, so being able to solo them is OK NOW.

About Trust in Dynamis well i understand why people don't want them in there but isn't it a little to Hypocrite i mean, MANY PEOPLE DUAL BOX you guys now you do, so isn't a dual box like having my personal trust?

About abbysea same as above many people USED TO o still DUAL BOX in there with the most powerful Atmas and Decked in SOA equipment and then they say "BUT ABBYSEA IS TO EASY WHY DON'T YOU SOLO IT???
Well if i had my personal trust (dual box) and the same SOA gear well........................

SO here goes.
By allowing trust in abbysea some of the people that are new and was wondering if there is something else in abbysea besides a worm party, well, they could do the storyline and enjoy it.
Does it affect the gamers that have everything they need from abbysea?
NO NOT REALLY it only affects their EGO, that's it.

Are trust efficient in abbysea?
Who knows, maybe trust will allow to do abbysea with some jobs that used to have problems in there. Besides trust are not as efficient as all those MONKS WITH THEIR PERSONAL TRUST COMPANION CALLLED WHITE MAGE!! did i ring the bell?

Now if someone gets ofended by my post well......
maybe what i said is something YOU DO.

SO this is a petition to SQUARE ENIX i don't see any point in other people coming in here and say NO because, and say many things that honestly don't break the games balance.

ALSO the more content a gamer can do the more Time a gamer will SUB!.

DO i want this game to be SOLO MMORPG!
NOOOOOOOOOO but in some areas it has become a SOLO MMORPG.

Afania
07-13-2014, 05:49 AM
Ok i will state this in a clear way.

With my lv 99 thf,ninja. i don't have many of the important atmas people here use in order to faceroll abbysea ( they want to feel special i think and i agree with content THAT is ACTUAL NOT OBSOLETE)

SO here goes a long explanation.

I came from ARR i was farming 2nd coil and already have a novus (not hard to make) and then i realized i haven't done much in the main quest ( don't like ARR main quest)
So i went to continue the main quest,and after killing Extreme primals that attention W.... mynphilia wanted me to deliver some papers , then pick up some tea leaves (the lalafell) and i said !@$# this. and didn't resub.
There is nothing for me in patch 2.3 the daily hunts are a joke of external content.

Then i remember that i still had my FFXI char, NOW about that
I"M NOT NEW to the game. i did my share of content PRE ABBYSEA, then i had to cancel because of RL.
I return after many years ,and everything is changed , it's ok a game has to evolve.
Long gone are the days of Party in dunes, khazam,colibries etc etc. Now everything is worm party or GOV alliance to lv up.

So i started a new character in order to RE enjoy the Main quest , zilart and COP storyline, and to be honest TY SQUARE for letting me solo these quests on a lv 99 job. I really appreciate it
on its heyday it was a blast doing all the pre abbyse content with people but TODAY everyone already did it, so most of them are on SOA areas, so being able to solo them is OK NOW.

About Trust in Dynamis well i understand why people don't want them in there but isn't it a little to Hypocrite i mean, MANY PEOPLE DUAL BOX you guys now you do, so isn't a dual box like having my personal trust?

About abbysea same as above many people USED TO o still DUAL BOX in there with the most powerful Atmas and Decked in SOA equipment and then they say "BUT ABBYSEA IS TO EASY WHY DON'T YOU SOLO IT???
Well if i had my personal trust (dual box) and the same SOA gear well........................

SO here goes.
By allowing trust in abbysea some of the people that are new and was wondering if there is something else in abbysea besides a worm party, well, they could do the storyline and enjoy it.
Does it affect the gamers that have everything they need from abbysea?
NO NOT REALLY it only affects their EGO, that's it.

Are trust efficient in abbysea?
Who knows, maybe trust will allow to do abbysea with some jobs that used to have problems in there. Besides trust are not as efficient as all those MONKS WITH THEIR PERSONAL TRUST COMPANION CALLLED WHITE MAGE!! did i ring the bell?

Now if someone gets ofended by my post well......
maybe what i said is something YOU DO.

SO this is a petition to SQUARE ENIX i don't see any point in other people coming in here and say NO because, and say many things that honestly don't break the games balance.

ALSO the more content a gamer can do the more Time a gamer will SUB!.

DO i want this game to be SOLO MMORPG!
NOOOOOOOOOO but in some areas it has become a SOLO MMORPG.


I don't understand the logic behind "if you're against trust in abyssea, you don't want your ego being affected and you must want to feel special".

I'm not strictly against trust in Abyssea, but I can understand why ppl are against the idea of trust in general. One of the main selling point in FFXI is the community, which is a lot closer than almost every other MMO I've played. 80% of the reason is because you must rely on friends and connections to get shit done. When I was new, I needed help for a lot of missions and farming, so does everyone else. So I started to make friends/connections so I can progress. Older FFXI is pretty much "I'll scratch your back if you scratch mine", you must make friends and do others a favor so you can progress by having others help you back.

Having a trust being accessible everywhere just made ppl start to solo their own stuff and not needing friends anymore. Yes, you will progress faster with NPC, on the same time, you also missed opportunity to become part of the community like old FFXI.

IMO, in a MMORPG, community> progression. For gods sake, join a LS, ask "I need Abyssea clear/atma, do you have time to help?" or something like that. When you finally get clear and get good gears, help your LS back. That's how community works. Go into Abyssea and solo with trust isn't going to make that happen. It has nothing to do with wanting to feel special nor it related to ego.

Zeargi
07-13-2014, 07:15 AM
About Trust in Dynamis well i understand why people don't want them in there but isn't it a little to Hypocrite i mean, MANY PEOPLE DUAL BOX you guys now you do, so isn't a dual box like having my personal trust?

Again... I keep repeating the same thing over and over it seems. Is hypocritical to Dual Box in either areas; No, not at all. Because even if it's the same player, it's still a PLAYER. Going to Dynamis isn't about how fast you can clear an area, it's about how fast to can get the TEs and Proc said mobs so you can earn the most currency possible with a chance of scoring Relic armors or accessories.


About abbysea same as above many people USED TO o still DUAL BOX in there with the most powerful Atmas and Decked in SOA equipment and then they say "BUT ABBYSEA IS TO EASY WHY DON'T YOU SOLO IT???
Well if i had my personal trust (dual box) and the same SOA gear well........................

SO here goes.
By allowing trust in abbysea some of the people that are new and was wondering if there is something else in abbysea besides a worm party, well, they could do the storyline and enjoy it.
Does it affect the gamers that have everything they need from abbysea?
NO NOT REALLY it only affects their EGO, that's it.

Are trust efficient in abbysea?
Who knows, maybe trust will allow to do abbysea with some jobs that used to have problems in there. Besides trust are not as efficient as all those MONKS WITH THEIR PERSONAL TRUST COMPANION CALLLED WHITE MAGE!! did i ring the bell?

Do you not have the Seekers of Adoulin expansion? You can get this exact same 'SoA Gear' DB'ing is someone's play style, and there's nothing wrong with it, it's often times a lot hard to Play two characters than it is to let some stupid AI pet hit something.

I've said it once before, You don't need to do anything in Abyssea, the only thing major there is the Emp. Gear, that's it. It doesn't unlock anything super for completing it. You don't have to be so far in to reforge armors. You don't need to do it to fight in the SKCNM Fights. It's an add-on, not even a full expansion. You can get good atmas by beating the main stories(WotG is most notable), and you can can do Record of Eminence and get Spark Gear which is ilvl117. All these things have been said multiple times now. The Mega Boss in La Thine, most likely you won't be able to beat, even if you do have trusts, because his abilities curses you and prevents you from being healed. Your trusts won't know that and spam Curse and Cure VI, so your pocket white mage just blew it's whole load and that saying if it was outside the range and didn't die. Trusts are useless outside a handful of scenarios. If you can't proc. Red and survive, then you're wasting you time, you'll never get the 'Good Atmas,' in most cases you even won't beat that 'story'.

Seriously, Team-up with someone, look for a LS, find real people and do this. Honestly, there will be a renewed interest, I promise because people are going to want to reforge their emp. gear too. Just hold out, do something else that's actually matters, and come back when you get help, or the items that make it easier to do.

Lordkyron
07-13-2014, 07:18 AM
Like i said those days are long gone,
Abbysea is dead content to many people.
i used to help a lot of people on the old days, but FFXI is not what it used to be.
So what if i wnat to use trust instead of ask for help everyday i want to do something in abbysea?
Does it affect anyone? no it only affects the people that want to be needed that's all.

Why do you think square removed the lv cap on the old content? there is a reason why, i'm not inclined to say it, i'm tired of this.
like i said allowing trust in abbysea has more to gain than to loose.
It helps new people do what they need (if they want to) it only hurts the ego of old players that had the chance of doing it in a group how it was menat6 to be. and that's it.

Imagine this sceneario.
New guys enters abbysea fto continue the story in his own pace. uses trust and continues.
DOES IT AFFECT ANYONE?

Zeargi
07-13-2014, 07:55 AM
Like i said those days are long gone,
Abbysea is dead content to many people.

Imagine this sceneario.
New guys enters abbysea fto continue the story in his own pace. uses trust and continues.
DOES IT AFFECT ANYONE?

Like a said before, it'll see a renewal, you just have to wait...

And you keep saying 'story, story,' Abyssea doesn't really have any story. It's an add-on. It was filler.
So here's the question to you? So even if you could use Trusts in abyssea, what would then matter to YOU, if you couldn't beat it anyway? There are mobs in there that yes, can be soloed, and a lot of them are done by people that already have these atmas. But this new person, He's still doesn't have the atmas, he still can't get the atmas, and he still can't get the wins, because he doesn't have the actual support he needs. The Trusts gain nothing except you have someone that can heal you while to EXP on the mobs in Abyssea. If you're using them to complete 'Mega Boss' Fights, most cases they're just going to die.


Look are the current content, WKR - Trusts are great for soloing the mobs that aren't the actually boss. Most of the time they die due to staying in the Doom, HP Drain, or other Aura, or are killed quickly by the TP, Standard, or AoE attacks.

You also ask if it effects anyone? Yes. Yes, it does. You get your wish and they add them to dynamis then you impact the people that use that as a means to make money. If they get added to abyssea, that means that someone has to program that stuff, and they have to test and make sure what does and doesn't effect trusts. So if it's like you said, this is 'dead content' that mean they're pulling resources away that could be better used to fix X job, or make this piece of equipment better.

Lordkyron
07-13-2014, 08:16 AM
I think the real question is
WHAT DOES IT MATTER TO YOU IF PEOPLE USE TRUST IN ABBYSEA?
IN WHAT WAY DOES IT AFFECT YOU.
There i think you can understand now.

CAN YOU ANSWER THE QUESTIONS ABOVE?

Zeargi
07-13-2014, 08:23 AM
I think the real question is
WHAT DOES IT MATTER TO YOU IF PEOPLE USE TRUST IN ABBYSEA?
IN WHAT WAY DOES IT AFFECT YOU.
There i think you can understand now.

CAN YOU ANSWER THE QUESTIONS ABOVE?


I've already answered, it takes time to program that, and that means less time making things that could impact this or that job.

So, How does it HELP you to have Trusts in Abyssea?

Damane
07-13-2014, 08:27 AM
I've already answered, it takes time to program that, and that means less time making things that could impact this or that job.

So, How does it HELP you to have Trusts in Abyssea?


^ this! It takes away Dev-Time that could be used to push out new content or do other Quality of Life Adjustments

Demonjustin
07-13-2014, 02:00 PM
Everyone, just stop. You're acting like a bunch of fools. SE has been updating Trusts over the last few months expanding the areas they can go to. Right now their main priority seems to be on BCNMs related to story progression and current-game events such as the SKCNMs people do for Rem's Chapters. It's stupid to argue about if they should or shouldn't allow them in Abyssea as it's likely going to be done eventually, for now it's not going to be due to them working on other things involving Trusts, and you know what? I'm happy it's not coming till later. Personally I see no reason to rush them on the subject because the chances are they're just going to implement them in the zone without any Atma or Cruor buffs with the best case scenario being that they're implemented like pets and adopt your Atma for their own.

In my opinion, rather than asking for Trust in Abyssea, which I think will happen eventually anyways, I think you should ask them to provide the Abyssea bonus' at all times rather than only during certain events. The one time bonus to get extra stones, free Atma, and a free Lunar Abyssite, would probably do more in the long run for players starting Abyssea than Trusts would in my opinion anyways.

Afania
07-13-2014, 02:48 PM
I think the real question is
WHAT DOES IT MATTER TO YOU IF PEOPLE USE TRUST IN ABBYSEA?
IN WHAT WAY DOES IT AFFECT YOU.
There i think you can understand now.



You answered your own question in bold.




i used to help a lot of people on the old days, but FFXI is not what it used to be.
So what if i wnat to use trust instead of ask for help everyday i want to do something in abbysea?



You no longer need your friend/LS's help, you don't want them to help, in return when they need help you'd no longer feel obligated to help. That destroyed the tie between community in this game. You're incredibly short sighted if you can't see this. You really think you enter abyssea and solo doesn't affect other people? Yes it does. Anytime you refuse to ask for help/help others in this game, it's affecting the community as a whole.

FFXI is not what it used to be, and contents become more and more solo/lowman friendly is one major reason, IMO.





Everyone, just stop. You're acting like a bunch of fools. SE has been updating Trusts over the last few months expanding the areas they can go to. Right now their main priority seems to be on BCNMs related to story progression and current-game events such as the SKCNMs people do for Rem's Chapters. It's stupid to argue about if they should or shouldn't allow them in Abyssea as it's likely going to be done eventually

Oh, I believe SE will eventually make trust usable in Abyssea too. I just don't like Lordkyron's attitude and opinion. He/she doesn't want to ask for help, and just labelled other ppl's opinion about trust into "you must want to feel special".

Pixela
07-13-2014, 05:12 PM
I actually forgot the main thing when posting on this forum, I fell into the mindset that arguing the point here made any difference. It doesn't, the devs will never read this forum, they only read the JP forum.

Make the thread, the community team will either pass it on or they won't. Trying to win the argument against people that don't want new players to be able to do content or keeping an mmo an mmo (when there are no players doing it) will change nothing.

If you like the argument go at it, it won't make any difference to the dev team since they can't read/speak english and neither side will convince the other...ever. Having said that, most of the people that are against this were also against the other trust additions, they added them anyway so it's obvious which way the dev team is going.

Zarchery
07-13-2014, 11:20 PM
Dynamis is content nobody does? Then where is all that Dynamis currency coming from? Why do I always have to search the zone before entering to make sure it's not so crowded that there are camps?

I don't actually mind Trusts in Abyssea. Keeping a WHM out when I farm Demon/Avatar blood for alchemy would probably keep my THF alive longer.

Lithera
07-13-2014, 11:43 PM
Holy crap why can't you two see that most on this thread are not against trusts being used in Abyssea, but that until their AI's are fixed they won't help you get many of the atmas people would be wanting the most. Also please don't assume how much English the devs May or may not know.

Zeargi
07-14-2014, 01:07 AM
I actually forgot the main thing when posting on this forum, I fell into the mindset that arguing the point here made any difference. It doesn't, the devs will never read this forum, they only read the JP forum.

Make the thread, the community team will either pass it on or they won't. Trying to win the argument against people that don't want new players to be able to do content or keeping an mmo an mmo (when there are no players doing it) will change nothing.

If you like the argument go at it, it won't make any difference to the dev team since they can't read/speak english and neither side will convince the other...ever. Having said that, most of the people that are against this were also against the other trust additions, they added them anyway so it's obvious which way the dev team is going.

What is it that you want to do, I will personally help you today after work. I'll be home at 5:00ish PM EST.

Lordkyron
07-15-2014, 11:56 AM
You answered your own question in bold.





You no longer need your friend/LS's help, you don't want them to help, in return when they need help you'd no longer feel obligated to help. That destroyed the tie between community in this game. You're incredibly short sighted if you can't see this. You really think you enter abyssea and solo doesn't affect other people? Yes it does. Anytime you refuse to ask for help/help others in this game, it's affecting the community as a whole.

FFXI is not what it used to be, and contents become more and more solo/lowman friendly is one major reason, IMO.






Oh, I believe SE will eventually make trust usable in Abyssea too. I just don't like Lordkyron's attitude and opinion. He/she doesn't want to ask for help, and just labelled other ppl's opinion about trust into "you must want to feel special".
OMG how entitled can you be? You don't like my attitude because i don't want to ask for help in a game? REALY?

You must have feel so special when someone asks you for help . Entitled much.
What would happen if square allow trust in abbysea? Will you quit because of that?

