View Full Version : Records of Eminence + Long NM Respawn Times = Yuck
Antanias
01-24-2014, 11:14 AM
Seriously...Morbolger, Nue, etc. were made into (non-repeateable) RoE objectives with their spawn timers being much too long when compared to NMs like the timed ones in Abyssea. Can we have shorter NM respawn timers to help accomodate these new objectives?
Demonjustin
01-24-2014, 11:19 AM
Very much agreed, I expected something along the lines of Duke Decapod, not the NMs they picked, in either case its not entirely horrible in the sense they are non-repeatable, but still, they are stupidly long repop NMs.
Lexin
01-24-2014, 11:30 AM
Guess they don't want Brown Belt to be even more common.
Demonjustin
01-24-2014, 11:45 AM
Guess they don't want Brown Belt to be even more common.Not like it has a use.
Manque
01-24-2014, 12:26 PM
These NM objectives are meant to be little treats you happen upon, bump into, just so happen to be in the right place at the right time. In short, they didn't mean for these objectives to be knocked off one-by-one, or cleared completely.
Edit: Here is the dev note:
http://forum.square-enix.com/ffxi/threads/39492-MORE-damage-based-Records-of-Eminence-objectives?p=488457#post488457
Lexin
01-24-2014, 12:37 PM
Not like it has a use.
Black belt maybe.
Demonjustin
01-24-2014, 12:43 PM
Black belt maybe.Seeing as the Haste is literally meaningless at this point, the PDT can be nearly matched by other pieces let alone the fact that the PDT given is not worth the accuracy lost by not using a different Belt, and the STR is just not important in this day and age by compare to so many other things, its not useful.
dasva
01-26-2014, 12:53 PM
It's a matter of all of that being in one peice though so you can do less in other peices... that said who the hell wears acc belts?
dasva
01-26-2014, 12:55 PM
These NM objectives are meant to be little treats you happen upon, bump into, just so happen to be in the right place at the right time. In short, they didn't mean for these objectives to be knocked off one-by-one, or cleared completely.
Edit: Here is the dev note:
http://forum.square-enix.com/ffxi/threads/39492-MORE-damage-based-Records-of-Eminence-objectives?p=488457#post488457
Yeah theres no way they could've thought no one would try to get them. That's like saying we don't expect you to make a mythic just that you do some of the objectives for fun doing other stuff and if you make it cool. Obviously large difference in reward but conceptionally similar idea. A lot of these nms are in places you would probably never otherwise go to and being on 24 hour timers would never see unless you ToD camped like days of old.... only for crap lol
Demonjustin
01-26-2014, 01:52 PM
It's a matter of all of that being in one peice though so you can do less in other peices... that said who the hell wears acc belts?To my understanding MNKs attempting Very Difficult Ark Angel fights need as much accuracy as they can get, and those who I know that do those fights often use either the Tojil or 15Acc/15Atk/1%DA Belts. This is why I brought up accuracy, in any other instance you would just use Windbuffet or another multi-hit belt such as Twilight. There are really very few reasons to ever use Black Belt anymore, if any at all when you have proper gear for the job.
Ziyyigo-Tipyigo
01-26-2014, 10:07 PM
These NM objectives are meant to be little treats you happen upon, bump into, just so happen to be in the right place at the right time. In short, they didn't mean for these objectives to be knocked off one-by-one, or cleared completely.
Except you can only have so many objectives active at one time, which means that even if you do just happen to stumble upon one (ha!), you have to stop and take the time to see if there's an objective based on it that you can activate before you do anything.
Really interrupts the flow of gameplay, if nothing else.
dasva
01-27-2014, 11:25 AM
Yeah they really need to up how many you can have open... I mean the geode/ites and crystals and a couple of others are all ones that you want to just keep up all the time. And the geode/ites ones in particular you will often end up with partials when game day/weather ends
Zarchery
01-27-2014, 11:58 AM
Weren't a lot of those long respawn NMs already adjusted to have significantly shorter respawn times? I know I saw Argus twice within 4 hours.
dasva
01-27-2014, 02:12 PM
Weren't a lot of those long respawn NMs already adjusted to have significantly shorter respawn times? I know I saw Argus twice within 4 hours.
A few of them were. Mostly magian trial ones iirc. Most of those random old 21-24 hour ones still are.
Zarchery
01-27-2014, 02:53 PM
A few of them were. Mostly magian trial ones iirc. Most of those random old 21-24 hour ones still are.
