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Kanjitai
03-27-2011, 02:49 AM
I had an idea. I think it would be nice to have gear venders. There are NPCs that sell gear but the selection isn't that good and the price unreasonable. Gear venders would sell gear for a set level. I don't know about others but when I level I normally update my gear at every ten levels.

I haven't worked out the details of this idea but I got it when I saw the lack of low to mid level gear on the AH. These gear venders wouldn't just sell a few pieces. The ones that sell armor would sell armor for all slots. The weapon venders would sell all types of weapons. I'm not asking that these items be great just something that can be used if you can't get gear on the AH.

They would also be reasonable priced. If anyone wants to help me expand on this idea please post any suggestions. I hope SE looks into this idea.

Meyi
03-27-2011, 03:41 AM
I had an idea. I think it would be nice to have gear venders. There are NPCs that sell gear but the selection isn't that good and the price unreasonable.
...
They would also be reasonable priced.

Make up your mind?

Also, there is a lot of awful gear sold from vendors for ridiculous prices. Scrolls too.

You could try asking around for people to synthesize you some gear. You could also take up the craft yourself and maybe contribute gear to the auction house.

Myrrh
03-27-2011, 04:47 AM
I reed gud yo

Kanjitai
03-27-2011, 05:23 AM
Make up your mind?

Also, there is a lot of awful gear sold from vendors for ridiculous prices. Scrolls too.

You could try asking around for people to synthesize you some gear. You could also take up the craft yourself and maybe contribute gear to the auction house.

I think I need to clarify what I was trying to say. I would like to see more gear available from NPCs. It would be nice to see a range of gear as well. I think that if this is done the gear should be reasonably priced. If it's a level ten piece then the price should be something a level ten can afford on their first play through.

I honestly think more items should be provided by the game. This way even if the game population changes from time to time it would still be possibly to get what you need. As for making it myself that is a good idea. I don't find it a viable option because the cost to level the craft to that point is often more costly.

Hoshi
03-27-2011, 05:30 AM
You were perfectly clear the first time. That guy just lacks reading comprehension. I theorize it's linked to being tarutaru. I also agree that if SE is planning on attracting new players to FFXI they need to have gear available and obtainable for them. It's pretty hard to find most AH gear for low levels now (there's another thread about this btw).

Mirage
03-27-2011, 05:36 AM
In my opinion, there's two options here. Either S-E fixes the game so that it's actually economically viable to craft/hunt/sell mid-level gear, or there needs to be added NPCs that sell decent gear at reasonable prices. I know a few new players now, and all of them are really frustrated because it is so hard for them to find gear. Not to mention that it's almost just as hard to find a normal party.

Kanjitai
03-27-2011, 06:11 AM
I'm happy to see I'm not the only one who feels this way. I'm also sorry that I didn't see the other thread about this. I think SE is starting to see what we want and saying hey if we do this we'll keep customers and maybe get new ones.

Greatguardian
03-27-2011, 06:59 AM
I would gladly craft low level gear if low level players were willing to pay for it. There are plenty of ways to make gil, even at level 1. But if my crafted armor won't sell unless I put it up at a loss, then why would I waste my time crafting it? Any time a crafter tries to negate their loss, it's "****ing greedy **** crafters, **** those guys I want my gear cheap I can't afford 10k for armor". It's no bloody wonder they've all stopped making gear.

If people are willing to pay break-even, or marginal profits on low level armor, and other people are willing to actually mine/harvest/garden the materials and put them up on the AH, I'm sure crafters would have no issues making low level gear.

Mirage
03-27-2011, 07:07 AM
Greatguardian, the problem is directly tied in with demand. The real problem is that there is so few low level characters who need gear upgrades (because they leech in abyssea, etc) that the demand goes through the floor, which also means prices decrease.

Nowadays, mostly new people without high level characters are the only ones who buy gear in the mid-level range. Before abyssea, everyone bought them because otherwise they wouldn't get parties. Even if you soloed, you would want to upgrade now and then on the journey from 1-75, because if not, your exp would be suffering a lot. Now, with the massive leeching that's going around, most people simply don't need to upgrade.

