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View Full Version : Weapon Skill Adjustments



NOC_EU
06-13-2014, 05:03 PM
Weapon skills will undergo the following adjustments.

The potency of the following weapons skills will now increase depending on players' levels and main hand weapon item levels.

Gust Slash / Cyclone / Energy Steal / Energy Drain / Aeolian Edge / Burning Blade / Red Lotus Blade / Shining Blade / Seraph Blade / Sanguine Blade / Uriel Blade / Frostbite / Freezebite / Herculean Slash / Primal Rend / Cloudsplitter / Thunder Thrust / Raiden Thrust / Dark Harvest / Shadow of Death / Infernal Scythe / Blade: Ei / Blade: Yu / Shining Strike / Seraph Strike / Flash Nova / Rock Crusher / Earth Crusher / Starburst / Sunburst / Cataclysm / Vidohunir / Garland of Bliss / Omniscience / Leaden Salute / Trueflight / Wildfire



Weapon skills will undergo a large-scale overhaul.

Overview
The adjustments that will be implemented with the forthcoming version update mainly involve attribute modifiers and TP bonuses for weapon skills obtained at low levels.

Many of the modifier adjustments consist of increases in potency, but others consist of changing the modifier itself.

As a result of these adjustments, the weapon skills obtainable at lower levels should become as enticing for players to use as their high-level counterparts, thus allowing for a more diverse arsenal depending on the situation.



Adjustment Details

Modifier Adjustments
Weapon skill potency is decided based on particular attribute modifiers. As a result of these adjustments, which attributes certain weapon skills use as their modifiers and/or the value of the modifiers themselves have been changed.



TP Bonus Adjustments
TP bonuses that occur when using some weapon skills after a certain amount of TP has been stored will undergo adjustments.



Adjustment Details

Hand-to-Hand Weapons

<table width="600" border="0"><tr><td width="25.0%" align="center" bgcolor="#a8d0d7">Weapon Skill</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment Modifiers</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment TP Bonus</td><td width="15.0%" align="center" bgcolor="#a8d0d7">Notes</td></tr><tr><td align="center" bgcolor="#c6e9ef">Combo</td><td align="center" bgcolor="#eaf2f3">STR: 30%, DEX: 30%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tackle</td><td align="center" bgcolor="#f5fafb">VIT: 100%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">One-Inch Punch</td><td align="center" bgcolor="#eaf2f3">VIT: 100%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Backhand Blow</td><td align="center" bgcolor="#f5fafb">STR: 50%, DEX: 50%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Raging Fists</td><td align="center" bgcolor="#eaf2f3">STR: 30%, DEX: 30%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Spinning Attack</td><td align="center" bgcolor="#f5fafb">STR: 100%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Howling Fist</td><td align="center" bgcolor="#eaf2f3">STR: 20%, DEX: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Dragon Kick</td><td align="center" bgcolor="#f5fafb">STR: 50%, DEX: 50%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Asuran Fists</td><td align="center" bgcolor="#eaf2f3">STR: 15%, VIT: 15%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Final Heaven</td><td align="center" bgcolor="#f5fafb">VIT: 80%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Ascetic's Fury</td><td align="center" bgcolor="#eaf2f3">STR: 50%, VIT: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 1,000 or more TP</td><td align="center" bgcolor="#eaf2f3">The attack power of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Stringing Pummel</td><td align="center" bgcolor="#f5fafb">STR: 32%, VIT: 32%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">The attack power of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tornado Kick</td><td align="center" bgcolor="#eaf2f3">STR: 40%, VIT: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Victory Smite</td><td align="center" bgcolor="#f5fafb">STR: 80%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Shijin Spiral</td><td align="center" bgcolor="#eaf2f3">Varies depending on merit points allocated</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr></table>



