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Spectreman
10-16-2013, 10:42 AM
Would it possible to change the floor jumps? Like a minimum of 5 up to 11 floors? I've been trying to do this with pugs (yea my ls is over it) and we fail due to horrible 2 floor jumps that plagues me.

I've come to a point where runs are almost automatic, ppl do their duties decently and still fails because we jump from floor 17 to 19, then 65 to 67 then 91 to 93, 95, 96... and time runs out.

Its been so hard to find remaining people to do NNI these days... . I wouldn't bother failing like that if i had shouts for it each day, but its rare. I can't get a group together for this also. So my chance is on PUGs.

Would Square mind throwing us poor bastards some improvement to floor jumps from a minimum of 2 to 5?

And no idc how awesome anyone is here that can do this with 3 friends naked, drunk while watching TV.

Karah
10-16-2013, 05:30 PM
I think that, if you were actually doing as good as you think you are, you'd be winning not timing out.

This wasn't even hard before the 15 updates it's gotten, and you STILL can't win? I'm more curious than "lol".

Fynlar
10-16-2013, 07:55 PM
It never was really "hard", just way too subject to luck. It still is, even with the few updates it's gotten

Anjou
10-16-2013, 09:21 PM
I think that, if you were actually doing as good as you think you are, you'd be winning not timing out.

This wasn't even hard before the 15 updates it's gotten, and you STILL can't win? I'm more curious than "lol".

NNI is a joke now with the gear we have now, I could probably go in with 2 alts behind me, and as long as there isn't a lamp floor, it wouldn't be an issue...The problem however is that jumping 2 floors at a time is rather unsettling, and it slows everything down to an event that should be piss easy by today's standards.

Anjou
10-16-2013, 09:21 PM
Would it possible to change the floor jumps? Like a minimum of 5 up to 11 floors? I've been trying to do this with pugs (yea my ls is over it) and we fail due to horrible 2 floor jumps that plagues me.

I've come to a point where runs are almost automatic, ppl do their duties decently and still fails because we jump from floor 17 to 19, then 65 to 67 then 91 to 93, 95, 96... and time runs out.

Its been so hard to find remaining people to do NNI these days... . I wouldn't bother failing like that if i had shouts for it each day, but its rare. I can't get a group together for this also. So my chance is on PUGs.

Would Square mind throwing us poor bastards some improvement to floor jumps from a minimum of 2 to 5?

And no idc how awesome anyone is here that can do this with 3 friends naked, drunk while watching TV.

Come to Phoenix and I'll NNI with you, I don't have anything better to do with my downtime

Fynlar
10-16-2013, 09:37 PM
Mowing down mobs is certainly no problem nowadays, yes.

Thing is that mowing down mobs was never the more "difficult" part of Nyzul.


as long as there isn't a lamp floor, it wouldn't be an issue

"We'll be fine as long as they can't open doors"

Spectreman
10-16-2013, 10:18 PM
I think that, if you were actually doing as good as you think you are, you'd be winning not timing out.

This wasn't even hard before the 15 updates it's gotten, and you STILL can't win? I'm more curious than "lol".


Only someone with so much anger towards self and lack of hope in life can be so miserable like you. I pity you, honestly.

Spectreman
10-16-2013, 10:21 PM
It never was really "hard", just way too subject to luck. It still is, even with the few updates it's gotten

Thats the point of this thread. I'm asking for lack of lucky factor to be less punishing.

I'm glad that you and Anjou understood. So if possible i would like to ask if NNI floor jumps random number could be redone.

Karah
10-16-2013, 10:42 PM
They've made it as easy as humanly possible without just giving you the gear.

It's all shit gear anyway (now), complain about something worth complaining about.

(((blahblahblahthaumascoatissogoodiwouldntevenplayifididnthaveitwahwahwah)))

Anjou
10-16-2013, 10:55 PM
They've made it as easy as humanly possible without just giving you the gear.

It's all shit gear anyway (now), complain about something worth complaining about.

(((blahblahblahthaumascoatissogoodiwouldntevenplayifididnthaveitwahwahwah)))

Since we're apparently ditching the cuffs and resorting to immaturity, allow me to stoop to your apparent level of behavior...


stfu and gtfo.

