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View Full Version : Zoning while using trust and Avatar is out will seal merit Blood Pacts



Zeargi
06-18-2014, 11:11 PM
Platform:
Xbox 360

ISP:
Brighthouse

Type of Internet Connection:
DSL

Internet Connection Speed:
40mbps/5mgps

Date & Time:
6/17/2014 ~10:30 PM EST

Frequency:
Alway

Character Name:
Zeargi

Race:
Hume M

World:
Sylph

Main Job:
SMN

Support Job:
SCH

Area and Coordinates:
Ru'Aun Gardens ~(F-8) (Near Earth Elemental Spawn area

Party or Solo:
Solo - With Trust

NPC Name:
Garuda

Monster Name:
None

Steps:
1.) Summoned Trusts: Trion, Kupipi, and D. Shantotto
2.) Summoned Garuda
3.) Fought Earth Elementals, Groundskeepers, and Sprinklers
4.) Zoned into Ve'Lugannon Palace
5.) Re-zoned into Ru'Aun Gardens
6.) Engaged an Earth Elemental
7.) Use Macro for "Windblade" and received an error message
8.) Checked list of Blood Pact, Windblade was missing
9.) Dismissed avatar and resummoned
10.) Windblade was restored to list

Mnejing
06-18-2014, 11:14 PM
Currently, the following issues have been confirmed.
We are currently working on a solution, and ask for your patience.

[Current Known Issues]
- An issue wherein casting “Trick Attack” on a Trust alter ego that has been summoned by the player has no effect.
- An issue wherein if another party member casts “Decoy Shot” onto a Trust alter ego that has been summoned by the party leader, the spell has no effect.
- An issue wherein if the player zone changes with an avatar summoned, the merit point-obtained “Blood Pact” ability cannot be used.
*The “Blood Pact” ability that was gained through merit points will become usable again if the avatar is briefly dismissed after the zone change, then summoned again.

We apologise for any inconvenience this may cause.
10 Characters here..

Zeargi
06-18-2014, 11:58 PM
Wasn't posted when I woke up this morning. So I waited til I got to work to post this, good to know they're ahead of the game.