Daggers

<table width="600" border="0"><tr><td width="25.0%" align="center" bgcolor="#a8d0d7">Weapon Skill</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment Modifiers</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment TP Bonus</td><td width="15.0%" align="center" bgcolor="#a8d0d7">Notes</td></tr><tr><td align="center" bgcolor="#c6e9ef">Wasp Sting</td><td align="center" bgcolor="#eaf2f3">DEX: 100%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Viper Bite</td><td align="center" bgcolor="#f5fafb">DEX: 100%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Shadowstitch</td><td align="center" bgcolor="#eaf2f3">CHR: 100%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Gust Slash</td><td align="center" bgcolor="#f5fafb">DEX: 40%, INT: 40%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#f5fafb">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Cyclone</td><td align="center" bgcolor="#eaf2f3">DEX: 40%, INT: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#eaf2f3">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Energy Steal</td><td align="center" bgcolor="#f5fafb">MND: 100%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Energy Drain</td><td align="center" bgcolor="#eaf2f3">MND: 100%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Dancing Edge</td><td align="center" bgcolor="#f5fafb">DEX: 40%, CHR: 40%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Shark Bite</td><td align="center" bgcolor="#eaf2f3">DEX: 40%, AGI: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Evisceration</td><td align="center" bgcolor="#f5fafb">DEX: 50%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Mercy Stroke</td><td align="center" bgcolor="#eaf2f3">STR: 80%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Mandalic Stab</td><td align="center" bgcolor="#f5fafb">DEX: 60%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 1,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Mordant Rime</td><td align="center" bgcolor="#eaf2f3">DEX: 30%, CHR: 70%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Pyrrhic Kleos</td><td align="center" bgcolor="#f5fafb">STR: 40%, DEX: 40%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Aeolian Edge</td><td align="center" bgcolor="#eaf2f3">DEX: 40%, INT: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#eaf2f3">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Rudra's Storm</td><td align="center" bgcolor="#f5fafb">DEX: 80%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Exenterator</td><td align="center" bgcolor="#eaf2f3">Varies depending on merit points allocated</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">Twofold attack for the first stage only</td></tr></table>




Swords

<table width="600" border="0"><tr><td width="25.0%" align="center" bgcolor="#a8d0d7">Weapon Skill</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment Modifiers</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment TP Bonus</td><td width="15.0%" align="center" bgcolor="#a8d0d7">Notes</td></tr><tr><td align="center" bgcolor="#c6e9ef">Fast Blade</td><td align="center" bgcolor="#eaf2f3">STR: 40%, DEX: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Burning Blade</td><td align="center" bgcolor="#f5fafb">STR: 40%, INT: 40%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Red Lotus Blade</td><td align="center" bgcolor="#eaf2f3">STR: 40%, INT: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#eaf2f3">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Flat Blade</td><td align="center" bgcolor="#f5fafb">STR: 100%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Shining Blade</td><td align="center" bgcolor="#eaf2f3">STR: 40%, MND: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Seraph Blade</td><td align="center" bgcolor="#f5fafb">STR: 40%, MND: 40%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#f5fafb">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Circle Blade</td><td align="center" bgcolor="#eaf2f3">STR: 100%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Spirits Within</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Vorpal Blade</td><td align="center" bgcolor="#eaf2f3">STR: 60%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Swift Blade</td><td align="center" bgcolor="#f5fafb">STR: 50%, MND: 50%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Savage Blade</td><td align="center" bgcolor="#eaf2f3">STR: 50%, MND: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Knights of Round</td><td align="center" bgcolor="#f5fafb">STR: 40%, MND: 40%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Death Blossom</td><td align="center" bgcolor="#eaf2f3">STR: 30%, MND: 50%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">The attack power of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Atonement</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">TP bonus will henceforth be dependent upon enmity</td><td align="center" bgcolor="#f5fafb">The calculation used for determining maximum damage will be adjusted.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Expiacion</td><td align="center" bgcolor="#eaf2f3">STR: 30%, DEX: 20%, INT: 30%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Sanguine Blade</td><td align="center" bgcolor="#f5fafb">STR: 30%, MND: 50%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Chant du Cygne</td><td align="center" bgcolor="#eaf2f3">DEX: 80%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Requiescat</td><td align="center" bgcolor="#f5fafb">Varies depending on merit points allocated</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#f5fafb">-</td></tr></table>