FFXI is NOT te mmorpg it once was. The game is diying. TRUSTS are a breath of fresh air. AT LEAST TO ME.
And if my HAPPY gaming and not asking for help makes you find my attitude wrong. THAT is your problem. NOT MINE

Pixela
07-15-2014, 06:00 PM
You no longer need your friend/LS's help, you don't want them to help, in return when they need help you'd no longer feel obligated to help. That destroyed the tie between community in this game. You're incredibly short sighted if you can't see this. You really think you enter abyssea and solo doesn't affect other people? Yes it does. Anytime you refuse to ask for help/help others in this game, it's affecting the community as a whole.

FFXI is not what it used to be, and contents become more and more solo/lowman friendly is one major reason, IMO.

Players that can't progress will just quit, the community just is not there anymore. In the past everyone helped everyone else because nobody was above needing help, that is no longer the case. FFXI is not what it was for 2 reasons, decimated dev team and budget (which was never fixed) due to the mass amount of talent drain and money going into XIV development before it was released and massive player loss due to that and a similar FF based MMO title being released. It's the same idiotic idea as Blizzard making WoW 2, they would destroy WoW in the process while taking a gamble on the new title, thankfully they aren't as dense as Square.

Square gambled that we would play both games and they would double their money, in the most part they were wrong.

Not allowing trusts into Aby or Dyna won't make the game better for you, the players that are self sufficent won't group up with others and the players that can't do these things will simply quit. You can't shoehorn a community into a game that no longer has one, nor can you bank on those players sticking with the game anymore.

FFXI servers are deserted, Square refuse to do incredibly needed server merges because they fear the negative PR and refusing to accept that their original idea for running XI and XIV with their players paying for both titles didn't work. Players aren't playing both games, they cannibalized their own customers from paying them a monthly sub for one game and got them to pay a monthly sub on another.

@Zeargi

Thanks but this wasn't about me asking for help personally, it was about a discussion of the state of the game and why things are needed.

Cailae
07-16-2014, 01:01 AM
Players that can't progress will just quit, the community just is not there anymore. In the past everyone helped everyone else because nobody was above needing help, that is no longer the case. FFXI is not what it was for 2 reasons, decimated dev team and budget (which was never fixed) due to the mass amount of talent drain and money going into XIV development before it was released and massive player loss due to that and a similar FF based MMO title being released. It's the same idiotic idea as Blizzard making WoW 2, they would destroy WoW in the process while taking a gamble on the new title, thankfully they aren't as dense as Square.

Square gambled that we would play both games and they would double their money, in the most part they were wrong.

Not allowing trusts into Aby or Dyna won't make the game better for you, the players that are self sufficent won't group up with others and the players that can't do these things will simply quit. You can't shoehorn a community into a game that no longer has one, nor can you bank on those players sticking with the game anymore.

FFXI servers are deserted, Square refuse to do incredibly needed server merges because they fear the negative PR and refusing to accept that their original idea for running XI and XIV with their players paying for both titles didn't work. Players aren't playing both games, they cannibalized their own customers from paying them a monthly sub for one game and got them to pay a monthly sub on another.

@Zeargi

Thanks but this wasn't about me asking for help personally, it was about a discussion of the state of the game and why things are needed.

This thread and post hit pretty close to home for me. I played XI up untill 1.23 of XIV when some friend convinced me to try that. I had a lot of fun, I had a network of people that could get things done had the nice Atmas, an Ochain, and a bunch of useful gear for abyssea. When FFXIV went down before 2.0 myself and some friends from XIV started playing again, many from scratch. We had an alright time, but it was also the first time I experienced the "Community." My friends that had played during abyssea were gone. I had a gaggle of new recruits with nothing. So I did what many suggest here. I asked for help. I asked for help on several forums, on several sites. You know what my responses were? It's not that hard, do it yourself. Why should we help a bunch of people that just abandoned the game and probably will again. You can duo it if you just do x y z. All the same stuff I see in here. I learned then in that moment that asking for help will NOT yield appreciable results in this game. If you cannot do it yourself, or are not on a specific job, you will not get it done.

I came back to XI because XIV has lost meaning to me. They are in a loop of content that punishes you for working at the beginning of the cycel and rewards you for waiting until the end. I wanted to give XI one last real shot because I always loved the game. I am once again finding myself with a community that says it's easy if you do just... But I am attempting to do just. I couldn't find a LS or a group that would allow me to do Delve, so I took the Alexandrite I was saving for my Kenkonken and sold it to get a delve win. I've been selling off my Dynamis curency to try and get JSE weapons. It's a long road with road blocks from other players constantly thrown up. I want to enjoy this game, and for the most part the only time I get to enjoy it seems to be by myself.

Letting people use trust in Abyssea would just ease off the noose on players trying to break into the content. I fail to see the problem. The more stuff players can solo, the more likely they are to endure through the extremely insulated community of this game until they finally meet the right people or have that breakthrough into doing the content they want.

Vold
07-16-2014, 02:03 AM
This thread and post hit pretty close to home for me. I played XI up untill 1.23 of XIV when some friend convinced me to try that. I had a lot of fun, I had a network of people that could get things done had the nice Atmas, an Ochain, and a bunch of useful gear for abyssea. When FFXIV went down before 2.0 myself and some friends from XIV started playing again, many from scratch. We had an alright time, but it was also the first time I experienced the "Community." My friends that had played during abyssea were gone. I had a gaggle of new recruits with nothing. So I did what many suggest here. I asked for help. I asked for help on several forums, on several sites. You know what my responses were? It's not that hard, do it yourself. Why should we help a bunch of people that just abandoned the game and probably will again. You can duo it if you just do x y z. All the same stuff I see in here. I learned then in that moment that asking for help will NOT yield appreciable results in this game. If you cannot do it yourself, or are not on a specific job, you will not get it done.

I came back to XI because XIV has lost meaning to me. They are in a loop of content that punishes you for working at the beginning of the cycel and rewards you for waiting until the end. I wanted to give XI one last real shot because I always loved the game. I am once again finding myself with a community that says it's easy if you do just... But I am attempting to do just. I couldn't find a LS or a group that would allow me to do Delve, so I took the Alexandrite I was saving for my Kenkonken and sold it to get a delve win. I've been selling off my Dynamis curency to try and get JSE weapons. It's a long road with road blocks from other players constantly thrown up. I want to enjoy this game, and for the most part the only time I get to enjoy it seems to be by myself.

Letting people use trust in Abyssea would just ease off the noose on players trying to break into the content. I fail to see the problem. The more stuff players can solo, the more likely they are to endure through the extremely insulated community of this game until they finally meet the right people or have that breakthrough into doing the content they want.

People are definitely very VERY protective of their own time and space in the world. It's hard for them to sacrifice their time for essentially nothing in return, and those that do aren't necessarily helpful, they might just want to show off their strength to others or themselves on older content. It's hard to be a helpful person. It's possible but it's hard, and that difficulty is multiplied in the virtual world. Even with my offer previously in this thread, I only offered it because I know I can steamroll that content. If we were talking 2010 or 11 or whenever abyssea released, I would not be so quick to help because that content was a bitch back then even with full atma help. To bottom line it: I don't want to make the effort of hours spent to be wasted, meaning we don't succeed and lose and it's a drag on everyone involved.

This is the curse for anyone joining a MMORPG late and said MMORPG isn't casual friendly. The ONLY reason it seems better earlier in the game's lifespan when "it had community that cared" is because people needed the content back then and there's a lot more players to amplify that. When you get to where FFXI is at it is almost a lost cause if not a sure lost cause to try to start this late into the game. It's really easy if you're at the top. Everyone needs everything new done at the top. But at the bottom, playing catch up will suck for the rest of FFXI's days. It's not because people suck. It's because their willingness to help is less noticeable and harder to find because there are less of them around.

Camate
07-16-2014, 07:09 AM
Hello,

Currently the development team is prioritizing the use of alter egos for content related to the acquisition requirements for other alter egos, so they do not have any plans at the moment to address alter ego use in Abyssea or Dynamis. However, there is a possibility that they may look into this later, but they expect it will not be for quite some time.

Lordkyron
07-16-2014, 07:46 AM
TY for the info.

tbh i'm enjoying my time, with my new char , leveling in old camps with alter egos, and chatting with the ls.
Using trust in abyssea will be a cherry on the nice cake called FFXI

Glamdring
07-16-2014, 10:05 AM
why would you want trust in Dynamis? you have to dumb down your gear solo on every job just to keep the mob alive long enough to proc as it is. I guess maybe ulmia, sakura and moogle, anything else and the mob is dead before you can unlock any goodies for the drop list.

Glamdring
07-16-2014, 10:13 AM
This thread and post hit pretty close to home for me. I played XI up untill 1.23 of XIV when some friend convinced me to try that. I had a lot of fun, I had a network of people that could get things done had the nice Atmas, an Ochain, and a bunch of useful gear for abyssea. When FFXIV went down before 2.0 myself and some friends from XIV started playing again, many from scratch. We had an alright time, but it was also the first time I experienced the "Community." My friends that had played during abyssea were gone. I had a gaggle of new recruits with nothing. So I did what many suggest here. I asked for help. I asked for help on several forums, on several sites. You know what my responses were? It's not that hard, do it yourself. Why should we help a bunch of people that just abandoned the game and probably will again. You can duo it if you just do x y z. All the same stuff I see in here. I learned then in that moment that asking for help will NOT yield appreciable results in this game. If you cannot do it yourself, or are not on a specific job, you will not get it done.

I came back to XI because XIV has lost meaning to me. They are in a loop of content that punishes you for working at the beginning of the cycel and rewards you for waiting until the end. I wanted to give XI one last real shot because I always loved the game. I am once again finding myself with a community that says it's easy if you do just... But I am attempting to do just. I couldn't find a LS or a group that would allow me to do Delve, so I took the Alexandrite I was saving for my Kenkonken and sold it to get a delve win. I've been selling off my Dynamis curency to try and get JSE weapons. It's a long road with road blocks from other players constantly thrown up. I want to enjoy this game, and for the most part the only time I get to enjoy it seems to be by myself.

Letting people use trust in Abyssea would just ease off the noose on players trying to break into the content. I fail to see the problem. The more stuff players can solo, the more likely they are to endure through the extremely insulated community of this game until they finally meet the right people or have that breakthrough into doing the content they want.

you have a point, telling people to dual-box as an answer to getting things done is like telling them to get a yeast infection to save on baking costs. It's not just the 2nd fee, it's the need for a second device, @ another $several hundred at least. a declining game is NOT worth the cost of buying another console/computer-especially since newer hardware has issues running the antiquated software, especially with video driver compatibility issues-and buying a computer using 2002 tech and operating systems is almost impossible-at least in the US.

Malthar
07-16-2014, 11:12 AM
Glamdring, I just took a closer look at your tag picture and realized the man is showing his privates! Cover that up, man!

Olor
07-16-2014, 11:24 AM
why would you want trust in Dynamis? you have to dumb down your gear solo on every job just to keep the mob alive long enough to proc as it is. I guess maybe ulmia, sakura and moogle, anything else and the mob is dead before you can unlock any goodies for the drop list.

yes, please no trusts in dynamis, it is super easy to solo as is, all trusts would do is make it so folks who don't know how to proc slaughter everything and make the rest of us wait on repops...

Abyssea... idc what happens in abyssea. I think a better solution to make it easier to get atmas though would be to up the chance for atmas dropping to 50%+ without red proc.

Glamdring
07-16-2014, 12:29 PM
lol, blame Michaelangelo, I had nothing to do with it

but hey, if they can put it in a church it passes muster for me

Kraggy
07-16-2014, 04:54 PM
yes, please no trusts in dynamis, it is super easy to solo as is, all trusts would do is make it so folks who don't know how to proc slaughter everything and make the rest of us wait on repops...
Because only FFXI 'pros' should be in Dynamis, newbies keep out!

Amirite?

Babekeke
07-16-2014, 06:08 PM
Because only FFXI 'pros' should be in Dynamis, newbies keep out!

Amirite?

Anyone who's hanging around for more than 30 seconds on 1 mob to try and proc it, is no pro, lol!

Demonjustin
07-16-2014, 06:08 PM
Because only FFXI 'pros' should be in Dynamis, newbies keep out!

Amirite?No. Reading up on Dynamis is easy, understanding it at first is hard, with only one or two subpar/failing runs one should be able to understand a bit about it, and begin to learn exactly how it all works. Nothing in Dynamis as far as normal monsters go is in any way difficult, the Eminent gear alone is good enough to effortlessly curbstop them into submission. Your profit/pull from the run will heavily depend on your knowledge of the event and just how fast you're able to get through it, slower kills with weaker gil for instance will leave you with less when you come out just as much as not paying attention to current procs or exactly what you're killing. By allowing people to bring Trusts in you're only making this event even easier, right now it's too easy in many ways as the camps are often overcrowded as it is inside of Dynamis and by allowing people to kill faster and thus creating more congestion as there are even less mobs to go around when more people are killing them more quickly.

There's no amount of expertise nor inexperience that would allow nor bar someone from doing Dynamis as it stands today. The only thing preventing anyone from doing it is their lack of time, lack of willing to learn, or lack of ability to attain level 99 on a job half decent at soloing even the most basic of content. This page (http://www.bg-wiki.com/bg/Dynamis#Special_Proc_System_Notes_for_CoP_zones), specifically at the part I have it linked to, explains how the proc system works. If one is so inclined to participate in such content they should be willing to either experiment on their own inside of Dynamis with all of the risks that are included in doing so, that or they should be willing to read this and use what they learn to participate and learn the things they don't understand as they go. Most of the time I'm one of the more forgiving people when it comes to subjects involving less experienced players or in general new players, this subject is one where even I think things are better left as difficult as it is and people should simply do what need be done in order to learn and conquer the content.

Zarchery
07-16-2014, 07:41 PM
you have a point, telling people to dual-box as an answer to getting things done is like telling them to get a yeast infection to save on baking costs. It's not just the 2nd fee, it's the need for a second device, @ another $several hundred at least. a declining game is NOT worth the cost of buying another console/computer-especially since newer hardware has issues running the antiquated software, especially with video driver compatibility issues-and buying a computer using 2002 tech and operating systems is almost impossible-at least in the US.

??? You don't need a second computer to run another character. That probably makes it harder actually. Windower lets you run multiple characters off one. Also, I bought a new computer just a month ago and it has no trouble at all running this game.

Zarchery
07-16-2014, 07:57 PM
Because only FFXI 'pros' should be in Dynamis, newbies keep out!

Amirite?

The thing is that Trusts are totally antithetical to the point of Dynamis currency farming. Trusts speed up kills, but if you're farming currency a kill is no good if you haven't proc'd. It's not uncommon that I have to turn away and stop attacking to get a proc. If you have Trusts out, they WON'T stop attacking. Trusts all around a bad idea for currency farming.

Pixela
07-16-2014, 08:03 PM
The point of allowing trust into dynamis was not to proc/farm, it was to get clears.

Tohihroyu
07-16-2014, 08:19 PM
Oh lookie! more elitists bitching and crying "WEHHHH STOP GIVING SE IDEAS TO CATER MORE TO YOU GIMPS!" Look. The OP obviously missed the Abyssea event, which means ZERO atmas and with how elitists refuse to help "gimps" unless they pay or the "gimp" stoops down to their level and starts to use "mules" aka bots they can't get stuff done as easily as you. Its like you all forgot how abyssea was when it first came out, no atmas, had to farm cruor to even use the cruor buffs, shouts for boss clears and/or great atma. Remember how it was not so easy? nah you don't remember, all you remeber is "LOLGIMP FULL PINK LOLGIMP FULL PERLE LOLGIMP FULL TEAL" that after all in your logic you where never a newbie to the game you where always an elitist asshole. Funny how you cry "WEHHHH GIMPS ALWAYS WANT FREE HANDOUTS!" when YOU DEMAND the same shit because apparently according to your over inflated ego you "deserve" these items over "gimps" because you play the "real way" by using windower and/or bots. Play the game without Windower or bots and then MAYBE you can bitch and whine about how "THEY KEEP MAKING THIS GAME TOO EASY Q_Q"

Face it the game is way different then it was. My only complaint if any is that they really need to stop balancing AROUND elitists and balance against them (they are starting to kind of)

Would it kill you to help? oh wait it would cause your ego would explode as the only thing you'd get is a "Thank you" and not shiny items or gil :rolleyes: Because if you are to help anyone but your fellow elitists you will be shamed on BG for daring to "lower yourself" ha ha ha.

Can you imagine how hard CoP would be now if they never lifted the cap? even with trusts there's no way some of the battlefields could be done solo, that now there is no static linkshells or groups for working on missions? (the only thing I don't miss about that is being demanded to spam cs's) Its like pulling teeth to get a little help if you are starting fresh these days, cause elitists cover their ears "All I heard was that this gimp demands WE help them LOL stop asking for handouts!!"

Its not like they are going to never do the abyssea event again anyway so new players or returning from long ago will get a chance in time.

