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Kaych
03-30-2011, 10:47 PM
Call me selfish, but I dont really like helping people out, unless I get something from it:D

This can be a problem in LSes when people ask me to help out with missions or quests that I have already done. When I play a game I play to have fun. I dont play to help others have fun. Then it becomes a work, sort of.

So, what I would like implemented is a bonus for people whom has finished missions, quests etc and wants to help others finishing them. That "bonus" could be a great deal of EXP or Gil. Not just 500 exp, but maybe even 5 000 or 10 000 EXP depending on the difficulty of the missions/quests. Gil should also be an option, like in the Trial quests for when obtaining a Avatar.

This way, it could actually be much easyer to get people to help you with missions and also people didnt have to feel like they "work" to help other^_- They would actually benefit from it.

When Abyssea got introduced and I started EXPing there, people open chests of over 1k EXP, and the Bastion ond OPS give crazy EXP fast. I think that cos of this, it should be possible to get this kind of EXP as fast in the old areas also via missions/quest.

The first time you finish these missions/quests, you usually get a good reward. (usually>_> Nation missions, I am talking to you *cough*. Gil is nice though^_-) But when you help out, u dont really get anything.

Please SE, revamp! :D

Draylo
03-30-2011, 10:49 PM
Wow you are a terrible person...

Dazusu
03-30-2011, 11:40 PM
I dont play to help others have fun. Then it becomes a work, sort of.

Please, invest in a single player game. That way the rest of us don't have to deal with people like you.

Kavik
03-31-2011, 01:13 AM
I agree we should get something for re-doing quests.... but i still help people when there is no gain o.o

Kaych
03-31-2011, 01:40 AM
Dont get me wrong. I love teamplay, but what the usual case is that when you help someone (atleast in my cases), you dont get help back. Then there is drama in the LS. During my 6 years of playing FFXI, I havent been in one LS where this hasnt happend at one point. There is always someone who steals, start flaming when they dont get theyr way, etc.

And when it comes to the "I-dont-help-people-unless-I-get-something-out-of-it"-statement, well, in return, I never ask for help^_- That dosent make me a terrible person. I am just glad to avoid the drama that usually accurs in these situations. But, it would help though if you got a "carrot" by repeating missions and quests. That way, helping others would not only give personal satisfaction for many people, but alost a "bonus" for all as well^_-



I agree we should get something for re-doing quests.... but i still help people when there is no gain o.o

Thank you for your constructive answer^_-

Kavik
03-31-2011, 02:14 AM
You are welcome.

Chaani
03-31-2011, 02:29 AM
If this is the "usual case" for you, you need to find different friends.

Kaych
03-31-2011, 05:41 PM
Well, the point is of this thread is not about me not wanting to help people, but if you like the idea that quests and missions should give a "bonus" to the ones who have already finished them^_-

Kuwabaraone
04-07-2011, 03:24 AM
So you're saying increase the incentives upon completing, say, a BCNM or ENM then? Why not just merc then? You 'help' others and rake in profit upon completion. Only flaw is that you risk loss due to the abilities of your 'client', assuming they don't know what they're doing. Mercing isn't just limited to Gil/EXP, you can also use it as a means to farm mats for synthing and possibly craft on the downtime, thus continuing the stream of income. Up to you, really.

KB1

PS. Drama will always exist, as we are people. Simply face forward, and do your best to deal with it when it comes.

Kaych
04-07-2011, 09:25 AM
So you're saying increase the incentives upon completing, say, a BCNM or ENM then? Why not just merc then? You 'help' others and rake in profit upon completion. Only flaw is that you risk loss due to the abilities of your 'client', assuming they don't know what they're doing. Mercing isn't just limited to Gil/EXP, you can also use it as a means to farm mats for synthing and possibly craft on the downtime, thus continuing the stream of income. Up to you, really.

KB1

PS. Drama will always exist, as we are people. Simply face forward, and do your best to deal with it when it comes.

Or "simply" avoid it. If I dont have to be around it, I dont see why I should "deal" with it^_-

U sure talk difficult for me. Not sure what you mean by incentives, mercing, or who the "client" is>_>

But enneway, what I am talking about is if I help with BCNMs, Avatar battles, etc, I get something from it, like gil or weapons and other stuff, or synthesice as you said. These rewards, I can sell, use or w/e. (Like I explained, gil and exp was examples of a "bonus" you could get from helping others. It dosent have to be those two, but I thought a "bonus" pretty much coverd it all >_>)

Now the rewards you get from BCNMs and such should also become avalabe when you help people kill Snoll again, defeat Shadow Lord again, or the help with Airship battle again... These missions dont give anything/or give small amounts of exp and such, to the ones that help. Gaming is about having fun. If you think its fun to help others progress in theyr missions, go for it! But I dont. I have already done the missions and dont need to repeat it>_> I dunno how many times I have heard "Damn, I wanted to EXP today, not spend all day camping this NM, repeating this mission" etc.

So I know I am not alone about this matter and, in light of Abyssea where you get insane EXP from Bastions and OPS, I dont think its much to ask for from SE to implement this "bonus" for helping with missions/quests. Its not like you can abuse this by repeating them over and over. When you do a mission you progress and need to move on in the story. (and think about it, in Abyssea you can enter at lvl 30... If thats not abuse, Iunno what is>_>).

Zaknafein
04-07-2011, 12:40 PM
Helping people is one of the few things left to enjoy in this game that is rapidly becoming an endless string of repetition. I often try, and find low level noobs I can help out either by doing a mission/quest w/e with them. Or just to buy them some gear for their naked slots.

Shinzonx
04-07-2011, 01:47 PM
he has a good point there would stop people makin gil to sell it i n real life if it was easy to obtain people wouldnt be leaving FFXI and havin fun i dont want to spend 15 days farming for 100k and not make a profit of it and lose my real life cause of it i want to log on one day do a mission gain like 5 to 10k helping someone on FFXI if you aint a girl you dont get help thats how it is some days i dont like to deal with partying with others to gain exp some days i like to help others but theres the oh got to wait almost 2 hrs for that person to get ready for his mission when i could of cut my grass or somethin lol any how thats how i feel

Neonii
04-08-2011, 02:55 PM
They did this on another online game I used to play. They placed sweet armor drops not top of the line but very nice to encourage people to help folks complete epic quest. It worked out very well.

Octaviane
04-09-2011, 12:25 AM
There will come a time I am certain that you will need help with something major, we all do. When that happens your attitude will gain you nothing/no help/zip/nada. I personally do not like players who constantly ask for/receive help and give nothing back, or who switch between a multitude of shells asking for help when they can't get it from one or another. The reward for giving back is personal satisfaction, that should be enough.

Mirage
04-09-2011, 06:03 AM
I think it would be nice if there were some exp rewards for helping people with some lower level stuff. If you don't know a lot of people, some missions can be hard to get help with. If there was something in it for higher level people, maybe it would be easier to get help. I mean some battlefields have rewards of a 1-3k exp, but 1k exp isn't a lot for a lv90 job for helping with a quest that took over an hour to complete.

It would have been better if you got an exp-manual item that granted like 5k exp that they could use on any job, for example. Then they could have used it on one of their lower leveled jobs where that amount of exp would matter more.

Now, I like helping people, especially if they're my friends, but if someone needs help with a pretty elaborate quest that requires me to run to the end of the world and back, I would be much more likely to help them if it meant i could for example dump 5k exp on one of my level 15 jobs afterwards.

Tsukino_Kaji
04-09-2011, 06:08 AM
I'm lazy too. I want free gill and XP. ^^

Mirage
04-09-2011, 06:28 AM
It's only free if your time is worth nothing.

Helping people takes up time that could otherwise have been spent in abyssea, getting hundreds of thousands of exp. Getting even 1% of that exp for helping someone with a one-hour quest sounds fair to me!

chubrocka
04-09-2011, 06:34 AM
Call me selfish, but I dont really like helping people out, unless I get something from it:D

This can be a problem in LSes when people ask me to help out with missions or quests that I have already done. When I play a game I play to have fun. I dont play to help others have fun. Then it becomes a work, sort of.

So, what I would like implemented is a bonus for people whom has finished missions, quests etc and wants to help others finishing them. That "bonus" could be a great deal of EXP or Gil. Not just 500 exp, but maybe even 5 000 or 10 000 EXP depending on the difficulty of the missions/quests. Gil should also be an option, like in the Trial quests for when obtaining a Avatar.

This way, it could actually be much easyer to get people to help you with missions and also people didnt have to feel like they "work" to help other^_- They would actually benefit from it.

When Abyssea got introduced and I started EXPing there, people open chests of over 1k EXP, and the Bastion ond OPS give crazy EXP fast. I think that cos of this, it should be possible to get this kind of EXP as fast in the old areas also via missions/quest.