Meyi
03-27-2011, 07:31 AM
I reed gud yo



You were perfectly clear the first time. That guy just lacks reading comprehension. I theorize it's linked to being tarutaru.

I see where I made my mistake. I apologize. You said the current gear is unreasonable. I misread it as you were claiming that there should be more gear available but expensive.

I'm not incompetent, I made a mistake. I'm sorry Kanjitai.

I agree with Mirage that they do need to make crafting more attractive for the players.

Kanjitai
03-27-2011, 10:46 AM
It's ok Meyi no worries. Like some people I have leeched in aby. I only leeched one job and realized it's not a good idea. All it did was left that job gimped. It was RDM so I was gimped in gear, scrolls, and skills.

Xairos
03-27-2011, 07:17 PM
Here are my two cents:

There needs to be an overhaul for the lower levels of crafting. For example, make lizard jerkins and all the 30 armor and weapons (maybe accessories?) and under gear easier to make, that way it sells faster and new players can get hooked on the system of crafting.

Another idea would be to make the +1s for the gear that has a plus one version proc a bit (slight bit) easier and provide vendors that can sell armor and weapons up to level...40? This way the crafters can make money, new players can save up for the +1s if they really want to, and still be able to buy passable gear to level on.

MrWigglles
03-28-2011, 02:28 AM
I think I need to clarify what I was trying to say. I would like to see more gear available from NPCs. It would be nice to see a range of gear as well. I think that if this is done the gear should be reasonably priced. If it's a level ten piece then the price should be something a level ten can afford on their first play through. I honestly think more items should be provided by the game. This way even if the game population changes from time to time it would still be possibly to get what you need. As for making it myself that is a good idea. I don't find it a viable option because the cost to level the craft to that point is often more costly.

You can buy armor sets with your Conquest points. It requires you to be certain rank to buy different levels of gear. Also conquest items sold change each week based on which city is ranked 1, 2, 3.

Alhanelem
03-28-2011, 03:22 AM
The prices of NPC shops are high so as to not undermine the crafting economy. Granted, at this point in the game's life, it probably doesn't matter anymore. But basically the idea is the NPC sale price can't be too low or else there may be times when the NPC is cheaper and people who craft the gear won't be able to sell it.

Nephilipitou
03-28-2011, 04:59 AM
If you need gear, then kill goblins around your level. They drop mid level gear. There are other enemies that drop mid level gear as well. Or go through the FFXIclopedia pages and look for the kind of gear you want. Look for easy to get ones.

I didn't get my Lynx Bagnahks by going to vendors and buying crap. I looked at my options for different levels, and then did a quest for the item. I tried to farm my Martial Slacks, but I also kept an eye on the AH and warped as soon as they were up for sale. If you're hurting that badly for gear then just use some Conquest Points, or ask people who have an abundance of conquest points.

If you can't find good gear, then do lower level parties where gear is less important until you can reach the point to where you can get a decent amount of gear.

I don't really see any gear crisis around. There's a crap load of options and if you can't be bothered to put in the effort, then that's your hang up. Plus crystals sell for a pretty good amount lately. Harder to find 600-800 per stack for crystals anymore. The fire crystals I was buying for 500-800 are now up to 1200+

Plus now that there are mog sacks for less than 10k it's much easier to start up crafting at low levels. There's less of an excuse when you have 80+ inventory to start off with practically.

I really think people make a bigger deal of it than it has to be. Make some friends, and then those friends can turn your Royal Footman's Tunic into a San D'Orian Tunic and then you're on your way.

Wade
03-28-2011, 08:17 PM
I think it's funny when people say farm your gear off mobs. Getting a level 11 outfit from level 20 mobs is kind of pointless. You need it at 11 not 20.

The main thing I would like to see, is for them to go away from the "You can only buy this gear from this NPC if Bastok is in first place.". This can be very annoying, I don't want to to wait another week to "see" if Bastok is going to take first place :P

I also agree that the prices for gear on NPC's goes up way too fast. They could make some of that stuff a little more affordable. As for crafting, new players are not going to making their own gear unless they want to farm forever before leveling. Some high level crafters will help, but you have to know who to ask, and that isn't always the case for new people. They have the gear on NPC's they should just make them more reasonable to obtain.