More shit I see like this the more I hope they make a separate server just for elitists to play on, SE wont lose out on money (since they claim "if they really ban windower they will lose so much money!" ) and the widdle babies can fight among themselves over who has the biggest e-penis, while the "gimps" can help one another out for missions and get things done without pressure or criticism.

Edit: I only agree with no Trusts in Dynamis as it'd be a hindrance more than a help, plus once leveled enough its easy to solo and once you got an iLevel weapon you can easily solo the DC mobs...but oh no that would mean more "lol bsts" and "lol pup" showing up in dynamis oh noes!

Lithera
07-17-2014, 01:09 AM
*head desk*

@ Pixela people are trying to point out why even when/if they add trust people wouldn't be able to get clears with them due to the mechanics of some of the zone bosses. You would risk the chance of loosing claim with how often you would have to disengage just so any trust that doesn't just stand there looking pretty doesn't hit something like Amphirite that will heal if you hit it while it's casting. While if you have any offensive mages they would heal it while it's not casting. The mini boss you need the KI from just to pop Amphirite acts just about the same way.

Also they're not talking about procing to farm but to proc so that you have a better chance for the atmas new people or just returning people would want. Which is one of the things the OP mentioned in their original post.

detlef
07-17-2014, 03:19 AM
Oh lookie! more elitists bitching and crying "WEHHHH STOP GIVING SE IDEAS TO CATER MORE TO YOU GIMPS!" Look. The OP obviously missed the Abyssea event, which means ZERO atmas and with how elitists refuse to help "gimps" unless they pay or the "gimp" stoops down to their level and starts to use "mules" aka bots they can't get stuff done as easily as you. Its like you all forgot how abyssea was when it first came out, no atmas, had to farm cruor to even use the cruor buffs, shouts for boss clears and/or great atma. Remember how it was not so easy? nah you don't remember, all you remeber is "LOLGIMP FULL PINK LOLGIMP FULL PERLE LOLGIMP FULL TEAL" that after all in your logic you where never a newbie to the game you where always an elitist asshole. Funny how you cry "WEHHHH GIMPS ALWAYS WANT FREE HANDOUTS!" when YOU DEMAND the same shit because apparently according to your over inflated ego you "deserve" these items over "gimps" because you play the "real way" by using windower and/or bots. Play the game without Windower or bots and then MAYBE you can bitch and whine about how "THEY KEEP MAKING THIS GAME TOO EASY Q_Q"

Face it the game is way different then it was. My only complaint if any is that they really need to stop balancing AROUND elitists and balance against them (they are starting to kind of)

Would it kill you to help? oh wait it would cause your ego would explode as the only thing you'd get is a "Thank you" and not shiny items or gil :rolleyes: Because if you are to help anyone but your fellow elitists you will be shamed on BG for daring to "lower yourself" ha ha ha.

Can you imagine how hard CoP would be now if they never lifted the cap? even with trusts there's no way some of the battlefields could be done solo, that now there is no static linkshells or groups for working on missions? (the only thing I don't miss about that is being demanded to spam cs's) Its like pulling teeth to get a little help if you are starting fresh these days, cause elitists cover their ears "All I heard was that this gimp demands WE help them LOL stop asking for handouts!!"

Its not like they are going to never do the abyssea event again anyway so new players or returning from long ago will get a chance in time.

More shit I see like this the more I hope they make a separate server just for elitists to play on, SE wont lose out on money (since they claim "if they really ban windower they will lose so much money!" ) and the widdle babies can fight among themselves over who has the biggest e-penis, while the "gimps" can help one another out for missions and get things done without pressure or criticism.

Edit: I only agree with no Trusts in Dynamis as it'd be a hindrance more than a help, plus once leveled enough its easy to solo and once you got an iLevel weapon you can easily solo the DC mobs...but oh no that would mean more "lol bsts" and "lol pup" showing up in dynamis oh noes!Wait, 6 paragraphs of irrelevant ranting and then an edit to say you agree with the topic? You're a strange bird.

Edit: I got mixed up I guess Dynamis trust was a different topic. I stand by the assertion that you're a bit off.

Zeargi
07-17-2014, 07:57 AM
Oh lookie! more elitists bitching and crying "WEHHHH STOP GIVING SE IDEAS TO CATER MORE TO YOU GIMPS!" Look. The OP obviously missed the Abyssea event, which means ZERO atmas and with how elitists refuse to help "gimps" unless they pay or the "gimp" stoops down to their level and starts to use "mules" aka bots they can't get stuff done as easily as you. Its like you all forgot how abyssea was when it first came out, no atmas, had to farm cruor to even use the cruor buffs, shouts for boss clears and/or great atma. Remember how it was not so easy? nah you don't remember, all you remeber is "LOLGIMP FULL PINK LOLGIMP FULL PERLE LOLGIMP FULL TEAL" that after all in your logic you where never a newbie to the game you where always an elitist asshole. Funny how you cry "WEHHHH GIMPS ALWAYS WANT FREE HANDOUTS!" when YOU DEMAND the same shit because apparently according to your over inflated ego you "deserve" these items over "gimps" because you play the "real way" by using windower and/or bots. Play the game without Windower or bots and then MAYBE you can bitch and whine about how "THEY KEEP MAKING THIS GAME TOO EASY Q_Q"

I want to point out, I offer to help those that need it. This is also nothing to do with Elitist, both those content revolve around knowing the abilities that can proc a mob and when to use them (Which trusts can't do, because they're dumb :3) Atmas can't be gained without Proc. Red, Seal drop rates Skyrocket with Yellow, and some items require Blue. If a player that doesn't have any atmas
Completes: Rank 10 Windy-Sandy-Bastok, Wings of the Goddess, Wings of the Goddess Questline Windy-Sandy-Bastok, Rise of the Zilarts, Chains of Promathia, Treasures of Aht Urhgan, A Crystalline Prophecy, A Moogle Kupo d'Etat, A Shantotto Ascension;
Defeats: King Behemoth/Behemoth, Kirin, Absolute Virtue, Pandemonium Warden, Fafnir/Ouryu/Tiamat/Nidhogg/Vrtra/Jormungand, Adamantoise/Aspidochelone, Proto-Omega, Proto-Ultima, Hydra/Khimaira/Cerberus;
Clears: Dynamis-Tavnazia, Dynamis - Xarcabard, All 4 Salvage Areas, Odin's Chamber, Maat's Shatter Stars (All 15 jobs, Maat's Cap), Fiat Flux, The Rivalry

Each one of these will net an atma, some of which are really good if you don't have any. If someone wants clears on Sylph, I'll be free to help this Friday and some of Saturday.

Stompa
07-17-2014, 08:22 AM
If I heard a /shout saying "please help me obtain KI and kill Zone Boss for my clears" I would totally help you do it, because it doesn't take long and it is fun. I imagine most people would help you too, as it doesn't take very long and its fun smashing up the ZBs and Cats that used to torture the #### out of us in the 2010 cap 80-95 era. I wouldn't even blink, I'd be right on that /shout in a flash. If you shouted you might even get some other people who actually need the wins. Most real FFXI players I know wouldn't let you stand around town /shouting for help on an easy ZB for very long, they would totally help you out.

Edit: And Zeargi is totally correct, some of the free atmas from content-clearing are very useful, especially Future Fabulous from clearing WOTG, the magic defence bonus is a game-changer even today. The Stronghold and Mounted Champion atmas which (I think) were free with the Aby Campaign event, are also extremely powerful even for a fully geared 119 person.

Lordkyron
07-17-2014, 08:45 AM
OK i'll say this.
So what if i don't want to "proc" in abysea and i just want the clear.
You know abyssea is all about KI farming, and nobody will help a guy to KI farm. (all the items needed) so using trust in abyssea will help killing mobs faster.
Also there are some mobs that have a one hit 1 hp move so having a trust may target them instead of me .
People mention that , if you have this atma or that atma, be what if WE DONE HAVE THOSE ATMAS? yes ask for help? but to farm those atmas we need KI and those ki are hard to get alone.

Anyway like i understand before i see why no dymamis but TBH so what if i get 2 bills for not proc? that would me my problem no?
People say , that they die easy and will die easier with trust , solution? DON'T USE TRUST. no body forces anyone to use them, but let the people that enjoy using them have the option to use.
It's about HAVING THE OPTION.
Trust in abyssea only hurts elitists ego and that's it. NOTHING MORE.

Zeargi
07-17-2014, 09:08 AM
OK i'll say this.
So what if i don't want to "proc" in abysea and i just want the clear.
You know abyssea is all about KI farming, and nobody will help a guy to KI farm. (all the items needed) so using trust in abyssea will help killing mobs faster.
Also there are some mobs that have a one hit 1 hp move so having a trust may target them instead of me .
People mention that , if you have this atma or that atma, be what if WE DONE HAVE THOSE ATMAS? yes ask for help? but to farm those atmas we need KI and those ki are hard to get alone.

Anyway like i understand before i see why no dymamis but TBH so what if i get 2 bills for not proc? that would me my problem no?
People say , that they die easy and will die easier with trust , solution? DON'T USE TRUST. no body forces anyone to use them, but let the people that enjoy using them have the option to use.
It's about HAVING THE OPTION.
Trust in abyssea only hurts elitists ego and that's it. NOTHING MORE.

I think you're misunderstanding this as a whole. For Dynamis, you using Trust doesn't just impact you, it impacts everyone in the zone. Faster kills means that there's less mobs to kill as a whole and over-crowding of camps. I don't know what it's like on Cerberus, but there are a few times I just have to move complete to a different section of a dynamis zone because someone muscles in and they can kill much faster than I can. I don't want it to become a competition, because that's not fun. As for Abyssea, It's not that I don't want you to get win, or anything like that, and I'm not against the idea as a whole. It's just that they don't hold up well against bosses in most cases. I don't want to set someone up to fail, I'd rather give them the tools that'll actually get them what they need/want. If trusts were allowed to fight regular mobs then that's cool. Regular mobs and some of the 'Super Mobs'/NMs can be easy to handle (E.I. Megamaw Mikey). The Trusts would do well. But what about the Boss in say, Grauberg that switches modes from Magic Absorption to Physical Absorption. If you aren't engaged, then your trusts won't attack with either, plus you have to deal with it's AoE spells, and the random WS or Magic cast that may heal the mob for lots of HP. Next you have to think of atmas; Let's you have some, would these effect your trusts? OK, let's say they do... Now you're equipping atmas for a party, well... Which ones can YOU live without for the better of the 'group'. It's a lot of hassles to add to your stress. Not to mention, if one dies, there's no way to get it back without dying yourself. When you go it alone, it sucks, but at least you can prep and gear yourself the best way you can. When I go to Abyssea as a SMN, I know which atmas are good, and that will best compliment my job. Likewise, when I go THF or NIN, I pick ones that will compensate for my lack of a healer.

Demonjustin
07-17-2014, 11:13 AM
The point of allowing trust into dynamis was not to proc/farm, it was to get clears.How would SE differentiate between such a thing?


OK i'll say this.
So what if i don't want to "proc" in abysea and i just want the clear.
You know abyssea is all about KI farming, and nobody will help a guy to KI farm. (all the items needed) so using trust in abyssea will help killing mobs faster.
Also there are some mobs that have a one hit 1 hp move so having a trust may target them instead of me .
People mention that , if you have this atma or that atma, be what if WE DONE HAVE THOSE ATMAS? yes ask for help? but to farm those atmas we need KI and those ki are hard to get alone.You can easily farm atma without using any, you only need a slightly evasive job or tank job, /NIN or /DNC, and Eminent gear. This isn't as hard as you're making it out to be, I used to solo some of these NMs with Atma that had nothing to do with survival but pure damage power to make it faster and that was back at level 90 with gear far weaker and less defensive than that of which you can get from your nearby sparks NPC. If you've easy to obtain level 117 gear that blows my gear at the time out of the water, with defensive stats that are far above and beyond what I had at the time, I'm confident you're safe. The first NM I'd advise you take down is Fistule (http://www.bg-wiki.com/bg/Fistule) who drops a powerful Regen/Defense Atma. The other NM, who could also serve as a first, would be Briareus (http://www.bg-wiki.com/bg/Briareus) who drops a powerful Attack Atma, and also would be your first zone boss win. He's arguably easier due to the fact he telegraphs his attacks which allows you to fend him off easier, but he's also more deadly in a sense. Lacovie (http://www.bg-wiki.com/bg/Lacovie) and Kutharei (http://www.bg-wiki.com/bg/Kutharei) are much harder but able to be managed with these two and sparks gear I think. The main thing you'd need to worry about with Lacovie is his KIs, which come from Gold Boxes as well as the other 2 hardest NMs in the zone, I suggest box farming with Amber(elemental WS as the killing blow) and Pearl(normal attack as the killing blow) lights. Kutharei drops a really great Regen Atma that would help with everything else in Abyssea, but it's also a very hard timed NM fight. Using 100k Cruor from worm parties and beating Briareus will award you two Lunar Abyssites, while you'll still have a hard time getting Atma due to having no hints, these will allow you to put on Stronghold and Mounted Champion(Kutharei's Atma) for 35 Regen and some other defensive stats, making things much easier.


Anyway like i understand before i see why no dymamis but TBH so what if i get 2 bills for not proc? that would me my problem no?
People say , that they die easy and will die easier with trust , solution? DON'T USE TRUST. no body forces anyone to use them, but let the people that enjoy using them have the option to use.If the question is a matter of selfishness, which is really how you portray it, then you're making no better example of selfishness than with this very point you're trying to make. While I'm sure you're now thinking "I'm selfish? What about those damned elitists!?" you're being just that by saying all of this because you're not even once giving a thought to the other people in Dynamis when you enter.


Anyway like i understand before i see why no dymamis but TBH so what if i get 2 bills for not proc? that would me my problem no?No. It's not strictly your problem when you do this. Let's assume there are 20 mobs in each race of enemies in each zone of Dynamis. Now lets assume that there's a 5 minute respawn timer for these mobs. Now, if there are 27 people in Dynamis split between these spots evenly you're looking at 3 people per mob group, 7 mobs per person. If you add another person to any group you're looking at 5 mobs per person in that group, add one more and it's down to 4 mobs per person. Now the rate of 7 mobs every 5 minutes is hardly the max speed these people could kill, but the speed at which they proc and kill together probably isn't far from this. If you add in a 4th person to a camp you must assume they proc as well, while lowering it to 5 mobs a person and having a terrible effect on the amount of mobs per person and thus, their productivity, it's at least balanced out decently still.

Now, if this 4th person doesn't proc however, you've a large problem on your hands. This person may kill quickly, without any care to proc they will steam roll through mobs so quickly that it'll likely become 3 mobs per person, and 10 for the one not procing. This person not procing mind you is getting a max of 1 currency per kill, while the other 3 people are getting 2 to 5 pieces of currency per kill. At the end of their 2 mobs, the person who killed 10 would be lucky to get 2 currency, while the people who killed only 3 mobs will likely have at least 8~10 each. To explain why this is selfish you have to look at the time these people are wasting. Originally I said people kill at roughly a speed of 7 mobs per 5 minutes, is this is the case then the people now killing 3 aren't even killing half of the mobs they could within these 5 minutes, they're only killing 3 because the rest are dead due to this new person who's not procing killing 10 of them. Their normal 7 mobs would drop between 14 and 35 currency total, now it's down to 6 to 15. As you see, the fact one person who wasn't procing entered this area the currency per person, as well as the total currency obtained between all people, has drastically dropped.

This, is why it's selfish to ask for Trusts if the intent isn't to proc. By not procing a player has a massively detrimental effect on everyone else near them in Dynamis due to the fact they're going to kill many more mobs than the others will, and thus, reduce the amount of mobs they can kill. Right now, not many people do this, those who do Dynamis learn how to proc via wiki, a friend, a LS-mate, or simply experimentation. If you add Trust to the mix you make Dynamis easier, and killing mobs without procs easier. This means more people will kill without the discretion of procs and as a result the number of mobs will go down, reducing the amount of currency other players obtain as a result. Thus, in the end, while it's your problem that you're not getting much currency, it's everyone else's problem that you're killing everything in sight and there are fewer mobs to fight as a direct result of your doing.


Trust in abyssea only hurts elitists ego and that's it. NOTHING MORE.I could list a ton of reasons I'd rather not open that box, but this post is long enough with just Dynamis, unless you ask me to elaborate, I'll leave that be.

Demonjustin
07-17-2014, 11:46 AM
Sorry for the double post, I feel like this is going to be a long one and that one, is long enough. First I want to say though, I'm cutting out a lot of your BS, I'm sticking strictly to the points you seem to be trying to make.To address a small bit of what I deleted, yes, many higher end players don't help others, legitimate complaint in some cases and I agree with the sentiment. Moving on.


