View Full Version : Wall (root, rock, tree, etc.) in Adoulin Area
Archi
03-10-2014, 10:52 PM
Can you please fixed this problem?? no one .. i mean no really one killing wall at reive anymore.. it's hard to do solo / party with npc.. after kill 1 mob.. its pop so fast.. and sometimes mass aggro.. how ppl can get pass it? please please please fixed it
Thanks for people who willing to help others to get pass this wall and if you happen on that server you can ask them nicely to help if they are available. I will list them down below so you can track them:
Asura
- Calatilla
Carbuncle
- Zachery
Lithera
03-10-2014, 11:56 PM
People get by via pet solo or finding a safe spot to spam stone at. Though there is one in one of the gates that I still haven't gotten through that is blocking me from doing a quest.
Mirage
03-11-2014, 12:13 AM
It's not hard to solo, at least not the first SoA areas. Get some eminence gear and a trust WHM and you should be able to do it on most jobs. I bet even WHM with espial could do the lower tier ones. Personally, I have cleared tons of reives as 99sam/war wearing nothing but eminence gear plus pre-SoA accessories, as well as kupipi to heal me. Most of the time, I just focused on roots and let the few monsters that aggroed me just stand there and whiff.
If NIN90 is your highest job, then that is the problem. Adoulin is an expansion intended for lv99 players, so you would be severely underleveled at 90. Ninja has a lower damage output than samurai, of course, but as a ninja you should have better survivability.
Archi
03-11-2014, 12:19 AM
it is not low lvl area such as ceizak .. but it is high area at woh gates... even dont have safe spot to stand..if move further its suddenly cancel the reive.. and need to wait another 5 minutes :(
dont know how strong you are and how you did.. but each time kill 1-2 mob.. and kill other mob.. the previous one already repop.. repop so fast.. if cannot kill the monster.. how do you kill the wall itself?
Mirage
03-11-2014, 12:21 AM
Have you tried with two trust WHMs? I'm not sure if you managed to grab Mihli though. Also, she's kind of derp with her AoE WSes so she'd probably die anyway. I actually haven't done it in Woh gates, I just assumed it was a lower level reive because of the level indicated below your name.
AyinDygra
03-11-2014, 12:22 AM
I gave up on those myself. Can't even get through some mission progression due to Yorica reives.
Zarchery
03-11-2014, 12:59 AM
Mirage hit upon an idea I use on some of the tougher reives. Reive obstacles don't regenerate HP ever. What I've done sometimes is take out 2 or 3 curing fellows (personal favorite is Kupipi, Mihli, and Valainerial). Go in and attack the obstruction until your NPCs are down and you're about to die. Run out of the reive so the mobs stop attacking you. Recover, wait 5 minutes, and head back in.
Also, if you can get the help of a BLM/WHM, you can die on one side of the reive and get Tractored through to the other side.
I agree that these semi-permanent obstructions guarded by very high level enemies are a bad idea. It locks out players late to the party from exploring Adoulin. Simply moving about the world should not require constant combat.
Archi
03-11-2014, 01:42 AM
Have you tried with two trust WHMs? I'm not sure if you managed to grab Mihli though. Also, she's kind of derp with her AoE WSes so she'd probably die anyway. I actually haven't done it in Woh gates, I just assumed it was a lower level reive because of the level indicated below your name.
I dont know why it doesn't refresh my level. But i am level 99. All i can do to fight wall at high level area using pup with sharpshoot automaton, since this is the only job that pet can do ws without being instructed. And just away for 1 hour to finish 1 wall. :(
But i got problem with woh gates because the area too small, and if i go far away its cancel reive and need to wait 5 min. And the bat there so aggressive and so near, if i lost my sneak/invi then i got aggro.
