Louispv
07-01-2014, 06:57 PM
There seems to be an inconsistency with Relic WS's when compared to all others. Take for example, axe WS's. Primal Rend does more damage the more TP you use with it, and gets you a stronger/different aftermath. Cloudsplitter does more damage the more TP you use it with, and gets a stronger aftermath. Onslaught, however, just has a longer aftermath the more TP you use it with. And this is the same across all weapons.
This means that the Relic WS's, which were universally pretty bad before the recent WS adjustments, are now even worse, since Empyrian and Mythic WS's (And many of the other weaponskills before them, as well.) are now even stronger than they were before, and Relic WS's are basically as weak as they always. (With only the slight modifier boost that all the other WS's also received.)
I suggest Relic WS's be changed so they do more damage with more TP, and a longer aftermath, like their empyrian and mythic counterparts.
This means that the Relic WS's, which were universally pretty bad before the recent WS adjustments, are now even worse, since Empyrian and Mythic WS's (And many of the other weaponskills before them, as well.) are now even stronger than they were before, and Relic WS's are basically as weak as they always. (With only the slight modifier boost that all the other WS's also received.)
I suggest Relic WS's be changed so they do more damage with more TP, and a longer aftermath, like their empyrian and mythic counterparts.