Great Swords

<table width="600" border="0"><tr><td width="25.0%" align="center" bgcolor="#a8d0d7">Weapon Skill</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment Modifiers</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment TP Bonus</td><td width="15.0%" align="center" bgcolor="#a8d0d7">Notes</td></tr><tr><td align="center" bgcolor="#c6e9ef">Hard Slash</td><td align="center" bgcolor="#eaf2f3">STR: 100%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Power Slash</td><td align="center" bgcolor="#f5fafb">STR: 60%, VIT: 60%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Frostbite</td><td align="center" bgcolor="#eaf2f3">STR: 40%, INT: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 1,000 or more TP</td><td align="center" bgcolor="#eaf2f3">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Freezebite</td><td align="center" bgcolor="#f5fafb">STR: 40%, INT: 40%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 1,000 or more TP</td><td align="center" bgcolor="#f5fafb">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Shockwave</td><td align="center" bgcolor="#eaf2f3">STR: 30%, MND: 30%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Crescent Moon</td><td align="center" bgcolor="#f5fafb">STR: 80%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Sickle Moon</td><td align="center" bgcolor="#eaf2f3">STR: 40%, AGI: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Spinning Slash</td><td align="center" bgcolor="#f5fafb">STR: 30%, INT: 30%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Ground Strike</td><td align="center" bgcolor="#eaf2f3">STR: 50%, INT: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Scourge</td><td align="center" bgcolor="#f5fafb">STR: 40%, VIT: 40%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Herculean Slash</td><td align="center" bgcolor="#eaf2f3">VIT: 80%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Torcleaver</td><td align="center" bgcolor="#f5fafb">VIT: 80%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Resolution</td><td align="center" bgcolor="#eaf2f3">Varies depending on merit points allocated</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Dimidiation</td><td align="center" bgcolor="#f5fafb">DEX: 80%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr></table>



Axes

<table width="600" border="0"><tr><td width="25.0%" align="center" bgcolor="#a8d0d7">Weapon Skill</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment Modifiers</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment TP Bonus</td><td width="15.0%" align="center" bgcolor="#a8d0d7">Notes</td></tr><tr><td align="center" bgcolor="#c6e9ef">Raging Axe</td><td align="center" bgcolor="#eaf2f3">STR: 60%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Smash Axe</td><td align="center" bgcolor="#f5fafb">STR: 100%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Gale Axe</td><td align="center" bgcolor="#eaf2f3">STR: 100%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Avalanche Axe</td><td align="center" bgcolor="#f5fafb">STR: 60%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Spinning Axe</td><td align="center" bgcolor="#eaf2f3">STR: 60%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Rampage</td><td align="center" bgcolor="#f5fafb">STR: 50%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Calamity</td><td align="center" bgcolor="#eaf2f3">STR: 50%, VIT: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Mistral Axe</td><td align="center" bgcolor="#f5fafb">STR: 50%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Decimation</td><td align="center" bgcolor="#eaf2f3">STR: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 1,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Onslaught</td><td align="center" bgcolor="#f5fafb">DEX: 80%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Primal Rend</td><td align="center" bgcolor="#eaf2f3">DEX: 30%, CHR: 60%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">The magic accuracy and attack power of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Bora Axe</td><td align="center" bgcolor="#f5fafb">DEX: 100%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Cloudsplitter</td><td align="center" bgcolor="#eaf2f3">STR: 40%, MND: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Ruinator</td><td align="center" bgcolor="#f5fafb">Varies depending on merit points allocated</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr></table>



