View Full Version : Those annoying LAMPS
Joslyn
05-26-2014, 10:08 AM
If this has been brought up already then I apologize.
Can we please have the "Must activate all lamps" level removed from NI or at least when someone is trying to solo?
I know they gave us a little more time to get them to activate them when we solo but its more of an annoyance then a help.
I wouldn't mind if they were available for 3 or more in a pt but for just 1 person its a pain.
Stompa
05-26-2014, 11:17 AM
Its not just annoying, it is physically impossible. If you get "same time" and a load of lamps spaced out around the map, it is literally not possible to solo, even with mazurka / jigs / flee and mvmnt gear. So you have to warp out. You are being allowed to enter solo, but then you reach a floor that is literally impossible to solo. This makes the whole "solo entry" option null.
I got floor 100 on main char many years ago when people were spamming vigil weapon skills, but I recently did floor 1-100 solo on my mule, and there were many floors that simply can not be solo'd no matter how much mvmnt speed you've got and how adept you are at tracking invisible maps. So on my mule I just kept throwing tags at it until I got lucky lamp floors, and warping out on the impossible floors. But this sucks because if the event is solo entry it should offer at least a small possibility of soloing, which many of the "lamps same time" floors do not.
Nakts
05-26-2014, 11:30 AM
Just adding that I fully support their removal, since it takes at least twenty real world days to climb at the base level of five floors per tag.
Damane
05-27-2014, 01:39 AM
i do understand the frustration, but atm I am glad they allowed us to even enter nyzul isle solo.
Spiderturk
05-27-2014, 02:06 AM
There should be a lamp equivalent to the amount of players in the party.
they should just make it so only registry lamps happen when soloing. Full stop. Even order lamps you might as well just warp out most of the time.
Demonjustin
05-27-2014, 06:53 AM
1 person: 1 Lamp
2 people: 1~2 Lamps
3 people: 2~3 Lamps
4 people: 3~4 Lamps
5 people: 3~5 Lamps
6 people: 4~5 Lamps
My opinion, that's how lamps should scale. The number of lamps changing with how many people are in party when entering, this would only affect same time. Order would be the same but with 2 minimum for any number of people.
Alhanelem
05-27-2014, 12:10 PM
Can we please have the "Must activate all lamps" level removed from NI or at least when someone is trying to solo?They said in advance that they would not make any special accommodation for people to solo nyzul. You can enter, but you're at the mercy of the system if you do.
1 lamp basically makes the lamp floor an extra Free Floor if you go solo, which is imbalanced when groups can't bypass it like that.
predatory
06-02-2014, 08:00 AM
bump omfgineed10chars
Camate
06-14-2014, 07:45 AM
Greetings,
Despite making adjustments to Nyzul Isle participation requirements in the December version update which made it possible to enter solo, we have no plans to adjust the difficulty or make other modifications so that you’re guaranteed a win while playing solo.
However, we would like to address the requirements for unlocking a mythic weapon’s weapon skill. Specifically, we’d like to reduce the points required to unlock these weapon skills to the amount that would be needed if you were in possession of the “Runic Key” key item regardless of your progression.
The team is hoping to address this in the July version update at the earliest.
Raydeus
06-14-2014, 07:48 AM
Greetings,
Despite making adjustments to Nyzul Isle participation requirements in the December version update which made it possible to enter solo, we have no plans to adjust the difficulty or make other modifications so that you’re guaranteed a win while playing solo.
However, we would like to address the requirements for unlocking a mythic weapon’s weapon skill. Specifically, we’d like to reduce the points required to unlock these weapon skills to the amount that would be needed if you were in possession of the “Runic Key” key item regardless of your progression.
The team is hoping to address this in the July version update at the earliest.
I actually prefer this solution over nerfing 4 lamps floors. XD
Why you ask? Because I'm only on floor 25 after all these years. :p
Joslyn
06-15-2014, 07:42 AM
Greetings,
Despite making adjustments to Nyzul Isle participation requirements in the December version update which made it possible to enter solo, we have no plans to adjust the difficulty or make other modifications so that you’re guaranteed a win while playing solo.
However, we would like to address the requirements for unlocking a mythic weapon’s weapon skill. Specifically, we’d like to reduce the points required to unlock these weapon skills to the amount that would be needed if you were in possession of the “Runic Key” key item regardless of your progression.
The team is hoping to address this in the July version update at the earliest.
While im glad they are looking into lowering points for the WS it still doesn't fix the issue of the lamps. why lower requirements so 1 person can enter but not fix the lamps were most people get stuck at? I get not making it so one person can easily get through the floors quick but they should have changed the time it takes to activate the lamps in order. If giving 30 seconds to a minute between each activation it would make it a bit more tolerable.
MDenham
06-15-2014, 11:07 AM
While im glad they are looking into lowering points for the WS it still doesn't fix the issue of the lamps. why lower requirements so 1 person can enter but not fix the lamps were most people get stuck at? I get not making it so one person can easily get through the floors quick but they should have changed the time it takes to activate the lamps in order. If giving 30 seconds to a minute between each activation it would make it a bit more tolerable.There already is a 30-second window during which you can activate the lamps for "activate all at same time".
"Light lamps in order" floors shouldn't be a problem at all, though.
Tetsujin
06-16-2014, 02:07 PM
So you're going to remove the runic key game mechanic completely? Seems a bit much; why not just scale it down a little? Treat Floor 1 like floor 80 or something. Completely removing it seems ... wrong somehow.
Would be a wise advise to consider what's people said,
1 person: 1 Lamp
2 people: 1~2 Lamps
3 people: 2~3 Lamps
4 people: 3~4 Lamps
5 people: 3~5 Lamps
6 people: 4~5 Lamps
My opinion, that's how lamps should scale. The number of lamps changing with how many people are in party when entering, this would only affect same time. Order would be the same but with 2 minimum for any number of people. . As the topic name perfectly mentioned "Those annoying lamps" maybe most of players don't want them anymore. Those were created for a party of 6 players and never been adjusted for low man party or solo, it has nothing to do about player's level but about how you can cooperate to activate the lamps in order since now you can enter alone that's a bit obsolete.
Greetings,
Despite making adjustments to Nyzul Isle participation requirements in the December version update which made it possible to enter solo, we have no plans to adjust the difficulty or make other modifications so that you’re guaranteed a win while playing solo.
However, we would like to address the requirements for unlocking a mythic weapon’s weapon skill. Specifically, we’d like to reduce the points required to unlock these weapon skills to the amount that would be needed if you were in possession of the “Runic Key” key item regardless of your progression.
The team is hoping to address this in the July version update at the earliest.
This is awesome, I can finally get stringing pummel... just unreal the amount of WS you need for this. I used those crappy hand to hand leveling from 75 to 90 and STILL have an unknown, probably massive number of WS to go.