Look. The OP obviously missed the Abyssea event, which means ZERO atmas and with how elitists refuse to help "gimps" unless they pay or the "gimp" stoops down to their level and starts to use "mules" aka bots they can't get stuff done as easily as you. Its like you all forgot how abyssea was when it first came out, no atmas, had to farm cruor to even use the cruor buffs, shouts for boss clears and/or great atma. Remember how it was not so easy? Face it the game is way different then it was. My only complaint if any is that they really need to stop balancing AROUND elitists and balance against them (they are starting to kind of)While yes things have changed over the years since Abyssea was released and it's much harder to find people to help out with it, you're overlooking one very important thing. Thing's have changed over the years since Abyssea was released.

It was once the highest level content in the game filled with dangers and NMs that could destroy the average player, filled with unknown systems for XP and drop obtainment the likes of which no player in FFXI had ever seen from this game before. It was a totally new area with totally new rules, all at the highest level you could possibly reach and no training wheels to help you on your way to learning how to ride this bike that would surely kill you. Today, it's not that bad, you have all of Abyssea's features and rules listed on various wikis that you're free to read upon a whim, all of the information right there at your fingertips which is far different than back then. You also have Records of Eminence gear, level 117 gear that blows every piece of gear in the entire game from level 80, 85, and 90 caps out of the water by miles. The differences are vast, that's undeniable, but it's not as though it's a one way difference where Abyssea went from being this hard content you did with friends to make it easy into this hard content that you can't find anyone to do it with you thus leaving it impossible to progress through. It's a piece of content you could do before with friends, and can do today alone, because today's gear is far better and far easier to obtain, which yes, makes up for the lack of people doing the content with you. Even without Atma it's possible for a player to progress through Abyssea and make their own progress in the event over time by farming easier NMs and working their way up, you know, the same way we did starting out with our parties. I know it's not exactly the same, never claimed it was or would be, in fact I said quite the opposite as did you. If you want to look only to how the event got harder, then yes, it's an insane trial no one could possibly face, but in reality it's much easier than it was back then because now days you don't even have to rely on other people to help, it's all up to you and your own abilities.


Would it kill you to help? oh wait it would cause your ego would explode as the only thing you'd get is a "Thank you" and not shiny items or gil :rolleyes: Because if you are to help anyone but your fellow elitists you will be shamed on BG for daring to "lower yourself" ha ha ha.It's nothing to do with shaming or the lack of a reward for many people including myself. It's a matter of time as well. I've little time to do things I truly enjoy, in fact most of what I do even on this game bores the hell out of me, if I've the time to help someone then I've likely the time to enjoy myself for a short bit and if that's the case which should I really do? Relax and do something I'd like, or spend my time trying to teach someone the workings of an event whilst helping them with something that not only bores me but gets me nothing else done in return? If you want the cold hard truth it's that anyone asking for help from someone who's short on time to do what they enjoy as it is, is no less selfish than those who actually do have time but spend it only doing that which rewards them in ways they feel makes it worth their time.


Can you imagine how hard CoP would be now if they never lifted the cap? even with trusts there's no way some of the battlefields could be done solo, that now there is no static linkshells or groups for working on missions? (the only thing I don't miss about that is being demanded to spam cs's) Its like pulling teeth to get a little help if you are starting fresh these days, cause elitists cover their ears "All I heard was that this gimp demands WE help them LOL stop asking for handouts!!"False equivalence. CoP had they never lifted the cap would be exactly as hard today as it was years ago baring job adjustments that affected lower levels and new jobs that were released. Abyssea never had restrictions to level and rather in an opposite fashion got easier over time due to increased level caps and extremely better gear being available at a moments notice to all players. I hate content locks and content that can't be completed due to outdated rules or restrictions, that said this isn't one such case.


Its not like they are going to never do the abyssea event again anyway so new players or returning from long ago will get a chance in time.This is why I wish they'd make it permanent, not temporary, and is exactly why I said that rather than asking for Trust in Abyssea anyone who wants Abyssea to be easier to access should actually just ask for this event to be made permanent. The event will get you much further much faster and is much easier to both implement and get support for as it's something they've already shown they've no problem doing anyways, it's just right now they're doing it at limited times. Arguing to remove a restriction such as time is much better than an argument to add things to the game because adding things takes development time which affects everyone, implementing something that already exists simply so that more people can access it, doesn't take much time at all.


I only agree with no Trusts in Dynamis as it'd be a hindrance more than a help, plus once leveled enough its easy to solo and once you got an iLevel weapon you can easily solo the DC mobs...but oh no that would mean more "lol bsts" and "lol pup" showing up in dynamis oh noes!I see this as sarcastic due to your last part of the comment. Due to that fact I refer you to my last post, which illustrates how one person who doesn't know how to do Dynamis can ruin other people's runs very quickly and very easily. That said, with how you seem to act toward what you believe to be "elitists" I don't know that you'd even care about these people anyways, so it's hard to really address this comment in general.

Pixela
07-17-2014, 05:09 PM
How about this change instead then,

Aby:Give everyone 2 atma slots, RR, Minkin and some heavy regen atma. Aby is now open to pretty much everyone, they can still get other atmas like apoc etc but they are at least able to get in there and do stuff.

Dynamis: remove the boss clear system (or just heavily nerf them) and just let everyone have access to all areas, some of these bosses cast death etc and a clear system at the state this game is in is just stupid.

CoP missions used to be level capped, they changed it because nobody did it in groups anymore, same applies to aby and dyna.

This is old content that is hard to get into for fresh players, these changes let everyone play around in them and not just the guys that got all these things in groups long ago.

Also having someone come and clear the content for you is pretty much pointless, you're either playing the game or having someone else play it for you. The point is to either be part of the fight or the content needs to be changed.

Having someone walk in and kill it while you watch is about as much fun as turning off the PC and cleaning your room, if you have to resort to getting someone to clear content for you then the game genuinely is not worth playing anymore. Even clearing promies as they are now where you kerb stomp them solo is better than having someone else do it all for you.

Demonjustin
07-17-2014, 06:58 PM
Aby:Give everyone 2 atma slots, RR, Minkin and some heavy regen atma. Aby is now open to pretty much everyone, they can still get other atmas like apoc etc but they are at least able to get in there and do stuff.This is basically what I keep saying. Make this (http://www.playonline.com/ff11us/campaign/11th/abyssea.html) event permenant. It has 11 atma, 100k Cruor, 1 Lunar Abyssite, and all at the cost of opening a box right next to the first NPC anyone ever encounters related to Abyssea in any ways. It's the perfect solution to the issue people see here.


Dynamis: remove the boss clear system (or just heavily nerf them) and just let everyone have access to all areas, some of these bosses cast death etc and a clear system at the state this game is in is just stupid.That I agree with actually. While I don't see any problem with the need to have wins and I think they can all be soloed, again, in Eminent gear, I think it makes sense to do it.


CoP missions used to be level capped, they changed it because nobody did it in groups anymore, same applies to aby and dyna.That~ is still a false equivalent. CoP had a level cap that until they removed the cap was keeping the content the same in difficulty no matter how much you leveled or how good of gear you got unless under that level cap. Dynamis and Abyssea both are content meant for level 90s and under, at the same time the level cap has passed them by far and the content as a result has gotten much easier all the while. I understand what you're getting at, but still, this isn't a good comparison.

Pixela
07-17-2014, 08:41 PM
This is basically what I keep saying. Make this (http://www.playonline.com/ff11us/campaign/11th/abyssea.html) event permenant. It has 11 atma, 100k Cruor, 1 Lunar Abyssite, and all at the cost of opening a box right next to the first NPC anyone ever encounters related to Abyssea in any ways. It's the perfect solution to the issue people see here.

Why on earth did they remove that, there is no reason that should of been taken out. Even if they made it just for atmas, lunar abyssite and stones it would of been enough.

They knew it was an issue to add it in the first place yet some kind of balance was being thrown off on it being made permanent apparently.

Ramzi
07-17-2014, 09:19 PM
Those dynamis bosses can be a pain. Got the Bastok boss down to 5% really fast on my THF then he nailed me with Death... even in my 115-119 gear, no resist, killed me on the spot. Kind of dumb.... not that having trusts would help you with that, since you would almost definitely have hate.

Decided to spawn one of the shrouded NM's in windurst on my THF, and got a couple of adds, but since it was the RDM I spawned (I had no idea, was just messing around) he chainspelled and nuked me down faster than I could heal up with /DNC. Again, with fairly high level gear, no full resists on his magic- think a Water 4 hit me for 800+ damage which is ridiculous, so while Dynamis is definitely soloable, it's got some nasty surprises if you want to tackle the boss type mobs.

Malthar
07-18-2014, 01:44 AM
lol, blame Michaelangelo, I had nothing to do with it

but hey, if they can put it in a church it passes muster for me

What about the floating, tentacled, ball thingy?

Malthar
07-18-2014, 01:48 AM
??? You don't need a second computer to run another character. That probably makes it harder actually. Windower lets you run multiple characters off one. Also, I bought a new computer just a month ago and it has no trouble at all running this game.
You use Windower? I didn't know the Official Windower allows you to run multiple instances of FFXI.

Zarchery
07-18-2014, 07:02 AM
You use Windower? I didn't know the Official Windower allows you to run multiple instances of FFXI.

The official SE version doesn't, but the third party Windower does. I'm thinking you could also use a Windows Virtual Machine to run a second character too. My point is that you don't need a second physical machine to run 2 characters, and it's silly to claim that you can't because you don't want to buy another computer. There are actually much better reasons for not running a 2nd character (I don't, just because it's too hard to do it effectively).

elqplau
07-18-2014, 08:46 AM
Lol ive helped newbs di dyna because when i started to do it RDM wasnt allowed to do much...ive heplef get wins and survive the kill house in windy numours times did so(a few times at75 more so at 99) telling peeps to 'wiki it' was like telling the older players 'alakazham it' i help any that asks if its in my knoledge if not i ask others that have played 10+years some one knows the answer

Lordkyron
07-19-2014, 08:06 AM
Those dynamis bosses can be a pain. Got the Bastok boss down to 5% really fast on my THF then he nailed me with Death... even in my 115-119 gear, no resist, killed me on the spot. Kind of dumb.... not that having trusts would help you with that, since you would almost definitely have hate.

Decided to spawn one of the shrouded NM's in windurst on my THF, and got a couple of adds, but since it was the RDM I spawned (I had no idea, was just messing around) he chainspelled and nuked me down faster than I could heal up with /DNC. Again, with fairly high level gear, no full resists on his magic- think a Water 4 hit me for 800+ damage which is ridiculous, so while Dynamis is definitely soloable, it's got some nasty surprises if you want to tackle the boss type mobs.

This is what happened to me, and what got me mad that day.
If i could have trust in there , my trust companion could have received death and i would have finish the mob.
Some things like this also happen in abyssea.

It's annoying when there is nothing you can do about it.
also i WANT TO PLAY THE CONTENT. i don't want someone to come and kill it for me , in lol equipment, i want to earn it .
I don't think that is hard to understand.
If i just wanted the win, i could have said
/sh recruiting merc to kill (insert boss here)

Glamdring
07-19-2014, 08:35 AM
What about the floating, tentacled, ball thingy?

Church of the Flying Spaghetti Monster, heard of it? well that's him

Afania
07-19-2014, 09:56 PM
OK i'll say this.
So what if i don't want to "proc" in abysea and i just want the clear.
You know abyssea is all about KI farming, and nobody will help a guy to KI farm. (all the items needed) so using trust in abyssea will help killing mobs faster.
Also there are some mobs that have a one hit 1 hp move so having a trust may target them instead of me .
People mention that , if you have this atma or that atma, be what if WE DONE HAVE THOSE ATMAS? yes ask for help? but to farm those atmas we need KI and those ki are hard to get alone.

Anyway like i understand before i see why no dymamis but TBH so what if i get 2 bills for not proc? that would me my problem no?
People say , that they die easy and will die easier with trust , solution? DON'T USE TRUST. no body forces anyone to use them, but let the people that enjoy using them have the option to use.
It's about HAVING THE OPTION.
Trust in abyssea only hurts elitists ego and that's it. NOTHING MORE.


You should be able to solo abyssea easily without trust, for god's sake just go try it.

As for dynamis, it will certainly have an impact on economy and lowers game longevity. You WILL farm currency faster with trust, finish a relic faster, and quit faster. All currency price will drop.

How's that "hurting elitist's ego"? It's much more than "hurting elitist's ego" when more and more ppl starting to quit.

Yes, having an option is nice. But when the option is hurting a game's longevity(and promote solo play), then it's not a nice design. Because it does have an impact.

If you want to turn everything in to "I deserve this because if you're against the idea, you're an elitist with ego hurt", you may as well ask SE to send all items via delivery box and turn this into an offline game.

Pixela
07-19-2014, 11:22 PM
You should be able to solo abyssea easily without trust, for god's sake just go try it.

As for dynamis, it will certainly have an impact on economy and lowers game longevity. You WILL farm currency faster with trust, finish a relic faster, and quit faster. All currency price will drop.

How's that "hurting elitist's ego"? It's much more than "hurting elitist's ego" when more and more ppl starting to quit.

Yes, having an option is nice. But when the option is hurting a game's longevity(and promote solo play), then it's not a nice design. Because it does have an impact.

If you want to turn everything in to "I deserve this because if you're against the idea, you're an elitist with ego hurt", you may as well ask SE to send all items via delivery box and turn this into an offline game.

Prices of currency are more or less the same now that you can solo it as they were when the only way to obtain it was via alliances twice a week.

They also made relics laughable already so I don't understand the point when you say obtain relic and then quit. When I obtained my relic many years ago it took 2 years from sponsored runs and self funding, now you can get one solo in a matter of months. That ship has already sailed and it didn't cause people to quit.

Lithera
07-20-2014, 12:45 AM
Lol you must be new to arguing with Afania, Pixela. Most of their arguments when it comes to making the REM weapons is if you are allowed a "stupid easy" amount of time to make one that you and everyone else will quit the game once you have it. To them once you have the item there won't be any reason for you or others to log in anymore because you finished geting that one long term goal done.

Lordkyron
07-20-2014, 01:45 AM
You should be able to solo abyssea easily without trust, for god's sake just go try it.

As for dynamis, it will certainly have an impact on economy and lowers game longevity. You WILL farm currency faster with trust, finish a relic faster, and quit faster. All currency price will drop.

How's that "hurting elitist's ego"? It's much more than "hurting elitist's ego" when more and more ppl starting to quit.

Yes, having an option is nice. But when the option is hurting a game's longevity(and promote solo play), then it's not a nice design. Because it does have an impact.

If you want to turn everything in to "I deserve this because if you're against the idea, you're an elitist with ego hurt", you may as well ask SE to send all items via delivery box and turn this into an offline game.

For what i have read in your responses, The only thing using trust in abyssea hurts is YOU
AND NO not everything can be soloed in abyssea, maybe in your ilv118 equipment with all the atmas. and your dual box personal ambulance called white mage (dual box)

Demonjustin
07-20-2014, 03:40 AM
Give an example of how Trust in Abyssea hurts anyone.

Give an example of how Trust in Abyssea would help defeat a NM you otherwise can't as well as listing these NMs that can't be soloed.

zataz
07-20-2014, 04:59 AM
rani >.> not that i care

Afania
07-20-2014, 05:06 PM
For what i have read in your responses, The only thing using trust in abyssea hurts is YOU
AND NO not everything can be soloed in abyssea, maybe in your ilv118 equipment with all the atmas. and your dual box personal ambulance called white mage (dual box)


Yes, if my friends start to cap gears and quit, it hurts me because I'd have less ppl to pt with. Obviously it won't hurt you because you want to solo 24/7 and refuse to play with others.

This isn't YOUR game, what makes your argument legit just because you want to play solo, while others want the game to have as much longevity as possible? I don't want to play a MMO that you can finish everything in 50 hours and everyone come and go.

I'm having a hard time believing I'm the only one running out of things to do.

Also, lol@ "maybe you can solo in ILV118 and DB WHM". I don't DB since I don't use windower, and I've been soloing most of the Abyssea NM with lv 99 gears before SoA released. Majority of the players can do it too, try harder. Or just check youtube, ppl been soloing Abyssea NM since lv 90~95 cap, some have done it without atma before ilv gears released.


Prices of currency are more or less the same now that you can solo it as they were when the only way to obtain it was via alliances twice a week.

They also made relics laughable already so I don't understand the point when you say obtain relic and then quit. When I obtained my relic many years ago it took 2 years from sponsored runs and self funding, now you can get one solo in a matter of months. That ship has already sailed and it didn't cause people to quit.

This is incorrect, it used to be over 10k each and now that it's 4k each. Further more, 10k in 2009 was way more valuable than 10k in 2014. Most players can make 1m/hr easily in 2014 now, in 2009 even making 300k/hr is quite hard for the majority.

Afania
07-20-2014, 05:16 PM
Lol you must be new to arguing with Afania, Pixela. Most of their arguments when it comes to making the REM weapons is if you are allowed a "stupid easy" amount of time to make one that you and everyone else will quit the game once you have it. To them once you have the item there won't be any reason for you or others to log in anymore because you finished geting that one long term goal done.