It hasn't been too bad for me so far. I got Simurgh, Roc, Serket, Morbolger, King Arthro, and Argus all in the same day. Maybe I just lucked out. I don't hold out much hope for getting Bloodsucker though. I can't see a monster in the middle of an XP ground going undefeated for long.
bungiefanNA
01-28-2014, 05:57 AM
Lumberjack still seems to be 24+ hours.
dasva
01-28-2014, 11:00 AM
It hasn't been too bad for me so far. I got Simurgh, Roc, Serket, Morbolger, King Arthro, and Argus all in the same day. Maybe I just lucked out. I don't hold out much hope for getting Bloodsucker though. I can't see a monster in the middle of an XP ground going undefeated for long.
Probably luck of the server just reset + not many people seem to be doing them. Since they added this I have personally seen Simurgh, morbolger, KA, juggler hecatomb and lumberjack follow the normal 21-24 hour repop. Can't be certain about bloodtear but it took me about 8 hours. But yeah bloodsucker is going to suck because of that and also because it's not a place you can just afk for the TOD and even if you could it has the same name as the others lol
Lithera
01-28-2014, 12:25 PM
Blood tear is still ~24hr to repop pisses off ninjas doing empy weapons when he pops instead of lambert.
dasva
01-28-2014, 01:34 PM
Lambert wasn't so bad. Got 3 of him while going for bloodtear lol.
dasva
01-30-2014, 09:54 AM
So Dosetsu Tree... if you've never heard of it don't feel bad because I've been playing this game since NA release spent hundreds of hours in that zone and hadn't even heard of it till now... because apparently it's pop conditions are amongst the worst in the game. Basically the same as Kreutzet... except with a much longer timer and less frequent weather.
SE really needs to rethink it's spawn mechanics in general but more specifically why the hell is it even on a quest
Edit: ok... it seems like the respawn time has been cutdown but still only weather and will depop
Karbuncle
01-31-2014, 02:46 AM
So Dosetsu Tree... if you've never heard of it don't feel bad because I've been playing this game since NA release spent hundreds of hours in that zone and hadn't even heard of it till now... because apparently it's pop conditions are amongst the worst in the game. Basically the same as Kreutzet... except with a much longer timer and less frequent weather.
SE really needs to rethink it's spawn mechanics in general but more specifically why the hell is it even on a quest
Edit: ok... it seems like the respawn time has been cutdown but still only weather and will depop
Yah about the edit, thats a good thing at least... I mentioned on another forum I used to hunt NMs back in the day, even the more useless ones (I had Shadow Mask, Ascalon, Bano Del Sol, Sand Gloves amongst others, for funsies), and Dosetsu Tree is probably the most elusive f**k I've ever seen. I've only seen it once since it was released and this was back when Qufim was a hot exp spot and I always checked for him when I was there and thunder weather popped.
Its funny cause his drop, while a decent GK, isn't even that good.
oh, and part of me wants to believe his repop was probably never 21-24 hours, its just his conditions were so bad and nobody cared enough to camp him its what the determination was made. Then again, he was added in the CoP era...
Antanias
02-02-2014, 07:07 AM
Too bad the Aht Urghan trio of Cerberus, Hydra, and Khimaira aren't poppable nms like the initial kings w/ pops dropping from the level 75 ISNMs and those nms having a low chance of dropping an item you can use to enter their respective AU King rooms and spawn those hnms right away...just a thought I had while adventuring through Arrapago Reef :D
Sfchakan
02-02-2014, 09:01 PM
No... just.. .no...
Zarchery
02-02-2014, 10:13 PM
Though I do agree with this thread, I just wanted to say that I just yesterday nearly finished the NM hunting records of eminence. I've killed every NM on the list except Bloodsucker. Dunno how I'm gonna get him though. There are constantly small XP groups down in Oubliette, so he's not gonna stay undefeated for long. Maybe I can camp him after the next maintenance.
dasva
02-03-2014, 09:03 AM
I can't get baist done since there is no real afk ToD getting for that. And even alot of the others took awhile or I just got lucky because well not everyone can rearrange there life schedule to fit 24 hour pop nms
Zarchery
02-03-2014, 03:14 PM
So I've finished all of these except Bloodsucker. I've actually completed 242 unique Records of Eminence. That's every one except Subjugation: Bloodsucker.
