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View Full Version : [dev1216] ilvl weapon requirement?



MilkMansKid
06-13-2014, 04:54 AM
So, in the [dev1216] post it says its going by the main hand weapon for the elemental weaponskills but since SE translations are never perfect. I was wondering for the ranged weaponskills will this go by the ranged weapon instead of mainhand? Since almost no ranger in this game actually uses ilvl weapon in main hand(mekki/prester) at this point I'm curious.

MilkMansKid
06-18-2014, 02:48 AM
To answer by own question SE did it smart and did go by ilvl of the ranged weapon for ranged magic wses.

Olor
06-18-2014, 03:50 AM
Are Mekki and Prester really the main weapons RNG uses? I'm really not very knowledgeable about ranger so can someone explain why? #curious.

dasva
06-21-2014, 04:39 PM
Are Mekki and Prester really the main weapons RNG uses? I'm really not very knowledgeable about ranger so can someone explain why? #curious.

From what I've seen generally though you do see some using various axes/daggers that will boost ranged attacks with legion scutum.

As far as why... rng doesn't get much help in the mainhand/sub department. Mekki gives str and store tp which are both very nice. Prester gives increase dmg to certain ws and I believe coronach is one of them. Also both being 2hd weapons means you can use a grip so you get whatever bonus from your grip while a 1hd weapon leaves you a small number of useless shields and the barely useful Legion Scutum

Malithar
06-21-2014, 07:29 PM
a 1hd weapon leaves you a small number of useless shields and the barely useful Legion Scutum

Also gain Fencer if /War.

Louispv
06-27-2014, 06:09 PM
Pretty sure you have to use an ilevel mainhand weapon anyway, since ranged weapons don't have the magic accuracy skill+ on them. Or maybe BST is just getting to me since Primal rend and Cloudsplitter still get constant resists even with a 119 axe, and ranged WS's actually have appropriate magic accuracy.

Babekeke
06-28-2014, 05:18 PM
From what I've seen generally though you do see some using various axes/daggers that will boost ranged attacks with legion scutum.

As far as why... rng doesn't get much help in the mainhand/sub department.

Some nice augments for RNG on Atoyac now.

dasva
06-30-2014, 12:38 PM
Some nice augments for RNG on Atoyac now.

Well ok augments anyways. First slot is gunna probably be wasted on rng second one probably 20 ratt maybe 4% crit rate. Probably be one of those depends on the rest of your setup questions. Especially if running relic or not