This argument is based on the fact that I have plenty of friends/lsmate quit right after they got their mythic/relic nowadays.

In 75 era I rarely see an endgame player quit/come and go as much. They always pop on weekly event every week.

I used to play every single day for 5+ hr when I had a long term goal too, now I just play for 2 weekends after update to cap gear, quit and play other games, then come back after 1~2 more update too. IMO it's wasting my $12 a month if I log on and get nothing to do. The dev is effectively turning FFXI into FFXIV, where you pay a monthly fee but only get to play for a few days due to the lack of longevity.

If you don't agree with the opinion, tell me why, just don't go "lol if you think ppl gonna quit after they get long term goal done". Just because you don't quit without long term goal, doesn't mean that applies to other people.

Afania
07-20-2014, 05:26 PM
If I heard a /shout saying "please help me obtain KI and kill Zone Boss for my clears" I would totally help you do it, because it doesn't take long and it is fun. I imagine most people would help you too, as it doesn't take very long and its fun smashing up the ZBs and Cats that used to torture the #### out of us in the 2010 cap 80-95 era. I wouldn't even blink, I'd be right on that /shout in a flash. If you shouted you might even get some other people who actually need the wins. Most real FFXI players I know wouldn't let you stand around town /shouting for help on an easy ZB for very long, they would totally help you out.


You actually reply those trolls seriously lol. There were 2 ppl repeatedly blaming/ranting/bitching elitism because they weren't getting help, and I can kinda tell why just by what they wrote in this thread.



Give an example of how Trust in Abyssea hurts anyone.

Give an example of how Trust in Abyssea would help defeat a NM you otherwise can't as well as listing these NMs that can't be soloed.

I want to know exactly which NM can't be soloed without atma/ILV 118 gear/mules/windower too. Ppl been soloing azdaja 2 years ago before SoA even exist, without atma/cruor buff nor temp. If Azdaja can be soloed 2 years ago, I can't really think of anything that's harder than azdaja in current gears.

Damane
07-20-2014, 06:01 PM
You actually reply those trolls seriously lol. There were 2 ppl repeatedly blaming/ranting/bitching elitism because they weren't getting help, and I can kinda tell why just by what they wrote in this thread.




I want to know exactly which NM can't be soloed without atma/ILV 118 gear/mules/windower too. Ppl been soloing azdaja 2 years ago before SoA even exist, without atma/cruor buff nor temp. If Azdaja can be soloed 2 years ago, I can't really think of anything that's harder than azdaja in current gears.

azdaja still has the fuck you factor, but that is only an issue if he gets a hit on you on a really unlucky moment (meaning with add Doom or add Petrify)

Pixela
07-20-2014, 08:38 PM
This argument is based on the fact that I have plenty of friends/lsmate quit right after they got their mythic/relic nowadays.

In 75 era I rarely see an endgame player quit/come and go as much. They always pop on weekly event every week.

I used to play every single day for 5+ hr when I had a long term goal too, now I just play for 2 weekends after update to cap gear, quit and play other games, then come back after 1~2 more update too. IMO it's wasting my $12 a month if I log on and get nothing to do. The dev is effectively turning FFXI into FFXIV, where you pay a monthly fee but only get to play for a few days due to the lack of longevity.

If you don't agree with the opinion, tell me why, just don't go "lol if you think ppl gonna quit after they get long term goal done". Just because you don't quit without long term goal, doesn't mean that applies to other people.

If you can't tell, the whole design ideal is to make XIV and XI casual. Mainly so that people will play both games, or so they hope.

They know that many of the people that play XIV once played XI, if they make both games just good enough but not too much of a time sink they hope to get twice the subscription fees out of you.

Afania
07-20-2014, 08:43 PM
Relics aren't long-term goals though. They used to be, they surely aren't now.

Getting them to Ilevel 119 is, but not just getting one. No soloist is going to get a 119 relic anytime soon.

Also how does allowing trusts in Aby make your friends who you party with to finish that faster and then quit, none of them presumably need trusts anyway. FFXI isn't about finishing long-term goals anymore because the goals are constantly being moved. I-level alone shows you that.

I didn't quit when I finished my king gear set, my homan set, my relic, my af3 etc People that are still playing this game are not the kind of people that get a lolrelic and quit.

When I said having trust will reduce the time it takes to build a relic, I mean trust in Dyna. I care less about having trust in abyssea but just find it unbelievable that ppl complained about Abyssea NM not soloable.

Even if relic isn't long term enough, able to build one even faster just make things worse, not better. So what you just said contradicts your own opinion.

Of course ppl that are still playing isn't kind of ppl that'd quit. Because the ppl that's get bored and quit are already gone ._.

Pixela
07-20-2014, 08:49 PM
When I said having trust will reduce the time it takes to build a relic, I mean trust in Dyna. I care less about having trust in abyssea but just find it unbelievable that ppl complained about Abyssea NM not soloable.

Even if relic isn't long term enough, able to build one even faster just make things worse, not better. So what you just said contradicts your own opinion.

Of course ppl that are still playing isn't kind of ppl that'd quit. Because the ppl that's get bored and quit are already gone ._.

I and most of the people I knew that quit didn't quit because they capped out on things, they quit because the dev team we had sucked and the game was going down the drain due to XIV starving it to death.

Malithar
07-20-2014, 10:38 PM
This argument is based on the fact that I have plenty of friends/lsmate quit right after they got their mythic/relic nowadays.

2 cents on this, it's pretty much the reality. RMEs are really the only long term goals left for any players who've been a part of the game for a few years or more, and even those are becoming pretty easy. Got Idris just over a week ago, and and after I was done with the testing, I really kinda lost my will to play. Guess it didn't help that I prepped and my only task to complete was to get the HPBs, since the other requirements were far lower than I anticipated. The carrot on the stick was gone so quickly. Just gotta move onto the next mythic I guess.

Content as a whole has lost it's long term appeal. Day to day lives for anyone progressing in current endgame is either A) do merit BCs hoping for your drop or grinding tales to 119 more AF/relic, or B) making gil via Dyna/Salvage/Skirmish/BCs/Delve to put towards RMEs or a few pieces of relevant AH-able gear, like the new +1 rings. It's not so much that that's a terrible state for the game, but the long term "I can't wait until I get that!" goals just aren't there anymore, sans RME, which have largely become less about doing the content and more about amassing gil.

OT: No thanks to Dyna trusts, I'd just mass pull all the mage mobs and spam -gas for the lulz. Congestion etc too. Trusts in Aby, sure why not, give em Atma effects while they're at it too. It's not so much that it's hard content that actually requires them, or that they'd even be all that useful. But for anyone who actually has to progress through Aby (new players) it'd be an annoying paradigm shift to go from soloing up in the outside world with trusts, then suddenly find yourself in Aby progressing further without them. It'd just be a little more seamless, in a sense.

Lithera
07-21-2014, 08:15 AM
This argument is based on the fact that I have plenty of friends/lsmate quit right after they got their mythic/relic nowadays.

In 75 era I rarely see an endgame player quit/come and go as much. They always pop on weekly event every week.

I used to play every single day for 5+ hr when I had a long term goal too, now I just play for 2 weekends after update to cap gear, quit and play other games, then come back after 1~2 more update too. IMO it's wasting my $12 a month if I log on and get nothing to do. The dev is effectively turning FFXI into FFXIV, where you pay a monthly fee but only get to play for a few days due to the lack of longevity.

If you don't agree with the opinion, tell me why, just don't go "lol if you think ppl gonna quit after they get long term goal done". Just because you don't quit without long term goal, doesn't mean that applies to other people.

I don't agree with it because there is enough people playing that won't quit just because they finally got a REM done. I would be shocked if there was actually more people that are like you who have all of the best gears and have the REM that they want to have vs the amount of people who are struggling to get this stuff done because they're not well connected, aren't that great at soloing, or heaven forbid one of those dirty casuals. Also I was laughing because I felt bad for the person who responded to you. They probably wouldn't have said some of the things they did if they already knew how you see the game and that you feel that everyone will quit the second they finish making a REM.

Afania
07-21-2014, 10:36 PM
I don't agree with it because there is enough people playing that won't quit just because they finally got a REM done. I would be shocked if there was actually more people that are like you who have all of the best gears and have the REM that they want to have vs the amount of people who are struggling to get this stuff done because they're not well connected, aren't that great at soloing, or heaven forbid one of those dirty casuals. Also I was laughing because I felt bad for the person who responded to you. They probably wouldn't have said some of the things they did if they already knew how you see the game and that you feel that everyone will quit the second they finish making a REM.

It doesn't matter if the majority of players are "struggling to get stuff done" unless you seriously want to argue that ppl will quit because they can't use trust in dynamis, which isn't very convincing.

I didn't say "everyone". But the point of MMORPG is to give ppl stuff to do and keep the players staying as long as possible. You want as many people stay sub as possible, not driving them away, even if they're the minority.

So say, if 20% of players can cap gear with current pace, 80% of ppl can't. Not having a long term goal or reducing the time it needs to complete a long term goal will just make 20% of ppl quit faster. But those 80% of ppl will have stuff to do even if you don't do adjustment.

For example, if it needs 2 months for semi-hardcore player to finish a relic, and only 20% of player can finish 1 relic in 2 months. 80% of player needs 3~5 months to finish one. Then SE decided to reduce the time it takes to create a relic to 1 month.

Now 20% of players just quit the game 2x faster, but it won't affect 80% of ppl. It doesn't matter if casual needs 2 months to finish a relic or 3~5 months, they won't run out of stuff to do because they have too much to do, but the top 20% of ppl will. That's the point.

I know many ppl that quit FFXI because they run out of stuff to do, I've yet to encounter ONE casual player quit just because they can't finish a relic in 1 month. Most of the casual players I've met in this game are fairly happy with normal ILV 115~119 JSE gears.

All my argument follows basic MMORPG design philosophy, which is to keep the players as busy as possible and play as long as possible. While your argument are based on what pleases YOU, instead of what benefits the game's life as a whole.

Pixela
07-21-2014, 10:56 PM
It doesn't matter if the majority of players are "struggling to get stuff done" unless you seriously want to argue that ppl will quit because they can't use trust in dynamis, which isn't very convincing.

I didn't say "everyone". But the point of MMORPG is to give ppl stuff to do and keep the players staying as long as possible. You want as many people stay sub as possible, not driving them away, even if they're the minority.

So say, if 20% of players can cap gear with current pace, 80% of ppl can't. Not having a long term goal or reducing the time it needs to complete a long term goal will just make 20% of ppl quit faster. But those 80% of ppl will have stuff to do even if you don't do adjustment.

For example, if it needs 2 months for semi-hardcore player to finish a relic, and only 20% of player can finish 1 relic in 2 months. 80% of player needs 3~5 months to finish one. Then SE decided to reduce the time it takes to create a relic to 1 month.

Now 20% of players just quit the game 2x faster, but it won't affect 80% of ppl. It doesn't matter if casual needs 2 months to finish a relic or 3~5 months, they won't run out of stuff to do because they have too much to do, but the top 20% of ppl will. That's the point.

I know many ppl that quit FFXI because they run out of stuff to do, I've yet to encounter ONE casual player quit just because they can't finish a relic in 1 month. Most of the casual players I've met in this game are fairly happy with normal ILV 115~119 JSE gears.

All my argument follows basic MMORPG design philosophy, which is to keep the players as busy as possible and play as long as possible. While your argument are based on what pleases YOU, instead of what benefits the game's life as a whole.

This works, to a point. At that point people say **** this and quit. You need to keep in mind that the majority of people that quit a game do so before they ever get close to capping out.

Lithera
07-22-2014, 12:08 AM
Yet you do the same in your statements about how if someone finishes a REM they'll quit. which means a friend of mine should have quit twice already since they have an empy and a relic and have the best gear for the job they are mostly seen on. So by what you say is a mmo standard he should be bored out of his 50+yr old mind and quit, yet he doesn't.

I could careless if they allowed trusts in dynamis if they were to help people get clears which is what the OP wants. Sure people who already have them won't be using them for that obviously. Though the few times I actually have the time or bored enough to go and do something I find boring just so I can finally have my smn top +2 I rarely even know someone else is in the zone. Only time that happens is if I have to wait for a TE to respawn. Though part of the reason I'm dragging my feet is because of the eventual reforging of empyrean armor.

Afania
07-22-2014, 01:51 AM
Yet you do the same in your statements about how if someone finishes a REM they'll quit. which means a friend of mine should have quit twice already since they have an empy and a relic and have the best gear for the job they are mostly seen on. So by what you say is a mmo standard he should be bored out of his 50+yr old mind and quit, yet he doesn't.

I could careless if they allowed trusts in dynamis if they were to help people get clears which is what the OP wants. Sure people who already have them won't be using them for that obviously. Though the few times I actually have the time or bored enough to go and do something I find boring just so I can finally have my smn top +2 I rarely even know someone else is in the zone. Only time that happens is if I have to wait for a TE to respawn. Though part of the reason I'm dragging my feet is because of the eventual reforging of empyrean armor.

You still haven't use any reason to convince me why it's so important to give trust in dyna just because OP wants clear.

Will he quit cuz he has no dynamis clear? I'm not convinced unless he's emo. I've seen many ppl quit for various reason for past 5 years, from getting bored, no time to play, play another game, all friends quit to not getting ppl for party current content that matters(mainly delve when it was 18 man).

But I've yet to see ppl rage quit cuz they can't get clear for dynamis. Most ppl just drag a friend and get win.

Again, your logic of entire argument is based on "because OP wants this, so he should have it" instead of "because this is better design" If all you care is OP gets clear, you may as well ask the dev to hand out free dyna clear instead of trusts in dynamis.

Oh and btw, before you want to label me as "elitist with ego hurt", I don't have relic job and more ppl having relic doesn't "hurt" me. It does hurt any none relic owner playing a relic job though.

I don't MIND if ppl gets all the clear they want, I do mind if server generates more currency/relic a day and broke game balance. It doesn't just hurt "elitists", it also hurt any none relic player because the game content has to balance based on the fact that more ppl has relic. When is the last time you see a PLD without aegis gets accepted in marj? When is the last time you see a RNG gets accepted without relic? Every pt asks for aegis/anni, mainly because everyone has them and the game content is balanced based on that fact. Now you're asking relic to be as common as empy in abyssea era, which makes the situation worse.

Lithera
07-22-2014, 04:18 AM
You're the one who made this about dynamis, not me. I never once said anything about dynamis. Most of mine were trying to point out how useless they would be in trying for clears and getting atmas in abyssea.

You might not have a relic, but you do have a mythic. Your argument is if a person, not even the OP gets one of these things they're going to quit cause some how they don't have anything else left in the game. Yet, you're proof enough since obviously you didn't quit after obtaining your mythic.

The OP wants to be able to solo clear the dynamis zones and not ask for help. Why they don't I don't know. Maybe they have shouted for help and got none. Maybe, they don't want to sit back and watch someone else kill the boss for them. Or maybe they don't have enough will power to keep on trying on their own sans trusts. Them having trusts for clears would make it semi easier. After they have the clears maybe they'll use them to get some gear. Dynamis isn't all about currency for either selling for gil or making relic. For all we know they want to get the relic gear for a job so they can reforge it later.

Last night I didn't see anyone asking for an aegis Pld in the few shouts that were asking for a Pld. For some jobs and you even have agreed with this having a REM depending on which one it is can help make someone be better or even have them be optimal at their job. Because helping others be better geared so they can do harder things is a bad thing.

Lordkyron
07-22-2014, 02:29 PM
You still haven't use any reason to convince me why it's so important to give trust in dyna just because OP wants clear.

Will he quit cuz he has no dynamis clear? I'm not convinced unless he's emo. I've seen many ppl quit for various reason for past 5 years, from getting bored, no time to play, play another game, all friends quit to not getting ppl for party current content that matters(mainly delve when it was 18 man).

But I've yet to see ppl rage quit cuz they can't get clear for dynamis. Most ppl just drag a friend and get win.

Again, your logic of entire argument is based on "because OP wants this, so he should have it" instead of "because this is better design" If all you care is OP gets clear, you may as well ask the dev to hand out free dyna clear instead of trusts in dynamis.

Oh and btw, before you want to label me as "elitist with ego hurt", I don't have relic job and more ppl having relic doesn't "hurt" me. It does hurt any none relic owner playing a relic job though.

I don't MIND if ppl gets all the clear they want, I do mind if server generates more currency/relic a day and broke game balance. It doesn't just hurt "elitists", it also hurt any none relic player because the game content has to balance based on the fact that more ppl has relic. When is the last time you see a PLD without aegis gets accepted in marj? When is the last time you see a RNG gets accepted without relic? Every pt asks for aegis/anni, mainly because everyone has them and the game content is balanced based on that fact. Now you're asking relic to be as common as empy in abyssea era, which makes the situation worse.

