PDA

View Full Version : STOP making characters disappear when changing gear



hordecore
03-27-2011, 07:13 AM
ITS MAKING OUR HEALER LIFE MISERABLE

Phoenyx
03-27-2011, 07:25 AM
Couldn't find one of the three or so other threads bitchin' about this to troll in?

Celedh
03-27-2011, 07:29 AM
This has been a long standing issue, I don't know if they can do anything about it.

One simple 'workaround' would be to have the game refrain from redrawing equipment while your cursor is on them. Once your cursor moves away, it would be free to draw it, or wait until the next change, either or wouldn't affect healers anymore.

I agree wholeheartedly with this change though, sometimes I target a character, by the time I actually push the macro, he disapears, losing focus. Sometimes the timing is so terrible that I end up wasting MP and recast timers on myself instead. Or on someone else that decided to cast on me (not having a target makes you auto-target the one casting/attacking you).

Similarly, when a character is just 'outside' of the targetting range, you can still target them for a split second, but it resets you to directly. Why can't the game either skip them or target them? I use controller arrows to target my teammates often (up and down on d-pad), and when trying to get to the 6th party member, if the 3rd one is at such a range, it keeps disrupting it and returns to me instead.

I don't remember if you lose focus when using <ST>, but that's not a terribly good solution either as it doesn't make it easier or faster to target the one you want. Keeping your tank in target is more efficient, except if he's blinking constantly.

Coldbrand
03-27-2011, 07:39 AM
If you did this then all those JP who spazz out like they have a mental disorder when checked wouldn't be able to have their way, I'd love to see them agonize over this if it were ever implemented. There's one on our server who's especially racist and vocal towards anyone who checks her out. Her bazaar message even openly states that she "Hates you."

rog
03-27-2011, 08:35 AM
Blinkmenot and/or <stal> has fixed the problem, go away.

RAIST
03-27-2011, 08:58 AM
Blinkmenot and/or <stal> has fixed the problem, go away.

yup yup

/ma "Cure V" <stal>
/equip <gear swaps>

Adjust accordingly for the tier of cure spell. Use it on SMN too...it's a blessing when you are using your Avatars to fight too (or, <gasp> fighting as well, like going for proc on NM's)--you can stay locked on to the mob and still cure everyone.

<stal>Learn it, Use it, love it.

Tamoa
03-27-2011, 09:07 AM
Stop making utterly stupid troll threads.

Merton9999
03-27-2011, 09:36 AM
I still see this comment a lot. I had to explain it to a LS member who's been playing for eight years and is way more accomplished than I. Whether the OP is serious or not, For the benefit of anyone who doesn't know yet...

<stpt> targets a party member, but only using a blue cursor in the party member list, without the on-screen targeting arrow over the character. As a result, there is no loss of focus when the target blinks.

The one annoyance is you will be able to target the name in the list regardless of where the character is in the zone, no matter how far they are away from you. You can still confirm the selection if they are halfway across the zone, and it will produce an error in the chat log.

The other bother is if you still do Besieged or Campaign and want to cure people outside a party or alliance, which, I think, still requires <stpc>, or <st> if you want to allow for NPCs. This is one reason I have a separate macro book for Campaign/Besieged.

<stal> is similar but targets an alliance member. I prefer <stpt> in party-only spells like Regen, just so I'm not allowed to accidentally target an alliance member when it won't work on them. I use <stal> for spells like Haste and Cure.

I also like <lastst> when I want to avoid some problems with my own blinking during gear swapping when there's some lag. For example, I want FC gear before RDM enhance spells. This:

/equip head "Warlock's Chapeau"
/ma Haste <stal>
/equip <enhancement spell duration gear>

... in laggy areas sometimes loses my <stal> target because it's still blinking me when it's trying to create the blue party arrow. I don't know if this is a system specific issue but I only noticed it with lag. But this works well for me:

/target <stal>
/equip head "Warlock's Chapeau"
/ma Haste <lastst>
/equip <enhancement spell duration gear>

The game stores my target, equips my hat, then starts casting on the stored target.

Randwolf
03-27-2011, 09:55 AM
If you did this then all those JP who spazz out like they have a mental disorder when checked wouldn't be able to have their way, I'd love to see them agonize over this if it were ever implemented. There's one on our server who's especially racist and vocal towards anyone who checks her out. Her bazaar message even openly states that she "Hates you."
You can check people so that their gear swap does not close the window.

Rambus
03-27-2011, 11:07 AM
I would like to know why people blink in ffxi and ffxiv but not in wow

rog
03-27-2011, 11:15 AM
I would like to know why people blink in ffxi and ffxiv but not in wow
Because wow uses a different game engine.

Myrid
03-28-2011, 12:35 AM
Use stpt or stal

*blink*

Flashbacks to 2005 and changing all my stal macros to stpc because I needed to heal outside of alliance...

and I never changed them back. Wow. This would save so much trouble now since everything I do now is lowman anyway.

Runespider
03-28-2011, 12:49 AM
<stpt> works I guess but idk why they didn't just let you target the persons name instead of their char, names never blink. Guess there is a good reason they didn't but seems the most obvious answer.