Kavik
10-17-2013, 09:49 AM
I have done NNI with a full compliment of Delve mega boss geared people. The kind of people that just kind of look at the mob and it dies. This is NOT the issue. Even getting 6 order lamps with no ws and avoiding killing gears (that is just stupid in my book) wont lose it for you. But I totally agree with the original poster. The same thing has happened to me, we jumped 2 floors 6 times in one run. Which means will finished 6 objectives to go up 12 floors. We got to 100 with 30 seconds left. Next run, we jumped 10, 12, 8, 10, 5, 12, 3, 6, 10, 4 (yay 1/5 of the gear) we then jumped 2, 4, 3, 6 floors which all had restrictions. And then we went up 1 floor each time... to get to the floor 100 boss with less then 1 min left.
So even with relatively decent luck and REALLY good gear it's still WAY too luck based, you could do 10 floors or u could do 50. There needs to be at least SOME kind of minimum.

Keeley
10-18-2013, 12:39 AM
I've always thought they should raise the minimum floors that you jump. 2 is too low. Even a boost to 3 or 4 would make a significant difference. With delve and skirmish gear, the poor jumps really aren't even a problem that much anymore. What continues to be a problem is poor communication with lamp floors and crappy players. I really do hate total luck based content though.

predatory
10-18-2013, 12:58 AM
I've always thought they should raise the minimum floors that you jump. 2 is too low. Even a boost to 3 or 4 would make a significant difference. With delve and skirmish gear, the poor jumps really aren't even a problem that much anymore. What continues to be a problem is poor communication with lamp floors and crappy players. I really do hate total luck based content though.

I liked this comment, as I'm not a big fan of luck based content either, it's one of the main reasons I'm not racing out to do reives constantly and hoping for a cape to drop for one of my jobs, the drops rates on the capes are too ridiculously low and random for me.

Dragonlord
10-18-2013, 02:33 AM
This isn't as much of luck as you all are alluding it to be. Its more about the averages. The more floors you jump, the better chance you will average out to 6 floors per jump. Sure some runs you'll get shafted with 5+ 2 floor jumps. Get out, regroup, and keep plugging. Get a person who is good at lamps to coordinate, and trust me, use some sort of voice communication, typing is just too slow for order lamps.

Also, use powder boots. They're invaluable in there. When i was running it pre-SoA, post- first patch (w/e they changed i forget), i would alternate 6 powder boots and remove all other feet gear from inventory to prevent them from changing out in macros. By the end, my group had over 50% win rate in total. how can you argue 3 full sets of gear in a month of tags is unfair? Maybe by SoA type progression it is, but this xpack is a whole other beast.

detlef
10-18-2013, 02:49 AM
They already boosted the maximum jump from 9 to 11. They reduced the lamp cool down. They reduced the difficulty of enemies on lower floors. I don't like agreeing with Karah but this event is easy enough.

Luck is a factor, but you can overcome bad luck by being good.

Krashport
10-18-2013, 06:08 AM
Luck is a factor, but you can overcome bad luck by being good. Not to take this off the topic though, You my friend are totally talking out of your ass. All you're saying is; I got my gear cause I was more lucky then you lmao... Being good nor bad would not change the luck factor.

I do agree they have made changes to this event, you have the "chance" of a bigger floor jump and less lamp floors. They just widened the luck of it.

detlef
10-18-2013, 06:26 AM
Not to take this off the topic though, You my friend are totally talking out of your ass. All you're saying is; I got my gear cause I was more lucky then you lmao... Being good nor bad would not change the luck factor.

I do agree they have made changes to this event, you have the "chance" of a bigger floor jump and less lamp floors. They just widened the luck of it.I got my gear by repeating the event many times and getting better at it. Sometimes we had shit luck, and we lost. Sometimes we had good luck and we won. As we practiced and got better with our communication, we won some runs that we would have lost earlier.

As you improve your communication and gear, you perform better and win more consistently. When I say overcome bad luck, I am clearly talking about runs where you reach floor 98 with 30 seconds left. If you practice and improve yourself, there's a good chance you'll clear floor 100 under the exact same circumstances.

Krashport
10-18-2013, 06:30 AM
You're confusing luck with skill.


Luck; good fortune; advantage or success, considered as the result of chance: He had no luck finding work.

