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View Full Version : I demand a rational drop rate in Moblin Maze Mongers



Vinedrai
04-26-2014, 02:40 AM
Yup, you read it right. I would like to see a Lycopodium Sash in my loot pool before SE announces the end of FFXI service.

I have tried everything for numerous times, saving 6 C.C. points, buffing the NM with various runes, Treasure Hunter (since you openly made it work in some battlefields so I thought maybe this one could have been made that way).

It has been a very long time since I stopped accepting bad luck as an excuse. SE announced back then that they changed the way drops work in MMM when people started farming weapons with ease by using some method I forgot about but as always, they didn't explain what they actually did.

Could you explain what the change was after all the years and considering that hardly anyone cares about MMM anymore? And while you are at it, change the drop rate to an acceptable level. Thanks for reading (hopefully).

Raydeus
04-26-2014, 04:03 AM
I would lol but I've been on the bad side of drop rates too many times to even joke about it. orz

Draylo
04-26-2014, 05:46 AM
While they are at it, fix the drop rate in meebles too.... I have been trying forever for a baalmuniun robe :(

Raydeus
04-26-2014, 09:02 AM
My current unattainable item is the Terminus Earring. I've opened over 150 chests (probably closer to 200, but I just stopped counting) and still haven't been able to get it.

predatory
04-26-2014, 12:32 PM
Lol love the title, insert any area and that's what players have been wanting since the game began

Demonjustin
04-26-2014, 02:39 PM
My current unattainable item is the Terminus Earring. I've opened over 150 chests (probably closer to 200, but I just stopped counting) and still haven't been able to get it.Those rings/earrings aren't worth the time. The time you spend farming the stupid things would've been better spent skilling up and would've more than likely capped you by this point.

predatory
04-26-2014, 05:34 PM
My current unattainable item is the Terminus Earring. I've opened over 150 chests (probably closer to 200, but I just stopped counting) and still haven't been able to get it.

Skillup food and RoE skillup armor and you're set

Demonjustin
04-26-2014, 07:55 PM
Skillup food and RoE skillup armor and you're setDon't forget the Sakura Trust NPC, she gives Regen but she also enhances skill up rates. Ionis too provided you're in Adoulin.

Damane
04-26-2014, 09:29 PM
While they are at it, fix the drop rate in meebles too.... I have been trying forever for a baalmuniun robe :(

that robe can DIAF... seriously, its existence is a myth ¬.¬

Raydeus
04-27-2014, 06:05 AM
Those rings/earrings aren't worth the time. The time you spend farming the stupid things would've been better spent skilling up and would've more than likely capped you by this point.

I only try to get them while leveling jobs to 99 (I don't like to Aby them), so it doesn't bother me as much. But if I was there exclusively farming coffers just to get the earring I would've gone insane by now.

Still, one day I will get it, even if it takes all the jobs I need to level to get Maat's cap. XD

Lithera
04-27-2014, 08:45 PM
Actually saw that robe drop and then to loose the lot for it to someone who isn't on whm as often than I am for our events unless we're trying to do delve. Don't think they ever wore it either except to just see how it looks.

Vinedrai
05-21-2014, 02:39 AM
I am still waiting... /stare at the community reps.

Demonjustin
05-21-2014, 09:25 AM
I am still waiting... /stare at the community reps.Likely going to keep on waiting too.

Camiie
05-22-2014, 06:33 PM
You mean you don't get a warm, squishy feeling on the inside when you finally get that exceedingly rare item to drop after hundreds upon hundreds of tries? Yeah, me either. I was beginning to think I was the only one.

Olor
05-23-2014, 02:25 AM
I think the drop rates for older armor from outdated events should definitely be increased. Yes, there are a few interesting or situationally useful items out there that might decrease in rarity, but given current player power levels - it would not significantly affect balance.

SMD111
05-23-2014, 03:12 AM
My current unattainable item is the Terminus Earring. I've opened over 150 chests (probably closer to 200, but I just stopped counting) and still haven't been able to get it.

i had to open more then 1000 to get mine (took me 3 1/2 weeks)

Camate
05-30-2014, 08:15 AM
Greetings,

As there are still items and equipment that can be obtained from older content which are still very valuable to possess, we cannot just make it easier to obtain all of the rewards from old content.

However, for the specific request for the Lycopodium Sash, as there have been multiple items added that have higher stats, I don’t think there will be any problem if we ease up on this item. There’s also a possibility that we completely update this content similar to the high-tier mission battlefields, give us a bit of time to decide on the overall direction we will be taking.

Demonjustin
05-30-2014, 08:31 AM
Greetings,

As there are still items and equipment that can be obtained from older content which are still very valuable to possess, we cannot just make it easier to obtain all of the rewards from old content.

However, for the specific request for the Lycopodium Sash, as there have been multiple items added that have higher stats, I don’t think there will be any problem if we ease up on this item. There’s also a possibility that we completely update this content similar to the high-tier mission battlefields, give us a bit of time to decide on the overall direction we will be taking.I appreciate this idea, but I must ask, no, rather, I beg of you, do not give us content with completely horrible drop rates like this anymore. The days of content like VW & such with such drop rates that gear seems practically unobtainable should be behind us, no one likes it or finds it fun. So if you update content with such drop rates please, I beg of you, don't retain such rates.

evanwimbish
05-30-2014, 08:39 AM
Hq MMM... Horray!!!!!!!

Rwolf
05-30-2014, 11:39 AM
High level Moblin Maze Mongers sounds like a great idea, but I agree with the sentiment that horribly low drop rates is not and never was an enjoyable thing. And if you're going to do low direct drop rates, at least do the following:

- Individual loot like SKCNM and High Level Battlefields to keep people interested in joining parties.
- Or Earn to Reward with Currency System: Where you can eventually use currency from participation to purchase something you have trouble obtaining.

