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Nelyus
05-09-2014, 08:54 AM
WKR are dying fast, they are tough to low man with wrong jobs, is it possible to add good plasm rewards so people are attracted to them? thanks!

predatory
05-11-2014, 07:17 AM
WKR are dying fast, they are tough to low man with wrong jobs, is it possible to add good plasm rewards so people are attracted to them? thanks!

This should be where we get JSE (armor) from this expansion, they could put all 5 pieces for all jobs, as well as a ring, a necklace and a belt in these, put them on a lowish drop rate, and make which piece you get if any, totally random among the various jobs, something like this would get people back into WKRs. WKR has the potential to be the dynamis of this expansion if set up properly

Zarchery
05-11-2014, 08:59 AM
Okay seriously. You need to stop putting these posts in this forum.

Read this post (http://forum.square-enix.com/ffxi/threads/506-Feedback-and-Suggestions-on-the-Game):


This forum is dedicated to feedback and suggestions related to the FINAL FANTASY XI official forums, FINAL FANTASY XI official site and other official websites concerning FINAL FANTASY XI.
If you wish to submit feedback or make suggestions about the game, please make a post in the appropriate forum.

Threads that contain feedback or suggestions about the game will be moved to the appropriate area.
Thank you for your understanding.

Mnejing
05-11-2014, 09:15 AM
Does it really matter? I'm sure at least Community Reps read every single thread everywhere with the Mods being no where to be seen or busy policing 14's forums.

Zarchery
05-11-2014, 08:17 PM
Does it really matter? I'm sure at least Community Reps read every single thread everywhere with the Mods being no where to be seen or busy policing 14's forums.

I'm not so sure that the Community Reps DO read threads that are in subforums, like this one, that don't pertain to their job.

Mnejing
05-11-2014, 08:32 PM
Example of a rep reply in this subforum here (http://forum.square-enix.com/ffxi/threads/38669-Sorcerer-s-Tonban?p=481955&viewfull=1#post481955). It's not the like Devs bother to read English forum except what little is translated to them.

Camate
05-28-2014, 04:08 AM
Greetings,

In the June version update, it will be possible to add new augments to the weapons and armor that can be obtained from wildskeeper reives. While the equipment will remain item level 115, depending on the augments you add we’re making them so they are a bit stronger than the equipment you can obtain from Records of Eminence.

There is a wide variety of different augments that can be added, and depending on the job, even if you possess equipment with a higher item level, there are cases where this equipment can be more beneficial. The augments will be added by consuming a key item, but this time around you’ll be able to select two augments from a couple of options. By re-obtaining the key item you can redo the augments.

We’ll also be adding other new equipment that can be obtained as drops from wildskeeper reives, such as a ring that enhances the effect of Phantom Roll.



...and yes, we read threads from every forum! But I'll be moving this to the Battle Content forum.

Ataraxia
05-28-2014, 05:07 AM
very good post I'm looking forward to it. However, I have a suggestion it would be nice all together if you can eliminate requirement of having the right job present like ranger, dark knight just so that we can have a bonus on the roll. A Phantom Roll should be effective no matter what job we bring and that bonus roll should of already been there. In the end Bard will always be better because they have 4 song and one song that make a game changer "Sentinel's Scherzo". If Cor was allow to have 3 roll and if there was a roll that give an effect like Sentinel's Scherzo than maybe more shout would prefer a Cor but we still have other job that give buffer that need some love like Geo and Dnc. I hope something is being done in the future so that job like a Cor, Dnc, Geo can catch up to bard

Demonjustin
05-28-2014, 08:09 AM
Will these augments include high amounts of skill/accuracy to make up for the fact they're only level 115 as opposed to 117? If not, then this won't matter as the weapons still won't hit. It's a honest question/concern.

Olor
05-28-2014, 09:35 AM
Greetings,

In the June version update, it will be possible to add new augments to the weapons and armor that can be obtained from wildskeeper reives. While the equipment will remain item level 115, depending on the augments you add we’re making them so they are a bit stronger than the equipment you can obtain from Records of Eminence.

There is a wide variety of different augments that can be added, and depending on the job, even if you possess equipment with a higher item level, there are cases where this equipment can be more beneficial. The augments will be added by consuming a key item, but this time around you’ll be able to select two augments from a couple of options. By re-obtaining the key item you can redo the augments.

We’ll also be adding other new equipment that can be obtained as drops from wildskeeper reives, such as a ring that enhances the effect of Phantom Roll.



...and yes, we read threads from every forum! But I'll be moving this to the Battle Content forum.

Can you please convey to the development team that the bolded line is a problem for BST? The Hunahpu is a very good weapon in a lot of ways for BST - but it won't matter if we can upgrade it to be better than the sparks gear if the item level stays gimped and therefore gimps our pets. Either that or the devs need to rethink BST pet levels. Can you not see how this is a problem? How we might be forced to use a WORSE weapon in order to not lose BADLY NEEDED levels?

:(

Afania
05-28-2014, 12:17 PM
very good post I'm looking forward to it. However, I have a suggestion it would be nice all together if you can eliminate requirement of having the right job present like ranger, dark knight just so that we can have a bonus on the roll. A Phantom Roll should be effective no matter what job we bring and that bonus roll should of already been there. In the end Bard will always be better because they have 4 song and one song that make a game changer "Sentinel's Scherzo". If Cor was allow to have 3 roll and if there was a roll that give an effect like Sentinel's Scherzo than maybe more shout would prefer a Cor but we still have other job that give buffer that need some love like Geo and Dnc. I hope something is being done in the future so that job like a Cor, Dnc, Geo can catch up to bard



1. You can already get the bonus by having relic hat on.

2. It's nice to have some extra reason to invite RNG or DRK for better rolls. Or else why invite DRK over a MNK if both provides same lv of rolls?

3. The biggest game changing song is march, and maybe scherzo if you insist. However, giving 3 rolls or 100% job bonus doesn't make COR as strong as BRD as a buff job, unless there's haste roll.

4. I don't want 3 rolls either, this job is supposed to be a buff/DD hybrid job, spend more time rolling = less DD. Ppl interested in full time support can play BRD.


5. I've cleared all delve2, skirmish 3, all AA and other battle field like DM2/Celestial nexus on COR and it worked just fine: Not a square peg into a round hole. It's not a "required job" like BRD WHM, but it has more use than PLD RNG and MNK. Ppl with just MNK leveled still need to lv RNG PLD etc to do marj delve, and vice versa, ppl with just RNG leveled can't do yorcia. Or else they'd become a leech.

Is it as useful as BRD? No. But it's not like every other job is as useful as BRD anyways. Personally, I prefer it in most events except yorcia delve2.

Babekeke
05-28-2014, 02:21 PM
WKR are dying fast, they are tough to low man with wrong jobs, is it possible to add good plasm rewards so people are attracted to them? thanks!

Don't go on the wrong jobs then.....

Lithera
05-28-2014, 06:53 PM
Even with jobs that aren't correct or proper people should be able to hold all, but the bird and cat until more with the "right" jobs come.

Olor
05-29-2014, 07:39 AM
Don't go on the wrong jobs then.....

Not everyone has all jobs leveled - doesn't mean they don't need any WKR rewards