Convince YOU?
ENTITLED MUCH?
really?
do you read what you write?

Demonjustin
07-22-2014, 05:19 PM
Convince YOU?
ENTITLED MUCH?
really?
do you read what you write?To be perfectly honest entitlement is often more along the lines of what you're doing. Saying something should be the way you think it should because as things stand now, you can't have what you want. Does that mean I don't agree to some extent? No. If you think wins for Dynamis and Abyssea should be able to be soloed more easily then ok. When it comes to Dynamis I agree due to the Death spam they can perform they should probably make a few adjustments. Abyssea I've explained isn't that bad, at the very most it's a stepping stone you'd have to cross and it's likely going to see Trusts included anyways in the future. Trusts in Dynamis is a bad idea, I've mentioned why, if you've reason to contest that then please be my guest. Abyssea is manageable currently and adding Trusts right now won't fix the issues you have, rather I've given a much more viable alternative through something they've already implemented in the game even.

Pixela
07-22-2014, 05:57 PM
In all honesty the arguments are kinda pointless, a community rep said they have no plans to do this and if they ever did it won't be for years anyway.

It's not gonna happen.

The people that care will probably of quit due to an unfriendly experience by then, the ones arguing against it will of probably also quit by then due ceasing of updates because player numbers reaching unprofitable numbers. The games player numbers are already spiraling down, it's only a matter of time before the numbers reach a point where development is cut due to not being profitable anymore.

They won't shut the game down but development is a whole other animal and that is linked to player numbers, since very few care about new players or returnees this honestly will be a well deserved fate for this games populace.

Demonjustin
07-22-2014, 07:30 PM
Funny you say that because actually we've been getting more updates in the last year than in the last few years prior to this together it feels like, at that same time the player base has dipped multiple times due to issues with the item level system and expansion in general. New players have it easier now than ever and I'm one of the first to speak up about the issues they are facing but Abyssea isn't one of them, Dynamis is more difficult but I hardly consider it one of the real trials new players are faced with as only the later zones are behind closed doors and those aren't necessary for much outside of a few pieces of gear and making a Relic, neither of which are so important as to make the game impossible without them.

Pixela
07-22-2014, 07:47 PM
Funny you say that because actually we've been getting more updates in the last year than in the last few years prior to this together it feels like, at that same time the player base has dipped multiple times due to issues with the item level system and expansion in general. New players have it easier now than ever and I'm one of the first to speak up about the issues they are facing but Abyssea isn't one of them, Dynamis is more difficult but I hardly consider it one of the real trials new players are faced with as only the later zones are behind closed doors and those aren't necessary for much outside of a few pieces of gear and making a Relic, neither of which are so important as to make the game impossible without them.

Square always had the mindset that XI players would stick to the game no matter what, they have now seen that players are leaving in droves and as such they are now trying to boost the amount of content they add (they also finally finished the drain on the entire company, XIV and had more staff to share around). Sadly it's too late and it's not attracting more players back that have left, once they realise that and they lose some more that will be it.

Keep in mind that devs are not minimum wage staff.

XI has never had such a small amount of players in it's entire 12 year lifespan, especially western players.

Lordkyron
07-22-2014, 08:11 PM
well. GL with the game.
if a player can't enjoy the story soloing, what is there?
Equipping our selves for what? to get more equipment?

Babekeke
07-22-2014, 08:33 PM
Wow, this thread is so boring... I want my 15 minutes back!

Pixela
07-22-2014, 09:01 PM
Wow, this thread is so boring... I want my 15 minutes back!

>implying you had anything better to do

Babekeke
07-22-2014, 09:09 PM
>implying you had anything better to do

I always have a quick check of the forums before I log on to play. I could have logged on 15 mins earlier today though! ;p

Demonjustin
07-22-2014, 10:24 PM
well. GL with the game.
if a player can't enjoy the story soloing, what is there?
Equipping our selves for what? to get more equipment?What story can't be soloed at this point besides Adoulin(which can probably be soloed as well by now...)?

Pixela
07-22-2014, 10:39 PM
What story can't be soloed at this point besides Adoulin(which can probably be soloed as well by now...)?

Abyssea (without atmas) and Adoulin.

Lithera
07-22-2014, 11:26 PM
well. GL with the game.
if a player can't enjoy the story soloing, what is there?
Equipping our selves for what? to get more equipment?

Is that not what you're supposed to do in most games? Equip things so you can get better things?

Babekeke
07-23-2014, 03:03 AM
Abyssea (without atmas).

Pre-ilvl gear, abyssea was soloable with the best atmas.

Now, you can solo it with ilvl 119 gear and no atmas.

If you have 1 atma (which everyone does) then you can solo it with sparks gear.

Just look up which atmas are the best for your job, and how to get access to more atmas and stronger cruor buffs. Start by doing that and work your way up to killing the ZBs and Caturaes.

Of course if you go straight for Rani without reading up on him and with no atmas and not enough cruor to buy a brew; then you're going to fail. Stop spending so much of your time whining in here and more time actually getting smart and working your way up to the fights that you need.

Olor
07-23-2014, 03:32 AM
Yeah you can get atmas from quests even - so you don't even need to kill bosses to get them. Plus Seriously, any 117 BST should be able to many many things in abyssea without atma.

That said, I think atma drops without red proc should be raised to 50% to help new players.

Lordkyron
07-23-2014, 06:40 AM
Pre-ilvl gear, abyssea was soloable with the best atmas.

Now, you can solo it with ilvl 119 gear and no atmas.

If you have 1 atma (which everyone does) then you can solo it with sparks gear.

Just look up which atmas are the best for your job, and how to get access to more atmas and stronger cruor buffs. Start by doing that and work your way up to killing the ZBs and Caturaes.

Of course if you go straight for Rani without reading up on him and with no atmas and not enough cruor to buy a brew; then you're going to fail. Stop spending so much of your time whining in here and more time actually getting smart and working your way up to the fights that you need.

I like how easy is to say kill this or that , while you did it with PEOPLE , and ATMAS.

I'm not going to mention who or what.
BUT people are not interested in doing anything in abyssea even if you ask for help.
what is funny is the ignorance some "old" players have when they do some advices like YOU.


OMG KILL RANI buy a BREW!!! YES LIKE 400k cruor are easy to farm SOLO. (and 400k if you finished cop)

Some mobs have a 1hp move that if you are unfortunate could get you killed if the mobs hits you next.

TBH i couldn't care anymore.
SQUARE can do what they want. i resub to see the storyline, i finished cop and rank 10, was thinking of resubing 2 more months but with the game how it is, and the Comunity that when people ask for helps the answer is YOU SHOULD LEVEL MONK AND DO THAT, or YOU SHOULD LEVEL BEAST TO SOLO THAT, instead of I CAN HELP YOU WITH THIS. i'm not resubing anymore.

Just like you, and your RANI ADVICE, instead of saying What server are you in, maybe i can help you with rani.
You just proved my point.

Afania
07-23-2014, 07:31 AM
Convince YOU?
ENTITLED MUCH?
really?
do you read what you write?


So you spent hours whining in this thread, in the end you're saying you weren't trying to convince anyone that your opinion matters? Trolling?

Afania
07-23-2014, 07:36 AM
OMG KILL RANI buy a BREW!!! YES LIKE 400k cruor are easy to farm SOLO. (and 400k if you finished cop)


Holy shit, why do you insist to solo so much. No one ask you to solo 400k cruor. Ppl mana burn raptor and /shout for VW very often, just join the pt.



What story can't be soloed at this point besides Adoulin(which can probably be soloed as well by now...)?

You actually try to reply what he said seriously lol. To sum up the entire thread:

"I don't want to ask for help, I don't want to try and solo abyssea NM, I think it's too much work to farm 400k cruor for a brew, I don't want to try anything in this game at all. I just want stuff handed to me because I deserve it, if I don't get it I'm gonna cancel sub"


He probably has no real intention to stay in this game to begin with, that's why he wants easy solutions to his problem.

Next time I'm so gonna create 10 accounts and ask dev to hand me REM for free because I'm going to cancel 10 accounts if I don't get what I want, if I cancel 10 accounts, it's bigger $$ lose to SE than lordkyron's 1 account! :D

Demonjustin
07-23-2014, 08:30 AM
Abyssea (without atmas)Without Atma in general, yes it's not going to be able to be soloed. That said I've already explained how Atma can be obtained by a player without any Atma and thus as a result you could build your way up to the point of fighting and beating the NMs required for the story. If you fail to do this in order to solo it then it's by no fault of the game but rather your own unwillingness to work your way up. It's roughly equal to complaining you can't beat Chains of Promathia because you're in your level 1 JSE and can't be bothered to get some gear to actually fight in. You're fighting in Abyssea with what equates to being naked, get some Atma and work your way up, it's not that hard.


and Adoulin.With Trust and certain jobs with good gear you can solo Adoulin missions so far as I know. Either way Adoulin shouldn't be able to be soloed yet because it's still coming out and to make the story challenging at all it has to start out as content meant for players with the current highest level of gear or at least moderate levels of gear. If you're expecting to be able to solo the newest expansion with the highest level of enemies which isn't even finished yet, then I simply don't know what to tell you besides you're expecting far too easy a game here.

Demonjustin
07-23-2014, 08:42 AM
You actually try to reply what he said seriously lol.Replying seriously is the only way to potentially advance a conversation. Replying in a way that antagonizes them will lead to a pointless conversation over nothing, ignoring any conversation that could possibly be had in the mean time. While we could all be wasting our time here even replying to this thread at least I'm trying to help if people are in actual legitimate need. Basically, I've nothing to lose by taking it seriously, whilst you've nothing to gain with the replies you've been making, so I see no reason not to take it seriously and instead post like you've been because I'm not losing anything by going about it seriously and I'm not gaining anything by replying in the same way you have either.

Olor
07-23-2014, 08:45 AM
yeah Justin (I think) has a very reasonable interpretation of difficulty in FFXI and he's totally right. There is a difference between unreasonable gating, and needing to put a bit of work in. He gave a very achievable route to getting atmas (starting with none), especially now that we have easy to obtain 117 gear.

Heck sometimes I forget to put on atmas and with 117+ gear it takes awhile before I notice -.-

Anyway I know people have complained I want to dumb down the game too much ... but this thread is ridiculous. Anyway trusts won't help with the things you say you need help with so this is all a very moot point.

Zeargi
07-23-2014, 12:38 PM
I'm gonna chime in again... About the farming Crour. It's unGodly easy to farm it solo. You only need to be near two different mobs. Being a RDM, BLU, or BLM helps (More so the first two). Maxing out lights Pearl and Azure, and get some ruby will help you discover Silver and Ebon lights, which help crour. Many may or may not know, but there is an opposite mechanic to the EXP. While in abyssea, if you want to max EXP, you gain golden lights and continue to kill the same enemies, and CfH anything the aggros that isn't what you're fighting. But if you kill different things, the inverse happens, while your EXP will reset, your crour chain will start to grow. So places like the Spiders and Ladybugs or Rabbits and Crawlers in Vunkerl, are excellent places to farm. The thing is that you can't kill the last thing you did to keep it going.

Fermion
07-23-2014, 01:16 PM
Being a RDM, BLU, or BLM helps (More so the first two). Maxing out lights Pearl and Azure, and get some ruby will help you discover Silver and Ebon lights, which help crour.

Any mage can cap pearl and azure, with a bit of ruby, extremely fast.

#1 Go /sch
#2 Cap azure.
#3 Set sea daughter & regen atmas, pop a taco, and spam helix on everything as fast as possible for quick pearl.
#4 Ws a helixed mob every 1000tp for a little ruby. (1 free WS per minute)

Should be capped on pearl/azure with decent ruby, silver and ebon lights in no time.

bungiefanNA
07-23-2014, 04:06 PM
I'm gonna chime in again... About the farming Crour. It's unGodly easy to farm it solo. You only need to be near two different mobs. Being a RDM, BLU, or BLM helps (More so the first two). Maxing out lights Pearl and Azure, and get some ruby will help you discover Silver and Ebon lights, which help crour. Many may or may not know, but there is an opposite mechanic to the EXP. While in abyssea, if you want to max EXP, you gain golden lights and continue to kill the same enemies, and CfH anything the aggros that isn't what you're fighting. But if you kill different things, the inverse happens, while your EXP will reset, your crour chain will start to grow. So places like the Spiders and Ladybugs or Rabbits and Crawlers in Vunkerl, are excellent places to farm. The thing is that you can't kill the last thing you did to keep it going.


Simpler terms: EXP chains consist entirely of monsters with the same name killed in a row (Sandsweeper - Sandsweeper - Sandsweeper - Sandsweeper - etc). One with a different name breaks the chain. AoE attacks are easier to use with this, because simultaneous kills aren't bad.

Cruor chains can't have two consecutive kills with the same name or it breaks (Sandsweeper - Fearful Dearg - Sandsweeper - Fearful Dearg - Sandsweeper - etc). AoEs are bad here because you can kill mobs of the same type at once, breaking chain.

You can either get hundreds of EXP per kill or hundreds of cruor. NMs can be thousands in a chain.

Afania
07-23-2014, 04:51 PM
Replying seriously is the only way to potentially advance a conversation. Replying in a way that antagonizes them will lead to a pointless conversation over nothing, ignoring any conversation that could possibly be had in the mean time. While we could all be wasting our time here even replying to this thread at least I'm trying to help if people are in actual legitimate need. Basically, I've nothing to lose by taking it seriously, whilst you've nothing to gain with the replies you've been making, so I see no reason not to take it seriously and instead post like you've been because I'm not losing anything by going about it seriously and I'm not gaining anything by replying in the same way you have either.

Except Lordkyron was labeling anyone not agreeing his opinion into "elitist with ego hurt" and "DB with a WHM mule". Half of the posts that tried to help and gave suggestions was either being trolled or not being taken seriously.

Ppl suggested him to solo abyssea, he only reply with something like "you solo with WHM mules and ILV118 gears". Ppl suggested him to brew he was like "I'm not soloing for 400k cruor"(when you never need to solo for 400k cruor by joining party). When I gave my opinion about why dynamis shouldn't have trust, he was like "you're an elitist with ego hurt" when I don't even have a relic job. Then he proceed to go "I'm cancelling sub". Any suggestion or opinion that's posted on the thread was bashed by OP unless it's same opinion as OP's.

If you think you can "advance a conversation" because you're taking the conversation seriously, then you're wrong. The conversation won't go anywhere unless both sides are respectful. From what I've seen, someone in this thread wasn't asking for advice seriously. If he start a post about how to make progress in abyssea and ask for advice in a humble manner, he'd get the help he needed. Instead he choose to attack anyone not agreeing with his opinion, that made the tread not worth replying seriously, IMO.

Do I "gain" anything by replying here? I presented my honest opinion about the dynamis trust issue and OP's attitude, which was exactly the same thing you did, presenting an opinion on a forum. What we gain and invest on the forum are all equal regardless of what we said. Don't try to downplay other ppl's post just because you don't like my attitude, thanks.

Pixela
07-23-2014, 05:15 PM
I think really the answer to the thread is simply if you can't do it because you didn't get things when they were being done by everyone, well FFXI is not for you and you should simply quit now.

Many players do not want "their" game changed in any way, even if it helps players the game desperately needs.

"players can't get atmas" too bad for them!
"players can't get clears in dyna" Sucks for them, no competition for me!

Re-subbing to FFXI is honestly just about reliving fun times of the past, once you try to make progress you see it's really not worth your time anymore. The problems you are having with these minor things now will be magnified when you try to do higher content.

I would suggest that you get as much fun as you can and just unsub Lord, I'm on my 6th week back after being absent for 2 years and I highly doubt I'll bother subbing next month. The game just doesn't want returnees or new players and any community the game had has long since rotted away.

Get what fun you can and find another MMO.

Demonjustin
07-23-2014, 05:58 PM
"players can't get atmas" too bad for them!Explain how this is what I said earlier, explain how the steps I provided aren't able to be done or don't work.


"players can't get clears in dyna" Sucks for them, no competition for me!Seeing as Dynamis is actually a major part of the economy and Trusts being allowed in Dyna wouldn't only interfere with individuals but the economy at large due to the fact it would result in more mobs dying without procs and thus less currency overall in the entire server... this is hardly a matter of selfishness, rather it's a legitimate concern. Explain to me why this should be changed for a few people who can't get wins and are possibly not even asking for help/shouting to make a group while hitting the economy at large and I'll have a talk with you about it. Simply misinterpreting that which people are saying means nothing in the end.

Afania
07-23-2014, 06:45 PM
I think really the answer to the thread is simply if you can't do it because you didn't get things when they were being done by everyone, well FFXI is not for you and you should simply quit now.

Many players do not want "their" game changed in any way, even if it helps players the game desperately needs.