The first time you finish these missions/quests, you usually get a good reward. (usually>_> Nation missions, I am talking to you *cough*. Gil is nice though^_-) But when you help out, u dont really get anything.

Please SE, revamp! :D

Please go back to WoW or whatever selfish solo style game you came from.

Oh wait you also soloed CoP fully and zillart, dynamis, limbus, sea........................hnm's bcnm's maxing rank in all nations.. I wish i was as good as you... Ill stick to my pay-it-forward way of play and LS..
must have cost you millions of gill to finish on your own.. or paying for it, or....................


Remember finding people around like that and doing major LS /blist or hunting them and MPK all day..

Tsukino_Kaji
04-09-2011, 06:35 AM
It's only free if your time is worth nothing.

Helping people takes up time that could otherwise have been spent in abyssea, getting hundreds of thousands of exp. Getting even 1% of that exp for helping someone with a one-hour quest sounds fair to me!Not saying you are Mirage, don't get me wrong, but wanting XP and the like in return for helping people just sounds realy greedy.

Mirage
04-09-2011, 06:39 AM
I help people without getting direct rewards for it. I would help even more people if I did get direct rewards for it. :p

Tsukino_Kaji
04-09-2011, 08:29 AM
I help people without getting direct rewards for it. I would help even more people if I did get direct rewards for it. :pOnly help people with COP BCs, you get ZP frop those. lol

RAIST
04-09-2011, 09:16 AM
Some fights do have rewards for doing them again. The ACP/MKD/ASA ones do, wanna say a lot of the COP/ZM ones do too. Been a while since I had to assist with those lines.

Have to bear in mind that helping people out with a lot of these do actually benefit you, just maybe not directly. For example, getting someone to Sky or Sea, for example provides someone else in your shell to do events with in those zones. Getting someone's Genkai's done gets them leveled up so they can do more stuff with you on your level.

It's called... paying it forward.

Tsukino_Kaji
04-09-2011, 09:19 AM
Makes me think of that I have just been helping a random PLD to finish windy missions for the sole reason that it was driving me crazy that the poor guy didn't have a single refresh atma. lol

Kaych
04-11-2011, 01:15 AM
Not sure how I can quote many ppl in one post so I'll just cut and paste as I give answers. If you know how to reply on more people than one, please, answer this thread XD <3 I have alot of people I want to answer^_-

-------
RAIST
" Some fights do have rewards for doing them again. The ACP/MKD/ASA ones do, wanna say a lot of the COP/ZM ones do too. Been a while since I had to assist with those lines.
Have to bear in mind that helping people out with a lot of these do actually benefit you, just maybe not directly. For example, getting someone to Sky or Sea, for example provides someone else in your shell to do events with in those zones. Getting someone's Genkai's done gets them leveled up so they can do more stuff with you on your level.

It's called... paying it forward. "



Answer:

No, this is called working, being bored, wasting time (for me) etc, to have fun later. I respectfully disagree with you cos I know alot of people who is doing things your way. And I usually say "If it works for you, go for it!".

But, I play a game to have fun. Like I said, I dont like to help people with stuff that I dont like doin. When I am IRL and at work or with friends and family, then I see the logic you say, but never in a game. If you play a game to "work" to have fun, then something is wrong IMO. After being in a Limbus LS for 9 months and only doing one Proto-Ultima, I realized, this isnt something thats worth doing. I dont wanna kill Proto-Omega 40 times, and THEN 1 Ultima... After all that work (helping), its not worth it.

And yes, I do realized that some of the missions and such have rewards (just like I said when I posted), but IMO not nearly enough. Like the Avatar quests. If you help someone with avatar battles, you get 10k gil. And thats not bad. But the time it takes to get to all the cloisters, I could have spent other places like Abyssea, getting much more Gil. I used to join alot of BCNM fights when I was broke, especially Operation Desert Swarm. If 5 people had a orb, I would get 20k. Sometimes more, depending on how many Rare/Ex items I got that I could sell to NPC^_-

As for your statement about ZM missions have rewards for doing them again, I cant really find anything on the wiki about that. It could be nice with a link or something^_^ Only one I could think of is if you want to change the "Divine Might" Earring, that could be a "reward". But I dont really count that in cos I am perfectly happy with my reward, so I dont have to change it.

Some of the misisons in CoP give EXP to repeaters, like 1500 exp. It can take 3-5 hours finishing a mission, especially "The Mothercrystals". That mission makes 4500 exp. The small exp you get from killing stuff on the way up to the boss I dont really count in. If you want to, then ok, but bottom line is that all those hours helping someone and you get 4.5k exp.... Thats the same exp I get from 1 OPS quest in Abyssea. So I am saying that the time you spend in helping others should be compensated in one way or another. The reward for redoing quests in CoP is 1000 exp to 2000 exp. (only the last mission gives 2k exp reward). IMO, thats not nearly enough.

When it comes to the Add-ons, its kinda the same as CoP. You just might get a gear you want with the stats that you want by repeating the same quest over and over. I get it and I am not very against it, but I dont rly like repeating something over and over months after months to get the gear/stat that you want.

As a round-up, if helping others gives you satisfaction there or later on and thats good enough for you, then I repeat: Go for it! ^_-

----------


Octaviane


"There will come a time I am certain that you will need help with something major, we all do. When that happens your attitude will gain you nothing/no help/zip/nada. I personally do not like players who constantly ask for/receive help and give nothing back, or who switch between a multitude of shells asking for help when they can't get it from one or another. The reward for giving back is personal satisfaction, that should be enough. "


Answer:

Well, obviusly you didnt read my thread properly and you are btw wrong. My "attitute" has gotten me very far. I have played 6 years, and so far I have finished all nation missions, ZM, CoP, ToAU, WotG, Abyssea, lots of quest. And how have I done this? I have been with people who wants the same. When I shout for CoP missions, I get people that needs it, write theyr name down and continue with them in a Static til we are done. Thats how I get people to do something "major".

If you get LS members to help you with missions(that dont need it), and then you help them back, thats fine. But dont tell me that "my attitude" is wrong and will get me "nowhere/zip/nada/. Cos it has and I am enjoying the game very much cos of the different ways you can do something.

When I join a LS, I tell them "I am only here for the social part. I dont expect anything from you, so dont expect anything from me". Its perfectly fair and should be respected. If they dont like it, I dont join. If they do (and yes, many people only have social LSes and do respect this), we know where we stand. I never ask anyone for any help. I ask "Mission-name, do you need it?" If they do need it, I try and static. If they dont, I refuse help^_-

So the only thing I agree with you here is the sentence: "I personally do not like players who constantly ask for/receive help and give nothing back, or who switch between a multitude of shells asking for help...". GAWD, I HATE that. If someone helps you, you should help them back... Thats why I never ask for help and find people that needs the same things I need^_-)

----------


chubrocka


"Please go back to WoW or whatever selfish solo style game you came from.
Oh wait you also soloed CoP fully and zillart, dynamis, limbus, sea........................hnm's bcnm's maxing rank in all nations.. I wish i was as good as you... Ill stick to my pay-it-forward way of play and LS..must have cost you millions of gill to finish on your own.. or paying for it, or....................

Remember finding people around like that and doing major LS /blist or hunting them and MPK all day.. "



Answer:

"Remember", that the arrogant attitude you have shows that you dont really respect other peoples playstyle. I played WoW, and I have to say that it is soooooooo boring 90% of the time. It takes me months to get a lvl cos I dont like to play that often. Its too repeditive and predictable.
FFXI is a teamgame. You need people (mostly) to finish something. Thats why I find people that needs the same things I need. If that takes a few shouts in Jeuno to get, thats fine, but it beats being in a LS that only focus on helping eachother all the time IMO.

If I join a "Help-others-LS", then FFXI becomes just like WoW. A repedetive cycle on redoing missions and quests. So, I say to you:
"If you like repeating stuff, go and play WoW. There are tons of disrespectful people there^_-"

As for your comments on that I "soloed" all my missions, take the time time to read my thread. Look at my answer to Octaviane.


As for the rest of you out there, if you like playing FFXI in a certan way, untraditional or traditional... Go for it! Whatever works for u:)

Notice;
Please keep this thread "nice". It's not good to have people around who dont respect others opinion. I have a saying that goes; "I agree to disagree with you" and then I leave it at that. When you have something to say, stay constructive and know that not all dont play FFXI for the same reasons you do ;)

<3

Kaych
04-11-2011, 01:57 AM
Jesus!!

I need to shorten my answers >_>

Gropitou
04-11-2011, 02:25 AM
Jesus!!

I need to shorten my answers >_>

You need to move on, spending that much time on an answer shows you're more into the forum than into the game.