What i mean in the forum, for other ppl who want to get pass wall there is no need to must have pet job. Its still annoying, cannot complete quest or get the wildskeeper reive area. Especially now SE put homepoint crystal near the entrance of wildskeeper reive. Its mean more no ppl to kill wall anymore. Poor for ppl who want to go there
Sorry for my bad english :)
leorez
03-11-2014, 04:20 AM
i was gonna bring this up myself, trying to catch up on missions and one of the early ones makes you go through one in cird caverns that noone is actually doing them...hell people rarely do them in general. It was a neat idea at first, but it needs to be toned down or flat out taken out in some spots. We had to get me a friend through the stupid things by tractoring through them...because after 2 hrs of doing it and failing a couple times...it gets old.
it is not low lvl area such as ceizak .. but it is high area at woh gates... even dont have safe spot to stand..if move further its suddenly cancel the reive.. and need to wait another 5 minutes :(
dont know how strong you are and how you did.. but each time kill 1-2 mob.. and kill other mob.. the previous one already repop.. repop so fast.. if cannot kill the monster.. how do you kill the wall itself?
I also have been blocked from further progress. I tried shouting to see if anyone would join so I could get the waypoints - but no one wants to do it. So, I haven't been able to do several of the wildskeeper rieves. It really sucks since I'd love to get them all so I can get either the Tamachi or an Axe.
I have BST as well but I was watching and it appeared my pet was doing no damage to the wall till I engaged it. Maybe it was just really slow. Either way, going AFK for an hour while a pet solos a wall is not really fun gameplay
I agree that these semi-permanent obstructions guarded by very high level enemies are a bad idea. It locks out players late to the party from exploring Adoulin. Simply moving about the world should not require constant combat.
Agreed. It is a real bummer - and the trust NPCS are simply not strong or smart enough to deal with all the links.
Calatilla
03-11-2014, 02:55 PM
Blu is a very effective reive solo'er if either of you have that available to you. I`ll be happy to help if you still require it, just look me up.
Zarchery
03-12-2014, 01:25 AM
Well if there's anyone on Carbuncle who needs to get past that one pesky reive in Cirdas for that Adoulin mission, I can knock it down for you, piece of cake.
Draylo
03-12-2014, 03:08 AM
I solo them very easily on BLU since you can constantly sleepga with dream flower.
Blu is a very effective reive solo'er if either of you have that available to you. I`ll be happy to help if you still require it, just look me up.
Oh man, I'd really appreciate that - I'll keep an eye out. I tried on BLU but even with max BLU skill and half decent sorts of gear, things wake up too quickly and bash me to death before I can break walls.
Archi
03-12-2014, 02:30 PM
Great.. i am happy that i started this forum.. and some people still willingly to help other to get pass.. i am very appreciate and thanks for that :)
Tohihroyu
03-12-2014, 03:39 PM
While it may not be hard to solo for mage, pet or ranged jobs...some areas it can take HOURS just to blast thru one thing...which is stupid as ever. "I need a hand at getting through this rieve in Kamhir Drifts" "lol go solo it on blm and spam stone!"
http://img3.wikia.nocookie.net/__cb20100406142356/spongebob/images/c/c8/8hourslater.jpg
Yeah..no f*ck that noise. Sure its easy to solo the starter zones, but the more recent? yeah, no.
Calatilla
03-12-2014, 07:18 PM
Kamihr Drifts is the only zone that's really "difficult" to solo mostly because the mobs hit like trucks even in full PDT and those rams have evil HP down TP moves than can literally end you. Yorcia is easy, Marjami varies on the mobs, Roc type mobs are hard to sleep so it can become problematic at times.
Kamihr Drifts is the only zone that's really "difficult" to solo mostly because the mobs hit like trucks even in full PDT and those rams have evil HP down TP moves than can literally end you. Yorcia is easy, Marjami varies on the mobs, Roc type mobs are hard to sleep so it can become problematic at times.
yeah it is Kamihr drifts I was trying to get through. It sucks so much.
:(
Brightshadow
03-13-2014, 09:57 AM
They should just make reives reset once per conquest, and gradually increase exp and bayld from them, and let us get bayld from monsters
bump. I'd like devs to address this. People who don't already have warps by now to a lot of the areas are pretty boned.
Gsonn
03-19-2014, 05:28 AM
It's also wouldn't be so bad if mobs from both sides didn't always aggro on particular one's. Some of the reive's, especially the Nakuul one's. Perfect example in Doh Gate's, the reive at H/I-7. As soon as you start atacking the roots, the Nakuul's just come right through the other side of the block, and you get tag teamed by like 6 at a time.
They just aren't feasible solo for the most part and trust is so feeble they are no help. I thought they would help when they were first added but they are too weak.