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View Full Version : [dev1194] New High-Tier Mission Battlefields Will Be Added



Gildrein
04-01-2014, 05:00 PM
New High-Tier Mission Battlefields

The Savage
9413
Engage in a heated struggle with the fearsome Ouryu!


The Warrior’s Path
9414
Test your mettle against the venerable Tenzen!




Joining the Fray
The key items required to participate in these battlefields can be acquired from the following NPCs in exchange for merit points.



Trisvain in Northern San d’Oria (J-7).
9415


Raving Opossum in Port Bastok (J-11)
9416


Mimble-Pimble in Port Windurst (L-5)
9417




Required key items

<table width="300" border="2"> <tr> <td width="40%" align="center" bgcolor="#a8d0d7">Key Item</td> <td width="60%" align="center" bgcolor="#a8d0d7">Number of Merit Points Required</td> </tr> <tr> <td align="center" bgcolor="#c6e9ef">Savage’s Phantom Gem</td> <td align="center" bgcolor="#eaf2f3">20</td> </tr> <tr> <td align="center" bgcolor="#c6e9ef">Warrior’s Path Phantom Gem</td> <td align="center" bgcolor="#eaf2f3">20</td> </tr></table>
* Players must be level 95 or greater and have cleared the original missions in order to purchase these items.


Regarding Difficulty Levels
Each mission battlefield is divided into five levels of difficulty. Boss strength, number and drop rate of spoils, and content level increase in line with difficulty.

<table width="300" border="2"> <tr> <td width="40%" align="center" bgcolor="#a8d0d7">Difficulty</td> <td width="60%" align="center" bgcolor="#a8d0d7">Content Level</td> </tr> <tr> <td align="center" bgcolor="#c6e9ef">Very Easy</td> <td align="center" bgcolor="#eaf2f3">113</td> </tr> <tr> <td align="center" bgcolor="#c6e9ef">Easy</td> <td align="center" bgcolor="#eaf2f3">116</td> </tr> <tr> <td align="center" bgcolor="#c6e9ef">Normal</td> <td align="center" bgcolor="#eaf2f3">119</td> </tr> <tr> <td align="center" bgcolor="#c6e9ef">Difficult</td> <td align="center" bgcolor="#eaf2f3">Greater than 119</td> </tr> <tr> <td align="center" bgcolor="#c6e9ef">Very Difficult</td> <td align="center" bgcolor="#eaf2f3">Greater than 119</td> </tr></table>

* Any player may select a difficulty level, but the battlefield's level will be determined by the first person to enter.
* Players must have cleared the battlefield on normal to select either difficult or very difficult.
* All party members must be in possession of the required key item to enter.



Mission battlefield, boss, and entry restrictions

<table width="100%" border="2"> <tr> <td align="center" bgcolor="#a8d0d7">Mission Name</td> <td align="center" bgcolor="#a8d0d7">Required Key Item</td> <td align="center" bgcolor="#a8d0d7">Point of Entry</td> <td align="center" bgcolor="#a8d0d7">Boss</td> <td align="center" bgcolor="#a8d0d7">Entry Restrictions</td> </tr> <tr> <td rowspan="3" align="center" bgcolor="#c6e9ef">★The Savage</td> <td rowspan="3" align="center" bgcolor="#eaf2f3">Savage’s Phantom Gem</td> <td rowspan="3" align="center" bgcolor="#eaf2f3">Monarch Lynn</td> <td rowspan="3" align="center" bgcolor="#eaf2f3">Ouryu</td> <td align="center" bgcolor="#eaf2f3">All Levels</td> </tr> <tr> <td align="center" bgcolor="#eaf2f3">Thirty Minutes</td> </tr> <tr> <td align="center" bgcolor="#eaf2f3">Six-Person Party</td> </tr> <tr> <td rowspan="3" align="center" bgcolor="#c6e9ef">★The Warrior’s Path</td> <td rowspan="3" align="center" bgcolor="#eaf2f3">Warrior’s Path Phantom Gem</td> <td rowspan="3" align="center" bgcolor="#eaf2f3">Sealion’s Den</td> <td rowspan="3" align="center" bgcolor="#eaf2f3">Tenzen</td> <td align="center" bgcolor="#eaf2f3">All Levels</td> </tr> <tr> <td align="center" bgcolor="#eaf2f3">Thirty Minutes</td> </tr> <tr> <td align="center" bgcolor="#eaf2f3">Six-Person Party</td> </tr></table>



Spoils
Spoils are rewarded both for vanquishing the boss and clearing the battlefield, and include items needed for reforging artifact and relic armor in addition to equipment unique to each battlefield.



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