"players can't get atmas" too bad for them!
"players can't get clears in dyna" Sucks for them, no competition for me!

Re-subbing to FFXI is honestly just about reliving fun times of the past, once you try to make progress you see it's really not worth your time anymore. The problems you are having with these minor things now will be magnified when you try to do higher content.

I would suggest that you get as much fun as you can and just unsub Lord, I'm on my 6th week back after being absent for 2 years and I highly doubt I'll bother subbing next month. The game just doesn't want returnees or new players and any community the game had has long since rotted away.

Get what fun you can and find another MMO.

I don't think anyone in this thread go "too bad for you if you can't get atma". From what I've seen, Lord repeatedly said he/she doesn't care about proc/atma, just wanted clear.

I'm also pretty sure if he asked "I'm a returning player and I need help with clear" ppl on his server would help as well. But instead he insisted to solo everything and when he can't solo, he blamed the community for disagreeing with his opinion.

I know plenty of friends often help new/returning player on missions and such. It's just the matter of asking for help.

Damane
07-23-2014, 06:52 PM
I think really the answer to the thread is simply if you can't do it because you didn't get things when they were being done by everyone, well FFXI is not for you and you should simply quit now.

Many players do not want "their" game changed in any way, even if it helps players the game desperately needs.

"players can't get atmas" too bad for them!
"players can't get clears in dyna" Sucks for them, no competition for me!

Re-subbing to FFXI is honestly just about reliving fun times of the past, once you try to make progress you see it's really not worth your time anymore. The problems you are having with these minor things now will be magnified when you try to do higher content.

I would suggest that you get as much fun as you can and just unsub Lord, I'm on my 6th week back after being absent for 2 years and I highly doubt I'll bother subbing next month. The game just doesn't want returnees or new players and any community the game had has long since rotted away.

Get what fun you can and find another MMO.

i am sorry i would agree with Lords point, if he HAD one. but Abyssea is very soloable without atmas, alot of people stated that ilvl 117 emience gear is really sufficient to get started and get alot of things done easely and that is true, from that point on you can go on and farm the atmas, even more easy to farm atmas if you have NIN or WAR lvld. Its like you guys are totally phasing out all the information people are throwing at you.

the only adjustments abyssea, dynamis and voidwatch needs are easier procing, to accomodate for solo/small PT playing thats it.

Pixela
07-23-2014, 07:49 PM
Explain how this is what I said earlier, explain how the steps I provided aren't able to be done or don't work.

Seeing as Dynamis is actually a major part of the economy and Trusts being allowed in Dyna wouldn't only interfere with individuals but the economy at large due to the fact it would result in more mobs dying without procs and thus less currency overall in the entire server... this is hardly a matter of selfishness, rather it's a legitimate concern. Explain to me why this should be changed for a few people who can't get wins and are possibly not even asking for help/shouting to make a group while hitting the economy at large and I'll have a talk with you about it. Simply misinterpreting that which people are saying means nothing in the end.

Atma drop rate without a red proc is somewhere around 1%. Spending possible months monotonously repeating low tier to get one base atma to get upto doing bosses (good luck with the walrus) is just not worth it for content with no worthwhile drops in it anymore. Experiencing the story and taking months is not worth it.

Square know this is an issue because they already had a campaign for new and return players to get the atmas etc, why argue against that being full time or players being able to get key atmas easier.

Dynamis:

There are 11 Dynamis zones and a dedicated farmer can farm anywhere in the whole zone for a limited amount of time.
Server populations are in the hundreds for western players.
You can enter at any time.
People who were farming would not use DPS trust (this issue may I remind you was about getting boss clears), only healers or tanks (and the main point wasn't for farming it was for clears). Don't you dare tell me that the long term players (many who are against trusts) aren't using cure alts which is no different at all.
Not allowing players to get clears is causing more issues since they can't access other areas and as such just farm the 3 starter areas.

Trusts in Dynamis will have almost no impact on currency prices.

Zarchery
07-23-2014, 08:36 PM
There are 11 Dynamis zones and a dedicated farmer can farm anywhere in the whole zone for a limited amount of time.
Server populations are in the hundreds for western players.
You can enter at any time.
People who were farming would not use DPS trust (this issue may I remind you was about getting boss clears), only healers or tanks (and the main point wasn't for farming it was for clears). Don't you dare tell me that the long term players (many who are against trusts) aren't using cure alts which is no different at all.
Not allowing players to get clears is causing more issues since they can't access other areas and as such just farm the 3 starter areas.

Trusts in Dynamis will have almost no impact on currency prices.

See here's where you're utterly misinformed. I can tell you've never farmed currency.

First off, there are only 10 Dynamis zones -- Bastok, Sandoria, Windurst, Jeuno, Beaucedine, Xarcabard, (the 6 original), as well as Valkurm, Buburimu, Qufim, and Tavnazia (dreamlands Dynamis).

Of these, the first 6 aren't reliable currency farming zones. They're packed with beastmen. You can only farm effectively if you can get proc, and you can only reliably get proc with job abilities. Since only MNK NIN THF BST and RNG type beastmen mobs can be proced with job abilities, that means that most mobs will not net you any currency. The mobs are evenly distributed, so it's impossible to pull one of the 5 JA proc types without pulling several time wasting mobs you can't.

So that leaves us with 4 zones. In each of those zones, you can only JA proc during 1/3 of the day, on your choice of 3 mob types. For example, in Dynamis Qufim...

0:00 - 8:00 --- Bynes -- Krakens, Tribats, Rocs
8:00 - 16:00 --- Ordelle Bronze -- Weapons, Snolls, Fat Bats
16:00 - 0:00 -- Whiteshells -- Raptors, Tigers, Diremites.

The problem is that the mobs here are so weak and have a long enough repop timer that each mob type can only support one farmer at a time. If it's 16:00 and one guy is at the diremites, nobody else can farm the diremites. There's really 2 sets of mobs high tier and low tier, so during that time you can probably support 6 farmers at a given time. More than 3 is rough because I've noticed that the proc rate and currency drops are worse on the lower tiers.

I don't really see a lot of harm in trusts in Dynamis for clears and relic farming, and anyone who tried currency farming with trusts would probably get a terrible yield and give up. So I really don't care about this. But Dynamis currency farming is a lot less flexible than you think.

Pixela
07-23-2014, 08:49 PM
See here's where you're utterly misinformed. I can tell you've never farmed currency.

First off, there are only 10 Dynamis zones -- Bastok, Sandoria, Windurst, Jeuno, Beaucedine, Xarcabard, (the 6 original), as well as Valkurm, Buburimu, Qufim, and Tavnazia (dreamlands Dynamis).

Of these, the first 6 aren't reliable currency farming zones. They're packed with beastmen. You can only farm effectively if you can get proc, and you can only reliably get proc with job abilities. Since only MNK NIN THF BST and RNG type beastmen mobs can be proced with job abilities, that means that most mobs will not net you any currency. The mobs are evenly distributed, so it's impossible to pull one of the 5 JA proc types without pulling several time wasting mobs you can't.

So that leaves us with 4 zones. In each of those zones, you can only JA proc during 1/3 of the day, on your choice of 3 mob types. For example, in Dynamis Qufim...

0:00 - 8:00 --- Bynes -- Krakens, Tribats, Rocs
8:00 - 16:00 --- Ordelle Bronze -- Weapons, Snolls, Fat Bats
16:00 - 0:00 -- Whiteshells -- Raptors, Tigers, Diremites.

The problem is that the mobs here are so weak and have a long enough repop timer that each mob type can only support one farmer at a time. If it's 16:00 and one guy is at the diremites, nobody else can farm the diremites. There's really 2 sets of mobs high tier and low tier, so during that time you can probably support 6 farmers at a given time. More than 3 is rough because I've noticed that the proc rate and currency drops are worse on the lower tiers.

I don't really see a lot of harm in trusts in Dynamis for clears and relic farming, and anyone who tried currency farming with trusts would probably get a terrible yield and give up. So I really don't care about this. But Dynamis currency farming is a lot less flexible than you think.

I farmed Dynamis to death, that was 2 years ago though. I know there are best camps and best areas. I've gone in when the populations were 4 times what they are now, all those camps were taken and I had to farm in a bad spot. I still farmed coins, I still farmed enough to come out where it was worthwhile.

When I did it I did tri boxed (with 3 computers), I had a whm/rdm (dia spam), thief/dnc and nin/dnc and I proc'd 99% of every mob I pulled. I know people still take in alts, which makes the trust issue...not an issue. Tust in dyna will have no impact on currency prices.

What people are really saying is "I don't want more competition" but this isn't about competition, because everyone can still go in there and farm the sweet areas/camps with or without trusts as /dnc. The whole issues with trusts was for killing bosses.

Afania
07-23-2014, 10:16 PM
I farmed Dynamis to death, that was 2 years ago though. I know there are best camps and best areas. I've gone in when the populations were 4 times what they are now, all those camps were taken and I had to farm in a bad spot. I still farmed coins, I still farmed enough to come out where it was worthwhile.

When I did it I did tri boxed (with 3 computers), I had a whm/rdm (dia spam), thief/dnc and nin/dnc and I proc'd 99% of every mob I pulled. I know people still take in alts, which makes the trust issue...not an issue. Tust in dyna will have no impact on currency prices.

What people are really saying is "I don't want more competition" but this isn't about competition, because everyone can still go in there and farm the sweet areas/camps with or without trusts as /dnc. The whole issues with trusts was for killing bosses.

If the issue is killing bosses, then you should ask for boss adjustment, not asking SE to change something that would affect game economy/balance/player relative strength. Putting trusts in dynamis makes a pretty big difference compare with adjusting boss moves.

Demonjustin
07-23-2014, 10:57 PM
Atma drop rate without a red proc is somewhere around 1%. Spending possible months monotonously repeating low tier to get one base atma to get upto doing bosses (good luck with the walrus) is just not worth it for content with no worthwhile drops in it anymore. Experiencing the story and taking months is not worth it.

Square know this is an issue because they already had a campaign for new and return players to get the atmas etc, why argue against that being full time or players being able to get key atmas easier.Umm~ if you look back a few pages you'll see I was the one who actually brought up the campaign to you in the first place. I've said from the start of the thread till now and will continue to say that instead of asking for Trust in Abyssea you should ask for that to be permanent. That said Abyssea has multiple worthwhile drops, I can give you a list if you'd like as it's quite easy to list off gear I still use today from Abyssea even for just RDM, let alone other players and other jobs.


There are 11 Dynamis zones and a dedicated farmer can farm anywhere in the whole zone for a limited amount of time.
Server populations are in the hundreds for western players.
You can enter at any time.All correct, and yet only 3~4 are worth farming, 3 are overcrowded as it is, and procs are unfairly set to an unbalanced level which makes /DNC insanely better than all other methods and instantly removes the other zones from being at all good due to being unable to proc anything but JA in a timely manner.


People who were farming would not use DPS trust (this issue may I remind you was about getting boss clears), only healers or tanks (and the main point wasn't for farming it was for clears). Don't you dare tell me that the long term players (many who are against trusts) aren't using cure alts which is no different at all.Using cure alts for what? Bosses? Well, perhaps I should say ADL as it's the only 'boss' people fight regularly and ok, I'll contend that's true people do use cure mules for that. For farming currency? Ha! No. Farming currency is done with /DNC or by a DNC, either of which provides more than enough healing. The last time I died in Dyna was to a 4k Needles which no amount of healing from a WHM mule would've saved me from. This isn't because I'm a good player, it's because they're level 95~96 mobs which I can destroy even in 117 gear.

As for the bosses. If there were a way to allow Trusts only for bosses I'd be right there with you, arguing for this cause. The fact is that's not going to happen which means you're not going to see me agreeing with Trusts in Dynamis. This is really the only thing you'd need to get to happen for me to support it. That said nerfing the bosses to not spam Death was something I also brought up, I'd be perfectly fine with that too since it's the real reason they can't easily be soloed. You can use /NIN and solo them if you're smart about it but it's definitely not safe nor will it get you through every fight every time.


Not allowing players to get clears is causing more issues since they can't access other areas and as such just farm the 3 starter areas.

Trusts in Dynamis will have almost no impact on currency prices.Wrong on both accounts. I've explained why on prices. As for the zones, well if we're counting all of them the only 3 zones locked behind closed doors are Xarc, Beau, and Tavnazia. That is unless you want to count the oh so difficult CoP storyline as a block to those zones. That means 7 of 10 zones are free to go to at a whim. Now if you want easier wins I'm fine with that, I already said that much, but changing Dynamis to allow Trusts is never going to be a good idea unless it's for bosses only due to the impact it'll have on the economy.

Kensagaku
07-24-2014, 12:31 AM
Even the wins aren't that hard these days, with level 117-119 equipment. Worried about Death? Stop trying to resist it, and instead use that /dnc for Violent Flourish and stun it. It should be the only threatening move from the original city zone bosses as long as you know to turn away from the gaze-type moves. For the Nightmare areas, there are several weakening items if you kill the NQ NMs in the low-tier areas, and you can use those to make the boss of the zone more tolerable. The only one I think that could be more balanced for solo playing is Angra Mainyu, and that is because of Chainspell Death; while Death by itself isn't bad since mobs don't cast that close together, tossing Chainspell on it is a pretty good chance of death. That plus the dragons - though I haven't re-fought it yet at 119 to determine dragon difficulty - makes it a bit of a brutal fight for anyone trying to get the clear.

As for Trust in Abyssea, while it impacts me very little, I still think it's silly. Without any Atma and level 117 gear you can farm your first atma; if you're worried about red proc rate, go nin/dnc or dnc/war, which gives you several procs while maintaining survivability. NIN/DNC gets you katana (1), great katana (2), and dagger (2) for 5/13 procs. About half of them right there isn't bad. Go dnc/war and you've got dagger (2), staff (2, though may need merits for the second), scythe (1), club (2), and sword (2). It's about job efficiency at that point.

For me in Abyssea, I did most of my stuff solo too. At the 99 cap I was soloing a good portion of my +1/2 items between NIN, DNC, BST, and SMN. You're right that I had help for some of the harder atmas, but I also did it 20 levels ago, where we needed help. Now with 20 levels worth of stat vomit on our gear to make us stronger, there should be little risk as long as you plan out your order of attainment and do proper research.

So yeah, I think Trust in Abyssea is unnecessary, but at the same time, I don't care; I was able to solo it, and think you should be able to with the bar lowered so much, but someone having a Trust impacts me very little in Abyssea.

Zeargi
07-24-2014, 03:20 AM
I feel the most frustrating thing about this thread, is that most people have offered to help, gave advice, offered strategies, gave reliable references, but none of that seems to matter... Everything seems to be completely rejected. But in the end, those that offer the advice are the 'Bad Guys'

Lithera
07-24-2014, 03:23 AM
I feel the most frustrating thing about this thread, is that most people have offered to help, gave advice, offered strategies, gave reliable references, but none of that seems to matter... Everything seems to be completely rejected. But in the end, those that offer the advice are the 'Bad Guys'

Pretty much how this thread has been from page one.

Stompa
07-24-2014, 08:09 AM
This is what happened to me, and what got me mad that day.
If i could have trust in there , my trust companion could have received death and i would have finish the mob.
Some things like this also happen in abyssea.

It's annoying when there is nothing you can do about it.
also i WANT TO PLAY THE CONTENT. i don't want someone to come and kill it for me , in lol equipment, i want to earn it .
I don't think that is hard to understand.
If i just wanted the win, i could have said
/sh recruiting merc to kill (insert boss here)

On the "I want to play the content" issue, well for Aby thats easy. Level WAR 99, get some 117 free armor from the new helpful sparks/bayld offerings, get some low-delay weapons (all WAR types) and go skill-up your WAR weapons. Then go War/dnc and proc the atmas you want. Or proc the KI for the ZBs you want. Mighty Strikes the ZB. Drink some cruor potions. Easy.

"Playing the content", for me, meant levelling a lot of jobs, because FFXI was never intended to be "I want to solo on the job of my choice, with no alternative jobs." Its the same as people complaining about mobs spamming Death or w/e, these mobs were traditionally killed by changing to a pet job with low recall timer pets like Smn or Pup.

So if you want to farm Aby, understand Aby is a proc based zone, and you need to level a proc job. Consider yourself lucky that your newly levelled capped-skills WAR can go and solo proc Atmas using ilvl gear, most of us in the early Aby had to form alliances, with all the problems involved in that. If a specific mob uses attacks that are player-unfriendly or catastrophic, you switch jobs to your Pup or Bst, and let the pet solo the mob. Aby is totally soloable if you take the time to level a proc job and a pet job, and to skill those jobs up. By the way, levelling jobs and skilling them is totally "I want to play the content" in capslock or otherwise.

Direct
07-24-2014, 10:17 PM
What really bugs me these days is more and more people are using programs or autoexec to ws for them soon as they get 100tp, or use autora so its auto fires for them on rng, then they shout the loudest if they win a parse, err hello! Your computer won that parse for you and why are you even playing.

