Morovich
07-08-2014, 05:04 PM
Colonization reives in Foret de Hennetiel, Yorcia Weald, Morimar Basalt Fields, Marjami Ravine, Kamihr Drifts, Cirdas Caverns, Dho Gates and Woh Gates have undergone the following adjustments.
The number of monsters that spawn has been decreased.
Monster respawn time has been increased from one minute to five minutes and monster detection radii have been decreased. These two changes also apply to colonization reives in Yahse Hunting Grounds, Ceizak Battlegrounds, Sih Gates, and Moh Gates.
•Wildskeeper reives have undergone the following adjustments.
The number of monsters spawning in wildskeeper reives in Yorcia Weald has been decreased.
Reading that sounds like Colonization Reives received a big nerf in the sense, imo, it will be more difficult too get to them and they more take longer to complete at least that's how it sounds reading the notes.
The number of monsters that spawn has been decreased.
Monster respawn time has been increased from one minute to five minutes and monster detection radii have been decreased. These two changes also apply to colonization reives in Yahse Hunting Grounds, Ceizak Battlegrounds, Sih Gates, and Moh Gates.
•Wildskeeper reives have undergone the following adjustments.
The number of monsters spawning in wildskeeper reives in Yorcia Weald has been decreased.
Reading that sounds like Colonization Reives received a big nerf in the sense, imo, it will be more difficult too get to them and they more take longer to complete at least that's how it sounds reading the notes.