Great Axes

<table width="600" border="0"><tr><td width="25.0%" align="center" bgcolor="#a8d0d7">Weapon Skill</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment Modifiers</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment TP Bonus</td><td width="15.0%" align="center" bgcolor="#a8d0d7">Notes</td></tr><tr><td align="center" bgcolor="#c6e9ef">Shield Break</td><td align="center" bgcolor="#eaf2f3">STR: 60%, VIT: 60%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Iron Tempest</td><td align="center" bgcolor="#f5fafb">STR: 60%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Sturmwind</td><td align="center" bgcolor="#eaf2f3">STR: 60%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Armor Break</td><td align="center" bgcolor="#f5fafb">STR: 60%, VIT: 60%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Keen Edge</td><td align="center" bgcolor="#eaf2f3">STR: 100%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Weapon Break</td><td align="center" bgcolor="#f5fafb">STR: 60%, VIT: 60%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Raging Rush</td><td align="center" bgcolor="#eaf2f3">STR: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Full Break</td><td align="center" bgcolor="#f5fafb">STR: 50%, VIT: 50%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Steel Cyclone</td><td align="center" bgcolor="#eaf2f3">STR: 60%, VIT: 60%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Metatron Torment</td><td align="center" bgcolor="#f5fafb">STR: 80%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">King's Justice</td><td align="center" bgcolor="#eaf2f3">STR: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Fell Cleave</td><td align="center" bgcolor="#f5fafb">STR: 60%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Ukonvasara</td><td align="center" bgcolor="#eaf2f3">STR: 80%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Upheaval</td><td align="center" bgcolor="#f5fafb">Varies depending on merit points allocated</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr></table>



Scythes

<table width="600" border="0"><tr><td width="25.0%" align="center" bgcolor="#a8d0d7">Weapon Skill</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment Modifiers</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment TP Bonus</td><td width="15.0%" align="center" bgcolor="#a8d0d7">Notes</td></tr><tr><td align="center" bgcolor="#c6e9ef">Slice</td><td align="center" bgcolor="#eaf2f3">STR: 100%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Dark Harvest</td><td align="center" bgcolor="#f5fafb">STR: 40%, INT: 40%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Shadow of Death</td><td align="center" bgcolor="#eaf2f3">STR: 40%, INT: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Nightmare Scythe</td><td align="center" bgcolor="#f5fafb">STR: 60%, MND: 60%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Spinning Scythe</td><td align="center" bgcolor="#eaf2f3">STR: 100%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Vorpal Scythe</td><td align="center" bgcolor="#f5fafb">STR: 100%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Guillotine</td><td align="center" bgcolor="#eaf2f3">STR: 30%, MND: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Cross Reaper</td><td align="center" bgcolor="#f5fafb">STR: 60%, MND: 60%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Spiral Hell</td><td align="center" bgcolor="#eaf2f3">STR: 50%, INT: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">The accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Catastrophe</td><td align="center" bgcolor="#f5fafb">STR: 40%, INT: 40%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Insurgency</td><td align="center" bgcolor="#eaf2f3">STR: 20%, INT: 20%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Infernal Scythe</td><td align="center" bgcolor="#f5fafb">STR: 30%, INT: 70%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Quietus</td><td align="center" bgcolor="#eaf2f3">STR: 60%, MND: 60%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Entropy</td><td align="center" bgcolor="#f5fafb">Varies depending on merit points allocated</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr></table>



Polearms

<table width="600" border="0"><tr><td width="25.0%" align="center" bgcolor="#a8d0d7">Weapon Skill</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment Modifiers</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment TP Bonus</td><td width="15.0%" align="center" bgcolor="#a8d0d7">Notes</td></tr><tr><td align="center" bgcolor="#c6e9ef">Double Thrust</td><td align="center" bgcolor="#eaf2f3">STR: 30%, DEX: 30%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Thunder Thrust</td><td align="center" bgcolor="#f5fafb">STR: 40%, INT: 40%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Raiden Thrust</td><td align="center" bgcolor="#eaf2f3">STR: 40%, INT: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Leg Sweep</td><td align="center" bgcolor="#f5fafb">STR: 100%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Penta Thrust</td><td align="center" bgcolor="#eaf2f3">STR: 20%, DEX: 20%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Vorpal Thrust</td><td align="center" bgcolor="#f5fafb">STR: 50%, AGI: 50%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Skewer</td><td align="center" bgcolor="#eaf2f3">STR: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Wheeling Thrust</td><td align="center" bgcolor="#f5fafb">STR: 80%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">The accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Impulse Drive</td><td align="center" bgcolor="#eaf2f3">STR: 100%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Geirskogul</td><td align="center" bgcolor="#f5fafb">DEX: 80%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Drakesbane</td><td align="center" bgcolor="#eaf2f3">STR: 50%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Sonic Thrust</td><td align="center" bgcolor="#f5fafb">STR: 40%, DEX: 40%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Camlann's Torment</td><td align="center" bgcolor="#eaf2f3">STR: 60%, VIT: 60%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Stardiver</td><td align="center" bgcolor="#f5fafb">Varies depending on merit points allocated</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr></table>



