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View Full Version : Pashh/Meriph/Jugner to be fixed for MONs, or left broken for years like Kalasutrax?



Edyth
09-09-2013, 02:51 AM
The last time we had an awkward temporary fix was when Kalasutrax was "temporarily" added to Beaucedine Glacier, creating a plot hole and time paradox in the VW story (thank you for beating Kalasutrax 20 years from now!). It still hasn't been permanently fixed 2 years later.

The temporary fix for the ballista/MON glitch is ridiculous. Thousands of FFXI players are playing monstrosity. Somewhere between 2 and 4 are playing ballista. Sasquatch, Nessie, Elchupacabra, and Santa are their names.

Really, the better temp fix would've been to make ballista registration cancel on zoning, so the ~2 players doing ballista somewhere in a fantasy land can still do ballista and large MONs can still go somewhere besides Buburimu Peninsula. It even would've been better to take ballista offline for however long you want. Exponentially fewer players would have been affected.

Square-Enix, will Pashhow, Meriphataud, and Jugner be fixed for MON access? If not, please be transparent, remove them from the area list, and replace them with 3 new, more interesting areas of a somewhat similar level to make up for it. Face will be saved and everyone will be happy.