Babekeke
05-30-2014, 03:07 PM
I only try to get them while leveling jobs to 99 (I don't like to Aby them), so it doesn't bother me as much. But if I was there exclusively farming coffers just to get the earring I would've gone insane by now.

Still, one day I will get it, even if it takes all the jobs I need to level to get Maat's cap. XD

You don't need to 99 your job to beat Maat. Sure it makes it easier, but several are quite easy to beat without too much effort/gil at 66.

I beat Maat sub-70 on RNG SMN MNK PLD. I believe I put all my strategies on ffxiclopedia pages for the relevant fights. Good Luck!

Draylo
05-30-2014, 03:45 PM
I'd like to see MMM revamped, that would be cool.

Lithera
05-30-2014, 09:35 PM
If we get a HM version please don't have a run that is like the make the bombs self destruct one. Or I'm going to have head-desk every time my group does that run. If no changing the rate of the drops from the bosses, then maybe change the rng from turning in worms to something like X number of worms can get you these. I would like to think i wasn't the only one who has been trolled when turning in worms just to get only paper. Or when the special event was going on got only paper/Woe coins when all you wanted was an arise or meteor.

Demonjustin
05-31-2014, 03:58 AM
If we get a HM version please don't have a run that is like the make the bombs self destruct one. Or I'm going to have head-desk every time my group does that run. If no changing the rate of the drops from the bosses, then maybe change the rng from turning in worms to something like X number of worms can get you these. I would like to think i wasn't the only one who has been trolled when turning in worms just to get only paper. Or when the special event was going on got only paper/Woe coins when all you wanted was an arise or meteor.You're thinking of Meeble Burrows, this thread was Moblin Maze Mongers. Similar yet different events, but just wanted to point it out you're talking about something not yet mentioned in this thread really. :x

Lithera
05-31-2014, 07:32 AM
Ahh yes lol. Still if a HM of MMM happened I think an easier way to set up a run needs to happen.

Vinedrai
06-03-2014, 01:00 AM
Yay finally a reply from a community rep. Not the answer I would like to hear but that is a start.

Camate
07-02-2014, 04:41 AM
Greetings,

I just wanted to stop in this thread again and give you all a heads up for some things that the development team would like to look into for Moblin Maze Mongers.

First, we’d like to look into revamping the cost associated with registering your Maze Tabula for others to copy and use. However, it’s still undecided whether we will change the cost from marbles to gil or simply reduce the marble cost.

We’ll also be looking into easing the time requirements for when you can trade a Maze Tabula to access Moblin Maze Mongers again.

The team would like to address both of these things sometime after the August version update.

Enochroot
07-02-2014, 05:59 AM
All well and good, but it's the drop rate that's the problem. We can make the mazes, we can win the mazes. They just don't drop anything no matter what we try. Varying amounts of CC points, varying difficulty by placing different runes on different tabulas, resonating different elements. Tried it all. No drop. Years. Ridiculous.

Easing entry requirements isn't going to help, it's just giving us more chances to see nothing drop. A larger wall to bang our heads against.

AH website says 61 Lycopodium Sashes are in existence. And 1703 Defending Rings. Ahem.

Olor
07-03-2014, 01:46 AM
Honestly I don't see the resistance to upping drop rates in outdated content like this. I mean, the game gives you ilevel 117 gear like candy - none of this stuff is gamebreaking. Seriously what is it the devs are worried about here? Can someone let me in on the super secret powerful gear lurking in moblin mazes?

Vinedrai
07-29-2014, 05:08 PM
Bump. Sorry, I had to do this. I would like to hear from devs about what they think of MMM drop rates. Time requirements or marble costs are the least of our problems with MMM.

YosemiteYogorockBlondelle
07-30-2014, 08:18 AM
Bump. Sorry, I had to do this. I would like to hear from devs about what they think of MMM drop rates. Time requirements or marble costs are the least of our problems with MMM.

Just wished more players found his event more useful but as most state it's to outdated content that has no point in the game to advancing there characters like the Ilevel gears and Adoulin area's do and alas no one event remotely pays inside MMM on my server anymore but some do for Meeble Burrow's however.

Enochroot
07-30-2014, 05:16 PM
Bumping with the following heartbreaking anecdote: I've now upgraded a mythic from scratch faster than I've seen any gear drop from MMM. I've tried so many combinations of runes, tabulas, CC points - the works. I've tried all the different NMs that can conceivably drop the Lycopodium Sash. I'm sick of seeing nothing, and I'm REALLY sick of tossing out the same runes I've gotten over and over again.

Perhaps after all these years they can spell it out for us what magical, mind-bending voodoo we need to perform in order to get gear to drop from this hateful event. Either we're all doing something wrong, or they've just given us a horrible drop rate... or it's just plain broken. Given their track record, I'm not willing to give them the benefit of the doubt.

YosemiteYogorockBlondelle
07-31-2014, 06:33 PM
Well as it is the Maze Tabula's taking up space or inventory space even when you gain more then one with different setup's or even locked in setup Maze Tabula's. wish they were more space/inventory friendly and definitely storable when not in use for days, weeks, months or however long it may be before you use them again.


{I will add more along the lines of this as I think of it!}

Enochroot
08-06-2014, 02:36 AM
Bumping to re-iterate that I feel the changes to MMM in the August version update are a cruel joke. Either increase the drop rate or explain how it works (and use small words, our puny brains can't comprehend advanced concepts like, derp, use the TH rune). Making it easier to enter does absolutely nothing if we've already tried all the variants and have gotten nothing. For years.