I probably got really lucky to have done them all in what, 2 weeks? Contrary to what I expected, Morbolger, Simurgh, Roc, King Arthro, Dosetsu Tree, and Argus were a lot easier than I expected. Carnero (sheep in South Gustaberg) gave me a lot more trouble than I expected. Probably spent a total of 6 hours camping him over the course of a few nights. Biast was tough but not too terrible. I think I camped him for 3 hours, got bored and went to run errands for 2 hours, then came back and camped for another 2 hours and got him then.
But Bloodsucker... ugh. Identical name to the leeches that spawn in the area. 72 hour respawn after last time of death, but it's impossible to know what that is. There's always someone down there killing leeches for XP. They're not just gonna leave Bloodsucker alone. I'm forced to conclude that I'll have to wait until 21 hours after next maintenance to get him.
Unless... I can assume he was killed 21 hours after last maintenance, then every 72 hours after that, until most recent time of death, and try to figure out an approximate window based on that. When did the servers come back after the most recent maintenance?
Though it's probably smarter to just wait until next maintenance. When is that scheduled? Two weeks from tomorrow?
It's just gonna drive me so nuts that I'm so close to 100% completion on this but that leech just mocks me.
Xantavia
02-03-2014, 05:34 PM
So I've finished all of these except Bloodsucker. I've actually completed 242 unique Records of Eminence. That's every one except Subjugation: Bloodsucker.
It's just gonna drive me so nuts that I'm so close to 100% completion on this but that leech just mocks me.
Got any jobs you want to level or get some merits? Think your best bet would be to join the party down there and hope it pops while doing pages.
Zarchery
02-04-2014, 12:41 AM
Got any jobs you want to level or get some merits? Think your best bet would be to join the party down there and hope it pops while doing pages.
No but I don't think that would help really. Because Bloodsucker isn't a lottery spawn and it can pop at any point in time there's no guarantee that it wouldn't happen during a time I'm inevitably not there. It wouldn't really help any more than me just keeping Sneak up and wandering around on my own.
Zarchery
02-04-2014, 12:46 AM
Looking back at the "Maintenance" subforum, it appears last maintenance ended at 1:30 PM EST on the 22nd. Assuming he was killed 21 hours after that, first TOD was 10:30 AM on the 23rd and subsequent deaths happened around then too on the 26th, 29th, and February 1st and maybe tomorrow morning is the next best chance with another opportunity on Friday and next Monday.
Don't mind me just thinking out loud.
dasva
02-04-2014, 01:18 PM
Looking back at the "Maintenance" subforum, it appears last maintenance ended at 1:30 PM EST on the 22nd. Assuming he was killed 21 hours after that, first TOD was 10:30 AM on the 23rd and subsequent deaths happened around then too on the 26th, 29th, and February 1st and maybe tomorrow morning is the next best chance with another opportunity on Friday and next Monday.
Don't mind me just thinking out loud.
If I remember right it's 21-24 hours. And then it has to be found and killed which makes keeping track of ToDs that you don't show up to each time pretty hard. But yeah getting a bunch of 21-24 hour guys easily is luck. Possibly no one on your server caring too
Zarchery
02-04-2014, 11:04 PM
If I remember right it's 21-24 hours. And then it has to be found and killed which makes keeping track of ToDs that you don't show up to each time pretty hard. But yeah getting a bunch of 21-24 hour guys easily is luck. Possibly no one on your server caring too
FFXIClopedia and BGWiki say 72 hours. You're probably right that nobody cared enough to hunt most of these guys so I didn't have to camp for long. Bloodsucker people probably don't really care about either just kill him cause he gets in the way when folks doing XP, which is what makes it so tough.
dasva
02-05-2014, 12:11 PM
Yeah. Like on my server I've definitely found people camping some of them which makes it a lot harder. D cloth from KA is worth a bit if you know the ToD. And I actually found people camping lumberjack against me uggg
Hvinire
02-06-2014, 04:05 AM
We spoke with the Records of Eminence Lead who confirmed that we don't have any plans to change NM re-pop timers.
We understand that it might be difficult to work with all the timers if a player is trying to complete each objective back to back, but the system was designed more as a fun achievement for players while they're out doing other activities, and happen to run into NMs.
Sapphire
02-06-2014, 05:02 AM
We understand that it might be difficult to work with all the timers if a player is trying to complete each objective back to back, but the system was designed more as a fun achievement for players while they're out doing other activities, and happen to run into NMs.
Yeah... that's not how players roll...
noirin
02-06-2014, 06:12 AM
We spoke with the Records of Eminence Lead who confirmed that we don't have any plans to change NM re-pop timers.
We understand that it might be difficult to work with all the timers if a player is trying to complete each objective back to back, but the system was designed more as a fun achievement for players while they're out doing other activities, and happen to run into NMs.
