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View Full Version : Salvage Congestion Making Content Inaccessible



Sfchakan
04-08-2014, 08:23 PM
I have been dealing with this problem for about a week now on the Odin server. During my playtime, Arrapago Remnants' entry gate is flooded with people waiting to enter. Square has done maintenance on the zone many days this past week and I had hoped that the hardware maintenance performed yesterday would possibly help this issue. Unfortunately, it doesn't seem like there's been any improvement.

Obviously, Square has been notified of this issue by many players already and there are aware there is an issue.

So here I am, another day this week, spamming the entry gate and getting countless repetitions of the same messages:

"You cannot enter at this time. Please wait a while before trying again."
"Cannot connect to server."

This makes for a not very fun playing experience and I wondered if Square has any plans to alleviate this issue in the future?

As with entering other BC areas (AAs, etc.), Japanese players with a much better pingrate have an unfair advantage in entering before players from other regions of the world. I get to spam the gate over and over for dozens of minutes while Japanese players get to walk right up and enter before me.

While typing this message and pondering what to write here, going back and forth while spamming to enter, I had 10 Japanese players enter the zone ahead of me after having walked up just briefly before.

It's amusing to see so the same 5 people squawking in the General Board, begging for server mergers. Here on Odin, things are active enough to the point of not being able to do what you want when you want, even when you gather the resources (people, kis, etc.) to do so.

Is this how you want to spend your time, waiting to gain entrance somewhere? It's not how I want to spend mine.

http://i.imgur.com/zR3DAJx.png

Sfchakan
04-08-2014, 08:41 PM
An update, as I passed the hour mark on waiting for entry, all of the Japanese players had entered. Now was my chance!

Or so I thought.

I was met with multiple "Could not connect to server." messages and moments later, up walked 2 Japanese players.

I continued to attempt to enter and watched as both of them were eventually allowed to enter. Ahead of the guy who was waiting and tediously spamming for over an hour.

I was alone again and continued to try to enter. After many tries, I finally got in.

An hour and 5 minutes later.

Please fix this.

Aarahs
04-08-2014, 09:23 PM
SE said what would happen when they made salvage soloable. Be glad you don't need 2 buddies to enter.

detlef
04-09-2014, 04:27 AM
And here is a good reason why SE will not be merging servers any time soon.

Mirage
04-09-2014, 06:54 AM
"Please let us enter salvage solo"

"help everyone is trying to enter salvage solo, please fix things"

Sfchakan
04-09-2014, 08:42 AM
I was posting because this problem has intensified much more this week than in weeks prior. There used to be an occasional issue when you'd run into one other person at the gate, but now you run into 4-8 people often. I have talked to many people farming Salvage, from across the world, and a good chunk of them farm Salvage daily on multiple characters. This is what helps create the nonstop clutter at the door throughout the day.

Square has performed maintenance on Arrapago Remnants multiple times this week on Odin and several other servers (http://www.playonline.com/ff11us/info/list_mnt.shtml).

I would just like to know if Square has any plans on how to address this situation at this point. Seeing as how they are hesitant to put in the work to add more instances for AAs and such, I'm pretty certain we won't see anything like that done to Salvage at this point in the game.

As of this point, they've said nothing about the issue.

Demonjustin
04-09-2014, 11:38 AM
The best way to solve the issue? Balance the alexandrite drop rate so the zone you do means nothing when it comes to Alex drops. Do that and people won't spam Arrapago only because other zones are just as easy to fly through, just not as profitable as Arrapago.

Sfchakan
04-10-2014, 10:25 AM
The best way to solve the issue? Balance the alexandrite drop rate so the zone you do means nothing when it comes to Alex drops. Do that and people won't spam Arrapago only because other zones are just as easy to fly through, just not as profitable as Arrapago.

This is a great suggestion and deserves more attention. Editing drops or drop rates on a handful of mobs in each zone surely can't be beyond a simple afternoon for one team member.