Katanas

<table width="600" border="0"><tr><td width="25.0%" align="center" bgcolor="#a8d0d7">Weapon Skill</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment Modifiers</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment TP Bonus</td><td width="15.0%" align="center" bgcolor="#a8d0d7">Notes</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blade: Rin</td><td align="center" bgcolor="#eaf2f3">STR: 60%, DEX: 60%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 1,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blade: Retsu</td><td align="center" bgcolor="#f5fafb">STR: 20%, DEX: 60%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blade: Teki</td><td align="center" bgcolor="#eaf2f3">STR: 30%, INT: 30%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blade: To</td><td align="center" bgcolor="#f5fafb">STR: 40%, INT: 40%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blade: Chi</td><td align="center" bgcolor="#eaf2f3">STR: 30%, INT: 30%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blade: Ei</td><td align="center" bgcolor="#f5fafb">STR: 40%, INT: 40%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blade: Jin</td><td align="center" bgcolor="#eaf2f3">STR: 30%, DEX: 30%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 1,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blade: Ten</td><td align="center" bgcolor="#f5fafb">STR: 30%, DEX: 30%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blade: Ku</td><td align="center" bgcolor="#eaf2f3">STR: 30%, DEX: 30%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blade: Metsu</td><td align="center" bgcolor="#f5fafb">DEX: 80%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blade: Kamu</td><td align="center" bgcolor="#eaf2f3">STR: 60%, INT: 60%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">The attack power of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blade: Yu</td><td align="center" bgcolor="#f5fafb">DEX: 40%, INT: 40%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blade: Hi</td><td align="center" bgcolor="#eaf2f3">AGI: 80%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blade: Shun</td><td align="center" bgcolor="#f5fafb">Varies depending on merit points allocated</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr></table>



Great Katanas

<table width="600" border="0"><tr><td width="25.0%" align="center" bgcolor="#a8d0d7">Weapon Skills</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment Modifiers</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment TP Bonus</td><td width="15.0%" align="center" bgcolor="#a8d0d7">Notes</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tachi: Enpi</td><td align="center" bgcolor="#eaf2f3">STR: 60%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tachi: Hobaku</td><td align="center" bgcolor="#f5fafb">STR: 60%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tachi: Goten</td><td align="center" bgcolor="#eaf2f3">STR: 60%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tachi: Kagero</td><td align="center" bgcolor="#f5fafb">STR: 75%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tachi: Jinpu</td><td align="center" bgcolor="#eaf2f3">STR: 30%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tachi: Koki</td><td align="center" bgcolor="#f5fafb">STR: 50%, MND: 30%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tachi: Yukikaze</td><td align="center" bgcolor="#eaf2f3">STR: 75%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tachi: Gekko</td><td align="center" bgcolor="#f5fafb">STR: 75%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tachi: Kasha</td><td align="center" bgcolor="#eaf2f3">STR: 75%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tachi: Kaiten</td><td align="center" bgcolor="#f5fafb">STR: 80%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tachi: Rana</td><td align="center" bgcolor="#eaf2f3">STR: 50%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tachi: Ageha</td><td align="center" bgcolor="#f5fafb">STR: 40%, CHR: 60%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tachi: Fudo</td><td align="center" bgcolor="#eaf2f3">STR: 80%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Tachi: Shoha</td><td align="center" bgcolor="#f5fafb">Varies depending on merit points allocated</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr></table>