A few of these Eminence pages interfere with certain Empy trial paths though.
And certain ones, such as King Arthro, are just silly. he's clearly out of the way, and since he drops AF upgrade components, i have yet to see him up anytime i've gone out to see him as of late.
Rubicant82
02-06-2014, 09:29 AM
We spoke with the Records of Eminence Lead who confirmed that we don't have any plans to change NM re-pop timers.
We understand that it might be difficult to work with all the timers if a player is trying to complete each objective back to back, but the system was designed more as a fun achievement for players while they're out doing other activities, and happen to run into NMs.
If these are meant to be a "fun achievement" then maybe, just maybe it would be a good idea to make the NM RoE objectives not count towards the 15 total objectives we can have active. This way if you happen upon a NM you can just kill it and get your objective complete, just like an achievement.
I spent several hours trying to get a lottery spawn NM to pop for one objective just because I wanted to get it done, but after 6 hours of wasting my time I left the area do to something else.
If you are not going to adjust the spawn time, maybe take out the lottery spawn stuff and just make the NMs all timed spawn, that way at lease player have a chance of wondering across them.
dasva
02-06-2014, 11:53 AM
Except you are never going to just run into some of these nms. Seroiusly Dosetu has been in the game for like what 10 years and with hundreds if not thousands of hours I've spent leveling in or running thru qufim I'd never seen him
Zarchery
02-06-2014, 10:09 PM
I'm trying to conceive of an instance in which you just stumble upon, say, Thousandarm Deshglesh or Carnero, while doing other things. Both are lottery spawns, the former from orcs in Gheslba Outpost and the latter from sheep in the Vomp Hill area of South Gustaberg. So unless you're regularly killing monsters in a very specific area of two zones that nobody ever goes through, you're not gonna see these guys. Some of the timed spawn NMs are the kind you would bump into. I know I've had it happen that I stumble upon random NMs who were just sort of hanging out, but it was never anything on the Records of Eminence list.
Lithera
02-06-2014, 10:41 PM
Or jaggedy eared jack he's in an area of ronfaure that most people by the time you work your way down to where he spawns you are not going to be targeting rabbits.
Zarchery
02-06-2014, 11:00 PM
I think that, really, the only NMs on this list I ever stumbled upon were Roc (I was trying to get to present Garlaige via past Garlaige) and Teporingo (I was doing THF AF quest in Dangruf).
dasva
02-07-2014, 04:02 PM
Also if this was just a happen to stumble upon them kind of thing then why is the rewards so meh? I mean 250 sparks/500 xp. In the time it takes you to set it because you weren't expecting the mob and just ran accross it you could've made more sparks/xp... and it's not even repeatible so it's not like an extra boost if you are camping somewhere that happens to have that nm
Pandemon
02-10-2014, 02:24 AM
Great job again SE! Camp NM 1-8h for 200 point reward ? Ridiculous.
Fair Reward:
1h-2h 5000 Point
2h-3h 8000 Point
4h-5h 11000 Point
5h+ 15.000 Point
have you ever played FFXI? think no
Sekundes
02-10-2014, 03:46 AM
I'll just pick these up by chance at the same time as I accidentally obtain a mythic during the process of just everyday play.
Zarchery
02-11-2014, 02:26 AM
Well I can't do anything about SE ridiculousness with these NMs, but if you're on Carbuncle I can tell you that I just killed Bloodsucker at 12:21 PM on February 10th, 2014. So he'll be back at that same time on the 13th. Best get in 10 or so minutes early just to be safe.
EDIT: 12:21 PM EASTERN because I forgot time zone previously.
bungiefanNA
02-11-2014, 06:20 AM
Helps to have a time zone on that, since there's 6 US time zones.
Zarchery
02-11-2014, 12:57 PM
Helps to have a time zone on that, since there's 6 US time zones.
*forehead slap*
I mentioned the ToD in several different places and always included the time zone. I guess I had a brain fart. Sorry. 12:20 PM Eastern. I'm gonna edit my post above.
dasva
02-20-2014, 01:14 PM
They also have made rewards for the more you do....
Took me most of a week only doing that and I still need 3. And that's mostly because I got really lucky on some 24 hour ones. And yes several are still 24 hours and at least on my server people are still doing them at least for this.
Are there other things that could be done? Sure. But this is a simple easy fix that shouldn't have any effect on game balance to consider. And part of it is of all nms to pick why did they pick some of the worse spawners in that zone to begin with