Elemmire
02-08-2014, 09:39 AM
Nothing makes me sadder in a game than Random Number Generators. I can understand their importance to some degree, but there's a point in which they just aren't fair to the gamer and, more importantly for a game, just not fun. Take Dynamis Procs for example. I can spam a job ability for 5-10 minutes and not see a proc at all. I have never had much luck in games or anything that involves anything with luck or randomness. It'd be nice if the game implemented a system (as far as I know this doesn't exist in FFX) where the more you do something, if a proc doesn't happen or a drop doesn't happen, the more likely it will drop/proc for you the next time you do it. There are other games that already implement it. I think it'd help the experience in FFXI.