Kaych
04-11-2011, 03:15 AM
Lol.... It shows that I have something to say. Gotta love /sarcasm. Not gonne "move on" cos someone disagrees with me...

And you know, there is this thing called Windowed mode. You can play FFXI then tab to internet explorer and post on forums. I am one of the lucky ones who can multitask^_-

RAIST
04-11-2011, 03:42 AM
@Kaych
you REALLY need to read my sig. At the end of your wall of text, you FINALLY espouse the general message of it, yet you don't seem to be following it too well in practice.

For some clarification in your answer to me--I never stated that ZM's did give rewards:

wanna say a lot of the COP/ZM ones do too. Been a while since I had to assist with those lines

And you can quote text by using the quote and /quote html tags.

And now my wall of text, but trust me, it serves a purpose:

This game was designed to be a co-op experience. While a lot of the content has always had the option to solo/low man, the big stuff was designed to virtually require teamplay, as it is SUPPOSED to be a MMORPG. If you want to be selfish and do only what you need to do, and only want to help others if there is something in it for you--then by all means MERC yourself out. I would hazard a guess that the majority of the FFXI community believes in helping friends out (or complete strangers in an effort to make new friends) simply because either that is the type of people they are, or they understand that it WILL benefit them later in the game. Chaulk it up to generating good Kharma, or people understanding they will need a high level RDM, WHM, or BLM with refresh atmas, having a RNG might be good for quick ACP runs for ls mates that still need the final fight--whatever they may feel may be a benefit for themselves or their circle of friends.

Here is something for you to consider that has been going on in my circle of friends. One of our Resident BST/PUP (only two jobs he ever took to 75) just offered to level BRD for us to use as our regular BRD was tired of it and wanted to level something else. So, they formed a static and ran his BRD up. I took him farming for scrolls--sold the drops we didn't need, made a nice chunk of gil, and I upgraded some gears for other jobs. Was getting a Sahagin key and farming for hours a pain in the butt, even they I didn't need anything from there? yes. Did I get something in reward for my time--yes(earned gil on the side and upgraded gears). Did it benefit the group? yes--he got his BRD leveled, got his songs, and got to spam songs as I tanked and got skillups--30+ people will benefit from having his BRD with propeer tools/skills available for events. Would I personally have benefited more by spending my time working on only my stuff like completing my AF3? Maybe--but...on the other hand, he also needs gear for his BRD, PUP, BST. Guess what... a lot of the stuff he needs comes from mobs/quests that also drop SMN, and BLM, (maybe some BST too, forget) which I need. Guess who gets to come along on my farming sessions? A player with 90 BST/PUP/BRD.. mighty convenient for me, eh?

now I'm not THAT opportunistic. This particular player has been an in-game friend of mine for ages--he dragged me a long and made me finish ZM, and if not for his help, I wouldn't have CoP done, nor most of my TAU, Nyzul, nor ALL of my WotG (we efen DUOED a lot of it when others were insisting on cookie cutter party setups). Yes, we've died a lot. Yes, we've given up on some and put them off until we could get more help. But, the point is.. if neither of us had been willling to make some sacrifices (ie time, suffered loss of xp and gil on items and such)--we would not have formed a friendships that has allowed us to progress far beyond where we could go solo, and since we were doing it with FRIENDS we had a helluva lot of fun doing it. These friendships have extended to outside of the game, even though we are hundreds of miles apart. So in the end, I guess you could say I have not only benefited in game, but have benefited in my personal life as well.

Now.. for the real clencher. Want to know how this great series of relationships started? I was in a party in Qufim when I first started playing. Dind't have a main LS--only stayed in one event pearl that I picked up doing a Rank mission in a pickup. The party leader wanted to move to khazaam and I didn't have access. We needed a WHM, and I couldn't go. The party was all in the leader's LS. He pearled me and they took me to get my keys, and we went to the jungles and exp'ed. Eventually, he had to leave the game due to RL issues and the shell dissolved (married, moved, started planning a family). The shell dissolved. A small band of us stayed in touch for while via Friendslist and hopping between other shells we had, getting pearls for eachother until one of us found a good shell and we all eventually reunited. In some cases, our old LS takes over the events for the day simply because the majority of us are from that former LS. We more or less merged two shells together in sense, and have expanded our circle of friends into something even greater then what we had before.

And, it all started becuase a complete stranger that picked me up from a search for a WHM to do a Qufim party offered to help me get my Kazahm pass.

So, in summation:never underestimate the value in helping someone else just for the sake of helping them out, you never know just where it may lead.

axlzero
04-11-2011, 04:29 AM
getting a tarutaru to help you is easy just shake a cookie in front of them then when they get close stuff them in a sack and tarunap them. LOLZ all jokeing aside he has a very big point i would bring in 3 and 4 new people into linkshells my friend owned spend tons of time nurturing them takeing them under my wing doing quest and missions getting there jobs and subjobs then poof they quit or move on. After a while (4 years) i stopped doing it. There was nothing in it for the time spent i would still adopt a taru from time to time and look after them. But when i started getting heavy into end game i just didnt have time for it anymore that and my personal life got busy. i would like to see gil items or exp in respectable quantities another option is items that can be used to augment or improve nations armor gained in conquest or other events thats just my thought

Tsukino_Kaji
04-11-2011, 02:37 PM
You need to move on, spending that much time on an answer shows you're more into the forum than into the game.I'm not sure I understand. >.>

Kaych
04-12-2011, 12:05 AM
If you are gonna quote something, plz quote the whole sentence and dont take things out of context.


"Some fights do have rewards for doing them again. The ACP/MKD/ASA ones do, wanna say a lot of the COP/ZM ones do too. Been a while since I had to assist with those lines."

When I read this, it says:
"Some fights gives rewards. The addons do and the CoP/ZM ones do too. I havent assisted on these missions in a while"....

Either I am reading it wrong or you are expressing urself wrong. Too me you clearly say redoing CoP/ZM missions give rewards here >_>

And "Guess what", I like team games. And "Guess what" you right. This IS a MMORPG. You sure got your facts right.



"Was getting a Sahagin key and farming for hours a pain in the butt, even they I didn't need anything from there? yes. Did I get something in reward for my time--yes"

So what you are saying is that you helped him, even tho you didnt need anything there... and you got reward for helping him.. wich was gil, skill ups and a BRD 90 to help you later on... You are contridicting yourself. You did need skill ups and you did need gil. I would have helped him also for 2/3 reasons BECAUSE I needed skill ups and gil.


You talk about helping others have gotten you friends in game that has expanded to RL:


"So in the end, I guess you could say I have not only benefited in game, but have benefited in my personal life as well."

I have friends, family, a job and love my life. Dont need anything else. I dont play a game to find friends. But if that happends along the way, All right! And just so you know, I have people I talked to alot in the game on /friendlist. They know where I stand and we get along great. You can become friends in different ways ya know^_-


"And, it all started becuase a complete stranger that picked me up from a search for a WHM to do a Qufim party offered to help me get my Kazahm pass."

Well, I switched nation and started leveling BLU. I hooked up with a "?" AKA n00b and asked if he wanted to join me when we do Sandy missions and EXP with me on BLU. We missioned together and exped 2gether. We talk alot in the game and have fun. And it all started cos we both needed the same thing...


"Guess who gets to come along on my farming sessions? A player with 90 BST/PUP/BRD.. mighty convenient for me, eh?"

If it works for you: Go for it! My experience is that people ask for help and dont help back. this isnt always the case, but many times it is, so I just avoid that drama. Call it bad luck, but after 6 years of playing, I dont really wanna go look for "good luck". So, when you say:
"If you want to be selfish and do only what you need to do, and only want to help others if there is something in it for you--then by all means MERC yourself out"

Thank you! Thats exactly how I think it should be. Do what works for you and dont beat me down for doing this my way^_-


Its a shame tho that you keep straying away from the actual topic wich is "Should we get Rewards/better Rewards (gil, exp, items, etc)for helping people with missions and quests that we have already done?"
Not talking about a reward like "meeting-new-friends" or a favor you can collect later on. I am talking about actual rewards, in game that u get when you finish a mission... like a item or stuff like that <_<


"So, in summation:never underestimate the value in helping someone else just for the sake of helping them out, you never know just where it may lead." Agreed. Thats what I do... IRL^_-

Kaiichi
05-05-2011, 07:53 AM
I think it would be nice to up rewords for re doing quests/missions and I know where ppl are comming from... How many time have you done Nysle floors 1-20? I'm going on 17? Not to mention CoP. I lost a hard load of Gilz before the level cap was lifted.

@Kaych
I DO in fact know exactly where you are comming from and understand your style of play honestly I wish I could be like that more often because I play this game for the fun of it, not to be draged into a circle of drama because I didnt leave my EXP PT to open some stuped gate when I stood there for over 3 hours waiting to get a pice of RDM AF.