Kanjitai
03-28-2011, 09:40 PM
Here are my two cents:

There needs to be an overhaul for the lower levels of crafting. For example, make lizard jerkins and all the 30 armor and weapons (maybe accessories?) and under gear easier to make, that way it sells faster and new players can get hooked on the system of crafting.

Another idea would be to make the +1s for the gear that has a plus one version proc a bit (slight bit) easier and provide vendors that can sell armor and weapons up to level...40? This way the crafters can make money, new players can save up for the +1s if they really want to, and still be able to buy passable gear to level on.

I really like this idea. it's a great way to make people who can want to craft. If they put stat boosts on the +1s for gear in that level range people will want that instead of the NQ. That way even if they add the NQ to NPCs crafters can still make gil by selling the HQs.

Megatron
03-29-2011, 02:48 AM
from 1-10 play naked or in starting gear. by the time your lvl 10+ you can farm mats. craft your own gear. like the game intended. if u cant craft them or are to lazy. use the crystals and droped items to sale a npc for gil or AH. then use that gil to buy the mats for the items you need then shout in town for a crafter.

no need for stupid npc if they were out working and farming like a new person should they wouldnt have time to complain that there not in abyssea getting to 90 in a day. work for it, earn it, and the'll respect it. spoon feed them. and you'll be changing ther dipers for years.

Kanjitai
03-29-2011, 09:13 PM
from 1-10 play naked or in starting gear. by the time your lvl 10+ you can farm mats. craft your own gear. like the game intended. if u cant craft them or are to lazy. use the crystals and droped items to sale a npc for gil or AH. then use that gil to buy the mats for the items you need then shout in town for a crafter.

no need for stupid npc if they were out working and farming like a new person should they wouldnt have time to complain that there not in abyssea getting to 90 in a day. work for it, earn it, and the'll respect it. spoon feed them. and you'll be changing ther dipers for years.

I enjoy this game but it is unreasonably hard in some ways. I disagree with what your saying but respect your right to say it. hopefully a balance can be found.

Ordoric
03-29-2011, 09:35 PM
i agree some times Low gear is nice to have a round yes i have crafting but time vs cost synthing is not always the best. <yes i have crafting> but if i want to lvl say rng but most of my armor is heavy armor that i have. im SOL in leathers and such.

Megatron
03-29-2011, 10:38 PM
the problem most people have is they dont like to wait. they want everything yestersday. as clearly as the people posting above me prove. with 6 jobs over 75 they still claim to be out of luck. i hoping they are simply using that as a example becasue anyone with a single job that high can farm anything they need.

but seing as how many of you just cant quite figure out how to farm let me give you a few examples depinding on a few things. now lets say you have a job over 60. you can easilly farm gooboos and garden. to much work not enough profit? well you can quest teleport scrolls and ah them. you can quest the retrace scroll and sale them. you can quest warp, warp II, balled II, sleepga II, utsumi: ichi. farm a few nms for blm nukes. 10k is 10 freaking thousand gil more hten you had. it adds up fast

now lets say you dont have a 60 job lets say your a fresh out of the box wet behind the ears newbie. and you have zero lsmates or friends. this is the time in your gaming life that is most important. you learn the simple things in the game. how to use maps, markers, create macros, learn how to travel the world. learning how the games physics work, and how the crafting system fuction. thers more to ffxi then reading a wiki and pressing the buttons. now your not in this game to make it rich those days are over. your goal of crafting is simple. to not being naked, weaponless and hungry. you save everything thats not nailed down and you stockpile it . you level every job you have to 15 hording every drop untill your inventory wont hold a single thing.

now you write it all down and find out what you can do with it. if its for a quest if its a synth mat. then you take the time out of your exping to do those things. sure you arnt 90 today but youll get ther soon enough. but a level 90 person who is lost in jueno is a waste. so your taking the time to devolope and understand the basics. so you can be the best later and not simply taking up space and thinking your uber when you cant find your mog house without a map.

