View Full Version : Trust enabled battlefields
Artharian
07-09-2014, 05:37 PM
Hi,
has anyone seen a (comprehensive) list of battlefields and areas where Trust is enabled? It seems the devs are working hard to add trust support to more and more areas, but I've lost track of all of them and searching the release notes is probably not the most efficient mechanism :-)
If not, we may have to start one!
Art.
ZoMBie343
07-10-2014, 08:57 AM
I have only tested before yesterdays update.
I know SKCNM20, Trust must be called before entering.
I know that no matter what I can't take trust into SKCNM10 :(
...SE, do you have a list?
Krysten
07-11-2014, 07:21 AM
im assuming high lvl Battlfields cant use trust yes? thats what i wish would happen lol
ZoMBie343
07-14-2014, 05:14 AM
Bump.
Trust is an inconsistent state right now. I can waste my triggers/merits by trying to enter only to lose my Trusts....please clarify SE!
bungiefanNA
07-16-2014, 04:21 PM
http://wiki.ffxiclopedia.org/wiki/Alter_Egos
Camate
07-17-2014, 03:22 AM
Hello, everyone!
Thanks for sharing a helpful resource, BungiefanNA. :)
Just to give you some idea of what we have planned for the future, in the August version update we will be adding alter ego support for the latter-half of the Treasures of Aht Urhgan missions and sometime after September we would like to add support for Rise of the Zilart missions. However, the current priority is for Seekers of Adoulin missions.
Minikom
07-17-2014, 06:28 AM
Salvage please Salvage
Edyth
07-17-2014, 08:22 AM
Salvage please Salvage
I know this isn't going to happen because it would undermine the unique challenges of Salvage, namely, the Pathos of Alzadaal. Trust NPCs don't exist in unequipped forms, do not dynamically swap their gear, etc., so they'd be full-powered.
Salvage is also optional content; additionally, the number of people soloing it alone causes Salvage zone crashes almost daily. If trust were enabled, a new wave of people would want to try it out.
BLU tears apart Salvage now, so if you have that, go knock yourself out and farm alexandrite daily.
Pearlzuo
07-17-2014, 09:49 AM
What about Wings of the Goddess missions!
Sapphire
07-17-2014, 11:02 AM
What about Wings of the Goddess missions!
Almost certainly coming sometime after its heroine gets added as a Trust. Which is coming.
ZoMBie343
07-17-2014, 02:27 PM
I wanted to mention since the last update (July 8th, I believe): Today, I was able to to win SKCNM10 Factory Reject 2 on Normal with 3 Trusts (a PT of 5 total). Only 1 person can call 3 Trusts).
Progress?
Kraggy
07-17-2014, 04:23 PM
we would like to add support for Rise of the Zilart missions
What does this actually mean? Why is it so hard to simply allow Trust NPCs into ALL instanced content? What mechanics allow for example NPCs to enter the COP instanced content but not the Zilart instanced content.
I just don't 'get' how it's a technical problem. I fully 'get' you may now want to ALLOW it for some 'balance' reason (though God knows I often fail to understand the dev's fixation on that at all costs) but your replies imply there are technical reasons. Care to share?
Babekeke
07-17-2014, 04:24 PM
I know this isn't going to happen because it would undermine the unique challenges of Salvage, namely, the Pathos of Alzadaal. Trust NPCs don't exist in unequipped forms, do not dynamically swap their gear, etc., so they'd be full-powered.
Not exactly, for eg. at the start it's unlikely that you get more than 2-3 of your primary gear slots unlocked (if you happen to get legs/feet cell + 1 other), so even if all your gear is 119, that's at most 4/6 119 and 2/6 99, making your trusts average out at about 113 at most for the start, 109 if you unlocked 2 primary slots + weapon, and ~106 if you only unlock 1 + weapon.
bungiefanNA
07-19-2014, 04:49 AM
What does this actually mean? Why is it so hard to simply allow Trust NPCs into ALL instanced content? What mechanics allow for example NPCs to enter the COP instanced content but not the Zilart instanced content.
I just don't 'get' how it's a technical problem. I fully 'get' you may now want to ALLOW it for some 'balance' reason (though God knows I often fail to understand the dev's fixation on that at all costs) but your replies imply there are technical reasons. Care to share?
They have to enable Trust for each individual battlefield instance. Doing so has broken things before, so they have to QA each battlefield they implement this on. There are some battlefields that they also don't want this on, such as Maat fights and level 20 Avatar battles, since they are meant to be solo. There's also the matter that battlefields that remove buffs tend to remove Trusts, so they have to check for a variety of things in each battlefield.
ZoMBie343
07-21-2014, 03:48 PM
http://wiki.ffxiclopedia.org/wiki/Alter_Egos
I am posting to confirm this list is accurate in that SKCNM10 and SKCNM 20 work. Trusts must be called before entering the BC. (Still only 3 trusts from PT leader, but w/e).
Thanks!