@Everone Else
I'll help no prob. But if your gonna turn my game into work and not alow me to enjoy the game, why am I gonna hold a Job to work after work is over?

Meyi
05-05-2011, 04:54 PM
At least you're honest.

Doomtrigger
05-07-2011, 09:52 AM
Then go play wow or some shit

Kaych
05-09-2011, 07:42 AM
I think it would be nice to up rewords for re doing quests/missions and I know where ppl are comming from... How many time have you done Nysle floors 1-20? I'm going on 17? Not to mention CoP. I lost a hard load of Gilz before the level cap was lifted.

@Kaych
I DO in fact know exactly where you are comming from and understand your style of play honestly I wish I could be like that more often because I play this game for the fun of it, not to be draged into a circle of drama because I didnt leave my EXP PT to open some stuped gate when I stood there for over 3 hours waiting to get a pice of RDM AF.


Thats nice to hear that I am not completly alone on this XD And gawd, I remember those Nyzuls was a pain XD Along with Assaults o.o

Kaych
05-09-2011, 07:43 AM
At least you're honest.

Honesty goes a long way :D

Kaych
05-09-2011, 07:45 AM
Then go play wow or some shit

You sound bitter and seem like a person who dont respect others.... much like the eviroment in WoW. So, my tip to you: "Go play wow or some sh?t" You will fit right in ^_-

Arlan
05-09-2011, 07:47 PM
Call me selfish, but I dont really like helping people out, unless I get something from it:D

This can be a problem in LSes when people ask me to help out with missions or quests that I have already done. When I play a game I play to have fun. I dont play to help others have fun. Then it becomes a work, sort of.

So, what I would like implemented is a bonus for people whom has finished missions, quests etc and wants to help others finishing them. That "bonus" could be a great deal of EXP or Gil. Not just 500 exp, but maybe even 5 000 or 10 000 EXP depending on the difficulty of the missions/quests. Gil should also be an option, like in the Trial quests for when obtaining a Avatar.

This way, it could actually be much easyer to get people to help you with missions and also people didnt have to feel like they "work" to help other^_- They would actually benefit from it.

When Abyssea got introduced and I started EXPing there, people open chests of over 1k EXP, and the Bastion ond OPS give crazy EXP fast. I think that cos of this, it should be possible to get this kind of EXP as fast in the old areas also via missions/quest.

The first time you finish these missions/quests, you usually get a good reward. (usually>_> Nation missions, I am talking to you *cough*. Gil is nice though^_-) But when you help out, u dont really get anything.

Please SE, revamp! :D

After reading 4 pages of this thread, I can see where this guy is coming from.

I mostly help my friends with missions because I enjoy the storyline and Fights, because that is what I enjoy.
But problem is, Its Not enough for everyone to care for or consider it fun/enjoyable or even "Beneficial".
That is what makes it harder for most newer players to progress or get help in general.

Basically this guy hit it right on the nail.
Gamers game to have fun and to progress with their friends or without.
Wether it be a single player game or an Online MMO game.

The idea to create a BIGGER and more appropriate "Bonus", for today's current FFXI, to be raised for players who redo missions and certain quests, to benefit while helping out other newer players who actually need them done is an excellent idea to motivate the community to play with each other more in many many ways.

We pay to play our game and we want to play to enjoy our game.
This is a Team based game, so having an appropriate "Bonus" for helping newer players on certain missions that we already done only makes sense to encourage the team element of the game and the enjoyment of the game to the next level.

There are so many ways to make friends in FFXI, but making friends in ffxi is not the aspect of the game,
I have leveled up back in 2006 with 6/6 exp pt, and I promise you, I DO NOT EVEN KNOW Half of the players I Exp PT with. Hell, I have had 6 Jobs at lvl75 cap and I barely knew everyone I lvled up with... They didn't know me and I barely knew them. Only thing I knew is I wanted to exp and lvl just like anyone else back then, and that was the only way to do it.

so ya, I agree with the OP after reading everyones comments and reading his carefully.
The OP is not talking selfish out for himself, but he is talking out for all of us so we can get more for the time we put in helping others or even our own friends!

Good post. =) You got my support.

Arlan
05-09-2011, 07:51 PM
All tho I have to say, The OP did seem a little mis-leading tho.
But still understandable.

Necrose99
05-10-2011, 01:02 AM
I can agree , I play mage classes at Present when the cost of Phalanx has jumped from 30-50k to now about 500k-2 million Gil along with other spells , including summoner or Utsumi Ni if i ever whent the ninja route or RDM/Ninja road,

Anyhow I dont mind helping people , but it's hard to help yourself when 20k gil is typicaly all you have , when everyone above you is too busy to help and has a bank roll thats 1-900-GIL-Seller-ish , they can Crush you with the GIL Cugel of 2-5 million or so like its nothing.

of late with Abesseya it's impoved farming trading Domion notes for wepons then selling from time to time but many other spells etc that were previosly avlible at a resonable price has jumped by 10-12 fold in price.

ppl talk of crafting eassy to do once you have a few million gil just lying arround.

if I got a few 100k and Phalnx utsumi ni , anchient magics Lightining spirt dark spirt or Light spirt , then most of my magic scroll woes would be finaly done with .

or I could sink gil into crafting.

it's hard to invest 30k gill whm job or rdm job , heal party (IE cure 6 cura curaga 3 or cura 2) or lvl crafting a handful of lvls , wont see much steady gill till lvl 50 in a craft... of .... as well FFXI 's crafting sytem requires me to make tons of mules for spec lvl crafting

no FISHING 100, ALC 100 , woodworking 100, GS, SMITH, ETC all 100 all on one.

not saying the player supported econ is a bad deal but.... at times finding a crafter ofr woodworking with smithing of x or bone crafting or etc is getting tougher of late.

toss on a side order of 20 page paeprs for my classwork it's tough enough to sqeeze in a few hours or so of FFXI.


honeslty many quest also consume gils for travel or etc. adding gil's or upiing the drop rates on rare scrolls might also benifit the game by making them more Ahem affordable to us non-Gil-seller on speed-dial types whom have a modest sums of gil most the time.

upping Utsumi ni or Phalnax etc might be an option or making them Abyssea buyable with Dom notes or etc. it would be good to have non-tradable versions of Phalanx i can buy with domion notes 600k-1.2 million saved etc. thier are many rare scrolls that are trading for Hyper-inflated prices since abysssea came out compaired to historical contexts. honestly i'd like to see no-trade versions of hard to get scrolls on the Abssea npcs for sale thus can buy scribe and not get ripped off. 50k is resonable 1.2 million isnt.

If making @ 70+ RDM etc a few million gil were eassier ou need 30-50k ahh no problem newbie welcome to the game/linkshell .

wepons arrmor I tend to hode in bank stash or on mules... i may find eassier to let go of to newer players in the linkshell etc despite having jobs that may soon need them for a short time.

as I could find simply buying them npc or ah or etc then selling back once lvl's have made them out moded again.

I sold a coper ore for 8k on AH i had it up for about 300 or so just enough to cover AH fees and make enough to recover fees from other sales, I'm not terrbily greedy , by no means but upping the gil drops on goblins or etc might ease the gil pinching. 150-300 gil a mob in some parts , it would be eassier to get a few scrolls.

it'd be nice to be able to craft stuff for Ls ppl without having to wory about making gil from it or if i fail at making this goodebye 100k i'm broke for weeks.....

yeah sometimes the game has a bit of need for greed 75k spells @ lvl 30 I remember Dispel etc.

kinda hard to rake in that much cash. , i was the LS favor buddy for about 6 weeks to repay that one in favors.

Offten may spells were complealty unaffordable I had to earn them with ALOT of favors , but time to repay others and it's harder to as I lake fame from key quests and hard to lvl summoner to do them.


but I absolutely see his point many quest or jobs he[[ err ahem , my military moth is acting up...
!@#$%^& lol Dynamis etc 500k for an hour glass or etc. I'd get one for everyday of the week i've never be in dyamis yet .. but not having the "GIL Cugel " many others do kinda hard to put some runs together on woot my 50k of normal to have gil in pocket cash.

Necrose99
05-10-2011, 01:43 AM
Level Sync I can see alt exp as another option , I Love hate Level sync.

It gets you lvl'd up but , then you pay for it in time spent having to go skill wepons or as a mage , oh Mother-moggle....

!@#$%^& SKILL points SKILL POINTS SKILL POINTS , I'd even invest gil into it for a key item .

10k sounds fair. for a MERIT like option to EARN SKILL POINTS on a job.

Divine magic looking err lvl 5ish cause your always helping under lvl sync no problem dump some stored SKILL points earned under lvl sync and presto .