Malamasala
03-28-2011, 01:38 AM
Personally I wonder why they don't let you target points instead of models. You can still take damage from an invisible monster, so you should be able to target them as well. Then again, many HNM are just invisible and still at the spot they died, so you'd be able to target those as well.

I guess SE should have made a variable called "targetable" when they began programming so they could have solved all these problems by looking if it is true.

rog
03-28-2011, 01:47 AM
I guess SE should have made a variable called "targetable" when they began programming so they could have solved all these problems by looking if it is true.
They did...

Phoenyx
03-28-2011, 04:51 AM
<stpt> works I guess but idk why they didn't just let you target the persons name instead of their char, names never blink. Guess there is a good reason they didn't but seems the most obvious answer.

When you use <stpt> you -do- target the character name in the party list. Same with <stal>.

Nephilipitou
03-28-2011, 05:13 AM
What makes things worse for me is when people are all frantically running about and getting hurt. If people stayed together more healing would be much easier. I'd much rather cast 1 cure that costs 2x as much MP and hit 3-6 people rather than sit there and spam a cure down the list and use up too much mana, because people don't know how to stay organized. I hate being a healer at a worm party. "I'd love to Accession Phalanx, Blink, Stoneskin, and Aquaveil you BUT NONE OF YOU GUYS ARE ANYWHERE NEAR EACH OTHER!"

Scholar's potential is utterly and drastically damaged when people can't stay together in Abyssea. Learn to be a pack. Not a bunch of cockroaches frantically running for their lives. It would be great if you only had 1 healer per party, and that healer is responsible for curing everyone, but with Atma of the Allure, they can spam AoE cures and get everyone in tip top shape in a hurry rather than casting one AoE spell on one person and he takes off to the left, and everyone else goes to the right and then everyone wipes cause they just aren't being effective. There's a difference between 3 groups all being able to get out of AoE range if neccessary, and a full alliance being so spread out that the healers have to get into AoE range in order to cure people who are almost dead and just barely out of AoE range on the opposite side of the NM.

Wade
03-28-2011, 08:07 PM
I always thought that this was just what it meant to be a healer. It's troublesome and annoying, but there isn't much you can do about it. In small parties, you can make macros with their name on the end instead and then you don't have to worry about it. Especially for the tanks. Large alliance parties are just difficult, all you can do is try and catch them in between gear changes. I've done the <stpc>, but there have been times when I am going through the list and someone else changes gear and you lose your place and have to start over :( If you are watching what the mob is doing though, a lot of times you can predict when someone is going to need healing as well and cure them before they change gears :D

rog
03-28-2011, 09:18 PM
I always thought that this was just what it meant to be a healer. It's troublesome and annoying, but there isn't much you can do about it. In small parties, you can make macros with their name on the end instead and then you don't have to worry about it. Especially for the tanks. Large alliance parties are just difficult, all you can do is try and catch them in between gear changes. I've done the <stpc>, but there have been times when I am going through the list and someone else changes gear and you lose your place and have to start over :( If you are watching what the mob is doing though, a lot of times you can predict when someone is going to need healing as well and cure them before they change gears :D<stal>...

1234567890

Wade
03-28-2011, 09:25 PM
<stal>...

1234567890

The problem with this is while you are moving your cursor through the list of players to get to a certain one, if anyone switches gear while your cursor is on them, you will lose this function and have to start again.

Maquis
03-28-2011, 09:39 PM
The problem with this is while you are moving your cursor through the list of players to get to a certain one, if anyone switches gear while your cursor is on them, you will lose this function and have to start again.

Doesn't make sense... I use <stal> and never have this problem. Perhaps I'm missing something here? The reason why you lose target with <stpc> is because your target is on the character model which needs refreshing. With <stal> your targeting cursor is on the member name in the alliance list and will not lose it if the character model "blinks".

All my macro's that require targeting on player characters can we switched between <stal> and <stpc> with one other macro.

rog
03-28-2011, 09:40 PM
The problem with this is while you are moving your cursor through the list of players to get to a certain one, if anyone switches gear while your cursor is on them, you will lose this function and have to start again.
Then use <stal> instead of <stpc>.

Runespider
03-28-2011, 11:21 PM
When you use <stpt> you -do- target the character name in the party list. Same with <stal>.

I meant when you tab for a target onscreen or use F keys you target the players name onscreen instead of their char, would stop gear blinking.

Kingofgeeks
03-29-2011, 01:00 AM
yup yup

/ma "Cure V" <stal>
/equip <gear swaps>

Adjust accordingly for the tier of cure spell. Use it on SMN too...it's a blessing when you are using your Avatars to fight too (or, <gasp> fighting as well, like going for proc on NM's)--you can stay locked on to the mob and still cure everyone.

<stal>Learn it, Use it, love it.

6 year noob here! whm was my second job, leveled it to 75 b4 abyssea and never heard of this :-P

Runespider
03-29-2011, 01:05 AM
6 year noob here! whm was my second job, leveled it to 75 b4 abyssea and never heard of this :-P

I don't rate it that highly, it makes cures a lot slower.

Selzak
03-29-2011, 02:37 AM
inb4 PS2 limitations? Doubt it lol...