Skill; the ability, coming from one's knowledge, practice, aptitude, etc., to do something well: Carpentry was one of his many skills.

detlef
10-18-2013, 06:44 AM
Not really. If I get a 2 jump instead of an 11 jump, I can make it up if I clear a couple more floors. In order to do that, maybe we take 2 minutes on a lamp floor instead of 3 minutes. Maybe the SCH who can't use Powder Boots brings a Hermes Quencher on a "register" lamp floor. Maybe we distribute the DDs better when we split up on a "kill all" floor so that we spend more time killing and less time running.

That's how you overcome bad jumps. Don't get me wrong, sometimes the game can completely screw you over. But the more floors you clear, the more luck will even out.

Krashport
10-18-2013, 06:58 AM
Not really. If I get a 2 jump instead of an 11 jump, that's based on luck, Being a good or bad player would not change that "if" to a 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 or 11 floor jump, this is the reason why some are complaining.

Its not because they're not geared or slow players, it's because the system w/in this event is based on luck it's all random, like going to Vegas and playing roulette.

detlef
10-18-2013, 07:11 AM
I'm not sure what we're arguing about. The game may roll a 2, an 11, or anything in between. The magnitude of the floor jump is completely out of our control. What isn't out of our control is how many jumps we make per run.

If you clear an average of 16 floors per run, you have some probability of clearing floor 100. If you average 20 floors per run, your probability of clearing floor 100 is much higher. If you can clear 22 floors then your success rate will be higher still. All I'm saying is that becoming better at the event helps to mitigate bad luck and will turn runs that previously would have been failures into successes.

Krashport
10-18-2013, 07:34 AM
I'm not sure what we're arguing about. The game may roll a 2, an 11, or anything in between. The magnitude of the floor jump is completely out of our control.I totally agree with you. Though this is what most people don't like because it's luck based.


What isn't out of our control is how many jumps we make per run.This is the gray area, Yes we control how fast we complete floors, with each completed floor gives us access to the Luck Lamp which decides what floor we go to next.


If you clear an average of 16 floors per run, you have some probability of clearing floor 100. If you average 20 floors per run, your probability of clearing floor 100 is much higher. If you can clear 22 floors then your success rate will be higher still. All I'm saying is that becoming better at the event helps to mitigate bad luck and will turn runs that previously would have been failures into successes.It all depends on what 16, 20, 22 jumps would put us at, which is based on the Luck Lamp, cause that 16, 20, 22 can still leave us* tasteless at floor 24 with 24 second remaining.

Fynlar
10-18-2013, 08:52 AM
With how easy things like Yorcia skirmish are (considering the overall superior quality of the gear offered in said skirmish, too), I don't think this event deserves to be even remotely difficult anymore

Dragonlord
10-19-2013, 05:23 AM
With how easy things like Yorcia skirmish are (considering the overall superior quality of the gear offered in said skirmish, too), I don't think this event deserves to be even remotely difficult anymore

So if the rewards are inferior, why would the dev team waste time in making it easier to get? The end result would be people having gear that they never use, and was no challenge/not rewarding to obtain, and the important parts of the game that need the devs attention gets pushed ever further back. This entire argument is moot. The event isn't that hard, the devs shouldn't waste time adjusting it, we the people should stop complaining about every little irksome thing in the game, and try to get the game back to where it was in toau era (imo the best xpac overall).

Demon6324236
10-19-2013, 05:43 AM
The issue is that difficulty should automatically scale down once better gear becomes available, like Legion, or ADL, once Adoulin gear came out they became much easier. The reason NNI didn't is because they based the event on a stupid gimmick of luck making the floor jumps random the way they did, which made it stupid, and doesn't allow it to scale automatically, rather, they would have to go in and do it by altering the event itself. Another reason why stupid luck based events like it are a horrible idea, and are of a bad design.

Fynlar
10-19-2013, 08:17 AM
The issue is that difficulty should automatically scale down once better gear becomes available, like Legion, or ADL, once Adoulin gear came out they became much easier. The reason NNI didn't is because they based the event on a stupid gimmick of luck making the floor jumps random the way they did, which made it stupid, and doesn't allow it to scale automatically, rather, they would have to go in and do it by altering the event itself. Another reason why stupid luck based events like it are a horrible idea, and are of a bad design.

Bingo, this guy gets it