I'd not mind lvling my My jobs for SKILL POINTS or Conquest points UP under lvl sync

I tend to hold onto the storable arrmor sets. as they tend to be useful storing them and re-using for jobs ,

That too may be an Idea under lvl sync being able to get from the books Conquest points up effect. (wont affect region points ) as the arrmor dose sell well for cash in a pinch.


but SKILL points not being earnable under lvl sync bites. but making them storable like merits for working a job under lvl sync , and being able to dump into shorted skill areas within reason , like divine magic under 250 skill or etc 250 in a skill or less , unless all other skills are above 250 kinda deal works for me.

I'm stuck at lvl 70 partly due to vl sync , MAAT Pitties non esp those that lack skills capped , else you be come MAAt's newest welcome mat .

i've had to speend alot of extra time capping out skills that otherwise lvl'ed in normal groups would have been caped or far more nearly caped than i curently have granted was out of game for 2+ years


But I can again agree. to get to lvl 90 i need a maat win , LS ppl pushing me to win yet newbies need help , I want to help but grrr Catch-22 Quandry , @ lvl 90 RDM i could help alot more..... but they need a few lvls or ...

geting some SKILL POINTS i could dump into my Jobs sore spots or even other jobs IE kata or great katan skill of OMG /laugh roll /puke or etc would be useful too.

as more jobs up , more i could help.

Glamdring
05-10-2011, 02:03 AM
Call me selfish, but I dont really like helping people out, unless I get something from it:D

This can be a problem in LSes when people ask me to help out with missions or quests that I have already done. When I play a game I play to have fun. I dont play to help others have fun. Then it becomes a work, sort of.

So, what I would like implemented is a bonus for people whom has finished missions, quests etc and wants to help others finishing them. That "bonus" could be a great deal of EXP or Gil. Not just 500 exp, but maybe even 5 000 or 10 000 EXP depending on the difficulty of the missions/quests. Gil should also be an option, like in the Trial quests for when obtaining a Avatar.

This way, it could actually be much easyer to get people to help you with missions and also people didnt have to feel like they "work" to help other^_- They would actually benefit from it.

When Abyssea got introduced and I started EXPing there, people open chests of over 1k EXP, and the Bastion ond OPS give crazy EXP fast. I think that cos of this, it should be possible to get this kind of EXP as fast in the old areas also via missions/quest.

The first time you finish these missions/quests, you usually get a good reward. (usually>_> Nation missions, I am talking to you *cough*. Gil is nice though^_-) But when you help out, u dont really get anything.

Please SE, revamp! :D

They did all that before with the CoP missions years ago, didn't work then.

Oh, and karma, what goes around comes around. I wouldn't be too eager to help you-even with simply a slot to leech in an Aby party, even if I was your LS leader. Game's built around teamwork, sounds like you aren't.

Seveweyn
05-10-2011, 03:46 AM
As a player who comes back to XI off and on, doesn't have everything completed, has no linkshell, and still wants to enjoy non-abyssea content I say yes, please give incentive to players to re-complete content. I'm so tired on not being able to complete missions/storylines/quests/etc because nobody is willing to help me. ; ;

To put it into perspective, I just fought the original Shadow Lord, for the first time. (Solo) Yeah, that's how behind I am in this game.

I mean, I see a lot of bad mouthing of the OP here, but in my experience the majority of the player base IS the OP. I've received genuine, selfless help from 1 player in my entire time playing XI and that was several years ago. Being in an LS generally doesn't make any difference either. Usually what happens when I join an LS is this: I help all the newbies complete the early stuff, then they drop off the face of Vana'diel before we can work together toward the stuff that I haven't done yet. Now, don't get me wrong, I'm not trying to paint myself as some sort of saint in a sea of devils. I would help the new players in order to get them to the point where we could then help each other to complete the content I've been stuck on for years. So, yes, there was incentive for me to help them. It just never worked out to where I'd see the fruits of my labor bloom. Meanwhile, the higher level players don't help me either because they are too busy with their endgame content and I find myself stuck in limbo indefinitely.

I remember about 4 years ago having to pitch a fit at my then current LS because nobody would help me with the simple task of doing the Delkfutt tower 3-3 mission so that I could then solo Magicite (Go, Go RDM!) in order to ride airships. If I could have solo'd the tower, I would have as well. Links were kicking my butt at the top. :( Back then, level sync didn't exist and the prospect of trying to wait until I was higher level was daunting without airship access.

The point is, that I'm not a player that's just looking for a handout. I do the dirty work when it is in my power to do it. But I mean, seriously, once I got someone to agree to help with the tower it took literally under an hour. Several months of asking for help in order to acquire less than an hour of someone's time which I had to guilt out of them. These kinds of situations put a new or slower player in a bad position. If they are anything like me, they hate asking for help, hate being helpless, but have absolutely no choice in the matter but to beg for help to advance in XI. Adding some sort of incentive for players to do these things again would greatly improve this situation for players like me.

Kaych
05-23-2011, 03:48 AM
All tho I have to say, The OP did seem a little mis-leading tho.
But still understandable.

You make very valid points and I apologise if I was misleading.

You just took everything I have been saying the whole thread and summed it up in one, simple post. I thank you for that^_-

Kaych
05-23-2011, 03:49 AM
... Oh, and karma, what goes around comes around. I wouldn't be too eager to help you-even with simply a slot to leech in an Aby party, even if I was your LS leader. Game's built around teamwork, sounds like you aren't.

"Sounds like" you havent read my thread^_-

Kaych
05-23-2011, 03:54 AM
And as for Necrose99 and Seveweyn's comments, you make good points and for that I am grateful:)

Its always nice with new examples and different storys^_-

Arlan
05-23-2011, 11:23 PM
You make very valid points and I apologise if I was misleading.

You just took everything I have been saying the whole thread and summed it up in one, simple post. I thank you for that^_-

Thanks ^^
Ya, I have a habbit of "seeing the big picture" before throwing out my opinion for the most part.
I just noticed majority didn't quite get what you where saying but I'm glad I was able to try to clear it a bit.

I support this post.

Kaych
05-28-2011, 10:48 AM
Yeah, seems like they dont think I have friends in the game and that I solo all the time^^

Love the teamplay in the game. Thats one of the reasons I have sticked with it for so many years^_-

Urat
05-28-2011, 11:44 AM
If you want to take a look at an example of what happens when you get a reward for helping a friend on a mission you're already done, look no further than the three mini expansions.

Personally I'd be for getting a large chunk of CP whenever I complete a big missions, even repeating it, along with maybe a bit of gil though even 5K gil would be in game terms a respectable amount but no where near the hour or so worth of running around most of the big missions take

Arlan
05-28-2011, 04:54 PM
Yeah, seems like they dont think I have friends in the game and that I solo all the time^^

Love the teamplay in the game. Thats one of the reasons I have sticked with it for so many years^_-

I feel the same bro. lol
But let me tell you something tho,
I already had this in my mind before you brought it up in the forums.
I just never posted it cause I was not thinking about it at the time so ya.

=) I'll just support it.

Rafien
06-04-2011, 12:32 AM
I'm the first person that will help any person out, be it level 1 quests to level 60 quests. Be it farming necklaces (220 to be exact) to joining a level 11 party because they need one person.

I've helped 4 people in the last month with the sub-job quest, helped 3 people with the kazham keys, and so forth. Some of them are the most boring quests possible when you're higher level but I do it to help people out.

I just wish that while I was doing these, there was a registration system where you help them you get points for it, not even exp or special weapons or anything. It would be nice to give points, call it Players Helper Tabs, and when you need help yourself, you can summon a special level 90 character that helps you out.

I had to wait almost a month to do LB3, and been waiting about 2 weeks now to do LB4. It would be nice to have SE give thanks to the people that are willing to help.

Glamdring
06-04-2011, 03:39 AM
I'm the first person that will help any person out, be it level 1 quests to level 60 quests. Be it farming necklaces (220 to be exact) to joining a level 11 party because they need one person.

I've helped 4 people in the last month with the sub-job quest, helped 3 people with the kazham keys, and so forth. Some of them are the most boring quests possible when you're higher level but I do it to help people out.

I just wish that while I was doing these, there was a registration system where you help them you get points for it, not even exp or special weapons or anything. It would be nice to give points, call it Players Helper Tabs, and when you need help yourself, you can summon a special level 90 character that helps you out.

I had to wait almost a month to do LB3, and been waiting about 2 weeks now to do LB4. It would be nice to have SE give thanks to the people that are willing to help.

I think the term you are looking for is "karma", and it would be nice.

Arlan
06-04-2011, 04:48 AM
I think the term you are looking for is "karma", and it would be nice.

