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View Full Version : [dev1207] Reive Adjustments



Gildrein
05-27-2014, 06:56 PM
Lair reives in Yorcia Weald, Marjami Ravine, Kamihr Drifts, and Outer Ra’Kaznar will undergo the following adjustments.

Respawn delay will be decreased from fifteen minutes to five minutes.



Lair HP, intermediary rewards, and experience/bayld gains for successful completion will increase the deeper into in the area the reive is located.




Colonization reives in Yorcia Weald, Marjami Ravine, Kamihr Drifts, Dho Goates, Woh Gates, and Outer Ra’Kaznar will undergo the following adjustments.

Reive terrain obstacle HP will be decreased.



Reive terrain obstacles will take more damage.



Intermediary rewards and experience/bayld gains for successful completion will be increased.




Non-accessory weapons and armor of item level 115 dropped by Naakuals in wildskeeper reives will now be eligible for augmentation.

The "paragon" line of key items obtainable from the various Naakuals will be required for augmenting these items, and will be consumed in the process.



Augmentation Information

Available augmentations will vary by paragon item, with a total of six per item. Three of these augmentations will be shared, while three will be unique.



Attributes affected and values thereof are fixed.




Infusing the Augmentations

Players will be able to choose two augmentations: one shared and one unique.



Should players be unsatisfied with his choices, they will be able to use another paragon item to change to a different set.



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