Clubs

<table width="600" border="0"><tr><td width="25.0%" align="center" bgcolor="#a8d0d7">Weapon Skill</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment Modifiers</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment TP Bonus</td><td width="15.0%" align="center" bgcolor="#a8d0d7">Notes</td></tr><tr><td align="center" bgcolor="#c6e9ef">Shining Strike</td><td align="center" bgcolor="#eaf2f3">STR: 40%, MND: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 1,000 or more TP</td><td align="center" bgcolor="#eaf2f3">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Seraph Strike</td><td align="center" bgcolor="#f5fafb">STR: 40%, MND: 40%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 1,000 or more TP</td><td align="center" bgcolor="#f5fafb">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Brainshaker</td><td align="center" bgcolor="#eaf2f3">STR: 100%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Starlight</td><td align="center" bgcolor="#f5fafb">No modifiers</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 1,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Moonlight</td><td align="center" bgcolor="#eaf2f3">No modifiers</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 1,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Skullbreaker</td><td align="center" bgcolor="#f5fafb">STR: 100%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">True Strike</td><td align="center" bgcolor="#eaf2f3">STR: 100%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Judgment</td><td align="center" bgcolor="#f5fafb">STR: 50%, MND: 50%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Hexa Strike</td><td align="center" bgcolor="#eaf2f3">STR: 30%, MND: 30%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Black Halo</td><td align="center" bgcolor="#f5fafb">STR: 30%, MND: 70%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Randgrith</td><td align="center" bgcolor="#eaf2f3">STR: 40%, MND: 40%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Mystic Boon</td><td align="center" bgcolor="#f5fafb">STR: 30%, MND: 70%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Flash Nova</td><td align="center" bgcolor="#eaf2f3">STR: 50%, MND: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Dagan</td><td align="center" bgcolor="#f5fafb">No modifiers</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Realmrazer</td><td align="center" bgcolor="#eaf2f3">Varies depending on merit points allocated</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">The attack power of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Exudation</td><td align="center" bgcolor="#f5fafb">INT: 50%, MND: 50%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr></table>



Staves

<table width="600" border="0"><tr><td width="25.0%" align="center" bgcolor="#a8d0d7">Weapon Skill</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment Modifiers</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment TP Bonus</td><td width="15.0%" align="center" bgcolor="#a8d0d7">Notes</td></tr><tr><td align="center" bgcolor="#c6e9ef">Heavy Swing</td><td align="center" bgcolor="#eaf2f3">STR: 100%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Rock Crusher</td><td align="center" bgcolor="#f5fafb">STR: 40%, INT: 40%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Earth Crusher</td><td align="center" bgcolor="#eaf2f3">STR: 40%, INT: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Starburst</td><td align="center" bgcolor="#f5fafb">STR: 40%, MND40%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Sunburst</td><td align="center" bgcolor="#eaf2f3">STR: 40%, MND: 40%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Shell Crusher</td><td align="center" bgcolor="#f5fafb">STR: 100%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Full Swing</td><td align="center" bgcolor="#eaf2f3">STR: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#eaf2f3">The accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Spirit Taker</td><td align="center" bgcolor="#f5fafb">INT: 50%, MND: 50%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Retribution</td><td align="center" bgcolor="#eaf2f3">STR: 30%, MND: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Gate of Tartarus</td><td align="center" bgcolor="#f5fafb">INT: 80%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Vidohunir</td><td align="center" bgcolor="#eaf2f3">INT: 80%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Garland of Bliss</td><td align="center" bgcolor="#f5fafb">STR: 30%, MND: 70%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Omniscience</td><td align="center" bgcolor="#eaf2f3">MND: 80%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Cataclysm</td><td align="center" bgcolor="#f5fafb">STR: 30%, INT: 30%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Myrkr</td><td align="center" bgcolor="#eaf2f3">No modifiers</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Shattersoul</td><td align="center" bgcolor="#f5fafb">Varies depending on merit points allocated</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr></table>