sounds harsh but every moment you spend doing somehting other than exping . makes you better at ffxi. it in no way hurts you. each skill up in a magic or craft only helps you and your friends. exp will always be there. dont complain. dont get mad or frustrated, simplly go farm the mats and craft. and craft and craft. puting all the profits you make into buying the gear you need. then storing it for the next job. use it on every job that can equip it. then once you dont need it anymore sale it. use that gil tword more gear. then go back farm mats craft. repeate.

a year down the road. you have a few million gil in your pocket. you know were everythign is, you can craft any basic items or things you need. you know were to farm mats if you need gil. and you have a lot of quests you can do for emergency gil. you can now focus on getitng all the harder items you want and the ability to buy the things needed to do so.

taking the time to do it right benifits you and helps eveyoen around you. think im blowing smoke? ask anyone who has bene playing a long time they know and they belive ive said. its waht they did to get were they are. every short cut you take today. is a gap you have to fill later.

Kanjitai
03-30-2011, 02:09 AM
you make a very good point in what your saying. what I tried to say in my last post that crafting isn't viable even if you have the gil and means to do it. I'm not going to level a craft to x level to make 1 item. as for farming and gardening that's good to raise the gil but doesn't address the difficulty of finding low to mid level gear these days.

Olor
03-30-2011, 07:58 AM
You were perfectly clear the first time. That guy just lacks reading comprehension. I theorize it's linked to being tarutaru. I also agree that if SE is planning on attracting new players to FFXI they need to have gear available and obtainable for them. It's pretty hard to find most AH gear for low levels now (there's another thread about this btw).


Yeah, I would kill for some decent, affordable gear from npcs. I mean it is really hard to make gils for me (just rerolled) and almost nothing is available on the AH and what is available is overpriced.

Olor
03-30-2011, 08:13 AM
. now lets say you have a job over 60. you can easilly farm gooboos and garden. to much work not enough profit?

You can only get 1 item from gardening until you've had a char for 3 months. Can't fish for 1 month. SE killed a lot of the best ways of making money for new players and it sucks big-time.

Yeah you can farm crap for hours and hours but I play video games to have fun, not to have a second job - to add insult to injury anyone with Abyssea access can get more gil from doing dom ops AND get exp than I can get in hours of farming

Megatron
03-30-2011, 11:14 PM
Yeah you can farm crap for hours and hours but I play video games to have fun, not to have a second job - to add insult to injury anyone with Abyssea access can get more gil from doing dom ops AND get exp than I can get in hours of farming

if farming was fast and easy. ah prices would be 100 times more they they are now. the reason SE did what they did is becasue of that. over the years Gilsaling compnaies as well as players would get free accounts and or create a mule have that mule do a quest send the item to a friend delete and repeate. or people would make bots that would simply fish. and run to town and sale then back to fishing. during the hight of the gilsaling days a simple scorpion harness was 20 million gil.
look at that same item today. many aspects of how we make gil have been changed due to peopel exploting and bots creating these price gouging.

farming is supposed to take time. as for peopel in abyssea can make more then you doing dom opps then you can farm. thats good for them. but your not them. youll get to do the same as well in time . just not today. another example of you wantit now now now now!.

we all want to have fun but if we all got everything "now" you would of quit long ago casue you would have everything.

Olor
03-31-2011, 01:17 AM
farming is supposed to take time. as for peopel in abyssea can make more then you doing dom opps then you can farm. thats good for them. but your not them. youll get to do the same as well in time . just not today. another example of you wantit now now now now!.


No, I want the game to not be set up so that it is the hardest when you start and easier and easier as you go - that is the opposite of good design - especially if you want to keep new players.

I want to be able to get decent gears for my level while I grind myself up solo and in small groups(cause I have little choice). It is ridiculous that I am supposed to slowly grind money and levels while people with some cruor can pop some chests, get more cruor and practically insta-levels.

If you never want new players to come to the game (thus shortening it's life-span) you should keep arguing that basic gears should be hard to attain for new players so that soloing to 75+ is even harder than it has to be. It is easy for you to sit there with your level 90s talking about how new players should just work harder - but you try rerolling with no gears - no money and no level 90 jobs and buying spells that cost 20-40K when all you have is a level 25 rdm.

Easy to talk about how noobs should work harder while you leech gil and levels in Abysssea.