This isn't about me loosing a parse before anyone says i always do good top 1-3 even when the others are using the above to ws for them at 100tp. People in my ls are using it and its discussed on skype before you ask me how i know they are.

Balloon
07-24-2014, 10:41 PM
Auto-ra, looking at it, just fires every 1.5 seconds. Which.. with Snapshot and Coursers and Frazzle.. that's probably a dps decrease.

As for getting BM or Autoexec to autows, yeah, but I never see it as being anything but laziness. These things are possible with enough focus, but I think after 12 years people don't care to be that attentive anymore.

This game, at least for me, only holds my interest due to the collection and optimization of sets. So I'd never begrude someone for not wanting to tap Ctrl+whatever 200 times a second to ensure that their ranged attacks are firing off as quickly as they could, or focusing intently on a tp bar to ensure that they're hitting a macro as soon as it ticks over to 100.

Of course, you're completely inclined to disagree with me on that, I just think that the gameplay has remained unchanged in the 12 the game has ran, and after 6 years of playing.. I can't begrude anyone for wanting it to be more efficient. The moment to moment gameplay of XI is more tedious than fun.

That being said, and I'm not sure how true this is, but the increase in skillchain damage and the increase in fTP per anchor has made it so that in some situations timing your ws with someone will be more efficient than just spamming at 100 (I could be wrong there, and I think there's probably a low cut off point for it). So for both cases (Autora and 100tp automatic ws) you're just being lazy for a potential decrease in damage.

Pixela
07-24-2014, 11:53 PM
What'd I read here? Sounds like another troll tried to entertain the readers.

To entertain the readers even further, back when I play 14 every mining spot had characters auto-mine underground and ninja teleport between the mining points.

Yes, if there's a MMO with no cheater/botter/RMT I'd go play it without 2nd thought, but it only exist in my dream :(*

Also, you get the definition of elitist and cheater wrong. Not all cheaters are elitist, not all elitists cheat.

Really?

I played FFXI, WoW, GW2, Tera and FFXIV.

FFXI, cheating (speed hacks, automation tools, bots, map scanners, mem scanners, warp hacks, automated claim tools) and botting everywhere, 2nd worst MMO for outright abuse I've ever seen. Only beating by....
FFXIV, botting 100x worse than on FFXI, RMT far worse than FFXI, cheating is about the same (radars, speed hacking, warp hacking and things).
WoW, RMT tells that get dealt with quickly....very minor botting.
Gw2, bots. Lots of them.
Tera, almost no bots, no rmt at all and no cheat programs.

It's mainly Square Enix MMO titles that are infested with RMT, cheats and botters. Get out and experience more titles and you'll see.

Balloon
07-24-2014, 11:54 PM
And.. on topic.. I don't think trusts in abyssea would be the worst thing in the world, mainly because I think that content is easy and not many people do it.

Having it in dynamis would be atrocious, just having Haste, Protect and March would speed things considerably, and your third trust could just be a provoke spamming one for extra JA procs. I could see that really impacting the price of already cheap currency.

Pixela
07-24-2014, 11:57 PM
The argument about the topic is pretty much pointless, you did read the dev response right?

Balloon
07-25-2014, 12:02 AM
The one on page 5, the one where you and others continued to talk about it for for 9 pages? Yeah.

Doesn't mean I can't at least throw in my 2 cents, regardless of how pointless it might be.

Lithera
07-25-2014, 12:09 AM
The one that said that they MIGHT look into it, but don't hold your breath and if it does get looked into it it'll probably will be next year? That one? That's why I said in my post following that if they do this blah blah blah.

Afania
07-25-2014, 03:05 AM
Really?

I played FFXI, WoW, GW2, Tera and FFXIV.

FFXI, cheating (speed hacks, automation tools, bots, map scanners, mem scanners, warp hacks, automated claim tools) and botting everywhere, 2nd worst MMO for outright abuse I've ever seen. Only beating by....
FFXIV, botting 100x worse than on FFXI, RMT far worse than FFXI, cheating is about the same (radars, speed hacking, warp hacking and things).
WoW, RMT tells that get dealt with quickly....very minor botting.
Gw2, bots. Lots of them.
Tera, almost no bots, no rmt at all and no cheat programs.

It's mainly Square Enix MMO titles that are infested with RMT, cheats and botters. Get out and experience more titles and you'll see.

I've played enough Asian MMO and don't get me started with cheats, bots and RMTs.......SE MMO isn't the only title I've played. Western MMO generally has less cheat/bot/RMT issues than Asian titles though.

Either way, I just find it funny that everyone act as if every other MMO are "clean" but only FFXI are full of cheaters.

Pixela
07-25-2014, 03:28 AM
I've played enough Asian MMO and don't get me started with cheats, bots and RMTs.......SE MMO isn't the only title I've played. Western MMO generally has less cheat/bot/RMT issues than Asian titles though.

Either way, I just find it funny that everyone act as if every other MMO are "clean" but only FFXI are full of cheaters.

It's not an act, I've played a lot more than the ones I listed. Nothing, nothing comes even slightly close to FFXI.

NOTHING.

Some games have bots, some have RMT, some have cheats. FFXI and FFXIV has them all in massive quantities, name one MMO that has more? I'm sure you played FFXI and FFXIV as much as me and know exactly how bad it is.

Lordkyron
07-25-2014, 11:37 AM
This is what i consider good advice, yes i want to play the game
i'll try that,
most of the advices given assumed that everyone has everything.
This is a NEW character

edit
This reply was to the guy that recommended leveling war

Lordkyron
07-25-2014, 11:50 AM
I feel the most frustrating thing about this thread, is that most people have offered to help, gave advice, offered strategies, gave reliable references, but none of that seems to matter... Everything seems to be completely rejected. But in the end, those that offer the advice are the 'Bad Guys'

Well maybe because i didn't ask for help?
think about it.
All i ask is PLEASE ALLLOW TRUST IN ABYSSEA
since then MOST of the posts are not about offering "help"
They attack and insult.
Just read the posts

Lordkyron
07-25-2014, 11:58 AM
Wow, this thread is so boring... I want my 15 minutes back!

It took you 15 min? to came with this complain?
really?

Lordkyron
07-25-2014, 12:09 PM
Is that not what you're supposed to do in most games? Equip things so you can get better things?
Yes but there has to be a point where you are done. that's called horizontal progression which FFXI had before abyssea.
Now with the IL you are never done. the carrot will always be in front of you

Zeargi
07-25-2014, 01:41 PM
Well maybe because i didn't ask for help?
think about it.
All i ask is PLEASE ALLLOW TRUST IN ABYSSEA
since then MOST of the posts are not about offering "help"
They attack and insult.
Just read the posts

You're not absolved from this either. Regardless of what you asked, it's already been said they have no plans to add them, and as such seeing how that's not in the cards other avenues need to be taken. A vast majority of people only became aggressive because you became aggressive too; Calling people elitist, ego-hurt, refusing to accept the info that people give you, constantly using capitalization. I've said it once, and I'll say it again: Trust won't help you clear the story in Abyssea, They can't help you get Atmas, and will be more of a burden than a help.

Accept the advice that people have given. Go level DNC to 49, get the spark gear and NIN Katana and The Dagger, Use the wiki or ask someone for information on which Zone bosses you can actually beat, and then ask people to help for those that you can't. FFXI is about changing to fit the needs, as you can level every job. You aren't limited to being a NIN, and if something doesn't work, then do it a different way. SMN, BST, and PUP are great jobs of versatility. If you're looking for a WHM to heal you, You have a better chance with a PUP's Automaton as you can actually control it. If you want to beat things quickly save up for a few brews and plow through the enemies. These are all things you can do solo as it seems you do don't want to be part of the game or its community.

Lithera
07-25-2014, 01:56 PM
Yes but there has to be a point where you are done. that's called horizontal progression which FFXI had before abyssea.
Now with the IL you are never done. the carrot will always be in front of you

At the moment they're keeping the ilv at 119 and don't seem to be wanting to raise it any time soon. Even with abyssea there was a horizontal progression once the level cap was done rising.

Afania
07-26-2014, 06:13 AM
Well maybe because i didn't ask for help?
think about it.
All i ask is PLEASE ALLLOW TRUST IN ABYSSEA
since then MOST of the posts are not about offering "help"
They attack and insult.
Just read the posts

I reread the posts from p1, you attacked and insulted anyone that didn't agree with you. "I want trusts in abyssea, if you said no then what's your problem? You elitist with ego hurt."

You suggested SE to do the adjustment, which is fine. But you can't expect everyone to agree with your opinion. Someone gonna disagree and your first reaction was calling them elitists with ego hurt.

Many other people offered advice out of kindness, even if that's not what you want at least you should be polite to them. But instead you view them as someone disagreeing with your opinion and replied with fairly rude attitude.

Ultimately it's SE's decision to decide which side they want to listen. If SE make a choice you don't like, blame SE, not the player. Don't blame the player for offering advice as well.

Some ppl's attitude toward anyone trying to offer advice is the main reason why most good players in FFXI no longer bother to offer advice. In the end it only hurt those who really need advice.

Tohihroyu
07-27-2014, 12:01 AM
Go on continue talking trash, keep it up and see what happens. Keep this harassment around and keep thinking you are safe behind your little computers.

Balloon
07-27-2014, 12:28 AM
My computer is a little too large, actually, it makes transporting it around a bit of a nightmare. And storage? Forget about it!

What you just posted was way more trashy than anything anyone said to you. Thinly veiled threats. That's some hardcore venting for someone who is apparently this casual.

Lithera
07-27-2014, 01:40 AM
Go on continue talking trash, keep it up and see what happens. Keep this harassment around and keep thinking you are safe behind your little computers.

What trash talking or harassment? Most in this thread have been fairly civil. It's not our fault the advice we have been giving or the facts about trusts when it come to abyssea at least are being ignored.

This is becoming highly childish and coming close to the behaviour one member in my free company had last night when it came to the possible discontinued support of the PS3 for XIV even though it's producer even said this would probably happen in beta phase and at launch interviews. Yet we were somehow spouting falsehoods.

detlef
07-27-2014, 03:09 AM
Is this Starcade?

Stompa
07-27-2014, 09:02 AM
For anyone else having trouble soloing in Aby, it is important to remember that "Abyssites" are very powerful - and they can be obtained solo via cruor-purchase, quests and by killing easy mobs. Most of us started Aby in 2010 by questing Abyssites to increase our survival chances in Aby at level 80 (lol), we did this before we even tried to get Atmas or ZB wins etc. in many cases.

For soloing, the most important Abyssites are "of merit" and "of furtherance." There are 9 of these in total, 2 can be purchased for cruor from the Cruor Prospector in "Heroes of Aby" zones.

Several of these can be obtained by easy solo quests - which are easy, but you will need to do other easy solo quests first to attain the Fame Rank required for the Abyssite reward quest.

Suggested reading is ffxiclopedia - " category : Abyssite " - and you should scroll down to the 6x "abyssites of merit" and 3x "abyssites of furtherance" part of the page.

Obtaining those 9 abyssites will add +60% HP and +30% MP in Aby, and add +30 to all your Attributes (STR VIT etc.). This makes soloing atmas and Zone Bosses much easier.

And you can solo all these Abyssites, if you spend the time to do the Abyssite quests and make basic solo strategies for the NM-dropped Abyssites. I suggest leaving the Xibalba and Warbler NM Abyssites until last - these are the hardest to solo, for a new player. The other Abyssites can be solo'd easily if you put the Work Ethic into it.

The bonuses from Abyssites are permanent and are activated when you buy the temporary "cruor enhancements" from any Cruor Prospector, you need to do this every time you zone into Aby.

:p

bungiefanNA
07-27-2014, 06:13 PM
Is this Starcade?

Starcade was banned from the forum (and a whole ton of FFXI-related sites, among others), but according to his blog, they are one of his friends in-game.

Source: http://darkrenegadesmusings.blogspot.com/

Camate
06-06-2015, 02:34 AM
Sorry to necro this thread!


Hello,

Currently the development team is prioritizing the use of alter egos for content related to the acquisition requirements for other alter egos, so they do not have any plans at the moment to address alter ego use in Abyssea or Dynamis. However, there is a possibility that they may look into this later, but they expect it will not be for quite some time.

I can’t give a specific time frame at the moment since we still need to run some tests, but we are in the midst of looking into making it possible to summon alter egos in Abyssea areas. We’ll keep you updated on the progress!

YosemiteYogorockBlondelle
06-06-2015, 03:12 AM
Sorry to necro this thread!



I can’t give a specific time frame at the moment since we still need to run some tests, but we are in the midst the looking into making it possible to summon alter egos in Abyssea areas. We'll keep you updated on the progress!

Well thats rather sweet Camate and betting it might be trusts attuned to be called forth in the abyssea settings or trusts specifically created for abby only and can only be called in that area after zoning-in? I'll wait to see it Camate, Later's ;)





Edit: The same with dyna area's per-haps as well??

Enochroot
06-06-2015, 05:19 AM
Sorry to necro this thread!

Never be sorry for this. We want more interaction from the community team, more communication. Not less.

Glamdring
06-06-2015, 06:48 AM
now if only they will proc !! intelligently...

PS. Enochroot nailed it, we love hearing BACK on our requests

YosemiteYogorockBlondelle
06-06-2015, 08:55 AM
now if only they will proc !! intelligently...

PS. Enochroot nailed it, we love hearing BACK on our requests

Well actually its been mentioned quite a few times in various threads and i'm sure camate knows about them too :D

Allestra
06-07-2015, 08:20 PM
Sorry to necro this thread!



I can’t give a specific time frame at the moment since we still need to run some tests, but we are in the midst of looking into making it possible to summon alter egos in Abyssea areas. We’ll keep you updated on the progress!

Excellent!!! tyty!

Fahzewn
06-09-2015, 02:45 AM
Sorry to necro this thread!



I can’t give a specific time frame at the moment since we still need to run some tests, but we are in the midst of looking into making it possible to summon alter egos in Abyssea areas. We’ll keep you updated on the progress!

That would be pretty cool. Even better if they can manage Dynamis (and other areas I'm probably not thinking about...Assault maybe?).

SMD111
06-10-2015, 08:26 AM
now if only they will proc !! intelligently...

this for me is not necessary but if thay want to have the player have the proc ki for them to do this i would not be against it

Glamdring
06-11-2015, 05:15 AM
SMD, if you're still doing a Daurdaubla or an Ochain it has utility, + if they can do that it's good practice for if they ever do VW. seriously, NOT looking forward to putting together groups to do HMP and Rift with procs. otherwise yeah, unless you still need something for empy gear, which I think is unlikely, that's about the only time you need procs.

delukard
06-12-2015, 01:42 AM
Wow wans't expecting this.
I'm the original poster
Ty for the info on this.
I'm still around i just don't like to post.

Many people here don't see any benefit on this, but for people like me there is.
Im replaying an New character (even got a new account when the Ultimate collection went on sale) And i'm practically replaying all the content in order without any lv 99 sparks equipment. ( self farmed only)

I, just started Zilart and having a good time not power leveling the game with any Sparks or cruor equipment. Just the levels, and the trusts ( it's still Easy but at least not super easy)

When i'm done with WOTG ( in 4 months lol ) i'll start abyssea and maybe at that time trusts can be used there .

Thanks again.

I'm NOT a Soloer and i think MMORPG is to play with people, but the only thing to do atm is pretty much instanced battles and i'm not interested in grouping for that.

Runespider
06-12-2015, 03:57 AM
I can't help but wonder.. Since Abbysea is old content, if you were to go out and farm all of your 550 Job Points, everything there, regardless of your JOB/SUBJOB, would just melt like butter. No??

The whole point of being able to use trusts in aby and dyna is for new players that don't have specific jobs, lots of good gear or whatever else that makes it so easy.

Their is a glut of endgame stuff for a newly minted 99 player, this is the quit point for many that come back.

Zeargi
06-12-2015, 08:47 AM
Abyssea seems to be the new area for trusts, but personally, I'd rather see Trusts in Assaults or Einherjar before Dynamis... if at all.

Kuvo
06-20-2015, 04:44 AM
I think SE should make the KI's 100% drop or close to it when you kill the NMs instead of processing. You would still have to work at the NM chain and kill each one so the work is there but makes it more accessible to more jobs instead of adding trusts. I'm not opposed to trusts in aby but if that isn't an option why not make the KI's drop after the win? Even if I'm not farming for a particular item I enjoy going in aby and fighting some of the NMs for fun and it would be much more enjoyable if that can be done without processing KIs.

YosemiteYogorockBlondelle
06-21-2015, 04:03 AM
I think we as the players had a totally different look into having trusts inside abby other than the intentions of the creator of this thread! Just let me know your original thoughts were when you first clicked on this thread??:cool::p