Not just any karma, in game karma Points.
You see, I can see this being beneficial as well.
If playerA helps PlayerB and gets Karma Points for it, PlayerA can save up a bunch of these karma points and PlayerC who checks PlayerA's Karma Points can see how helpful he is to the community and others and will concider helping PlayerA when PlayerA may need some help for his own thing.

am I right?
But still, I prefer reward system over all since I like to obtain gil/exp or anything worth while durring helping friends out. Not everyone enjoys putting time helping others for nothing. But everyone loves to get things from helping so OP's idea is to help community help each other better for each other since everyone gets worth while rewards who participate which I am all up for that.

bungiefan
06-06-2011, 09:44 AM
It gets you lvl'd up but , then you pay for it in time spent having to go skill wepons or as a mage , oh Mother-moggle....

!@#$%^& SKILL points SKILL POINTS SKILL POINTS , I'd even invest gil into it for a key item .I'm stuck at lvl 70 partly due to vl sync , MAAT Pitties non esp those that lack skills capped , else you be come MAAt's newest welcome mat .

i've had to speend alot of extra time capping out skills that otherwise lvl'ed in normal groups would have been caped or far more nearly caped than i curently have granted was out of game for 2+ years


But I can again agree. to get to lvl 90 i need a maat win , LS ppl pushing me to win yet newbies need help , I want to help but grrr Catch-22 Quandry , @ lvl 90 RDM i could help alot more..... but they need a few lvls or ...

geting some SKILL POINTS i could dump into my Jobs sore spots or even other jobs IE kata or great katan skill of OMG /laugh roll /puke or etc would be useful too.

as more jobs up , more i could help.

Skilling up is easy. For melee, you just take a weak weapon to past Castle Zvahl and fight Zvahl Fortalices, which you can do AFK. For magic, go to Aydeewa Subterrane, one of the entrances has a couple of Qiqirns right inside. Enfeeble them and cast a few spells, then run to the zone line when you run out of MP or they start hitting you too much to survive. Zone back in after healing and do it again until you cap skills.

Aeonk
06-06-2011, 06:45 PM
Last I checked, the incentive around helping someone else was that you make a new friend in the process.

Arlan
06-06-2011, 08:04 PM
Last I checked, the incentive around helping someone else was that you make a new friend in the process.

There are other ways to make friends than helping a random person for no reason.

Ravenmore
06-06-2011, 08:15 PM
Skilling up is easy. For melee, you just take a weak weapon to past Castle Zvahl and fight Zvahl Fortalices, which you can do AFK. For magic, go to Aydeewa Subterrane, one of the entrances has a couple of Qiqirns right inside. Enfeeble them and cast a few spells, then run to the zone line when you run out of MP or they start hitting you too much to survive. Zone back in after healing and do it again until you cap skills.

Or go out to sea and cast none damage enfeebles on gold fish they never attack back if you don't do any dam.

Zatias
06-06-2011, 08:30 PM
Hey Kaych, weren't you the person I helped a long time ago with RR because your leader didn't know what the hell he was doing? XD I ended up telling him what proced and what didn't, threw in some outside cures, trained all the aggro out of your way and died, just so your group could get the atma. It took maybe 2 hours out of my time and I didn't get anything out of it, but I am still quite happy I did it.

If that wasn't you, then carry on, (though the example still stands) I don't remember the name, all I know it was a Taru who started with K =p

You don't need rewards to help people, if you think it's work, and work is boring to you, don't do it. Simple.

If you still insist you want rewards, join the many shouts that you see with "Reward" in them >.>

Arlan
06-06-2011, 08:42 PM
Hey Kaych, weren't you the person I helped a long time ago with RR because your leader didn't know what the hell he was doing? XD I ended up telling him what proced and what didn't, threw in some outside cures, trained all the aggro out of your way and died, just so your group could get the atma. It took maybe 2 hours out of my time and I didn't get anything out of it, but I am still quite happy I did it.

If that wasn't you, then carry on, (though the example still stands) I don't remember the name, all I know it was a Taru who started with K =p

You don't need rewards to help people, if you think it's work, and work is boring to you, don't do it. Simple.

If you still insist you want rewards, join the many shouts that you see with "Reward" in them >.>

Your missing the whole entire point of the OP is trying to make.
You should be happy for helping people even if you didn't get anything out of it.
But not everybody will put the time like you have to do that for complete strangers.
Even tho there are still a lot of people out there who do thank goodness.

The OP is just saying people who wish to help should get bonus as a reward to help them through contents that many players don't need or do so it grabs more attention and reasons for others to help.
Basicly OP wants this not only for himself but for everyone else so it encourages more "Team work" and more people to help each other out in general as a community.

The OP is not thinking selfish, even tho it may appear that way in a sense, the OP is just saying people like you deserve a more appropriate Boost of rewards for helping others based on the content. This is to encourage more players to help each other out in a sense of "Your scratching my back and I'm scratching yours".

He is more speaking of contents like missions and quests where you enter a BCNM fight or something and the players who already done them and are just helping out, get exclusive rewards that are more appropriate based on today's ffxi.

Zatias
06-06-2011, 10:12 PM
Your missing the whole entire point of the OP is trying to make.
You should be happy for helping people even if you didn't get anything out of it.
But not everybody will put the time like you have to do that for complete strangers.
Even tho there are still a lot of people out there who do thank goodness.

The OP is just saying people who wish to help should get bonus as a reward to help them through contents that many players don't need or do so it grabs more attention and reasons for others to help.
Basicly OP wants this not only for himself but for everyone else so it encourages more "Team work" and more people to help each other out in general as a community.

The OP is not thinking selfish, even tho it may appear that way in a sense, the OP is just saying people like you deserve a more appropriate Boost of rewards for helping others based on the content. This is to encourage more players to help each other out in a sense of "Your scratching my back and I'm scratching yours".

He is more speaking of contents like missions and quests where you enter a BCNM fight or something and the players who already done them and are just helping out, get exclusive rewards that are more appropriate based on today's ffxi.

This may be true but it also takes away the friendliness element of the game in a way. People in it for the reward will be more concerned about "I want to get this done ASAP for my reward" rather than actually having fun doing it. (OP may not be thinking selfish, but this WILL attract a lot of selfish people).

Oh wait, lol.


Call me selfish, but I dont really like helping people out, unless I get something from it:D
That doesn't sound selfish at all! XP

You might be getting people telling the person in need of help "Skip the cutscene", sighing as the person gets lost on the way to the BC, yelling when a mistake is made, among other things. Seeing a new player progress through the story and taking part in the progression is rewarding in itself (imo), making them rush through it so you can collect your reward isn't.

Bottom line, though this may help encourage people to help out, it may also ruin the experience of those getting help. The nicer players assisting those in need will always be more effective than those attracted by the rewards system.

Just my opinion, worth a little more than dirt.:cool:

Arlan
06-06-2011, 10:55 PM
This may be true but it also takes away the friendliness element of the game in a way. People in it for the reward will be more concerned about "I want to get this done ASAP for my reward" rather than actually having fun doing it. (OP may not be thinking selfish, but this WILL attract a lot of selfish people).

Oh wait, lol.


That doesn't sound selfish at all! XP

You might be getting people telling the person in need of help "Skip the cutscene", sighing as the person gets lost on the way to the BC, yelling when a mistake is made, among other things. Seeing a new player progress through the story and taking part in the progression is rewarding in itself (imo), making them rush through it so you can collect your reward isn't.

Bottom line, though this may help encourage people to help out, it may also ruin the experience of those getting help. The nicer players assisting those in need will always be more effective than those attracted by the rewards system.

Just my opinion, worth a little more than dirt.:cool:

I think you are right on some degree for a fact since now you put it that way.

But the main reason why people SPAM CS durring the old days is because of lvl cap and how hard it was to get to
PointA - PointB with 6 people static. Now it can be duoed, soloed, or trioed so people won't be in that much of a rush as it used to be back in the days.

Your right in a sense where "newer players experience can be ruined by older players who wana spam through this" only if CoP cap and other missions cap was not raised. But now that it is, I would say not really.

Also, in my experience, when I made a static mission back in the old days for CoP, I found it that people who where there just to help didn't take the static team seriously and we where always behind, compared to people who need it and always show up on time to get things done regardless of what event/mission it was.

So over all, it would encourage a lot of people to help each other out in need if everyone benefits.

I'll admit, even tho I helped so many people in the past, I am also selfish myself. Not being a hypocrite here, just being honest, I help people on missions content because I enjoy redoing them again for fun, I benefit for the thrill, while the newb benefits from the progression. I would love to have a reward that is worth while tho cause it just make it that much more interesting over all.

Even tho I help people, when i need to do something, I alway ask or look for people who also need what I need. I never let people to come just to help. If they come just to help, I will continue finding people to fill the gap just incase if the person who is just there helping, leaves, we can still continue since majority who don't need, wont stay much long, "Depending on the individual" but the ones who do need, will stay as long as they can till they also get it done.