Bows

<table width="600" border="0"><tr><td width="25.0%" align="center" bgcolor="#a8d0d7">Weapon Skill</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment Modifiers</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment TP Bonus</td><td width="15.0%" align="center" bgcolor="#a8d0d7">Notes</td></tr><tr><td align="center" bgcolor="#c6e9ef">Flaming Arrow</td><td align="center" bgcolor="#eaf2f3">STR: 20%, AGI: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Piercing Arrow</td><td align="center" bgcolor="#f5fafb">STR: 20%, AGI: 50%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Dulling Arrow</td><td align="center" bgcolor="#eaf2f3">STR: 20%, AGI: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 1,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Sidewinder</td><td align="center" bgcolor="#f5fafb">STR: 20%, AGI: 50%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blast Arrow</td><td align="center" bgcolor="#eaf2f3">STR: 20%, AGI: 50%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Arching Arrow</td><td align="center" bgcolor="#f5fafb">STR: 20%, AGI: 50%</td><td align="center" bgcolor="#f5fafb">TP bonuses increased when the bearer has 1,000 or 3,000 TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Empyreal Arrow</td><td align="center" bgcolor="#eaf2f3">STR: 20%, AGI: 50%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Namas Arrow</td><td align="center" bgcolor="#f5fafb">STR: 40%, AGI: 40%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Refulgent Arrow</td><td align="center" bgcolor="#eaf2f3">STR: 60%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Jishnu's Radiance</td><td align="center" bgcolor="#f5fafb">DEX: 80%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Apex Arrow</td><td align="center" bgcolor="#eaf2f3">Varies depending on merit points allocated</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr></table>



Ranged Weapons

<table width="600" border="0"><tr><td width="25.0%" align="center" bgcolor="#a8d0d7">Weapon Skill</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment Modifiers</td><td width="30.0%" align="center" bgcolor="#a8d0d7">Post-adjustment TP Bonus</td><td width="15.0%" align="center" bgcolor="#a8d0d7">Notes</td></tr><tr><td align="center" bgcolor="#c6e9ef">Hot Shot</td><td align="center" bgcolor="#eaf2f3">AGI: 70%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Split Shot</td><td align="center" bgcolor="#f5fafb">AGI: 70%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 3,000 TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Sniper Shot</td><td align="center" bgcolor="#eaf2f3">AGI: 70%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 1,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Slug Shot</td><td align="center" bgcolor="#f5fafb">AGI: 70%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Blast Shot</td><td align="center" bgcolor="#eaf2f3">AGI: 70%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Heavy Shot</td><td align="center" bgcolor="#f5fafb">AGI: 70%</td><td align="center" bgcolor="#f5fafb">TP bonuses increased when the bearer has 1,000 or 3,000 TP</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Detonator</td><td align="center" bgcolor="#eaf2f3">AGI: 70%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Coronach</td><td align="center" bgcolor="#f5fafb">DEX: 40%, AGI: 40%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Trueflight</td><td align="center" bgcolor="#eaf2f3">AGI: 100%</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Leaden Salute</td><td align="center" bgcolor="#f5fafb">AGI: 100%</td><td align="center" bgcolor="#f5fafb">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#f5fafb">The magic accuracy of the weapon skill itself will also be raised.</td></tr><tr><td align="center" bgcolor="#c6e9ef">Numbing Shot</td><td align="center" bgcolor="#eaf2f3">AGI: 80%</td><td align="center" bgcolor="#eaf2f3">-</td><td align="center" bgcolor="#eaf2f3">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Wildfire</td><td align="center" bgcolor="#f5fafb">AGI: 60%</td><td align="center" bgcolor="#f5fafb">-</td><td align="center" bgcolor="#f5fafb">-</td></tr><tr><td align="center" bgcolor="#c6e9ef">Last Stand</td><td align="center" bgcolor="#eaf2f3">Varies depending on merit points allocated</td><td align="center" bgcolor="#eaf2f3">TP bonus increased when the bearer has 2,000 or more TP</td><td align="center" bgcolor="#eaf2f3">-</td></tr></table>