Kuwabaraone
04-23-2014, 05:36 PM
Ah, Mog Gardens. Had I only had this sort of thing back in '05 I probably would be a much, MUCH richer adventurer. Thanks to it, and 99 in general, I've a bounty of wealth and a means to store it all (Repository. BRILLIANT!). That being said, it's time to grow beyond the current rankings in place.
Don't get me wrong, as achieving Rank 5 is a challenge, but I feel we need to go beyond that, and see what Mog Garden can REALLY do. This is an untapped vein of fortune and a new means to gather the funding needed. The time has come to really harvest this new idea. Though the dev team may already have the roadmap for Mog Garden laid out, here's some hopeful ideas that I had brewing for a while:
-Compounding Interest from the Repository: Yes, I know, having the game generate money from the stored chest WILL cause inflation/deflation issues with current AH prices; among other things. Just would be NICE to see the money we gather grow along WITH the harvest. After all, we have to check it once a day ANYWAYS, so we might as well get a small bonus out of it. Say, 0.001% a day?
-Lower Contract at higher Ranked Gardens: It's always been difficult to have hired help at lower ends when money/bayld is tight. So, when you have a higher Ranking Garden, you should get a reprieve from the cost of assisstants. For example, Rank 1 would cost 10k per week, whereas Rank 5 would cost 2k per week. Keep in mind the 2k is minimum amount that is allowed for services, IF you are not using Coalition Items.
-Coalition Purchases using Gil: This is another untapped venture that could help with crop yields. TRUE, GPS Stars help out with this, but it's not far-fetched to have the Garden Moogle provide Coalition Items as well as a 'shipment' from the Inventors' Coalition. This can be made available after you reach Adoulin shores along with reaching a certain rank of prestige in the Inventors' Coalition.
-Mini AH 'Boat': Let's be honest. The dev team is trying to make Mog Garden self-sustaining. Might as well throw in access to the AH from there as well and makes us ALL Mog Garden Neets. :p
-Tie-in to the Main Storyline: Now THIS I would like to see! Possibly having the Swordmaiden gone missing or maybe tailed you into your Garden and just having a mini-mission/quest of sort. Maybe throw in a certain 'person' as well... :cool:
-Beyond Rank 5: Whether or not this is in the works, I don't know. But I would like to go beyond Rank 5. It doesn't necessarily have to increase the SIZE but rather the yield of items, as higher NPC valued items become more prevalent, or Flatsom items become even MORE rare...though I WILL say this: If by some MIRACLE of Altana a KRAKEN CLUB shows up as Flotsam, I may very well quit this game. (Nah, I'd still play, and BRAG about getting a K.Club from mere flotsam!!!)
-Actually SIT in the chair: Why is there a chair and table by the sea if you can't sit in it!? MAKE IT HAPPEN! :mad:
-Overalls and Hoe that HELP with Gardening: Since we can get these exclusive items, why not have them help with boosting our yields? Similar to how Field Gear (H.E.L.M. to some) helps with gathering goods in the mainlands, having the Overalls and Hoe should help with growing crops or getting higher quality of crops.
Well, I've said a lot on this topic. But I am curious as to what the Dev Team has in store for us Gardeners. I know I'm not alone in this, so drop a line for the Dev Team to read and see what you want added in the Garden of Mog!
Don't get me wrong, as achieving Rank 5 is a challenge, but I feel we need to go beyond that, and see what Mog Garden can REALLY do. This is an untapped vein of fortune and a new means to gather the funding needed. The time has come to really harvest this new idea. Though the dev team may already have the roadmap for Mog Garden laid out, here's some hopeful ideas that I had brewing for a while:
-Compounding Interest from the Repository: Yes, I know, having the game generate money from the stored chest WILL cause inflation/deflation issues with current AH prices; among other things. Just would be NICE to see the money we gather grow along WITH the harvest. After all, we have to check it once a day ANYWAYS, so we might as well get a small bonus out of it. Say, 0.001% a day?
-Lower Contract at higher Ranked Gardens: It's always been difficult to have hired help at lower ends when money/bayld is tight. So, when you have a higher Ranking Garden, you should get a reprieve from the cost of assisstants. For example, Rank 1 would cost 10k per week, whereas Rank 5 would cost 2k per week. Keep in mind the 2k is minimum amount that is allowed for services, IF you are not using Coalition Items.
-Coalition Purchases using Gil: This is another untapped venture that could help with crop yields. TRUE, GPS Stars help out with this, but it's not far-fetched to have the Garden Moogle provide Coalition Items as well as a 'shipment' from the Inventors' Coalition. This can be made available after you reach Adoulin shores along with reaching a certain rank of prestige in the Inventors' Coalition.
-Mini AH 'Boat': Let's be honest. The dev team is trying to make Mog Garden self-sustaining. Might as well throw in access to the AH from there as well and makes us ALL Mog Garden Neets. :p
-Tie-in to the Main Storyline: Now THIS I would like to see! Possibly having the Swordmaiden gone missing or maybe tailed you into your Garden and just having a mini-mission/quest of sort. Maybe throw in a certain 'person' as well... :cool:
-Beyond Rank 5: Whether or not this is in the works, I don't know. But I would like to go beyond Rank 5. It doesn't necessarily have to increase the SIZE but rather the yield of items, as higher NPC valued items become more prevalent, or Flatsom items become even MORE rare...though I WILL say this: If by some MIRACLE of Altana a KRAKEN CLUB shows up as Flotsam, I may very well quit this game. (Nah, I'd still play, and BRAG about getting a K.Club from mere flotsam!!!)
-Actually SIT in the chair: Why is there a chair and table by the sea if you can't sit in it!? MAKE IT HAPPEN! :mad:
-Overalls and Hoe that HELP with Gardening: Since we can get these exclusive items, why not have them help with boosting our yields? Similar to how Field Gear (H.E.L.M. to some) helps with gathering goods in the mainlands, having the Overalls and Hoe should help with growing crops or getting higher quality of crops.
Well, I've said a lot on this topic. But I am curious as to what the Dev Team has in store for us Gardeners. I know I'm not alone in this, so drop a line for the Dev Team to read and see what you want added in the Garden of Mog!