I'm not sure if you understand how I'm putting it, But I totally understand what your saying and I agree your right, but to a certain point.

I would let newer players get into storyline while I help them with their fights for my own benefit. I wont let them spam CS just cause I want my reward. i'll get it either way since its not like it was back in the old days of FFXi where everyone had to rush. Now, rushing is not necessary, just have fun.

If anything, it brings the friendliness since everyone is there getting things done for each other since everyone benefits. This can also be another way of making friends and meeting people too.

I know this cause when I saw a random person shout for CoP airship fight, I didn't join him to help him, I join him for the "Thrill of the fight" cause I missed the fight. But ultimatly I made friends with the guy and we started talking on xbox live too since he played the game on it as well.

It was really fun!

Kraggy
06-06-2011, 11:01 PM
Call me selfish
Can't think of a better word myself, unless you leveled to cap 100% solo, then I guess you never got help from anyone who themselves 'got nothing out of it', so the idea of 'paying back' doesn't come into it.

Arlan
06-06-2011, 11:07 PM
Can't think of a better word myself, unless you leveled to cap 100% solo, then I guess you never got help from anyone who themselves 'got nothing out of it', so the idea of 'paying back' doesn't come into it.

The problem is "Selfish" can be a misleading word to use to explain what your trying to present.

I would try to avoid using that term since your presentation can be misleading to majority.
Think about it.

Zatias
06-07-2011, 01:26 AM
But the main reason why people SPAM CS durring the old days is because of lvl cap and how hard it was to get to
PointA - PointB with 6 people static. Now it can be duoed, soloed, or trioed so people won't be in that much of a rush as it used to be back in the days.

I actually think the opposite; if it took so long to get from A to B, why wouldn't you enjoy the cutscene when you first get there? Walking back to re-view a cutscene (because of the "rush" you say people felt the need to skip it) would be a bit dumb. Now it IS so easy to get back to the cutscene zone, you COULD just skip ahead and re-view later. After all, some people seem to blow through all the CoP missions within a few days now, that would require a lot of rushing and CS skipping to get done XD

I understand that this isn't always the case, but it is the more logical one from what I see.

Also, people helping for rewards are almost always in a hurry; they want to get it done so they can be back in town to see the next reward shout. The selfish, greedy ones, that is.

Ashido
06-07-2011, 02:38 AM
Simple. Move a item from A SE Classic , Chrono Trigger , to FFXI its called the wallet :D Exp is Made into GILZ


yeah i didnt read the long post. ADHD :3

Arlan
06-07-2011, 04:00 AM
I actually think the opposite; if it took so long to get from A to B, why wouldn't you enjoy the cutscene when you first get there? Walking back to re-view a cutscene (because of the "rush" you say people felt the need to skip it) would be a bit dumb. Now it IS so easy to get back to the cutscene zone, you COULD just skip ahead and re-view later. After all, some people seem to blow through all the CoP missions within a few days now, that would require a lot of rushing and CS skipping to get done XD

I understand that this isn't always the case, but it is the more logical one from what I see.

Also, people helping for rewards are almost always in a hurry; they want to get it done so they can be back in town to see the next reward shout. The selfish, greedy ones, that is.

Well i guess you and I both have had different experiences then.
Cause Now a days, people don't rush the missions. They take their time enjoying it.
Sure they get it done in a few days but that is not to say they dont watch the full CS for enjoyment.

Also, ppl like me and others out there that I gamed, we want newer players to enjoy their 1st time experience on the mission because its fun to see how newbs react to epic CS lol

But if you think the opposite, then that should say a lot.
We both experience different, only way I can see we form a different point of view on this.

SubDragon
06-07-2011, 04:29 AM
I helped over 250 people get to sea on my server, 150 or so to sky, 50 or so through ToAU, 20 to NI floor 100. And very few of those people ever helped me in return. I would shout for simple things like Shadow Lord back under cap. And these people I helped would /t me they would help for gil...
I know what its like but In return I also got an insane amount of help from my server in getting all my blu spells again pre cap increase in 2 days. Occasionally even now someone will /t my shout and help me for helping them out 8 years ago.
While it would be nice to get a reward in return I just recently helped a RL friend of mine finish all of CoP RoZ and Windy Missions through rank 10 in 2 weeks and he is still only level 66 RDM. We did all of Bastok two days ago in a single push and probably will do Sandy next week. Its all really easy. I do feel for the guys that don't have help or can get it Ive been there.
Every single one of the original posters wants are easily solo'd at 90.
As someone put it to me one day while I was complaining of lack of help
No one forced me to help them No one forced me to do anything. No one forced me to MPK them while xping or killing a NM :P lol.
If the were to add gil or xp it would inevitably become a balance or inflation issue.

scaevola
06-07-2011, 05:01 AM
I actually think the opposite; if it took so long to get from A to B, why wouldn't you enjoy the cutscene when you first get there?

Hey, so I know we've been sneak/invising through this dungeon for the past 45 minutes, but I'm going to take a 20 minute smoke break now; deal with it.

(also I can't speak for anyone else but I think I lost the capacity to enjoy jrpg cutscenes when I, you know, turned 12)

Babekeke
06-07-2011, 03:28 PM
I helped a guy shouting for CoP 6-4 the other day. I had never met him before, but thought he'd be shouting all day if I didn't go (he may have already been shouting all day, I had just logged on).
We duo'd it. It was actually harder than I expected, and with Pile Pitch still connecting on lvl 90 players, our first try ended in a wipe, but I swapped jobs and 2nd try was successful.

Despite the fact that I have already cleared CoP, I HAD FUN! Sense of accomplishment and all that^^

Mirage
06-08-2011, 10:19 AM
If the were to add gil or xp it would inevitably become a balance or inflation issue.
You can NPC items from dom notes, cruor for several hundred thousands per exp/merit session you do in abyssea, and you can get over 100k exp an hour in there as well. I seriously doubt getting even as much as 10000 exp (or a few thousand gils, if you prefer that (i wouldn't)) from helping with a mission that takes an hour to complete would be in any danger of being unbalanced.

Your issue is in reality a non-issue.

Kaych
06-10-2011, 12:20 PM
Rafien "Karma points"

I like the idea you have, but it would put people who dont help out in a negative light. So the idea is interesting, but flawed at the same time.


Aeonk "you get friends from helping ppl"

Just /sigh... I start to wonder if anyone reads the whole thread b4 posting XD


Zatias "RR helper"

That may be correct. I play on Asure. I remember that one time I helped farming for a Boss and it took foreeeeeever. And 1 person died before the boss died. And she/he didnt get the Atma. That may have been you^_-

Before we started the fight, we made it very clear that since we had spent so much time on farming for this NM, noone would touch it if someone was dead. It was important that we ALL got the Atma. Then someone messed up and killed it with 1 person dead >_>

You say "You don't need rewards to help people, if you think it's work, and work is boring to you, don't do it. Simple."

This isnt so much about me just avoiding helping people. This is more about the people that needs help. I feel very sorry for them when they shout for hours. All that time wasted and sometimes its all in vain cos you cant find people or enough people. This is about making it easyer for the ones that need help, and making it more "motivating" for the ones that dont.

An example to this could be from the game WoW. There you can sign up for a mission. You have a list of the mission you want to do and sorta put your "flag" up for a mission you want to finish. When enough people have theyr flag up, you have the choise to teleport to that dungeon with the full team ready. In the meanwhile while your flag is up, you can go around soloing, questing or w/e. In FFXI, a system like this wil be highly unlikely since SE refuse to upgrade the game. This makes you "stuck" to shout for help. Spending hours and hours to find someone to help you. (Assaults, I am talking to you!!!) I remember that the RR Atma took me 2 months to get.

A solution to this "problem" could be the "reward-system" for people who have already finished quests/missions(a good reward system. Not the 1k reward for 1 hour questing). So, it may be misleading that when I say: "Call me selfish, but I dont wanna help people unless I get something out of it", but its sorta the general attitude in FFXI If you think about it. Examlpe, how many times have you seen a person shouting for help. Then you go off to do Dienamis or Einherjar or something. Then when you come back, the person is still shouting... So you see, its not just me. Many people dont wanna help. If more people were like you, that person wouldnt have been shouting that long.

So yeah, I am grateful that you helped me get my atma (if it was you, lol^^), but I still have to disagree with you. I think its important for the overall "game-enjoyment" (if thats a word) that everyone gets rewarded. The one who gets helped and the one who helps^_-


As for the Cut scene problem you point out... I dont really see it. When I did CoP, I was the last one to finish all the cut scenes (slow reader <---). After I finished CoP, I changed to my lvl 30 SMN and helped people get theyr prommies done. I was patient and waited for them to finish. The reason that I helped them was cos the NMs could drop a item that was worth alot back in the day. I helped people over and over and over with this mission. They were always grateful when we were done.

