Sutiban
06-06-2014, 10:30 AM
The Magic Defense and Magic Evasion gear doesn't work as intended. I just took an abnormal Self-Destruct for more hit points than I had while in Dynamis and cut my farming short. I have:
Magic Defense: +9
Magic Evasion: 173
The Nightmare cluster I was fighting was EP and only 1 of the clusters in the monster blew up. You would think that would mean 1/3 of the damage but no, it was higher than my hitpoint total so even if I was at 100% HP, I would've died. I was also over 50 yalms away when it finally blew up so you would think I was far away from the monster so that would also decrease the damage taken. Come on Devs, you put something in the game that isn't working and needs looked at. The damage from self-destruct needs changed so the further you are from the center of the explosion, the less damage you take. It should also be the same thing for Bomb-toss.
Magic Defense: +9
Magic Evasion: 173
The Nightmare cluster I was fighting was EP and only 1 of the clusters in the monster blew up. You would think that would mean 1/3 of the damage but no, it was higher than my hitpoint total so even if I was at 100% HP, I would've died. I was also over 50 yalms away when it finally blew up so you would think I was far away from the monster so that would also decrease the damage taken. Come on Devs, you put something in the game that isn't working and needs looked at. The damage from self-destruct needs changed so the further you are from the center of the explosion, the less damage you take. It should also be the same thing for Bomb-toss.