And final, I respect your opinion^^ Its worth much more than dirt :P


To Kraggy.. Just lol. Read the thread^_-


Babekeke Says: "Despite the fact that I have already cleared CoP, I HAD FUN! Sense of accomplishment and all that^^"

Thats nice to hear^^ IMO, thats the reason you play a game^^ To have fun ^_-


Mirage says: "You can NPC items from dom notes, cruor for several hundred thousands per exp/merit session you do in abyssea, and you can get over 100k exp an hour in there as well."

Exactly. Wich is one of the reasons I wanted to start this thread. The old content isnt really something what people do anymore. The rewards you get (or dont get) is vastly inferior to what you gain in Abyssie^_-


Lastly, you will have to excuse me for answering you guys so slow and for my copy/pasting. Have had a lot of stuff to do lately, so I am not so much on the computer^_- Thank you all for your interesting postst :) And Arlan, you should be a writer. Just <3<3<3<3<3

Arlan
06-12-2011, 04:41 AM
Thanks Kaych. ^.^ lol
btw my b-day is on June 10th, that was yesterday! I'm lvl20 in RL now! lol

Kaych
06-13-2011, 09:26 AM
Oh, awsome! :D Happy (delayed)B-day ^_-
<3

Kaych
06-20-2011, 03:24 AM
1. True Gamers plays to have fun.
2. True Gamers don't play to waste time.
3. True Gamers Aren't wasting time if they enjoy the contents they play while progressing.
4. Gamers Love to see progression based on time/effort they put into challenges.
5. Gamers plays for challenging Elements, and Wants more Enjoyable contents.
6. Gamers don't play for Time Sink Elements, and Don't want A game to be a Chore!
All Gamers Unite!

:D

Agreed^_-

Ihnako
06-20-2011, 06:14 AM
I read all posts till page 5 - then I lost the interesting in this topic.

Kaych
06-20-2011, 07:20 AM
I read all posts till page 5 - then I lost the interesting in this topic.

Yeah I get that. Its annoying when you cant debate the actual topic, cos people are too busy focusing on a persons playstyle >_>

InfiniteKarma
09-12-2011, 08:57 AM
Call me selfish, but I dont really like helping people out, unless I get something from it:D

This can be a problem in LSes when people ask me to help out with missions or quests that I have already done. When I play a game I play to have fun. I dont play to help others have fun. Then it becomes a work, sort of.

So, what I would like implemented is a bonus for people whom has finished missions, quests etc and wants to help others finishing them. That "bonus" could be a great deal of EXP or Gil. Not just 500 exp, but maybe even 5 000 or 10 000 EXP depending on the difficulty of the missions/quests. Gil should also be an option, like in the Trial quests for when obtaining a Avatar.

This way, it could actually be much easyer to get people to help you with missions and also people didnt have to feel like they "work" to help other^_- They would actually benefit from it.

When Abyssea got introduced and I started EXPing there, people open chests of over 1k EXP, and the Bastion ond OPS give crazy EXP fast. I think that cos of this, it should be possible to get this kind of EXP as fast in the old areas also via missions/quest.

The first time you finish these missions/quests, you usually get a good reward. (usually>_> Nation missions, I am talking to you *cough*. Gil is nice though^_-) But when you help out, u dont really get anything.

Please SE, revamp! :D

I am not surprised that you developed such a selfish attitude in this game making a lot of new characters i have come across people like you. i truly do not like this attitude the games about community and teamwork you should check out what allakazam said this month about what makes a good MMO.

Hint: Community

Erecia
09-14-2011, 03:01 AM
I didn't read much of this thread, but I can guess how it went. I feel that anyone bashing the OP wishes we lived in a world where people helped out of the kindness of their glowing, huge hearts. But we don't. Offering cold, hard rewards for help is the best (and really only) possible way to encourage people to go back and do things they've already done before.

Kaych
09-14-2011, 04:46 AM
"Hint" InfiniteKarma: You should read my thread.
Thats exactly what I am talking about also. The things I mention STRENGTHENS the community and teamwork^_-

Kaych
09-14-2011, 04:48 AM
Erecia: "I didn't read much of this thread, but I can guess how it went. I feel that anyone bashing the OP wishes we lived in a world where people helped out of the kindness of their glowing, huge hearts. But we don't. Offering cold, hard rewards for help is the best (and really only) possible way to encourage people to go back and do things they've already done before. "

This.

/thumbsUp ^_-

Arlan
09-15-2011, 03:49 PM
this thread still going?

Mirage
09-15-2011, 11:38 PM
Obviously not, are you high?

geekgirl101
09-16-2011, 03:21 PM
Call me selfish, but I dont really like helping people out, unless I get something from it:D

This can be a problem in LSes when people ask me to help out with missions or quests that I have already done. When I play a game I play to have fun. I dont play to help others have fun. Then it becomes a work, sort of.

So you don't even help your own linkshell members progress. Wow...just wow. I can just imagine you being the sort of person sat in Jeuno twiddling your thumbs, who turns a blind eye to people shouting or begging for hours on end for aid for the same quests and missions you yourself was stuck on years ago, while scouring the spam of /sh and /yell for someone asking for aid and offering a 100k+ reward.


When Abyssea got introduced and I started EXPing there, people open chests of over 1k EXP, and the Bastion ond OPS give crazy EXP fast. I think that cos of this, it should be possible to get this kind of EXP as fast in the old areas also via missions/quest.

Now THAT I can agree on.

Mirage
09-17-2011, 04:44 AM
Yeah, I think i tried to make that point earlier. In a game where 200k/hour is possible , does it really do any harm to get 10-15k exp for a mission that takes well over an hour to complete? Afraid of people exploiting it to "finish" helping with the same mission 20 times in an hour? Just limit it to once per day per mission battle (isn't that how it is now anyway?). I think these rewards should probably even be in place for people doing the mission for their first time.

Getting 10-15k exp from a battlefield that took them quite a while to get to would probably still be even more interesting to actually do than repeating the same boring page in the same boring dungeon 5-6 times even if it granted them a bit more exp.

Nowadays, exp for new players is fast, sure, but I've heard from many that the book burning is still pretty boring. I feel pretty confident that many of the persons complaining about that would welcome a change where they could get several levels doing a mission for their first time instead. I mean, is it really that crazy an idea to let new players level up their first job mainly from mission exp, rather than grindgrindgrindgrind for 10 hours in CN on a magical exp-vomiting tome?

katz
09-17-2011, 10:59 PM
Everyone talks about teamwork...then the next breath they say but Im not doing it for nothing. Thats not teamwork, thats looking after yourself. If you want rewards for helping people, and only help people if there is a reward, no wonder you are having to wait for others to catch you up. Its about getting everyone to some place they can be useful to you not just about getting something.

Haruka-Ash
09-19-2011, 11:22 PM
the reason i made 2 characters is to help people
and because that´s what this game is all about
and to be fair i even got money for the help or items and stuff but mostly i say no thanks helping others is what makes me be here playing

Kaych
09-20-2011, 11:11 AM
So you don't even help your own linkshell members progress. Wow...just wow. I can just imagine you being the sort of person sat in Jeuno twiddling your thumbs, who turns a blind eye to people shouting or begging for hours on end for aid for the same quests and missions you yourself was stuck on years ago, while scouring the spam of /sh and /yell for someone asking for aid and offering a 100k+ reward.

You are partially right.

1.) Like I said earlyer, I have a social LS, so people dont ask for help (including me), so yes I dont help my Linkshell for obvius reasons.
2.) Yes I turn a blind eye to people in need if it is something that I dont wanna do.
3.) I was never really "stuck" on anything, except the Airship battle and Snoll battle from CoP back in the days (thats cos we always lost, not cos I couldnt find people). What I do with my playtime is this: "- I wanna finish this mission. I will shout for it. - I wanna Abyssea. I will put my flag up. - I wanna do some BCNMs. I will shout for it. - Ooh, whats that I see? A shout for Shinryu. I'll join that!"
It's not like I am standing in Jeuno, all friend-less, "twiddeling" my thumbs. You just phail to see that my playstyle works for alot of people. ( Like the LS I am in)

Kaych
09-20-2011, 11:12 AM
this thread still going?

I started to wonder that myself XD
There are too many trolls and non-constructive replies, so kinda hard to debate anything^_-

Kaych
09-20-2011, 11:14 AM
the reason i made 2 characters is to help people
and because that´s what this game is all about
and to be fair i even got money for the help or items and stuff but mostly i say no thanks helping others is what makes me be here playing

When SE made the game, I can't remember that they said that it was made to "help people". Thats just you assuming and making your own facts.
But the game game is based on alot of teamwork, which is a TOTALLY different thing ^_-